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<head><title>ClanLib Reference: CL_OpenGL</title></head>
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</table><h1 align=center>Class CL_OpenGL</h1><p>
<b>  OpenGL "main" class.</b><br>
Contained in: <a href="global_index.html">global</a><br>
Derived from:
<i>none</i>
<br>
Derived by:
<i>none</i>
<br>Group: GL (OpenGL)
<p>
#include &lt;ClanLib/gl.h&gt;
<p>
<hr noshade>
<table border=0>
<tr><td colspan=3><h3>public function member index:</h3></td>
<tr valign=top><td align=left><h3>Operations:</h3></td>
<tr valign=top><td align=right><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> </td><td align=right><a href="CL_OpenGL.html#30"><tt><font color=blue><b>begin_2d</b></font></tt></a></td><td><tt>()</tt>;</td>
<tr valign=top><td align=right><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> </td><td align=right><a href="CL_OpenGL.html#31"><tt><font color=blue><b>end_2d</b></font></tt></a></td><td><tt>()</tt>;</td>
<tr valign=top><td align=right><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> </td><td align=right><a href="CL_OpenGL.html#32"><tt><font color=blue><b>enable_2d_projection</b></font></tt></a></td><td><tt>()</tt>;</td>
<tr valign=top><td align=right><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> </td><td align=right><a href="CL_OpenGL.html#33"><tt><font color=blue><b>disable_2d_projection</b></font></tt></a></td><td><tt>()</tt>;</td>
<tr valign=top><td align=right><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> </td><td align=right><a href="CL_OpenGL.html#34"><tt><font color=blue><b>set_use_gl</b></font></tt></a></td><td><tt>(<tt><font color=purple>int</font></tt> <tt><font color=blue>v</font></tt>)</tt>;</td>
<tr valign=top><td align=right><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> </td><td align=right><a href="CL_OpenGL.html#35"><tt><font color=blue><b>set_buffer_size</b></font></tt></a></td><td><tt>(<tt><font color=purple>int</font></tt> <tt><font color=blue>v</font></tt>)</tt>;</td>
<tr valign=top><td align=right><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> </td><td align=right><a href="CL_OpenGL.html#36"><tt><font color=blue><b>set_level</b></font></tt></a></td><td><tt>(<tt><font color=purple>int</font></tt> <tt><font color=blue>v</font></tt>)</tt>;</td>
<tr valign=top><td align=right><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> </td><td align=right><a href="CL_OpenGL.html#37"><tt><font color=blue><b>set_rgba</b></font></tt></a></td><td><tt>(<tt><font color=purple>int</font></tt> <tt><font color=blue>v</font></tt>)</tt>;</td>
<tr valign=top><td align=right><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> </td><td align=right><a href="CL_OpenGL.html#38"><tt><font color=blue><b>set_doublebuffer</b></font></tt></a></td><td><tt>(<tt><font color=purple>int</font></tt> <tt><font color=blue>v</font></tt>)</tt>;</td>
<tr valign=top><td align=right><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> </td><td align=right><a href="CL_OpenGL.html#39"><tt><font color=blue><b>set_stereo</b></font></tt></a></td><td><tt>(<tt><font color=purple>int</font></tt> <tt><font color=blue>v</font></tt>)</tt>;</td>
<tr valign=top><td align=right><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> </td><td align=right><a href="CL_OpenGL.html#40"><tt><font color=blue><b>set_aux_buffers</b></font></tt></a></td><td><tt>(<tt><font color=purple>int</font></tt> <tt><font color=blue>v</font></tt>)</tt>;</td>
<tr valign=top><td align=right><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> </td><td align=right><a href="CL_OpenGL.html#41"><tt><font color=blue><b>set_red_size</b></font></tt></a></td><td><tt>(<tt><font color=purple>int</font></tt> <tt><font color=blue>v</font></tt>)</tt>;</td>
<tr valign=top><td align=right><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> </td><td align=right><a href="CL_OpenGL.html#42"><tt><font color=blue><b>set_green_size</b></font></tt></a></td><td><tt>(<tt><font color=purple>int</font></tt> <tt><font color=blue>v</font></tt>)</tt>;</td>
<tr valign=top><td align=right><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> </td><td align=right><a href="CL_OpenGL.html#43"><tt><font color=blue><b>set_blue_size</b></font></tt></a></td><td><tt>(<tt><font color=purple>int</font></tt> <tt><font color=blue>v</font></tt>)</tt>;</td>
<tr valign=top><td align=right><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> </td><td align=right><a href="CL_OpenGL.html#44"><tt><font color=blue><b>set_alpha_size</b></font></tt></a></td><td><tt>(<tt><font color=purple>int</font></tt> <tt><font color=blue>v</font></tt>)</tt>;</td>
<tr valign=top><td align=right><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> </td><td align=right><a href="CL_OpenGL.html#45"><tt><font color=blue><b>set_depth_size</b></font></tt></a></td><td><tt>(<tt><font color=purple>int</font></tt> <tt><font color=blue>v</font></tt>)</tt>;</td>
<tr valign=top><td align=right><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> </td><td align=right><a href="CL_OpenGL.html#46"><tt><font color=blue><b>set_stencil_size</b></font></tt></a></td><td><tt>(<tt><font color=purple>int</font></tt> <tt><font color=blue>v</font></tt>)</tt>;</td>
<tr valign=top><td align=right><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> </td><td align=right><a href="CL_OpenGL.html#47"><tt><font color=blue><b>set_accum_red_size</b></font></tt></a></td><td><tt>(<tt><font color=purple>int</font></tt> <tt><font color=blue>v</font></tt>)</tt>;</td>
<tr valign=top><td align=right><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> </td><td align=right><a href="CL_OpenGL.html#48"><tt><font color=blue><b>set_accum_green_size</b></font></tt></a></td><td><tt>(<tt><font color=purple>int</font></tt> <tt><font color=blue>v</font></tt>)</tt>;</td>
<tr valign=top><td align=right><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> </td><td align=right><a href="CL_OpenGL.html#49"><tt><font color=blue><b>set_accum_blue_size</b></font></tt></a></td><td><tt>(<tt><font color=purple>int</font></tt> <tt><font color=blue>v</font></tt>)</tt>;</td>
<tr valign=top><td align=right><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> </td><td align=right><a href="CL_OpenGL.html#50"><tt><font color=blue><b>set_accum_alpha_size</b></font></tt></a></td><td><tt>(<tt><font color=purple>int</font></tt> <tt><font color=blue>v</font></tt>)</tt>;</td>
<tr valign=top><td align=right><tt><tt>static</tt> <tt><font color=navy>CL_ProcAddress</font></tt>*</tt> </td><td align=right><a href="CL_OpenGL.html#51"><tt><font color=blue><b>get_proc_address</b></font></tt></a></td><td><tt>(<tt>const</tt> <tt><font color=navy>std::string</font></tt>& <tt><font color=blue>function_name</font></tt>)</tt>;</td>
<tr><td>&nbsp;</td></table>
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<h2>Description:</h2>
  CL_OpenGL is a class containing some functions that are general for  both OpenGL and ClanLib.<br><p>
<hr noshade>
<h2>Function Member Descriptions:</h2>
<a name="30"><font size=+1><b>CL_OpenGL::begin_2d</b></font></a> -   Begin 2d<br><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> <a href="CL_OpenGL.html#30"><tt><font color=blue><b>begin_2d</b></font></tt></a><tt>()</tt>;<br><blockquote>  You can use standard ClanLib 2D graphics display code while using OpenGL.<br>  ClanLib will save and restore the state before and after each call.<br>  If you plan to call alot of 2D drawing code, call begin_2d(), do the drawing,<br>  then call end_2d().  This greatly reduces the overhead per call of 2D code.</blockquote>
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<a name="33"><font size=+1><b>CL_OpenGL::disable_2d_projection</b></font></a> -   Disable 2d projection<br><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> <a href="CL_OpenGL.html#33"><tt><font color=blue><b>disable_2d_projection</b></font></tt></a><tt>()</tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br>
<a name="32"><font size=+1><b>CL_OpenGL::enable_2d_projection</b></font></a> -   Enable 2d projection<br><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> <a href="CL_OpenGL.html#32"><tt><font color=blue><b>enable_2d_projection</b></font></tt></a><tt>()</tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br>
<a name="31"><font size=+1><b>CL_OpenGL::end_2d</b></font></a> -   End 2d<br><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> <a href="CL_OpenGL.html#31"><tt><font color=blue><b>end_2d</b></font></tt></a><tt>()</tt>;<br><blockquote>  Ends the current 2D session started by begin_2d()</blockquote>
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<a name="51"><font size=+1><b>CL_OpenGL::get_proc_address</b></font></a> -   Get OpenGL extension specific function address.<br><tt><tt>static</tt> <tt><font color=navy>CL_ProcAddress</font></tt>*</tt> <a href="CL_OpenGL.html#51"><tt><font color=blue><b>get_proc_address</b></font></tt></a><tt>(<tt>const</tt> <tt><font color=navy>std::string</font></tt>& <tt><font color=blue>function_name</font></tt>)</tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br>
<a name="50"><font size=+1><b>CL_OpenGL::set_accum_alpha_size</b></font></a> -   Set accum alpha size<br><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> <a href="CL_OpenGL.html#50"><tt><font color=blue><b>set_accum_alpha_size</b></font></tt></a><tt>(<tt><font color=purple>int</font></tt> <tt><font color=blue>v</font></tt>)</tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br>
<a name="49"><font size=+1><b>CL_OpenGL::set_accum_blue_size</b></font></a> -   Set accum blue size<br><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> <a href="CL_OpenGL.html#49"><tt><font color=blue><b>set_accum_blue_size</b></font></tt></a><tt>(<tt><font color=purple>int</font></tt> <tt><font color=blue>v</font></tt>)</tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br>
<a name="48"><font size=+1><b>CL_OpenGL::set_accum_green_size</b></font></a> -   Set accum green size<br><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> <a href="CL_OpenGL.html#48"><tt><font color=blue><b>set_accum_green_size</b></font></tt></a><tt>(<tt><font color=purple>int</font></tt> <tt><font color=blue>v</font></tt>)</tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br>
<a name="47"><font size=+1><b>CL_OpenGL::set_accum_red_size</b></font></a> -   Set accum red size<br><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> <a href="CL_OpenGL.html#47"><tt><font color=blue><b>set_accum_red_size</b></font></tt></a><tt>(<tt><font color=purple>int</font></tt> <tt><font color=blue>v</font></tt>)</tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br>
<a name="44"><font size=+1><b>CL_OpenGL::set_alpha_size</b></font></a> -   Set alpha size<br><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> <a href="CL_OpenGL.html#44"><tt><font color=blue><b>set_alpha_size</b></font></tt></a><tt>(<tt><font color=purple>int</font></tt> <tt><font color=blue>v</font></tt>)</tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br>
<a name="40"><font size=+1><b>CL_OpenGL::set_aux_buffers</b></font></a> -   Set aux buffers<br><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> <a href="CL_OpenGL.html#40"><tt><font color=blue><b>set_aux_buffers</b></font></tt></a><tt>(<tt><font color=purple>int</font></tt> <tt><font color=blue>v</font></tt>)</tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br>
<a name="43"><font size=+1><b>CL_OpenGL::set_blue_size</b></font></a> -   Set blue size<br><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> <a href="CL_OpenGL.html#43"><tt><font color=blue><b>set_blue_size</b></font></tt></a><tt>(<tt><font color=purple>int</font></tt> <tt><font color=blue>v</font></tt>)</tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br>
<a name="35"><font size=+1><b>CL_OpenGL::set_buffer_size</b></font></a> -   Set buffer size<br><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> <a href="CL_OpenGL.html#35"><tt><font color=blue><b>set_buffer_size</b></font></tt></a><tt>(<tt><font color=purple>int</font></tt> <tt><font color=blue>v</font></tt>)</tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br>
<a name="45"><font size=+1><b>CL_OpenGL::set_depth_size</b></font></a> -   Set depth size<br><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> <a href="CL_OpenGL.html#45"><tt><font color=blue><b>set_depth_size</b></font></tt></a><tt>(<tt><font color=purple>int</font></tt> <tt><font color=blue>v</font></tt>)</tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br>
<a name="38"><font size=+1><b>CL_OpenGL::set_doublebuffer</b></font></a> -   Set doublebuffer<br><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> <a href="CL_OpenGL.html#38"><tt><font color=blue><b>set_doublebuffer</b></font></tt></a><tt>(<tt><font color=purple>int</font></tt> <tt><font color=blue>v</font></tt>)</tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br>
<a name="42"><font size=+1><b>CL_OpenGL::set_green_size</b></font></a> -   Set green size<br><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> <a href="CL_OpenGL.html#42"><tt><font color=blue><b>set_green_size</b></font></tt></a><tt>(<tt><font color=purple>int</font></tt> <tt><font color=blue>v</font></tt>)</tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br>
<a name="36"><font size=+1><b>CL_OpenGL::set_level</b></font></a> -   Set level<br><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> <a href="CL_OpenGL.html#36"><tt><font color=blue><b>set_level</b></font></tt></a><tt>(<tt><font color=purple>int</font></tt> <tt><font color=blue>v</font></tt>)</tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br>
<a name="41"><font size=+1><b>CL_OpenGL::set_red_size</b></font></a> -   Set red size<br><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> <a href="CL_OpenGL.html#41"><tt><font color=blue><b>set_red_size</b></font></tt></a><tt>(<tt><font color=purple>int</font></tt> <tt><font color=blue>v</font></tt>)</tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br>
<a name="37"><font size=+1><b>CL_OpenGL::set_rgba</b></font></a> -   Set rgba<br><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> <a href="CL_OpenGL.html#37"><tt><font color=blue><b>set_rgba</b></font></tt></a><tt>(<tt><font color=purple>int</font></tt> <tt><font color=blue>v</font></tt>)</tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br>
<a name="46"><font size=+1><b>CL_OpenGL::set_stencil_size</b></font></a> -   Set stencil size<br><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> <a href="CL_OpenGL.html#46"><tt><font color=blue><b>set_stencil_size</b></font></tt></a><tt>(<tt><font color=purple>int</font></tt> <tt><font color=blue>v</font></tt>)</tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br>
<a name="39"><font size=+1><b>CL_OpenGL::set_stereo</b></font></a> -   Set stereo<br><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> <a href="CL_OpenGL.html#39"><tt><font color=blue><b>set_stereo</b></font></tt></a><tt>(<tt><font color=purple>int</font></tt> <tt><font color=blue>v</font></tt>)</tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br>
<a name="34"><font size=+1><b>CL_OpenGL::set_use_gl</b></font></a> -   Set use gl<br><tt><tt>static</tt> <tt><font color=purple>void</font></tt></tt> <a href="CL_OpenGL.html#34"><tt><font color=blue><b>set_use_gl</b></font></tt></a><tt>(<tt><font color=purple>int</font></tt> <tt><font color=blue>v</font></tt>)</tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br>
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