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<head><title>ClanLib Reference: CL_NetComputer</title></head>
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</table><h1 align=center>Class CL_NetComputer</h1><p>
<b>  Class representing a computer in a network game.</b><br>
Contained in: <a href="global_index.html">global</a><br>
Derived from:
<i>none</i>
<br>
Derived by:
<i>none</i>
<br>Group: Network (NetSessions)
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#include &lt;ClanLib/network.h&gt;
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<tr><td colspan=3><h3>public function member index:</h3></td>
<tr valign=top><td align=left><h3>Construction:</h3></td>
<tr valign=top><td align=right><tt></tt> </td><td align=right><a href="CL_NetComputer.html#2285"><tt><font color=blue><b>CL_NetComputer</b></font></tt></a></td><td><tt>()</tt>;</td>
<tr valign=top><td align=right><tt></tt> </td><td align=right><a href="CL_NetComputer.html#2286"><tt><font color=blue><b>CL_NetComputer</b></font></tt></a></td><td><tt>(<tt>const</tt> <a href="CL_NetComputer.html#2296"><tt><font color=blue><b>CL_NetComputer</b></font></tt></a>& <tt><font color=blue>copy</font></tt>)</tt>;</td>
<tr valign=top><td align=right><tt><tt>virtual</tt> </tt> </td><td align=right><a href="CL_NetComputer.html#2287"><tt><font color=blue><b>~CL_NetComputer</b></font></tt></a></td><td><tt>()</tt>;</td>
<tr valign=top><td align=left><h3>Attributes:</h3></td>
<tr valign=top><td align=right><tt><tt><font color=navy>unsigned</font></tt> <tt><font color=navy>long</font></tt></tt> </td><td align=right><a href="CL_NetComputer.html#2288"><tt><font color=blue><b>get_address</b></font></tt></a></td><td><tt>() <tt>const</tt></tt>;</td>
<tr valign=top><td align=right><tt><a href="CL_NetSession.html"><tt><font color=navy><b>CL_NetSession</b></font></tt></a></tt> </td><td align=right><a href="CL_NetComputer.html#2289"><tt><font color=blue><b>get_session</b></font></tt></a></td><td><tt>()</tt>;</td>
<tr valign=top><td align=right><tt><tt><font color=purple>bool</font></tt></tt> </td><td align=right><a href="CL_NetComputer.html#2290"><tt><font color=black><b>operator</b></font></tt><tt> == </tt></a></td><td><tt>(<tt>const</tt> <a href="CL_NetComputer.html#2296"><tt><font color=blue><b>CL_NetComputer</b></font></tt></a>& <tt><font color=blue>other_instance</font></tt>) <tt>const</tt></tt>;</td>
<tr valign=top><td align=right><tt><tt><font color=purple>bool</font></tt></tt> </td><td align=right><a href="CL_NetComputer.html#2291"><tt><font color=black><b>operator</b></font></tt><tt> != </tt></a></td><td><tt>(<tt>const</tt> <a href="CL_NetComputer.html#2296"><tt><font color=blue><b>CL_NetComputer</b></font></tt></a>& <tt><font color=blue>other_instance</font></tt>) <tt>const</tt></tt>;</td>
<tr valign=top><td align=right><tt><tt><font color=purple>bool</font></tt></tt> </td><td align=right><a href="CL_NetComputer.html#2292"><tt><font color=black><b>operator</b></font></tt><tt> &lt; </tt></a></td><td><tt>(<tt>const</tt> <a href="CL_NetComputer.html#2296"><tt><font color=blue><b>CL_NetComputer</b></font></tt></a>& <tt><font color=blue>other_instance</font></tt>) <tt>const</tt></tt>;</td>
<tr valign=top><td align=right><tt><tt><font color=purple>bool</font></tt></tt> </td><td align=right><a href="CL_NetComputer.html#2293"><tt><font color=black><b>operator</b></font></tt><tt> &gt; </tt></a></td><td><tt>(<tt>const</tt> <a href="CL_NetComputer.html#2296"><tt><font color=blue><b>CL_NetComputer</b></font></tt></a>& <tt><font color=blue>other_instance</font></tt>) <tt>const</tt></tt>;</td>
<tr valign=top><td align=left><h3>Operations:</h3></td>
<tr valign=top><td align=right><tt><tt><font color=purple>void</font></tt></tt> </td><td align=right><a href="CL_NetComputer.html#2294"><tt><font color=blue><b>disconnect</b></font></tt></a></td><td><tt>()</tt>;</td>
<tr valign=top><td align=right><tt><a href="CL_NetComputer.html#2296"><tt><font color=blue><b>CL_NetComputer</b></font></tt></a>&</tt> </td><td align=right><a href="CL_NetComputer.html#2295"><tt><font color=black><b>operator</b></font></tt><tt> = </tt></a></td><td><tt>(<tt>const</tt> <a href="CL_NetComputer.html#2296"><tt><font color=blue><b>CL_NetComputer</b></font></tt></a>& <tt><font color=blue>other_instance</font></tt>)</tt>;</td>
<tr valign=top><td align=left><h3>Implementation:</h3></td>
<tr valign=top><td align=right><tt></tt> </td><td align=right><a href="CL_NetComputer.html#2296"><tt><font color=blue><b>CL_NetComputer</b></font></tt></a></td><td><tt>(<tt><font color=navy>class</font></tt> <tt><font color=blue>CL_NetComputer_Generic</font></tt>* <tt><font color=blue>impl</font></tt>)</tt>;</td>
<tr><td>&nbsp;</td></table>
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<h2>Description:</h2>
<p>
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<h2>Function Member Descriptions:</h2>
<a name="2285"><font size=+1><b>CL_NetComputer::CL_NetComputer</b></font></a> -   Creates an unattached netcomputer object.<br><tt></tt> <a href="CL_NetComputer.html#2285"><tt><font color=blue><b>CL_NetComputer</b></font></tt></a><tt>()</tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br>
<a name="2286"><font size=+1><b>CL_NetComputer::CL_NetComputer</b></font></a> -   Creates an attached netcomputer object.<br><tt></tt> <a href="CL_NetComputer.html#2286"><tt><font color=blue><b>CL_NetComputer</b></font></tt></a><tt>(<tt>const</tt> <a href="CL_NetComputer.html#2296"><tt><font color=blue><b>CL_NetComputer</b></font></tt></a>& <tt><font color=blue>copy</font></tt>)</tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br>
<a name="2294"><font size=+1><b>CL_NetComputer::disconnect</b></font></a> -   Disconnects the computer from server.<br><tt><tt><font color=purple>void</font></tt></tt> <a href="CL_NetComputer.html#2294"><tt><font color=blue><b>disconnect</b></font></tt></a><tt>()</tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br>
<a name="2288"><font size=+1><b>CL_NetComputer::get_address</b></font></a> -   Returns the IP address (in network byte order) of the computer.<br><tt><tt><font color=navy>unsigned</font></tt> <tt><font color=navy>long</font></tt></tt> <a href="CL_NetComputer.html#2288"><tt><font color=blue><b>get_address</b></font></tt></a><tt>() <tt>const</tt></tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br>
<a name="2289"><font size=+1><b>CL_NetComputer::get_session</b></font></a> -   Returns the netsession that the computer is attached to.<br><tt><a href="CL_NetSession.html"><tt><font color=navy><b>CL_NetSession</b></font></tt></a></tt> <a href="CL_NetComputer.html#2289"><tt><font color=blue><b>get_session</b></font></tt></a><tt>()</tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br>
<a name="2291"><font size=+1><b>CL_NetComputer::operator != </b></font></a> -   Returns true if objects are not the same.<br><tt><tt><font color=purple>bool</font></tt></tt> <a href="CL_NetComputer.html#2291"><tt><font color=black><b>operator</b></font></tt><tt> != </tt></a><tt>(<tt>const</tt> <a href="CL_NetComputer.html#2296"><tt><font color=blue><b>CL_NetComputer</b></font></tt></a>& <tt><font color=blue>other_instance</font></tt>) <tt>const</tt></tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br>
<a name="2292"><font size=+1><b>CL_NetComputer::operator < </b></font></a> -   Returns true if the other netcomputer is less. This is used for sorting  purposes (eg. if you use a std::map&lt;CL_NetComputer, Player&gt;), and sorts  the netcomputers based on lowest IP number address.<br><tt><tt><font color=purple>bool</font></tt></tt> <a href="CL_NetComputer.html#2292"><tt><font color=black><b>operator</b></font></tt><tt> &lt; </tt></a><tt>(<tt>const</tt> <a href="CL_NetComputer.html#2296"><tt><font color=blue><b>CL_NetComputer</b></font></tt></a>& <tt><font color=blue>other_instance</font></tt>) <tt>const</tt></tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br>
<a name="2295"><font size=+1><b>CL_NetComputer::operator = </b></font></a> -   Copy Operator<br><tt><a href="CL_NetComputer.html#2296"><tt><font color=blue><b>CL_NetComputer</b></font></tt></a>&</tt> <a href="CL_NetComputer.html#2295"><tt><font color=black><b>operator</b></font></tt><tt> = </tt></a><tt>(<tt>const</tt> <a href="CL_NetComputer.html#2296"><tt><font color=blue><b>CL_NetComputer</b></font></tt></a>& <tt><font color=blue>other_instance</font></tt>)</tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br>
<a name="2290"><font size=+1><b>CL_NetComputer::operator == </b></font></a> -   Returns true if objects are the same.<br><tt><tt><font color=purple>bool</font></tt></tt> <a href="CL_NetComputer.html#2290"><tt><font color=black><b>operator</b></font></tt><tt> == </tt></a><tt>(<tt>const</tt> <a href="CL_NetComputer.html#2296"><tt><font color=blue><b>CL_NetComputer</b></font></tt></a>& <tt><font color=blue>other_instance</font></tt>) <tt>const</tt></tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br>
<a name="2293"><font size=+1><b>CL_NetComputer::operator > </b></font></a> -   Returns true if the other netcomputer is greater. This is used for sorting  purposes (eg. if you use a std::map&lt;CL_NetComputer, Player&gt;), and sorts  the netcomputers based on lowest IP number address.<br><tt><tt><font color=purple>bool</font></tt></tt> <a href="CL_NetComputer.html#2293"><tt><font color=black><b>operator</b></font></tt><tt> &gt; </tt></a><tt>(<tt>const</tt> <a href="CL_NetComputer.html#2296"><tt><font color=blue><b>CL_NetComputer</b></font></tt></a>& <tt><font color=blue>other_instance</font></tt>) <tt>const</tt></tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br>
<a name="2287"><font size=+1><b>CL_NetComputer::~CL_NetComputer</b></font></a> -   Net Computer Destructor<br><tt><tt>virtual</tt> </tt> <a href="CL_NetComputer.html#2287"><tt><font color=blue><b>~CL_NetComputer</b></font></tt></a><tt>()</tt>;<hr size="1" width="70%" align="left" noshade="noshade"><br><br>
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<h2>Variable Member Descriptions:</h2>
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