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cg-3.0.0018-0.1.i586.rpm

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<BLOCKQUOTE>

<H1><A NAME="NAME"><A NAME="1">NAME

</A></A></H1>
<P>
<B>TextureEnvMode</B> - 3D API texture env mode


</P>

<H1><A NAME="USAGE"><A NAME="2">USAGE

</A></A></H1>
<P>
TextureEnvMode[i] = int(mode)


</P>

<H1><A NAME="VALID_ENUMERANTS"><A NAME="3">VALID ENUMERANTS

</A></A></H1>
<P>
mode: Modulate, Decal, Blend, Replace, Add


</P>

<H1><A NAME="DESCRIPTION"><A NAME="4">DESCRIPTION

</A></A></H1>
<P>
Set the texture environment mode.
See the GL_TEXTURE_ENV_MODE description on the OpenGL glTexEnv manual page for details.
See the D3DTSS_COLOROP texture stage state description for DirectX 9.


</P>
<P>
The standard reset callback sets the TextureEnvMode[i] state to int(0).


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<H1><A NAME="OPENGL_FUNCTIONALITY_REQUIREMENTS"><A NAME="5">OPENGL FUNCTIONALITY REQUIREMENTS

</A></A></H1>
<P>
OpenGL 1.0


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<H1><A NAME="DIRECT3D_FUNCTIONALITY_REQUIREMENTS"><A NAME="6">DIRECT3D FUNCTIONALITY REQUIREMENTS

</A></A></H1>
<P>
DirectX 9


</P>

<H1><A NAME="SEE_ALSO"><A NAME="7">SEE ALSO

</A></A></H1>
<P>
<A HREF="ColorOp.html">ColorOp</A>,
<A HREF="Texture1DEnable.html">Texture1DEnable</A>,
<A HREF="Texture2DEnable.html">Texture2DEnable</A>,
<A HREF="Texture3DEnable.html">Texture3DEnable</A>,
<A HREF="TextureCubeMapEnable.html">TextureCubeMapEnable</A>,
<A HREF="TextureRectangleEnable.html">TextureRectangleEnable</A>,
<A HREF="Texture1D.html">Texture1D</A>,
<A HREF="Texture2D.html">Texture2D</A>,
<A HREF="Texture3D.html">Texture3D</A>,
<A HREF="TextureCubeMap.html">TextureCubeMap</A>,
<A HREF="TextureRectangle.html">TextureRectangle</A>,
<A HREF="TextureEnvColor.html">TextureEnvColor</A>,
<A HREF="TextureFactor.html">TextureFactor</A>,
<A HREF="TextureMatrix.html">TextureMatrix</A>,
<A HREF="TextureTransform.html">TextureTransform</A>,
<A HREF="TextureTransformFlags.html">TextureTransformFlags</A>,
<A HREF="Texture.html">Texture</A>,
<A HREF="MagFilter.html">MagFilter</A>,
<A HREF="MaxMipLevel.html">MaxMipLevel</A>,
<A HREF="MinFilter.html">MinFilter</A>,
<A HREF="MipFilter.html">MipFilter</A>,
<A HREF="MipMapLodBias.html">MipMapLodBias</A>

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