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<h1 class="pageheader">Hatari Atari Software Compatibility List</h1>

<p class="pageheader">
Version 1.6.2
</p>
<p class="pageheader">
This list has been written by: <strong>Thomas Huth</strong>, <strong>Eero Tamminen</strong>
 &amp; <strong>Nicolas Pomarede</strong>  
</p>
<p class="pageheader">
Hatari on the WWW: <strong><a href="http://hatari.tuxfamily.org/"
 target="_blank">http://hatari.tuxfamily.org/</a></strong>
</p>

<h2>Index</h2>
<ul>
  <li><a href="#Introduction">Introduction</a>
  <ul>
    <li><a href="#Reporting">Reporting compatibility issues</a>
  </ul>
  <li><a href="#ST">ST software compatibility list</a>
  <ul>
    <li><a href="#ST games">ST games</a>
    <li><a href="#ST demos">ST demos</a>
    <li><a href="#ST applications">ST applications</a>
    <ul>
      <li><a href="#midinotes">Midi setup</a>
    </ul>
  </ul>
  <li><a href="#STE">STE software compatibility list</a>
  <ul>
    <li><a href="#STE games">STE games</a>
    <li><a href="#STE demos">STE demos</a>
    <li><a href="#STE applications">STE applications</a>
  </ul>
  <li><a href="#TT">TT software compatibility list</a>
  <ul>
    <li><a href="#TT games">TT games</a>
    <li><a href="#TT demos">TT demos</a>
  </ul>
  <li><a href="#Falcon">Falcon software compatibility list</a>
  <ul>
    <li><a href="#Falcon games">Falcon games</a>
    <li><a href="#Falcon demos">Falcon demos</a>
    <li><a href="#Falcon applications">Falcon applications</a>
  </ul>
  <li><a href="#TT/Falcon utilities">TT/Falcon utilities</a>
  <li><a href="#Software">Software sites</a>
</ul>


<a name="Introduction"></a><h2>Introduction</h2>

<p>Here are lists of Atari software that have been tested with
different Hatari versions and configurations.  <em>The lists concentrate
mainly on software that has (historically had) problems working in
Hatari or provide good regression test-cases for some specific
technical emulation issues</em>, but some well known other programs
are also listed.</p>

<p>First is listed software (games, demos and applications) for normal
STs, after them is listed STE software.  Then there are a few TT-only
games and demos, and finally a list of somewhat working Falcon games,
demos and applications.</p>

<p>Technical details and any known issues in the software are described
in the "Notes" column of the lists.  Software having issues has different
"Hatari version" column background color; <a class="minor">orange</a>
for minor and <a class="major">red</a> for major issues.  The first
known/tested Hatari version with which a program worked (perfectly)
or with which it was last tested still to have issues, is given in
the version field.</p>


<a name="Reporting"></a><h3>Reporting compatibility issues</h3>

<p>If something that works on the real hardware doesn't work properly
in Hatari (or something has started working in latest Hatari version)
and this information is missing from these lists, please mail
hatari-devel mailing list so that we can update the list.</p>

<p>Before reporting something not working as expected, please
check few things:
<ul>

<li>That you have enabled the "Slower but more compatible CPU"
Hatari system option and that the machine type (ST/STe/TT/Falcon)
is correct.</li>

<li>Amount of memory. Some games and demos may not work if you have
specified too little or too much memory.  For ST, 1MB memory size
is usually fairly safe.</li>

<li>TOS version.  ST demos and games may require some specific TOS
version and not work at all with others. If you notice that this
information is missing for some listed game or demo, please send mail
to the hatari-devel mailing list.
<ul>
<li>Note that many games and demos don't work with the free EmuTOS TOS.
For more information, see emutos.txt.</li>
</ul>
</li>

</ul>


<a name="ST"></a><h2>ST software compatibility list</h2>

<p>This is not a comprehensive list. By default <b>everything that
works on a real ST should work also in Hatari</b>.</p>

<a name="ST games"></a><h4>ST games</h4>

<table border="1" cellpadding="3">
  <caption align="bottom">Tested ST games</caption>
  <tbody>
    <tr class="backdropped">
      <td align="center">Game</td>
      <td align="center">Hatari version</td>
      <td align="center">Notes</td>
    </tr>
    <tr>
      <td>Alien World</td>
      <td>before 1.0</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>Armalyte</td>
      <td>before 1.0</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>Bubble Bobble</td>
      <td>before 1.0</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>Defenders Of The Earth</td>
      <td>before 1.0</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>Eliminator</td>
      <td>before 1.0</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>Exterminator</td>
      <td>1.2</td>
      <td>The &quot;Patch Timer-D&quot; option must be disabled to avoid color
          raster problems</td>
    </tr>
    <tr>
      <td>Enchanted Land</td>
      <td>1.3</td>
      <td>This game uses heavily sync-scrolling techniques!</td>
    <tr>
      <td>F15 Strike Eagle 2</td>
      <td>1.3</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>Jaguar XJ220 (development demo)</td>
      <td>1.2</td>
      <td>Only loads correctly when &quot;Slow floppy&quot; option is enabled</td>
    </tr>
    <tr>
      <td>Leisure Suit Larry 2</td>
      <td>before 1.0</td>
      <td>Everything works, even Roland-MT32 MIDI music</td>
    </tr>
    <tr>
      <td>Leander</td>
      <td>before 1.0</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>Lethal Xcess</td>
      <td>1.0</td>
      <td>Uses sync-scrolling in ST mode and STE HW scrolling in STE mode.</td>
    </tr>
    <tr>
      <td>Metal Mutant</td>
      <td>1.0</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>Navy Seals</td>
      <td>before 1.0</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>Nebulus</td>
      <td>1.1</td>
      <td>Disappearing platform tiles sound dodgy</td>
    </tr>
    <tr>
      <td>No Buddies Land</td>
      <td>1.3</td>
      <td>Uses "0-byte" vertical sync-scrolling</td>
    </tr>
    <tr>
      <td>Robocop II</td>
      <td>1.1</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>Pirates!</td>
      <td>before 1.0</td>
      <td>Game also supports <a href="#midinotes">MIDI music</a></td>
    </tr>
    <tr>
      <td>R.B.I. Baseball 2</td>
      <td>1.6</td>
      <td>On STE, the game will play sounds with the DMA audio, but with
	a different freq than the STF mode (6258 vs 7675 Hz). On STF, the sound
	fx don't sound correct because of that, but that's not an emulation bug</td>
    </tr>
    <tr>
      <td>Rick Dangerous</td>
      <td>before 1.0</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>Running Man</td>
      <td>1.6</td>
      <td>When running on Hatari versions before 1.6, the RS232 emulation must
          be enabled for the game to work (since it writes some debug
          informations to the serial port)</td>
    </tr>
    <tr>
      <td>Seven Gates Of Jambala</td>
      <td>1.3</td>
      <td>Uses a very rare mode for timer B to count start of line. Disable the
        &quot;Patch Timer-D&quot; option to avoid color raster problems.</td>
    </tr>
    <tr>
      <td>Skweek</td>
      <td>before 1.0</td>
      <td>Does not work with cartridge / HD emulation</td>
    </tr>
    <tr>
      <td>Slayer</td>
      <td>1.3</td>
      <td>Uses color raster FX at highscore and main screen</td>
    </tr>
    <tr>
      <td>Speedball</td>
      <td>before 1.0</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>Star Goose</td>
      <td>1.1</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>Subbuteo</td>
      <td class="major">1.1</td>
      <td>Because of incorrect 68000 prefech for the 'ADD' opcode,
          the protection  will not pass</td>
    </tr>
    <tr>
      <td>Super Hang-On</td>
      <td class="minor">1.4</td>
      <td>Minor screen color sync issues</td>
    </tr>
    <tr>
      <td>Super Monaco GP</td>
      <td>1.6</td>
      <td>Requires at least Hatari 1.6 for correct FDC emulation</td>
    </tr>
    <tr>
      <td>Super Sprint</td>
      <td>1.3</td>
      <td>The &quot;Patch Timer-D&quot; must be disabled or the music will
          play too fast</td>
    </tr>
    <tr>
      <td>Super Skweek</td>
      <td>1.3</td>
      <td>Enable the &quot;Slow floppy&quot; option if your version
          fails to load</td>
    </tr>
    <tr>
      <td>The Deep</td>
      <td>1.1</td>
      <td>When running on Hatari versions before 1.6, the RS232 emulation must
          be enabled for the game to work (since it writes some debug
          informations to the serial port)</td>
    </tr>
    <tr>
      <td>Toki</td>
      <td>before 1.0</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>Treasure Trap</td>
      <td>1.1</td>
      <td>When running on Hatari versions before 1.6, the RS232 emulation must
          be enabled for the game to work (since it writes some debug
          informations to the serial port)</td>
    </tr>
    <tr>
      <td>Wings Of Death</td>
      <td>1.0</td>
      <td>works in STE mode too</td>
    </tr>
    <tr>
      <td>Xenon</td>
      <td>1.1</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>Xenon 2 - Megablast</td>
      <td>before 1.0</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>Yolanda</td>
      <td>1.6</td>
      <td>This game expects random data from the TOS memory test in low RAM,
          so the emulator has to be started with &quot;fast boot&quot; disabled
          or the game will freeze after some few seconds</td>
    </tr>
  </tbody>
</table>

<a name="ST demos"></a><h4>ST demos</h4>

<p>Some (very) rare demos try to install IKBD code.  Hatari doesn't have
full 6301 emulator, but has specific code to handle these particular demos.
They are marked with '*'.  Few remaining screen sync issues are related to
hi/lo frequency switching or switching to 60 Hz for too long (used
for border removal).</p>

<table border="1" cellpadding="3">
  <caption align="bottom">Tested ST demos</caption>
  <tbody>
    <tr class="backdropped">
      <td align="center">Demo</td>
      <td align="center">Hatari version</td>
      <td align="center">Notes</td>
    </tr>
    <tr>
      <td>1984:
      <a href="http://pouet.net/prod.php?which=11198">No Cooper</a></td>
      <td>1.0</td>
      <td>Many very good plasma effects, mid res overscan, ... The loader's protection
        requires exact cpu/shifter sync, as well as cpu pairing</td>
    </tr>
    <tr>
      <td>ACF:
      <a href="http://pouet.net/prod.php?which=885">Just Buggin'</a></td>
      <td>1.6</td>
      <td>Requires at least Hatari 1.6 for correct FDC emulation</td>
    </tr>
    <tr>
      <td>Acid Team:
      <a href="http://pouet.net/prod.php?which=19268">Dragonnels</a>*</td>
      <td>1.1</td>
      <td>
        Uses its own IKBD 6301 routine. The &quot;Unlimited Bobs&quot;
        screen is very sensitive to proper IKBD timings.
      </td>
    </tr>
    <tr>
      <td>Aggression:
      <a href="http://pouet.net/prod.php?which=12635">Overdose</a></td>
      <td>before 1.0</td>
      <td>Does not work with cartridge / HD emulation</td>
    </tr>
    <tr>
      <td>BushWacKers:
      <a href="http://pouet.net/prod.php?which=14935">Transbeauce II</a>*</td>
      <td>1.1</td>
      <td>Uses its own IKBD 6301 routine. Does not work with HD emulation.</td>
    </tr>
    <tr>
      <td>Chaos:
      <a href="http://pouet.net/prod.php?which=11839">Pandemonium</a></td>
      <td class="minor">1.5</td>
      <td>The Mega-3D screen exits prematuraly (crash due to a cpu timing problem ?)</td>
    </tr>
    <tr>
      <td>Checkpoint:
      <a href="http://pouet.net/prod.php?which=9699">Posh</a></td>
      <td>before 1.0</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>Checkpoint:
      <a href="http://pacidemo.planet-d.net/archives/SURETRIP.ZIP">Suretrip 49%</a></td>
<!-- double disk pouet.net version doesn't work unlike above single disk one
      <a href="http://pouet.net/prod.php?which=1287">Suretrip 49%</a></td>
-->
      <td>1.2</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>Delta Force:
      <a href="http://pouet.net/prod.php?which=11806">Punish Your Machine</a></td>
      <td>1.5</td>
      <td>Sync-scroll, overscan... ST Connexion's screen features 4 pixels hardware scrolling on STF.
          "Best Part Of The Creation" uses spec512 mode in med res</td>
    </tr>
    <tr>
      <td>Delta Force:
      <a href="http://pouet.net/prod.php?which=498">Syntax Terror</a></td>
      <td>1.3</td>
      <td>Planes are shifted in TCB screen (missing stabilizer). Tex screen works since 1.3
          (mixes 50/60 HZ lines)</td>
    </tr>
    <tr>
      <td>DHS:
      <a href="http://pouet.net/prod.php?which=1029">Sweety</a></td>
      <td>before 1.0</td>
      <td>Does not work with HD emulation</td>
    </tr>
    <tr>
      <td>Diamond Design:
      <a href="http://pouet.net/prod.php?which=3241">Brace</a></td>
      <td>1.5</td>
      <td>Use spec512 mode in med res in the mixed low/med res horizontal scrolltext</td>
    </tr>
    <tr>
      <td>Dune:
      <a href="http://pouet.net/prod.php?which=14276">Illusion</a></td>
      <td>1.0</td>
      <td>Very nice demo. Some rasters are sometimes flickering, this is a bug
	in the demo, not in Hatari. Using --fastfdc can cause problems
	with some parts of this demo</td>
    </tr>
    <tr>
      <td>Dune/Sector One:
      <a href="http://pouet.net/prod.php?which=11223">Fantasia</a></td>
      <td>before 1.0</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>Dune/Sector One:
      <a href="http://pouet.net/prod.php?which=1960">Odd Stuff</a></td>
      <td>before 1.0</td>
      <td>In STF mode, some screens tries to simulate more colors by changing the
          palette on each VBL, which creates an unpleasant flickering effect
          (this is not a bug in Hatari). Use STE mode for better results</td>
    </tr>
    <tr>
      <td>Equinox:
      <a href="http://pouet.net/prod.php?which=109">Virtual Escape</a></td>
      <td>before 1.0</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>Equinox:
      <a href="http://pouet.net/prod.php?which=4163">Vodka Demo</a></td>
      <td>1.6.1</td>
      <td>The 'Kill The Beast 2' part requires Hatari 1.6.1 to work</td>
    </tr>
    <tr>
      <td>Fraggle's:
      <a href="http://pouet.net/prod.php?which=18720">Bird Mad Girl Show</a></td>
      <td>1.5</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>Futur Minds:
      <a href="http://pouet.net/prod.php?which=755">Snork</a></td>
      <td class="minor">1.5</td>
      <td>DNT screen 1 is mixing low/med res on the same line, which is not supported
	  by Hatari at the moment</td>
    </tr>
    <tr>
      <td>Lynx:
      <a href="http://pouet.net/prod.php?which=30934">BBS Intro 3</a></td>
      <td>1.5</td>
      <td>Good 3D (voluntarily uses some address errors in the 3D routines)</td>
    </tr>
    <tr>
      <td>M.C.S:
      <a href="http://pouet.net/prod.php?which=21348">Delirious Demos IV</a></td>
      <td class="minor">1.6</td>
      <td>Requires at least Hatari 1.6 for correct FDC emulation and for
	some of the overscan screens. Some screens are not working or not
	correctly emulated yet (Vodka, Fulltrax, Tekila, La Miga Demo)</td>
    </tr>
    <tr>
      <td>MJJ Prod:
      <a href="http://pouet.net/prod.php?which=499">Anomaly</a></td>
      <td class="minor">1.1</td>
      <td>Main menu gets out of sync when playing digidrums</td>
    </tr>
    <tr>
      <td>Next:
      <a href="http://pouet.net/prod.php?which=496">Phaleon Giga Demo</a></td>
      <td>1.0</td>
      <td>4 disks.  Some overscan screens have small sync issues
          (in Future Minds screen, planes are shifted in the lower part)</td>
    </tr>
    <tr>
      <td>Offbeat:
      <a href="http://pouet.net/prod.php?which=13917">The Musical Wonders 1990</a></td>
      <td>1.6.2</td>
      <td></td>
    </tr>
    <tr>
      <td>Omega:
      <a href="http://pouet.net/prod.php?which=26007">Omega</a></td>
      <td class="minor">1.3</td>
      <td>In full overscan screen, planes are shifted due to missing hi/lo stabilizer</td>
    </tr>
    <tr>
      <td>Omega:
      <a href="http://pouet.net/prod.php?which=28031">RGB Plasma</a></td>
      <td>1.5</td>
      <td>Boot sector doesn't match the physical disk layout, which caused bus error in Hatari &lt; 1.5</td>
    </tr>
    <tr>
      <td>Overlanders:
      <a href="http://www.pouet.net/prod.php?which=11809">European Demos</a></td>
      <td>1.1</td>
      <td>Does not work with cartridge / HD emulation</td>
    </tr>
    <tr>
      <td>Overlanders:
      <a href="http://www.pouet.net/prod.php?which=27107">Gen4 Demo</a></td>
      <td>1.5</td>
      <td>Does not work with cartridge / HD emulation. Uses illegal/address error
	exceptions to decode the program</td>
    </tr>
    <tr>
      <td>Overlanders:
      <a href="http://www.pouet.net/prod.php?which=17351">Ventura</a></td>
      <td>1.1</td>
      <td>In Ultimate Dist screen planes are shifted in the upper logo</td>
    </tr>
    <tr>
      <td>Oxygene:
      <a href="http://pouet.net/prod.php?which=110">Flip-o-demo</a></td>
      <td>before 1.0</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>Oxygene:
      <a href="http://pouet.net/prod.php?which=1251">ST-NICCC 2000 Demo</a></td>
      <td>1.6</td>
      <td>Requires at least Hatari 1.6 for correct FDC emulation</td>
    </tr>
    <tr>
      <td>Paulo Simoes (ljkb):
      <a href="http://pouet.net/prod.php?which=14831">The Overscan Demos</a></td>
      <td>1.0</td>
      <td>All demos are running in overscan, including some spectrum 512 pictures.</td>
    </tr>
    <tr>
      <td>Paulo Simoes (ljkb):
      <a href="http://www.pouet.net/prod.php?which=53126">shforstv</a></td>
      <td>1.3</td>
      <td>Small technical demo posted on www.atari-forum.com.
          It features the most advanced hardscroll on STF, using only 4 raster lines
          and all possible borders's removal (including 162 bytes 50 Hz line).</td>
    </tr>
    <tr>
      <td>Phalanx:
      <a href="http://www.pouet.net/prod.php?which=11351">Overdrive</a></td>
      <td>1.1</td>
      <td>In Dragon screen planes are shifted in the upper part</td>
    </tr>
    <tr>
      <td>Reservoir Gods:
      <a href="http://pouet.net/prod.php?which=9711">Hallucinations</a></td>
      <td>before 1.0</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>Sector One:
      <a href="http://pouet.net/prod.php?which=14739">Oh no!! More Froggies</a></td>
      <td>1.0</td>
      <td>Demo doesn't support SID sound with timers during
          the overscan parts, so it stops music (it's not a bug).</td>
    </tr>
    <tr>
      <td>ST Connexion/Overlanders/Legacy:
      <a href="http://www.pouet.net/prod.php?which=8936">Froggies over the Fence</a>*</td>
      <td>1.1</td>
      <td>Uses its own IKBD 6301 routine</td>
    </tr>
    <tr>
      <td>The CareBears:
      <a href="http://www.pouet.net/prod.php?which=754">SoWatt</a></td>
      <td>1.0</td>
      <td>Sync-scroll, overscan...</td>
    </tr>
    <tr>
      <td>The CareBears:
      <a href="http://pouet.net/prod.php?which=11785">Swedish New Year</a></td>
      <td>1.3</td>
      <td>Fullscreen in the first TCB screen is mixing 50/60 HZ lines</td>
    </tr>
    <tr>
      <td>The Exceptions:
      <a href="http://pouet.net/prod.php?which=11350">B.I.G. Demo</a></td>
      <td>1.0</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>The Lost Boys:
      <a href="http://www.pouet.net/prod.php?which=11348">Mindbomb</a></td>
      <td>1.3</td>
      <td>"DI No Shit" is mixing 50/60 Hz lines.
          Does not work with cartridge / HD emulation</td>
    </tr>
    <tr>
      <td>The Marvellous V8:
      <a href="http://pouet.net/prod.php?which=16911">V8 Music System</a></td>
      <td>1.1</td>
      <td>
        Works. (Uses a uncommon way to poll for keyboard data).
      </td>
    </tr>
    <tr>
      <td>The Syndicate:
      <a href="http://pouet.net/prod.php?which=11835">If Pigs Could Fly</a></td>
      <td>before 1.0</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>TNT Crew:
      <a href="http://pouet.net/prod.php?which=29414">Death of the left border</a></td>
      <td class="minor">1.1</td>
      <td>Planes are shifted</td>
    </tr>
    <tr>
      <td>Unlimited Matricks:
      <a href="http://pouet.net/prod.php?which=11349">Dark Side Of The Spoon</a></td>
      <td>1.0</td>
      <td>Lots of fullscreens and sync-scrolling</td>
    </tr>
    <tr>
      <td>X-Troll:
      <a href="http://pouet.net/prod.php?which=29071">Long Screen</a></td>
      <td>before 1.0</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>Ym Rockerz:
      <a href="http://pouet.net/prod.php?which=9454">Popstars</a></td>
      <td>before 1.0</td>
      <td>Sound works only with Hatari version 0.80 and later</td>
    </tr>
  </tbody>
</table>

<a name="ST applications"></a><h4>ST applications</h4>

<p>Note that some applications can even crash at startup if their
configuration or data files are not writable.</p>

<table border="1" cellpadding="3">
  <caption align="bottom">Tested applications</caption>
  <tbody>
    <tr class="backdropped">
      <td align="center">Application</td>
      <td align="center">Hatari version</td>
      <td align="center">Notes</td>
    </tr>
    <tr class="backdropped">
      <td colspan="3" align="right"><i>Programming</i></td>
    </tr>
    <tr>
      <td><a href="http://members.chello.nl/h.robbers/">AHCC</a></td>
      <td>1.3</td>
      <td>Open Source Pure-C compatible C-compiler and IDE</td>
    </tr>
    <tr>
      <td>Pure-C</td>
      <td>1.4</td>
      <td>Debugger had issues with GEMDOS HD emulation before Hatari v1.4</td>
    </tr>
    <tr>
      <td>DevPac 2.2</td>
      <td>1.2</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>Turbo Assembler</td>
      <td>before 1.0</td>
      <td>
        Due to a bug you need to have a proper disk image inserted into drive A.
      </td>
    </tr>
    <tr>
      <td>GFABASIC 3.6TT</td>
      <td>before 1.0</td>
      <td>MENU.PRG does not like harddisks. Use disk images for compiling.</td>
    </tr>
    <tr>
      <td>ST Basic</td>
      <td>before 1.0</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>Gulam shell</td>
      <td>before 1.0</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>Orcs Resource editor</td>
      <td>before 1.0</td>
      <td>&nbsp;</td>
    </tr>
    <tr class="backdropped">
      <td colspan="3" align="right"><i>Graphics</i></td>
    </tr>
    <tr>
      <td>Crackart</td>
      <td>before 1.0</td>
      <td>
        Harddisk access does not work with GEMDOS emulation
         - fine with disk images
      </td>
    </tr>
    <tr>
      <td>ImCon</td>
      <td>before 1.0</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td><a href="http://www.klockars.net/mgif.html">Mgif</a></td>
      <td>1.4</td>
      <td>Convolutions can use Falcon DSP and JPEG loading Brainstorm
          DSP decoder</td>
    </tr>
    <tr>
      <td>Neochrome</td>
      <td>1.3</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>OCR</td>
      <td>before 1.0</td>
      <td>Didn't try scanning</td>
    </tr>
    <tr>
      <td>Spectrum 512</td>
      <td>before 1.0</td>
      <td>Mouse cannot traverse whole screen unless mouse grab or
          fullscreen mode is used</td>
    </tr>
    <tr>
      <td>Speed Of Light</td>
      <td>before 1.0</td>
      <td>&nbsp;</td>
    </tr>
    <tr class="backdropped">
      <td colspan="3" align="right"><i>Sound</i></td>
    </tr>
    <tr>
      <td>MusicMon 2</td>
      <td>before 1.0</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>Noise Tracker</td>
      <td>1.1</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>Protracker</td>
      <td>before 1.0</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>Quartet</td>
      <td>before 1.0</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>SidSound Designer</td>
      <td>before 1.0</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>Accompanist<br>(Henry Cosh Sequencer)</td>
      <td>1.2</td>
      <td><a href="#midinotes">MIDI input/output</a> works</td>
    </tr>
    <tr>
      <td>Cubase Lite</td>
      <td>1.2</td>
      <td><a href="#midinotes">MIDI input/output</a> works</td>
    </tr>
    <tr>
      <td>Sequencer One</td>
      <td>1.2</td>
      <td>Both <a href="#midinotes">MIDI input/output</a>
          and sampled sound work</td>
    </tr>
    <tr class="backdropped">
      <td colspan="3" align="right"><i>Text Editors</i></td>
    </tr>
    <tr>
      <td>Tempus</td>
      <td>before 1.0</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>Qed editor</td>
      <td>before 1.0</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>Everest editor</td>
      <td>before 1.0</td>
      <td>&nbsp;</td>
    </tr>
    <tr class="backdropped">
      <td colspan="3" align="right"><i>Business applications</i></td>
    </tr>
    <tr>
      <td>Opus spreadsheet</td>
      <td>before 1.0</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>SBase database</td>
      <td>before 1.0</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>Sheet spreadsheet</td>
      <td>before 1.0</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>Calamus v1.0.9</td>
      <td>before 1.0</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>Outline Art 3 (demo)</td>
      <td>before 1.0</td>
      <td>&nbsp;</td>
    </tr>
    <tr class="backdropped">
      <td colspan="3" align="right"><i>Communications</i></td>
    </tr>
    <tr>
      <td>CAB browser</td>
      <td>before 1.0</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>Connect</td>
      <td>before 1.0</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>Kivi QWK Reader</td>
      <td>before 1.0</td>
      <td>&nbsp;</td>
    </tr>
    <tr class="backdropped">
      <td colspan="3" align="right"><i>Desktops</i></td>
    </tr>
    <tr>
      <td><a href="http://solair.eunet.rs/~vdjole/teradesk.htm">Teradesk desktop</a></td>
      <td>before 1.0</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>Thing desktop</td>
      <td>before 1.0</td>
      <td>&nbsp;</td>
    </tr>
    <tr class="backdropped">
      <td colspan="3" align="right"><i>Science</i></td>
    </tr>
    <tr>
      <td>Euler</td>
      <td>before 1.0</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>Minidraft</td>
      <td>before 1.0</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>Molsys</td>
      <td>before 1.0</td>
      <td>&nbsp;</td>
    </tr>
    <tr class="backdropped">
      <td colspan="3" align="right"><i>Utilities</i></td>
    </tr>
    <tr>
      <td>Revenge Document Displayer</td>
      <td>before 1.0</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>ST-Guide</td>
      <td>before 1.0</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>ST-Zip</td>
      <td>before 1.0</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>STCat</td>
      <td>before 1.0</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>Lharc Shell</td>
      <td>before 1.0</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>TwoInOne</td>
      <td>before 1.0</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>Sagrotan viruskiller</td>
      <td>before 1.0</td>
      <td>&nbsp;</td>
    </tr>
    <tr class="backdropped">
      <td colspan="3" align="right"><i>Others</i></td>
    </tr>
    <tr>
      <td>ZX Spectrum emulator</td>
      <td>before 1.0</td>
      <td>Installer needs to be run from a floppy image and (HD)
      install directory needs to be already present. After installing,
      use unzip to get zero byte sized files from the original
      self-extracting zip files.  Both 68000 and 68030 versions work
      both in color and mono.</td>
    </tr>
  </tbody>
</table>

<a name="midinotes"></a><h4>Midi setup</h4>

<p>If you don't have a MIDI sequencer, on Linux you can use
a softsynth like Timidity or FluidSynth instead (if your distribution
supports ALSA). For instructions, see midi-linux.txt file.</p>


<a name="STE"></a><h2>STE software compatibility list</h2>

<p>By default everything should work with the STE emulation.  The lists
below contain nearly all the STE specific software that the developers
could get their hands on...</p>


<a name="STE games"></a><h4>STE games</h4>

<p>First are some STE games that do work with the STE features
in Hatari.  Most of these games work only on STE, but here are also some
games which work (or have a version that works) also on ST, i.e. they
are just STE enhanced.  These are marked with '*'.</p>

<table border="1" cellpadding="3">
  <caption align="bottom">Tested STE games</caption>
  <tbody>
    <tr class="backdropped">
      <td align="center">Title</td>
      <td align="center">Hatari version</td>
      <td align="center">Notes</td>
    </tr>
    <tr>
      <td><a href="http://pouet.net/prod.php?which=54847">4K Pacman</a></td>
      <td>1.4</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>Aerial Combat 3</td>
      <td>1.4</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>Alien Blast</td>
      <td>before 1.0</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>Alien Thing</td>
      <td>1.2</td>
      <td>"Director's cut" preview. Needs to be run from atdcdemo/-folder in root</td>
    </tr>
    <tr>
      <td><a href="http://paradize.final-memory.org/games.shtml">AttackWave*</a></td>
      <td>1.3</td>
      <td>Uses blitter and DMA sound on STE</td>
    </tr>
    <tr>
      <td>Astrodia*</td>
      <td>before 1.0</td>
      <td>Blitter</td>
    </tr>
    <tr>
      <td><a href="http://www.pouet.net/prod.php?which=11526">Battletris+</a></td>
      <td>before 1.0</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>Blat!</td>
      <td>before 1.0</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>Bombaman</td>
      <td>before 1.0</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td><a href="http://paranoia.atari.org/projects/atari.html">Breakdance</a></td>
      <td>before 1.0</td>
      <td>THE ultimate scene game</td>
    </tr>
    <tr>
      <td>Chronicles of Omega*</td>
      <td>before 1.0</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>Chaos Engine (demo)</td>
      <td>before 1.0</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td><a href="http://rg.atari.org/chuchu.htm">ChuChu Rocket</a></td>
      <td>before 1.0</td>
      <td>needs to be run from disk image</td>
    </tr>
    <tr>
      <td><a href="http://www.tscc.de/waitsite.html">Dynabusters+</a></td>
      <td>1.1</td>
      <td>Hi-score screen flickers</td>
    </tr>
    <tr>
      <td>Frantick</td>
      <td>1.0</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>H.E.R.O. 2</td>
      <td>before 1.0</td>
      <td>Requires 4MB RAM</td>
    </tr>
    <tr>
      <td>Leavin' Teramis*</td>
      <td>before 1.0</td>
      <td>Works <em>only</em> in STE mode</td>
    </tr>
    <tr>
      <td><a href="http://paradize.final-memory.org/games.shtml">Manga Puzzle</a></td>
      <td>before 1.0</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>No Limit II</td>
      <td>before 1.0</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>Obsession (demo)</td>
      <td>before 1.0</td>
      <td>Opens top, left (with STE shifter bug) and bottom borders</td>
    </tr>
    <tr>
      <td>Operation Garfield</td>
      <td>before 1.0</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>Pacman on E</td>
      <td>before 1.0</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td><a href="http://paradize.final-memory.org/games.shtml">Penta*</a></td>
      <td>before 1.0</td>
      <td>Blitter, DMA audio and STE fadings do work properly</td>
    </tr>
    <tr>
      <td><a href="http://pooz.atari.org/">Pooz*</a></td>
      <td>before 1.0</td>
      <td>Uses STE DMA, blitter and palette</td>
    </tr>
    <tr>
      <td><a href="http://cichon.cz/pu/index.html">Power Up*</a></td>
      <td>1.5</td>
      <td>Very weird sound routine in STE mode : play a 2 bytes sample in a loop with
	  DMA sound and update the content of this sample with an MFP timer</td>
    </tr>
    <tr>
      <td><a href="http://www.rgcd.co.uk/r0x/">R0X</a></td>
      <td>1.3</td>
      <td>Some "DMA snd: Illegal buffer size (from 0x0 to 0x0)" messages</td>
    </tr>
    <tr>
      <td>Roger</td>
      <td>1.1</td>
      <td>Needs to be run from a disk image</td>
    </tr>
    <tr>
      <td>Skulls</td>
      <td>before 1.0</td>
      <td>Opens right border</td>
    </tr>
    <tr>
      <td>Starball*</td>
      <td>before 1.0</td>
      <td>Uses DMA sound</td>
    </tr>
    <tr>
      <td>Stardust (tunnel demo)</td>
      <td>before 1.0</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td><a href="http://pagesperso-orange.fr/patrice.mandin/en/perso-moteurs.html">STrEet Fighter 2</a></td>
      <td>before 1.0</td>
      <td>Uses blitter, HW scrolling and DMA sound</td>
    </tr>
    <tr>
      <td>Stupid Balloon game</td>
      <td>before 1.0</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>Substation (demo)</td>
      <td>before 1.0</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>Team</td>
      <td>1.0</td>
      <td>HW scrolling, DMA sound, overscan</td>
    </tr>
    <tr>
      <td>TomTar</td>
      <td>before 1.0</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>Utopos</td>
      <td>1.4</td>
      <td>Screen was flickering with previous version of Hatari</td>
    </tr>
    <tr>
      <td>Ultimate Arena</td>
      <td>before 1.0</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>Whitewater Madness</td>
      <td class="minor">1.6</td>
      <td>Bottom part of the screen is not correct, due to changing video address
	when display is already on</td>
    </tr>
    <tr>
      <td><a href="http://freenet-homepage.de/ray.tscc/wolf3d.htm">Wolfenstein 3D*</a></td>
      <td>1.2</td>
      <td>Uses DMA sound on STE</td>
    </tr>
    <tr>
      <td>Zool (demo)</td>
      <td>1.0</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td><a href="http://www.umich.edu/~archive/atari/Games/Space/zero_5.zip">Zero-5 (demo)</a></td>
      <td class="minor">1.4</td>
      <td>STE DMA sound, Blitter and palette.  STE joypad works, but
      there are issues in mouse control. Flicker and wrong colors on
      the bottom part of the in-game screen</td>
    </tr>
  </tbody>
</table>

<a name="STE demos"></a><h4>STE demos</h4>

<p>Blitter emulation cycle-accuracy is an issue for some demos.</p>

<table border="1" cellpadding="3">
  <caption align="bottom">Tested STE demos</caption>
  <tbody>
    <tr class="backdropped">
      <td align="center">Demo</td>
      <td align="center">Hatari version</td>
      <td align="center">Notes</td>
    </tr>
    <tr>
      <td>Aggression:
      <a href="http://pouet.net/prod.php?which=29352">Armada is dead</a></td>
      <td>1.0</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>Aggression:
      <a href="http://pouet.net/prod.php?which=4631">Braindamage</a></td>
      <td>1.3</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>Aggression:
      <a href="http://pouet.net/prod.php?which=29355">RGBeast</a></td>
      <td class="major">1.3</td>
      <td>Overscan + blitter. Doesn't look right</td>
    </tr>
    <tr>
      <td>Anatomica:
      <a href="http://pouet.net/prod.php?which=15428">Extreme Rage</a></td>
      <td class="minor">1.1</td>
      <td>Bad blitter timings cause timer B to occur at wrong time</td>
    </tr>
    <tr>
      <td>Atari scene collective:
      <a href="http://www.pouet.net/prod.php?which=20584">20 years</a>*</td>
      <td>1.1</td>
      <td>You may need to reset between screens</td>
    </tr>
    <tr>
      <td>Brainless Institute:
      <a href="http://www.pouet.net/prod.php?which=15437">Bad Taste</a></td>
      <td class="major">1.4</td>
      <td>Demo crashes during the vector balls at the beginning. This is due to
	the blitter overwriting some code (due to a bug in the sprite routine)
	but the reason why it happens only under Hatari was not found yet</td>
    </tr>
    <tr>
      <td>Cream: <a href="http://www.pouet.net/prod.php?which=1030">Madness</a></td>
      <td>1.2</td>
      <td>Music demo with Amiga Paula soundchip emulation + tunes</td>
    </tr>
    <tr>
      <td>Defence Force:
      <a href="http://www.pouet.net/prod.php?which=54106">Save The Eearth</a></td>
      <td>1.5</td>
      <td>Right border switches, blitter, extended palette, HW
          scrolling/screen splitting, DMA music + microwire/lmc control.</td>
    </tr>
    <tr>
      <td>DHS:
      <a href="http://www.pouet.net/prod.php?which=54037">Cernit Trandafir</a></td>
      <td>1.5</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>DHS:
      <a href="http://www.pouet.net/prod.php?which=1001">Just Musix 2</a></td>
      <td>1.0</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>DHS:
      <a href="http://www.pouet.net/prod.php?which=51962">More or Less Zero</a></td>
      <td>1.5</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>DHS:
      <a href="http://www.pouet.net/prod.php?which=1000">Tyranny</a> &amp;
      <a href="http://www.pouet.net/prod.php?which=4474">Massacre</a></td>
      <td>before 1.0</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>Dune/Sector One:
      <a href="http://pouet.net/prod.php?which=59066">Antiques</a></td>
      <td>1.6.2</td>
      <td>The Greeting Parts requires Hatari 1.6.2 to work, it will flicker sometimes
	  but that's a bug in the demo, not in Hatari</td>
    </tr>
    <tr>
      <td>Electronic Images:
      <a href="http://www.pouet.net/prod.php?which=21037">Music Dream II</a></td>
      <td>1.5</td>
      <td>This demo requires accurate values when reading dma sound address ($ff8909/0b/0d)
	  and won't work correctly with Hatari &lt; 1.5</td>
    </tr>
    <tr>
      <td>GGN:
      <a href="http://www.pouet.net/prod.php?which=7871">The Sierpinski overdose 4K</a></td>
      <td>1.0</td>
      <td>Uses blitter, requires med-rez</td>
    </tr>
    <tr>
      <td>ICE:
      <a href="http://www.pouet.net/prod.php?which=14191">Ecstacy A</a></td>
      <td>before 1.0</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>ICE:
      <a href="http://www.pouet.net/prod.php?which=31452">Jam-Cols</a></td>
      <td>1.4</td>
      <td>Changes background color using blitter</td>
    </tr>
    <tr>
      <td>ICE:
      <a href="http://www.pouet.net/prod.php?which=31443">Kryos</a> &amp;
      <a href="http://www.pouet.net/prod.php?which=31450">Intruding</a></td>
      <td class="minor">1.1</td>
      <td>Planes are shifted</td>
    </tr>
    <tr>
      <td>ICE:
      <a href="http://www.pouet.net/prod.php?which=31453">Space Tale</a></td>
      <td class="minor">1.4</td>
      <td>In the part with 3 horizontal scrolltexts, bottom border is not removed
          due to bad blitter timing</td>
    </tr>
    <tr>
      <td>ICE:
      <a href="http://www.pouet.net/prod.php?which=31451">The Wave Of The Future</a></td>
      <td>1.6.2</td>
      <td></td>
    </tr>
    <tr>
      <td>Imagina:
      <a href="http://www.pouet.net/prod.php?which=12306">Xmas demo 92</a></td>
      <td>before 1.0</td>
      <td>Flickers without frameskip</td>
    </tr>
    <tr>
      <td>Imagina:
      <a href="http://www.pouet.net/prod.php?which=12305">Systematic error</a></td>
      <td>1.4</td>
      <td></td>
    </tr>
    <tr>
      <td>Light:
      <a href="http://www.pouet.net/prod.php?which=14448">E605</a></td>
      <td>before 1.0</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>Light:
      <a href="http://www.pouet.net/prod.php?which=15189">Power Rise</a></td>
      <td>1.1</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>Light:
      <a href="http://www.pouet.net/prod.php?which=21333">VGA slideshow</a></td>
      <td class="minor">1.2</td>
      <td>Some vertical bad pixels stripes and one of the images broken, otherwise fine.</td>
    </tr>
    <tr>
      <td>MJJ-Prod:
      <a href="http://www.pouet.net/prod.php?which=14852">1st Step</a></td>
      <td>before 1.0</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>MJJ-Prod:
      <a href="http://atari.freemind-tobe.com/">Tribute to Rainbow TOS</a></td>
      <td>1.1</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>New Core:
      <a href="http://www.pouet.net/prod.php?which=11524">Beyond Deadline</a></td>
      <td>before 1.0</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>New Core:
      <a href="http://www.pouet.net/prod.php?which=11523">Coreflakes</a></td>
      <td>1.1</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>Next: Illusion</td>
      <td>1.2</td>
      <td>Part of the Phaleon Gigademo</td>
    </tr>
    <tr>
      <td>N.L.C:
      <a href="http://www.pouet.net/prod.php?which=21385">Techno Drugs</a></td>
      <td>before 1.0</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>Omega:
      <a href="http://www.pouet.net/prod.php?which=15386">Grotesque</a></td>
      <td>before 1.0</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>OUCH:
      <a href="http://www.pouet.net/prod.php?which=22398">Songs Of The Unexpected</a></td>
      <td>1.5</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>Oxygene:
      <a href="http://www.pouet.net/prod.php?which=52336">Amiga Demo 2</a></td>
      <td>1.4</td>
      <td>50kHz DMA sound</td>
    </tr>
    <tr>
      <td>Paradox:
      <a href="http://pouet.net/prod.php?which=54205">20 years Atari STE megademo</a></td>
      <td class="minor">1.4</td>
      <td>Sound is broken in Paradox color zoomer screen</td>
    </tr>
    <tr>
      <td>Paradox:
      <a href="http://pouet.net/prod.php?which=15053">X-mas 2004 demo</a></td>
      <td class="minor">1.4</td>
      <td>The last (4th) screen horizontal scroll texts don't look right
      and are jerky. It also needs frameskip even on 1.4Gz Athlon XP</td>
    </tr>
    <tr>
      <td>Paradox:
      <a href="http://pouet.net/prod.php?which=18861">Pacemaker</a></td>
      <td>1.1</td>
      <td>
        Some garbage in the end screen when the demo has been started from
        hard disk.
      </td>
    </tr>
    <tr>
      <td>Paradox:
      <a href="http://pouet.net/prod.php?which=12237">HighResMode</a></td>
      <td>1.5</td>
      <td>Use spec512 mode in med res</td>
    </tr>
    <tr>
      <td>POV:
      <a href="http://www.pouet.net/prod.php?which=19461">POV 136</a></td>
      <td class="minor">1.6</td>
      <td>Hatari doesn't support modifying $ff8205 and reading it back
      while display is enabled.  Without VBL sync, there's a only 10%
      chance of STE HW detection working</td>
    </tr>
    <tr>
      <td>Reservoir Gods:
      <a href="http://pouet.net/prod.php?which=9713">Mind Rewind</a></td>
      <td>before 1.0</td>
      <td>Opens all borders, heavily abuses horizontal STE HW scrolling</td>
    </tr>
    <tr>
      <td>Reservoir Gods:
      <a href="http://pouet.net/prod.php?which=9576">Grimey</a></td>
      <td>before 1.0</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>Sedma:
      <a href="http://pouet.net/prod.php?which=22492">Blitter Mania</a></td>
      <td>1.1</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>Syntax:
      <a href="http://pouet.net/prod.php?which=17044">Reanimation</a></td>
      <td>before 1.0</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>T. Barker:
      <a href="http://pouet.net/prod.php?which=30977">Fantasia</a></td>
      <td>before 1.0</td>
      <td>For any other than TOS 1.06, you need to use fantfix.prg first</td>
    </tr>
    <tr>
      <td>The Pixels Twins:
      <a href="http://pouet.net/prod.php?which=11181">Mental Hangover</a></td>
      <td>1.5</td>
      <td>Does not work with cartridge / HD emulation. Real Time Clock should
	  also be disabled to prevent a bug in the boot sector's loader (depends
	  on the TOS version used). Sound requires Hatari &gt;= 1.5 to work
	  (the routines write in the sample buffer while it's played by the dma)</td>
    </tr>
    <tr>
      <td>Unit 17:
      <a href="http://www.pouet.net/prod.php?which=30915">Dynamite</a></td>
      <td>1.2</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>Unit 17:
      <a href="http://www.pouet.net/prod.php?which=30912">E.P.S.S. Demo</a></td>
      <td>1.4</td>
      <td>Video counter is modified while display is ON</td>
    </tr>
    <tr>
      <td>Ym-Rockerz:
      <a href="http://pouet.net/prod.php?which=15943">Tyme Warp</a></td>
      <td class="major">1.5</td>
      <td>The demo tries to detect/restore $ff8e21 (cpu control on Mega STE) in a way
	that is not supported by current bus error handling</td>
    </tr>
    <tr>
      <td>Zeal:
      <a href="http://pouet.net/prod.php?which=15191">Birdie 2</a> &amp;
      <a href="http://pouet.net/prod.php?which=15190">Lethal Trash</a></td>
      <td>1.0</td>
      <td>&nbsp;</td>
    </tr>
  </tbody>
</table>

<a name="STE applications"></a><h4>STE applications</h4>

<p>Finally some STE only or STE enhanced applications.</p>
<table border="1" cellpadding="3">
  <caption align="bottom">tested STE applications</caption>
  <tbody>
    <tr class="backdropped">
      <td align="center">Application</td>
      <td align="center">Hatari version</td>
      <td align="center">Notes</td>
    </tr>
    <tr>
      <td><a href="http://www.pouet.net/prod.php?which=56822">Hextracker</a></td>
      <td>1.5</td>
      <td>Mouse cannot traverse whole screen unless mouse grab or
          fullscreen mode is used</td>
    </tr> 
    <tr>
      <td><a href="http://www.preromanbritain.com/maxymiser/">MaxYMiser DMA</a></td>
      <td>before 1.0</td>
      <td>&nbsp;</td>
    </tr> 
    <tr>
      <td><a href="http://pouet.net/prod.php?which=15989">Octalyser STE</a></td>
      <td>1.0</td>
      <td>Opens left and bottom border, screen flickers when playing
          mods if Octalyser isn't configured correctly for the machine</td>
    </tr>
    <tr>
      <td><a href="http://people.opera.com/~karlo/">Protracker STE</a></td>
      <td>1.4</td>
      <td>Opens bottom border, 50kHz DMA replay</td>
    </tr>
    <tr>
      <td>Stretch</td>
      <td>before 1.0</td>
      <td>Screen extender (like the famous Bigscreen). One of the few programs
          which uses STE hardware scrolling also in monochrome mode</td>
    </tr> 
  </tbody>
</table>


<a name="TT"></a><h2>TT software compatibility list</h2>

<p>Most programs that work on TT work also in the Falcon emulation and
as all 1-8 bit GEM programs work without problems under TT emulation
this section lists only TT-specific games and demos.</p>

<a name="TT games"></a><h4>TT games</h4>

<table border="1" cellpadding="3">
  <caption align="bottom">TT games</caption>
  <tbody>
    <tr class="backdropped">
      <td align="center">Game</td>
      <td align="center">Hatari version</td>
      <td align="center">Notes</td>
    </tr>
    <tr>
      <td><a href="http://yescrew.atari.org/eng/products.htm#capy">Capy</a></td>
      <td class="major">1.2</td>
      <td>TT-medium/VGA (640x480x16) only. Bus error at startup.
      Some other version of the game works on TT, but freezes if menu is invoked.
      On Falcon emulation the menu at the beginning freezes</td>
    </tr>
    <tr>
      <td>Oxyd 2 TT</td>
      <td>before 1.0</td>
      <td>Oxyd 2 in color</td>
    </tr>
  </tbody>
</table>

<a name="TT demos"></a><h4>TT demos</h4>

<table border="1" cellpadding="3">
  <caption align="bottom">TT demos</caption>
  <tbody>
    <tr class="backdropped">
      <td align="center">Demo</td>
      <td align="center">Hatari version</td>
      <td align="center">Notes</td>
    </tr>
    <tr>
      <td>Brainstorm:
      <a href="http://www.pouet.net/prod.php?which=15752">Adebug 3DTT demo</a></td>
      <td>1.2</td>
      <td>(Works also on Falcon)</td>
    </tr>
    <tr>
      <td>gwEm:
      <a href="http://www.pouet.net/prod.php?which=24961">4getful</a></td>
      <td>1.0</td>
      <td>TT-version of gwEm's 4K demo</td>
    </tr>
    <tr>
      <td>Moving Pixels:
      <a href="http://pouet.net/prod.php?which=18189">TT-Wars</a></td>
      <td>before 1.0</td>
      <td>&nbsp;</td>
    </tr>
    <tr>
      <td>Omega:
      <a href="http://www.pouet.net/prod.php?which=18189">Swing, Vinjett, Xitkul</a></td>
      <td>1.2</td>
      <td>TT demos included to XiTEC presentation. Xitkul colors flicker</td>
    </tr>
    <tr>
      <td>tSCc:
      <a href="http://www.pouet.net/groups.php?which=234">256mbrot, Bragg256, Glasstro, Orion-B, Yabt</a></td>
      <td class="minor">before 1.0</td>
      <td>TT/Falcon intros, with later Hatari versions, Bragg 256 freezes at startup</td>
    </tr>
    <tr>
      <td>tSCc:
      <a href="http://freenet-homepage.de/ray.tscc/demos.htm">Beams</a></td>
      <td class="major">1.0</td>
      <td>TT-version.  Doesn't work, stops at startup screen!</td>
    </tr>
    <tr>
      <td>tSCc:
      <a href="http://freenet-homepage.de/ray.tscc/misc.htm#cryview">CrY image viewer</a></td>
      <td class="major">1.2</td>
      <td>Complains that allocation fails (support grayscale mode, needs fast RAM?)</td>
    </tr>
    <tr>
      <td>tSCc:
      <a href="http://freenet-homepage.de/ray.tscc/misc.htm#tthires">TT-hires</a></td>
      <td class="major">1.2</td>
      <td>Slideshow flickers badly + graphics and colors are wrong</td>
    </tr>
    <tr>
      <td>Xanth FX:
      <a href="http://pouet.net/prod.php?which=18190">Shiny Bubbles TT</a></td>
      <td>1.2</td>
      <td>&nbsp;</td>
    </tr>
  </tbody>
</table>


<a name="Falcon"></a><h2>Falcon software compatibility list</h2>

<p>You can select between three different DSP emulation modes with
the Hatari "--dsp" option:
<ul>
  <li><b>none</b>: No emulation.
      If program doesn't need/use DSP, this is the best option.</li>
  <li><b>emu</b>: Experimental DSP emulation.
      Needed if program requires DSP. Slow.</li>
  <li><b>dummy</b>: Faked DSP response to DSP commands.
      Some rare programs that need DSP may also work with faked DSP.
      This is much faster than the real DSP emulation.</li>
</ul>

<p>The "dsp" column in tables below tells which DSP emulation mode
needs to be used for the given program to work.  If it doesn't matter,
the column contains "-". The column for whether the program works and
for whether it has (working) sound have "yes" when this is true and
otherwise "-".</p>

<p>Due to incomplete VIDEL emulation and some remaining emulation
cycle accuracy issues, some Falcon programs don't work yet.
<b>Note:</b> more timing critical demos (for example ones using
NoCrew's DSP MP2-player) that are marked as working in the list below,
<em>work only with the experimental WinUAE core</em>. Please see
Hatari readme.txt on how to enable that.</p>

<a name="Falcon games"></a><h4>Falcon games</h4>

<p>Here are listed some Falcon games:</p>
<table border="1" cellpadding="3">
  <caption align="bottom">Falcon games</caption>
  <tbody>
    <tr class="backdropped">
      <td align="center">Title</td>
      <td align="center">Hatari version</td>
      <td align="center">Sound</td>
      <td align="center">DSP</td>
      <td align="center">Comment</td>
    </tr>
    <tr>
      <td><a href="http://logitron.atari.online.fr/aazohm_english.htm">Aazohm Krypth</a></td>
      <td>1.3</td>
      <td>-</td>
      <td>emu</td>
      <td>Use joypad.  Black screen without DSP emu</td>
    </tr>
    <tr>
      <td><a href="http://nature.atari.org/">Aces High preview</a></td>
      <td>1.3</td>
      <td>-</td>
      <td>-</td>
      <td></td>
    </tr>
    <tr>
      <td>Addsub</td>
      <td class="minor">1.6</td>
      <td>-</td>
      <td>-</td>
      <td>Exits when joystick is used</td>
    </tr>
    <tr>
      <td><a href="http://www.klockars.net/bad_mood.html">Bad Mood</a></td>
      <td>1.3</td>
      <td>-</td>
      <td>emu</td>
      <td>All tested versions (v2.14a, v307a) work fine with Doom wad,
          but look wrong with Heretic wad.</td>
    </tr>
    <tr>
      <td>Blackhole</td>
      <td>1.0</td>
      <td>yes</td>
      <td>-</td>
      <td>640x400@256 mode only</td>
    </tr> 
    <tr>
      <td>Block Blizzard (preview)</td>
      <td>1.0</td>
      <td>-</td>
      <td>-</td>
      <td></td>
    </tr>
    <tr>
      <td>Blum</td>
      <td>1.4</td>
      <td>yes</td>
      <td>-</td>
      <td>Background music works if DSP emu enabled</td>
    </tr>
    <tr>
      <td>Bomb Squad</td>
      <td>1.0</td>
      <td>yes</td>
      <td>-</td>
      <td></td>
    </tr> 
    <tr>
      <td><a href="http://pouet.net/prod.php?which=28910">Boom preview</a></td>
      <td>1.3</td>
      <td>yes</td>
      <td>emu</td>
      <td></td>
    </tr> 
    <tr>
      <td><a href="http://rg.atari.org/game.htm">Bugger</a></td>
      <td>1.4</td>
      <td>yes</td>
      <td>-</td>
      <td>Background music works if DSP emu enabled</td>
    </tr> 
    <tr>
      <td><a href="http://rg.atari.org/game.htm">Bunion</a></td>
      <td>1.4</td>
      <td>yes</td>
      <td>-</td>
      <td>Background music if DSP emu enabled</td>
    </tr>
    <tr>
      <td><a href="http://pouet.net/prod.php?which=29351">Cavemania (demo)</a></td>
      <td class="minor">1.6</td>
      <td>yes</td>
      <td>-</td>
      <td>Some menus are black (space gets through them).
          After playing a while: "IKBD buffer is full!" (with WinUAE).
	  Screen bottom has garbage. Background music works only with DSP emu</td>
    </tr>
    <tr>
      <td><a href="http://paradize.final-memory.org/games.shtml">ChainZ</a></td>
      <td>1.4</td>
      <td>yes</td>
      <td>emu</td>
      <td>Keep space pressed while game is starting, or use DSP emu
          to get background music. VGA only</td>
    </tr> 
    <tr>
      <td>Conquest of Elysium II</td>
      <td>1.0</td>
      <td>yes</td>
      <td>-</td>
      <td></td>
    </tr> 
    <tr>
      <td>Columns by Deadheart (demo)</td>
      <td>1.0</td>
      <td>yes</td>
      <td>-</td>
      <td>Nice. Background music if DSP emu enabled</td>
    </tr>
    <tr>
      <td>Confusion (demo)</td>
      <td>1.3</td>
      <td>yes</td>
      <td>-</td>
      <td>Background music if DSP emu enabled.  Both demos 1 &amp; 2 work</td>
    </tr> 
    <tr>
      <td>Corsair</td>
      <td>1.0</td>
      <td>yes</td>
      <td>-</td>
      <td>Background music if DSP emu enabled. Multiplayer</td>
    </tr> 
    <tr>
      <td>Crown of Creation 3D</td>
      <td>1.3</td>
      <td>yes</td>
      <td>emu</td>
      <td>Non-interactive pre-preview</td>
    </tr> 
    <tr>
      <td>DB 4K</td>
      <td>1.0</td>
      <td>-</td>
      <td>-</td>
      <td>DB in 4KB</td>
    </tr> 
    <tr>
      <td><a href="http://rg.atari.org/game.htm">Double Bobble 2000</a></td>
      <td>1.4</td>
      <td>yes</td>
      <td>-</td>
      <td>Background music if DSP emu enabled</td>
    </tr> 
    <tr>
      <td><a href="http://reboot.atari.org/downfall-f030/downfall-falcon.html">DownFall</a></td>
      <td>1.5</td>
      <td>yes</td>
      <td>-</td>
      <td>Music is rather noisy.</td>
    </tr> 
    <tr>
      <td>Epi-Lepsie</td>
      <td>1.4</td>
      <td>yes</td>
      <td>emu</td>
      <td></td>
    </tr> 
   <tr>
      <td>Evolution Dino Dudes<br>(aka. Humans)</td>
      <td class="major">1.3</td>
      <td>-</td>
      <td>-</td>
      <td>Intro and menu work, but graphics are distorted in game.<br>
          (Game writes twice to the $ff820e register during one VBL!)</td>
    </tr>
    <tr>
      <td>Falcon Fighter II</td>
      <td>1.0</td>
      <td>yes</td>
      <td>-</td>
      <td>ST low version has problems with scrolling (which doesn't
          happen with with STe emulation). In TC version parts of sprites
	  get stuck to top of screen</td>
    </tr> 
    <tr>
      <td>FalcTron</td>
      <td>1.3</td>
      <td>yes</td>
      <td>-</td>
      <td></td>
    </tr> 
    <tr>
      <td><a href="http://www.martin-steen.de/hicolor/hicolor.html">Ganymed</a></td>
      <td>1.3</td>
      <td>yes</td>
      <td>-</td>
      <td>Use F1 to start game. With DSP emu there's bg music</td>
    </tr>
    <tr>
      <td>Golden Island (demo)</td>
      <td>1.6</td>
      <td>yes</td>
      <td>-</td>
      <td>VGA only.  Doesn't work with WinUAE</td>
    </tr>
    <tr>
      <td>Gravon (demo)</td>
      <td>1.4</td>
      <td>yes</td>
      <td>emu</td>
      <td>3D hovercraft.  Slow</td>
    </tr>
    <tr>
      <td>Great</td>
      <td>1.3</td>
      <td>yes</td>
      <td>-</td>
      <td>Atoms clone</td>
    </tr>
    <tr>
      <td>H2O</td>
      <td>1.4</td>
      <td>yes</td>
      <td>emu</td>
      <td>Nice.</td>
    </tr>
    <tr>
      <td>Hexogan (v0.6)</td>
      <td>1.4</td>
      <td>yes</td>
      <td>-</td>
      <td>Use number keypad to play</td>
    </tr> 
    <tr>
      <td>Impulse</td>
      <td>1.3</td>
      <td>yes</td>
      <td>-</td>
      <td>Nice breakout clone.  Has background music if DSP emu enabled</td>
    </tr>
    <tr>
      <td>Ishar 3 (CD)</td>
      <td>1.3</td>
      <td>yes</td>
      <td>-</td>
      <td>Nice adventure game.</td>
    </tr>
    <tr>
      <td><a href="http://paradize.final-memory.org/games.shtml">Jewelz</a></td>
      <td>1.4</td>
      <td>yes</td>
      <td>-</td>
      <td>With RGB mode freezes at startup, VGA mode fine.
          Background music with DSP emu</td>
    </tr>
    <tr>
      <td><a href="http://www.pouet.net/prod.php?which=25919">"K"</a></td>
      <td>1.6</td>
      <td>yes</td>
      <td>emu</td>
      <td>Preview for a Karting game by EXA.  First entry in Training menu allows playing</td>
    </tr>
    <tr>
      <td><a href="http://www.sebastien-pastore.com/killing/">Killing Impact</a></td>
      <td class="major">1.6</td>
      <td>yes</td>
      <td>-</td>
      <td>Modern version of Joust, upto 4 players.  Sound with DSP.
          Game screen colors etc are all wrong.
	  </td>
    </tr>
    <tr>
      <td>Kwiks.pd</td>
      <td>1.0</td>
      <td>-</td>
      <td>-</td>
      <td>Nice Quix clone.</td>
    </tr>
    <tr>
      <td>Lamemine</td>
      <td>1.0</td>
      <td>yes</td>
      <td>dummy emu</td>
      <td>Background music if DSP emu enabled</td>
    </tr> 
    <tr>
      <td>Lasers and Hommes (DLDH2)</td>
      <td>1.6</td>
      <td>yes</td>
      <td>emu</td>
      <td>Slow</td>
    </tr>
    <tr>
      <td>Les Dinosaures (demo)</td>
      <td>1.6</td>
      <td>yes</td>
      <td>emu</td>
      <td></td>
    </tr>
    <tr>
      <td><a href="http://www.llamasoft.co.uk/lc-16bit.php">Llamazap</a></td>
      <td>1.6</td>
      <td>-</td>
      <td>-</td>
      <td>Requires joypad.  Linked version doesn't have (DSP) music, others have</td>
    </tr> 
    <tr>
      <td>Madtris</td>
      <td>1.0</td>
      <td>yes</td>
      <td>-</td>
      <td></td>
    </tr>
    <tr>
      <td>Masters of Chaos</td>
      <td>1.1</td>
      <td>-</td>
      <td>-</td>
      <td>2-4 player "Dungeon Master". 4 players needs MIDI.</td>
    </tr>
    <tr>
      <td><a href="http://pouet.net/prod.php?which=28903">Men at War (preview)</a></td>
      <td class="minor">1.6</td>
      <td>yes</td>
      <td>emu</td>
      <td>Requires now both WinUAE CPU core and DSP to be enabled. Bullets aren't visible.
          Separate intro program bus errors</td>
    </tr>
    <tr>
      <td>Milanopol</td>
      <td>1.0</td>
      <td>-</td>
      <td>-</td>
      <td></td>
    </tr>
    <tr>
      <td>Mini F1 demo</td>
      <td class="major">1.6</td>
      <td>-</td>
      <td>-</td>
      <td>Freezes when the game would start.  Sound is just noise</td>
    </tr>
    <tr>
      <td>Moongame</td>
      <td class="major">1.6</td>
      <td>-</td>
      <td>emu</td>
      <td>Pointer cannot be moved in the game menu</td>
    </tr>
    <tr>
      <td>Moonspeeder (preview 2)</td>
      <td class="major">1.6</td>
      <td>-</td>
      <td>emu</td>
      <td>Exits in the starting phase
          (preview 1 works, but is non-interactive)</td>
    </tr>
    <tr>
      <td>Mouse trap</td>
      <td class="major">1.6</td>
      <td>yes</td>
      <td>-</td>
      <td>Screen lines are doubled</td>
    </tr>
    <tr>
      <td>Multi Briques</td>
      <td>1.6</td>
      <td>yes</td>
      <td>emu</td>
      <td>Some versions work, some get stuck at start with white screen</td>
    </tr>
    <tr>
      <td>Neurobot.108</td>
      <td>1.0</td>
      <td>yes</td>
      <td>-</td>
      <td></td>
    </tr>
    <tr>
      <td>Nibe2</td>
      <td class="minor">1.4</td>
      <td>-</td>
      <td>-</td>
      <td>Videl emu doesn't support rasters in title screen</td>
    </tr>
    <tr>
      <td>Offworld</td>
      <td>1.3</td>
      <td>yes</td>
      <td>-</td>
      <td>Press fire in black screen to start game</td>
    </tr>
    <tr>
      <td><a href="http://logitron.atari.online.fr/skuum_english.htm">Operation Skuum</a></td>
      <td>1.3</td>
      <td>yes</td>
      <td>-</td>
      <td></td>
    </tr>
    <tr>
      <td><a href="http://www.martin-steen.de/hicolor/hicolor.html">Pac Them</a></td>
      <td>1.0</td>
      <td>yes</td>
      <td>-</td>
      <td>Nice</td>
    </tr>
    <tr>
      <td>Painium Disaster</td>
      <td>1.0</td>
      <td>yes</td>
      <td>-</td>
      <td>Some display problems</td>
    </tr>
    <tr>
      <td><a href="http://www.fatal-design.com/pinball/">Pinball Dreams</a></td>
      <td class="major">1.6</td>
      <td>yes</td>
      <td>-</td>
      <td>Main menu works only with WinUAE core.  Actual game screen is scrambled / doesn't work.</td>
    </tr>
    <tr>
      <td>Pingo98</td>
      <td class="minor">1.6</td>
      <td>yes</td>
      <td>emu</td>
      <td>Colors wrong in classic version, TC version just exits.
          DSP used for background music</td>
    </tr>
    <tr>
      <td><a href="http://pagesperso-orange.fr/patrice.mandin/en/port-jeux.html">PMHeretic &amp; PMDoom</a></td>
      <td>1.0</td>
      <td>yes</td>
      <td>-</td>
      <td>Very slow</td>
    </tr> 
    <tr>
      <td>Poker</td>
      <td>1.3</td>
      <td>yes</td>
      <td>-</td>
      <td>Works only in VGA</td>
    </tr>
    <tr>
      <td>Pong 2K (demo)</td>
      <td>1.3</td>
      <td>yes</td>
      <td>-</td>
      <td>Background music with DSP. A bit unstable</td>
    </tr>
    <tr>
      <td>Pouspous</td>
      <td>1.0</td>
      <td>-</td>
      <td>-</td>
      <td>Image puzzle. HiColor only</td>
    </tr>
    <tr>
      <td>Push It</td>
      <td>1.4</td>
      <td>yes</td>
      <td>-</td>
      <td>Background music if DSP emu enabled</td>
    </tr>
    <tr>
      <td>Q-Blue</td>
      <td>1.0</td>
      <td>-</td>
      <td>-</td>
      <td>Hicolor / VGA only</td>
    </tr>
    <tr>
      <td>Radical Race (demo)</td>
      <td>1.0</td>
      <td>-</td>
      <td>-</td>
      <td>Nice</td>
    </tr>
    <tr>
      <td>Raiden</td>
      <td>1.0</td>
      <td>yes</td>
      <td>-</td>
      <td>Use joypad, needs over 4MB</td>
    </tr>
    <tr>
      <td><a href="http://www.pouet.net/prod.php?which=32093">Rave</a></td>
      <td>1.0</td>
      <td>yes</td>
      <td>dummy emu</td>
      <td>Background music with DSP</td>
    </tr>
    <tr>
      <td>Reeking Rubber</td>
      <td class="major">1.4</td>
      <td>-</td>
      <td>-</td>
      <td>Doesn't do anything. Issue with VIDEL</td>
    </tr>
    <tr>
      <td>Risk 030</td>
      <td>1.3.1</td>
      <td>-</td>
      <td>-</td>
      <td>VGA (640x480) only</td>
    </tr>
    <tr>
      <td>Running</td>
      <td>1.3</td>
      <td>yes</td>
      <td>emu</td>
      <td>A Doom like game.  Both the 1996 preview and 1997 shareware
          versions work fine.  Latter one doesn't work if auto-started.</td>
    </tr>
    <tr>
      <td>SBM v0.8</td>
      <td>1.0</td>
      <td>-</td>
      <td>-</td>
      <td>Nice Bomberman clone</td>
    </tr>
    <tr>
      <td>SBM v1.03</td>
      <td>1.6</td>
      <td>-</td>
      <td>-</td>
      <td>Requires WinUAE CPU core</td>
    </tr>
    <tr>
      <td>Shangai (demo)</td>
      <td>1.3</td>
      <td>-</td>
      <td>-</td>
      <td></td>
    </tr>
    <tr>
      <td><a href="http://logitron.atari.online.fr/sheer_english.htm">Sheer Agony</a></td>
      <td>1.3</td>
      <td>yes</td>
      <td>-</td>
      <td></td>
    </tr>
    <tr>
      <td>Snatch by FUN</td>
      <td>1.3</td>
      <td>yes</td>
      <td>-</td>
      <td>VGA 640x480x16 mode only. Background music with DSP</td>
    </tr>
    <tr>
      <td><a href="http://rg.atari.org/game.htm">Sky Fall</a></td>
      <td>1.4</td>
      <td>yes</td>
      <td>-</td>
      <td>Background music if DSP emu enabled</td>
    </tr>
    <tr>
      <td><a href="http://pouet.net/prod.php?which=29341">Slippery Sam</a></td>
      <td>1.6</td>
      <td>yes</td>
      <td>dummy</td>
      <td>Needs 14MB of RAM. Background music if DSP emu enabled</td>
    </tr>
    <tr>
      <td>Sokoban by FUN</td>
      <td class="major">1.6</td>
      <td>yes</td>
      <td>emu</td>
      <td>VGA 640x480x16 only, black screen after loading data</td>
    </tr>
    <tr>
      <td>Space Taxi</td>
      <td>1.0</td>
      <td>-</td>
      <td>-</td>
      <td></td>
    </tr>
    <tr>
      <td><a href="http://www.martin-steen.de/hicolor/hicolor.html">Spice</a></td>
      <td>1.0</td>
      <td>yes</td>
      <td>-</td>
      <td>Nice Defender clone</td>
    </tr>
    <tr>
      <td>Static</td>
      <td>1.0</td>
      <td>-</td>
      <td>-</td>
      <td>Play solitaire against computer</td>
    </tr>
    <tr>
      <td>Steinbruch</td>
      <td>1.0</td>
      <td>yes</td>
      <td>-</td>
      <td>Use STE joypad. Background music if DSP emu enabled</td>
    </tr>
    <tr>
      <td><a href="http://pouet.net/prod.php?which=52226">Switch</a></td>
      <td>1.0</td>
      <td>yes</td>
      <td>-</td>
      <td>Background music if DSP emu enabled</td>
    </tr>
    <tr>
      <td><a href="http://rg.atari.org/game.htm">Sworm</a></td>
      <td>1.4</td>
      <td>yes</td>
      <td>-</td>
      <td>Background music works if DSP emu enabled</td>
    </tr>
    <tr>
      <td>Tank Blaster</td>
      <td>1.3</td>
      <td>yes</td>
      <td>-</td>
      <td></td>
    </tr>
    <tr>
      <td>TeknoBalls</td>
      <td>1.4</td>
      <td>yes</td>
      <td>emu</td>
      <td>Breakout clone</td>
    </tr>
    <tr>
      <td><a href="http://rg.atari.org/game.htm">Tautology II</a></td>
      <td>1.4</td>
      <td>yes</td>
      <td>-</td>
      <td>Nice Mahjongg variant. Supports Joypad (configurable).
          Background music with DSP emu enabled</td>
    </tr>
    <tr>
      <td><a href="http://www.vinc17.org/tetrhex/index_eng.html">Tetrhex</a></td>
      <td>1.0</td>
      <td>-</td>
      <td>-</td>
      <td></td>
    </tr>
    <tr>
      <td><a href="http://www.jvgames.com/g_T2fal.htm">Towers 2</a></td>
      <td>1.3</td>
      <td>yes</td>
      <td>emu</td>
      <td></td>
    </tr>
    <tr>
      <td>ToyMan</td>
      <td>1.0</td>
      <td>-</td>
      <td>-</td>
      <td>Pacman</td>
    </tr>
    <tr>
      <td><a href="http://pouet.net/prod.php?which=28905">Tron 2</a></td>
      <td class="major">1.6</td>
      <td>yes</td>
      <td>dummy emu</td>
      <td>Screen scrambled in v1.6, worked fine in v1.0 - v1.4. Background music if DSP emu enabled</td>
    </tr>
    <tr>
      <td>TsccTron (preview)</td>
      <td class="minor">1.6</td>
      <td>yes</td>
      <td>-</td>
      <td>Works only occasionally, bottom screen black.
          Background music if DSP emu enabled</td>
    </tr>
    <tr>
      <td>TUM</td>
      <td>1.0</td>
      <td>yes</td>
      <td>-</td>
      <td>GEM minesweeper</td>
    </tr>
    <tr>
      <td>Ufo War</td>
      <td class="major">1.6</td>
      <td>yes</td>
      <td>-</td>
      <td>Screen scrambled. With DSP emu, bg music for a while</td>
    </tr>
    <tr>
      <td>Ultimate Arena (demo)</td>
      <td>1.5</td>
      <td>yes</td>
      <td>yes</td>
      <td>Falcon version of the game</td>
    </tr>
    <tr>
      <td>Vertical Mayhem(+)</td>
      <td>1.0</td>
      <td>yes</td>
      <td>-</td>
      <td>Works perfectly, nice columns clone</td>
    </tr>
    <tr>
      <td>Watership</td>
      <td class="minor">1.6</td>
      <td>yes</td>
      <td>emu</td>
      <td>Some glitches at the bottom of the screen</td>
    </tr>
    <tr>
      <td><a href="http://newbeat.atari.org/main.php?page=productions">Willie Adventurer</a></td>
      <td>1.0</td>
      <td>yes</td>
      <td>-</td>
      <td>Both 1st and 2nd preview versions work, but 1st one has
          scrolling/display issues. Background music if DSP emu enabled</td>
    </tr>
    <tr>
      <td>Wotanoid</td>
      <td>1.4</td>
      <td>yes</td>
      <td>emu</td>
      <td>Asteroids clone</td>
    </tr>
    <tr>
      <td>Zodiax (demo)</td>
      <td>1.0</td>
      <td>yes</td>
      <td>-</td>
      <td>Nice R-type game clone</td>
    </tr>
  </tbody>
</table>


<a name="Falcon demos"></a><h4>Falcon demos</h4>

<p>Here are listed some Falcon demos:</p>
<table border="1" cellpadding="3">
  <caption align="bottom">Falcon demos</caption>
  <tbody>
    <tr class="backdropped">
      <td align="center">Title</td>
      <td align="center">Hatari version</td>
      <td align="center">Sound</td>
      <td align="center">DSP</td>
      <td align="center">Comment</td>
    </tr>
    <tr>
      <td>Aggression:
      <a href="http://www.pouet.net/prod.php?which=13699">Agressive II party info</a></td>
      <td>1.4</td>
      <td>yes</td>
      <td>emu</td>
      <td>Graphics don't look same as on pouet.net screenshot</td>
    </tr>
    <tr>
      <td>Aggression:
      <a href="http://pouet.net/prod.php?which=15723">Motion</a></td>
      <td>1.3</td>
      <td>-</td>
      <td>emu</td>
      <td>Unfinished Aggression demo with 030 and DSP source code.
          Almost all screens work now, some have visual glitches.</td>
    </tr>
    <tr>
      <td>An cool:
      <a href="http://pouet.net/prod.php?which=24781">The Keff demo</a></td>
      <td class="major">1.6</td>
      <td>yes</td>
      <td>-</td>
      <td>Sinwave scroller leaves garbage pixels on screen,
          gets stuck after dragons pic with black screen</td>
    </tr>
    <tr>
      <td>Aura:
      <a href="http://pouet.net/prod.php?which=15730">E.X.Illusion</a></td>
      <td>1.6</td>
      <td>yes</td>
      <td>emu</td>
      <td>Needs WinUAE core in Hatari v1.6</td>
    </tr>
    <tr>
      <td>Avena:
      <a href="http://pouet.net/prod.php?which=1177">Sonolumineszenz</a></td>
      <td>1.3</td>
      <td>yes</td>
      <td>emu</td>
      <td>Nice</td>
    </tr>
    <tr>
      <td>Avena:
      <a href="http://pouet.net/prod.php?which=15732">Weltschmerz</a></td>
      <td>1.3</td>
      <td>yes</td>
      <td>emu</td>
      <td></td>
    </tr>
    <tr>
      <td>Black Scorpion Software:
      <a href="http://pouet.net/prod.php?which=15745">Atari UK demos</a></td>
      <td>1.3</td>
      <td>yes</td>
      <td>emu</td>
      <td>plasma50.prg has screen update issues</td>
    </tr>
    <tr>
      <td>Brainstorm:
      <a href="http://pouet.net/prod.php?which=15755">Mouse</a></td>
      <td>1.4</td>
      <td>yes</td>
      <td>-</td>
      <td>AVR animation/music with Brainstorm player.
          Background music works only with DSP</td>
    </tr>
    <tr>
      <td>Collapze:
      <a href="http://www.pouet.net/prod.php?which=54343">Sidetracked</a></td>
      <td class="major">1.4</td>
      <td>-</td>
      <td>emu</td>
      <td>Musicdemo GFA interface looks completely broken + mouse doesn't work properly</td>
    </tr>
    <tr>
      <td>Crac:
      <a href="http://www.pouet.net/prod.php?which=23588">Bound 3</a></td>
      <td>1.3</td>
      <td>yes</td>
      <td>emu</td>
      <td></td>
    </tr>
    <tr>
      <td>Cream:
      <a href="http://jfhaslam.atari.org/downloads/bin_vga.zip">Binliner preview</a></td>
      <td class="minor">1.6</td>
      <td>yes</td>
      <td>emu</td>
      <td>VGA only. Freaky screen works only with old UAE core. Land &amp; Worship screens bomb</td>
    </tr>
    <tr>
      <td>Cruor:
      <a href="http://www.pouet.net/prod.php?which=15453">96ktro</a></td>
      <td>1.3</td>
      <td>yes</td>
      <td>emu</td>
      <td></td>
    </tr>
    <tr>
      <td>Cruor:
      <a href="http://www.pouet.net/prod.php?which=15453">The mountains flight</a></td>
      <td>1.3</td>
      <td>yes</td>
      <td>emu</td>
      <td></td>
    </tr>
    <tr>
      <td>DHS:
      <a href="http://www.pouet.net/prod.php?which=985">A.T.S</a></td>
      <td>1.0</td>
      <td>yes</td>
      <td>-</td>
      <td>Fast. Background music with DSP emu</td>
    </tr>
    <tr>
      <td>DHS:
      <a href="http://pouet.net/prod.php?which=2165">Don't Break The Oath</a></td>
      <td>1.5</td>
      <td>-</td>
      <td>-</td>
      <td>Needs 14MB RAM, uses NoCrew DSP MP2-player</td>
    </tr>
    <tr>
      <td>DHS:
      <a href="http://http://gemdemo.atari.org/">GEM-demo</a></td>
      <td>1.3</td>
      <td>-</td>
      <td>-</td>
      <td>Needs to be started in HiColor mode to work properly</td>
    </tr>
    <tr>
      <td>DHS:
      <a href="http://pouet.net/prod.php?which=24780">Outline 2006 invite</a></td>
      <td>1.5</td>
      <td>-</td>
      <td>-</td>
      <td>Needs 14MB RAM, uses NoCrew DSP MP2-player
      (recommended: --memory 14 --cpuclock 32 --dsp none --monitor vga
      --sound off --fast-forward yes)</td>
    </tr>
    <tr>
      <td>Digital Chaos:
      <a href="http://www.pouet.net/prod.php?which=17802">Built-in Obsolescence</a></td>
      <td>1.6.2</td>
      <td>yes</td>
      <td>emu</td>
      <td>Requires WinUAE CPU core, gives DSP stack overflows</td>
    </tr>
    <tr>
      <td>DNT Crew:
      <a href="http://pouet.net/prod.php?which=16806">Agony</a></td>
      <td class="minor">1.4</td>
      <td>yes</td>
      <td>emu</td>
      <td>After few screens freezes with black screen</td>
    </tr>
    <tr>
      <td>DNT Crew:
      <a href="http://www.pouet.net/prod.php?which=16807">Chaos A.D.</a>*</td>
      <td class="minor">1.5</td>
      <td>yes</td>
      <td>emu</td>
      <td>Uses its own IKBD 6301 routine to decode the demo's protection.
	Demo runs correctly but sound is rather noisy</td>
    </tr>
    <tr>
      <td>EKO:
      <a href="http://www.pouet.net/prod.php?which=1180">Are You Experienced?</a></td>
      <td>1.6</td>
      <td>yes</td>
      <td>emu</td>
      <td>Requires WinUAE CPU core</td>
    </tr>
    <tr>
      <td>EKO:
      <a href="http://www.pouet.net/prod.php?which=8572">E.K.O System</a></td>
      <td>1.6</td>
      <td>yes</td>
      <td>emu</td>
      <td>Requires WinUAE CPU core</td>
    </tr>
    <tr>
      <td>EKO:
      <a href="http://www.pouet.net/prod.php?which=25916">Epidemic musicdisk</a></td>
      <td class="major">1.4</td>
      <td>yes</td>
      <td>-</td>
      <td>Bombs out when it comes to the menu</td>
    </tr>
    <tr>
      <td>EKO:
      <a href="http://www.pouet.net/prod.php?which=17874">Geranium</a></td>
      <td>1.3</td>
      <td>yes</td>
      <td>emu</td>
      <td></td>
    </tr>
    <tr>
      <td>EKO:
      <a href="http://www.pouet.net/prod.php?which=1179">Papa was a Bladerunner</a></td>
      <td>1.3</td>
      <td>yes</td>
      <td>emu</td>
      <td>Texture mapping uses DSP, but otherwise works fine also without DSP</td>
    </tr>
    <tr>
      <td>Escape:
      <a href="http://pouet.net/prod.php?which=15676">_</a></td>
      <td class="major">1.6</td>
      <td>yes</td>
      <td>emu</td>
      <td>Freezes or exits after few screens</td>
    </tr>
    <tr>
      <td>Escape:
      <a href="http://pouet.net/prod.php?which=3192">Hmmm...</a></td>
      <td>1.3</td>
      <td>yes</td>
      <td>emu</td>
      <td>"Classic" from 2001</td>
    </tr> 
   <tr>
      <td>Escape:
      <a href="http://www.pouet.net/prod.php?which=1169">Illness</a></td>
      <td>1.3</td>
      <td>yes</td>
      <td>emu</td>
      <td></td>
    </tr>
    <tr>
      <td>EXA:
      <a href="http://www.pouet.net/prod.php?which=17784">Entcarte</a></td>
      <td class="major">1.6</td>
      <td>-</td>
      <td>-</td>
      <td>Bombs immediately</td>
    </tr>
    <tr>
      <td>Extream:
      <a href="http://pouet.net/prod.php?which=13601">Whirlpool 128k</a></td>
      <td>1.3</td>
      <td>yes</td>
      <td>emu</td>
      <td>Transitions look a bit strange</td>
    </tr>
    <tr>
      <td>Fit:
      <a href="http://pouet.net/prod.php?which=990">Mahabharata</a></td>
      <td>1.3</td>
      <td>yes</td>
      <td>emu</td>
      <td>Bombay-style...</td>
    </tr>
    <tr>
      <td>Fun Industries:
      <a href="http://www.pouet.net/prod.php?which=1173">Alive</a></td>
      <td>1.3</td>
      <td>yes</td>
      <td>-</td>
      <td>Background music with DSP emu</td>
    </tr>
    <tr>
      <td>Fun Industries:
      <a href="http://pouet.net/prod.php?which=1172">Fungle Beats</a></td>
      <td>1.6</td>
      <td>yes</td>
      <td>-</td>
      <td>Needs WinUAE CPU core.  Background music with DSP emu</td>
    </tr>
    <tr>
      <td>Gaston:
      <a href="http://www.pouet.net/prod.php?which=16730">Earth</a></td>
      <td>1.0</td>
      <td>-</td>
      <td>-</td>
      <td>Texturemapped ball</td>
    </tr>
    <tr>
      <td>ICE:
      <a href="http://www.pouet.net/prod.php?which=28712">Cooler than ever</a></td>
      <td>1.0</td>
      <td>yes</td>
      <td>-</td>
      <td>Background music with DSP emu</td>
    </tr>
    <tr>
      <td>ICE:
      <a href="http://www.umich.edu/%7Earchive/atari/Falcon/Games/tron2001.lzh">Tron2001</a></td>
      <td class="minor">1.4</td>
      <td>yes</td>
      <td>-</td>
      <td>Bus error at startup unless IDE enabled. Screen resolution or
          update issues. Non-interactive game(?) demo.</td>
    </tr>
    <tr>
      <td>Impulse:
      <a href="http://www.pouet.net/prod.php?which=1045">Bugs from Outer Space</a></td>
      <td>1.1</td>
      <td>yes</td>
      <td>-</td>
      <td></td>
    </tr>
    <tr>
      <td>Lazer:
      <a href="http://pouet.net/prod.php?which=17782">Autowaschen Verboten</a></td>
      <td>1.3</td>
      <td>yes</td>
      <td>emu</td>
      <td></td>
    </tr>
    <tr>
      <td>Lazer:
      <a href="http://pouet.net/prod.php?which=17957">Gurkensalad</a></td>
      <td>1.3</td>
      <td>-</td>
      <td>emu</td>
      <td>4K</td>
    </tr>
    <tr>
      <td>Lazer:
      <a href="http://pouet.net/prod.php?which=5201">Lost Blubb</a></td>
      <td>1.6</td>
      <td>yes</td>
      <td>emu</td>
      <td>Requires WinUAE CPU core</td>
    </tr>
    <tr>
      <td>Lazer:
      <a href="http://pouet.net/prod.php?which=28749">Oergs</a></td>
      <td>1.3</td>
      <td>yes</td>
      <td>emu</td>
      <td>Barely an intro</td>
    </tr>
    <tr>
      <td>Lazer:
      <a href="http://pouet.net/prod.php?which=8585">Warum</a></td>
      <td>1.3</td>
      <td>yes</td>
      <td>emu</td>
      <td>Nice</td>
    </tr>
    <tr>
      <td>Light:
      <a href="http://www.pouet.net/prod.php?which=17189">680xx</a></td>
      <td>1.3</td>
      <td>yes</td>
      <td>emu</td>
      <td>Music is broken</td>
    </tr>
    <tr>
      <td>Lineout:
      <a href="http://www.pouet.net/prod.php?which=8514">Delta</a></td>
      <td>1.3</td>
      <td>yes</td>
      <td>emu</td>
      <td>Nice (+ almost half an hour long + includes sources)</td>
    </tr>
    <tr>
      <td>Lineout:
      <a href="http://pouet.net/prod.php?which=30639">Hurry</a></td>
      <td>1.3</td>
      <td>yes</td>
      <td>emu</td>
      <td></td>
    </tr>
    <tr>
      <td>Lineout:
      <a href="http://pouet.net/prod.php?which=11489">Out</a></td>
      <td>1.3</td>
      <td>yes</td>
      <td>emu</td>
      <td></td>
    </tr>
    <tr>
      <td>MJJ Prod:
      <a href="http://pouet.net/prod.php?which=28764">Bound 42</a></td>
      <td>1.4</td>
      <td>yes</td>
      <td>emu</td>
      <td>Crashes at cyan millstone screen</td>
    </tr>
    <tr>
      <td>Mystic bytes:
      <a href="http://pouet.net/prod.php?which=24801">Chosneck Supplement (e5)</a></td>
      <td>1.4</td>
      <td>yes</td>
      <td>emu</td>
      <td>Needs 14MB RAM.  Music notes screen colors aren't right
          (Hatari Videl emu doesn't support palette cycling?)</td>
    </tr>
    <tr>
      <td>Mystic bytes:
      <a href="http://pouet.net/prod.php?which=14856">Moai 96kB</a></td>
      <td>1.4</td>
      <td>yes</td>
      <td>emu</td>
      <td>14MB RAM + (EC)030 + FPU. Works only with old CPU.</td>
    </tr>
    <tr>
      <td>Mystic bytes:
      <a href="http://pouet.net/prod.php?which=17780">Time Out</a></td>
      <td>1.6</td>
      <td>yes</td>
      <td>emu</td>
      <td>Requires WinUAE CPU core</td>
    </tr>
    <tr>
      <td>New Beat:
      <a href="http://newbeat.atari.org/main.php?page=productions">Blue &amp; Flu</a></td>
      <td>1.1</td>
      <td>-</td>
      <td>-</td>
      <td>Very nice 4K demos from New Beat</td>
    </tr>
    <tr>
      <td>New Beat:
      <a href="http://newbeat.atari.org/main.php?page=productions">Maggie 24 intro</a></td>
      <td>1.3</td>
      <td>-</td>
      <td>emu</td>
      <td></td>
    </tr>
    <tr>
      <td>NoCrew:
      <a href="http://www.pouet.net/prod.php?which=25219">Aggressive Party 2 4k</a></td>
      <td>1.4</td>
      <td>-</td>
      <td>emu</td>
      <td>Uses DSP play / DMA record in handshake mode.  Doesn't work if auto-started.</td>
    </tr>
    <tr>
      <td>NoCrew:
      <a href="http://www.pouet.net/prod.php?which=15140">Stocasto</a></td>
      <td class="major">1.6</td>
      <td>yes</td>
      <td>emu</td>
      <td>Bombs on startup (in v1.5 it froze, but in later stage)</td>
    </tr>
    <tr>
      <td>Opium:
      <a href="http://www.pouet.net/prod.php?which=17822">Chrome Dragon</a></td>
      <td>1.0</td>
      <td>yes</td>
      <td>-</td>
      <td>With Hatari v1.6, needs WinUAE core</td>
    </tr>
    <tr>
      <td>Opium:
      <a href="http://www.pouet.net/prod.php?which=17823">Falcon Flight</a></td>
      <td>1.0</td>
      <td>yes</td>
      <td>-</td>
      <td></td>
    </tr>
    <tr>
      <td>Paranoia:
      <a href="http://www.pouet.net/prod.php?which=6659">Illusion 64</a></td>
      <td>1.3</td>
      <td>yes</td>
      <td>-</td>
      <td>Background music with DSP emu</td>
    </tr>
    <tr>
      <td>POV:
      <a href="http://www.pouet.net/prod.php?which=28794">JESTERday</a></td>
      <td>1.4</td>
      <td>yes</td>
      <td>emu</td>
      <td>256 colors DSP+DMA MOD music demo</td>
    </tr>
    <tr>
      <td>Psychosis:
      <a href="http://pouet.net/prod.php?which=26607">FOG-intro</a></td>
      <td>1.3</td>
      <td>yes</td>
      <td>emu</td>
      <td></td>
    </tr>
    <tr>
      <td>Reservoir Gods:
      <a href="http://pouet.net/prod.php?which=23301">Are you sitting comfortably?</a></td>
      <td>1.3</td>
      <td>yes</td>
      <td>emu</td>
      <td>Needs 14MB to work properly (otherwise bombs or gets Dsp overflow)</td>
    </tr>
    <tr>
      <td>Reservoir Gods:
      <a href="http://rg.atari.org/demos.htm">Ascii, SnowStorm, HongTron</a></td>
      <td>1.0</td>
      <td>-</td>
      <td>-</td>
      <td>Intros by RG</td>
    </tr>
    <tr>
      <td>Shadows:
      <a href="http://www.pouet.net/prod.php?which=17804">Firestarter</a></td>
      <td>1.0</td>
      <td>yes</td>
      <td>-</td>
      <td>Background music with DSP emu, slow otherwise</td>
    </tr>
    <tr>
      <td>STAX:
      <a href="http://pouet.net/prod.php?which=21577">Doomino</a></td>
      <td>1.4</td>
      <td>-</td>
      <td>emu</td>
      <td>Doesn't work with 020 CPU</td>
    </tr>
    <tr>
      <td>The Respectables:
      <a href="http://www.pouet.net/prod.php?which=28806">Cebit 93 demo</a></td>
      <td class="minor">1.6</td>
      <td>yes</td>
      <td>-</td>
      <td>Requires WinUAE CPU core for screen to be drawn correctly</td>
    </tr>
    <tr>
      <td>Trio:
      <a href="http://www.pouet.net/prod.php?which=1083">124 beers later</a></td>
      <td>1.6</td>
      <td>yes</td>
      <td>-</td>
      <td></td>
    </tr>
    <tr>
      <td>Trio:
      <a href="http://www.pouet.net/prod.php?which=15974">X-tasie</a></td>
      <td class="major">1.6</td>
      <td>-</td>
      <td>-</td>
      <td>With old UAE, quits without doing anything (requires 030 MMU), with WinUAE, black screen</td>
    </tr>
    <tr>
      <td>tSCc:
      <a href="http://pouet.net/prod.php?which=1015">30L Coke</a> &amp;
      <a href="http://pouet.net/prod.php?which=1014">A Rh positive</a></td>
      <td>1.3</td>
      <td>-</td>
      <td>emu</td>
      <td>4K demos. Rh positive flickers a bit</td>
    </tr>
    <tr>
      <td>tSCc:
      <a href="http://www.pouet.net/prod.php?which=16426">Beams</a>
      (Falcon version)</td>
      <td>1.5</td>
      <td>-</td>
      <td>-</td>
      <td>Nice demo, NoCrew DSP MP2-music</td>
    </tr>
    <tr>
      <td>tSCc:
      <a href="http://pouet.net/prod.php?which=977">Six Sievert</a></td>
      <td>1.3</td>
      <td>-</td>
      <td>-</td>
      <td></td>
    </tr>
    <tr>
      <td>tSCc:
      <a href="http://pouet.net/prod.php?which=1013">Terrorize your soul</a></td>
      <td>1.3</td>
      <td>yes</td>
      <td>emu</td>
      <td></td>
    </tr>
    <tr>
      <td>Tony Benett:
      <a href="http://pouet.net/prod.php?which=28853">Virtual City</a></td>
      <td>1.1</td>
      <td>-</td>
      <td>emu</td>
      <td>HiColor + &gt;4MB only, drawing the city requires DSP
          emulation. Doesn't work if auto-started.</td>
    </tr>
    <tr>
      <td>Toons:
      <a href="http://pouet.net/prod.php?which=8584">Yepyha</a></td>
      <td class="major">1.6</td>
      <td>yes</td>
      <td>-</td>
      <td>Strange screen sizes, stops in middle.  With DSP, has
          background music, but stops earlier to DSP stack overflow</td>
    </tr>
    <tr>
      <td>T.O.Y.S:
      <a href="http://pouet.net/prod.php?which=2019">wait</a></td>
      <td>1.6</td>
      <td>yes</td>
      <td>emu</td>
      <td>Uses NoCrew DSP MP2-player</td>
    </tr>
    <tr>
      <td>Wildfire:
      <a href="http://pouet.net/prod.php?which=7057">4kbtro</a></td>
      <td>1.3</td>
      <td>-</td>
      <td>emu</td>
      <td>Julia fractals</td>
    </tr>
    <tr>
      <td>Birdshow</td>
      <td>1.0</td>
      <td>-</td>
      <td>-</td>
      <td>A simple FLE animation player</td>
    </tr>
  </tbody>
</table>

<p>More Falcon demos can be found e.g. from the Atari.Org
<a href="http://falcdemos.atari.org/archive/">Falcon demos</a> archive
and demo tools from the dhs.nu <a href="http://dhs.nu/">demoscene</a>
site.</p>


<a name="Falcon applications"></a><h4>Falcon applications</h4>

<p>Here are listed some <em>Falcon specific</em> applications:</p>
<table border="1" cellpadding="3">
  <caption align="bottom">Falcon applications</caption>
  <tbody>
    <tr class="backdropped">
      <td align="center">Title</td>
      <td align="center">Hatari version</td>
      <td align="center">DSP</td>
      <td align="center">Comment</td>
    </tr>
    <tr>
      <td><a href="http://newbeat.atari.org/main.php?page=productions">AceMidi</a>
          (demo)</td>
      <td>1.6</td>
      <td>emu</td>
      <td>DSP generated softsynth sounds need Hatari v1.6 to sound OK</td>
    </tr>
    <tr>
      <td><a href="http://newbeat.atari.org/main.php?page=productions">AceTracker</a></td>
      <td class="minor">1.6</td>
      <td>emu</td>
      <td>Some audio issues in AM module playback</td>
    </tr>
    <tr>
      <td>AFM (audio fun machine)</td>
      <td>1.4</td>
      <td>emu</td>
      <td></td>
    </tr>
    <tr>
      <td>Apex (demo)</td>
      <td class="major">1.6</td>
      <td>-</td>
      <td>Crashes with a &quot;MOVE.W $fff20000,D0&quot; instruction.
        It's unclear why this works on a real Falcon.
        The separate imageviewers work fine.</td>
    </tr>
    <tr>
      <td><a href="http://pagesperso-orange.fr/didierm/index-e.htm">Aniplayer</a></td>
      <td class="minor">1.4</td>
      <td>emu</td>
      <td>DSP stack underflow on switching JPG images, synchronization
          doesn't work when DSP used with DMA transfers to play MP3</td>
    </tr>
    <tr>
      <td><a href="http://deunstg.free.fr/sct1/s_avi030.htm">AVI 030</a></td>
      <td class="major">1.6</td>
      <td>-</td>
      <td>Worked with Hatari v1.1, freezes with v1.6</td>
    </tr>
    <tr>
      <td><a href="http://centek.free.fr/atari/softs/s_cent_1.htm">Centview</a></td>
      <td>1.3</td>
      <td>emu</td>
      <td>The included Brainstorm DSP JPEG decoder works also fine.</td>
    </tr>
    <tr>
      <td><a href="http://centek.free.fr/atari/softs/s_centbe.htm">Centurbo bench</a></td>
      <td>1.6</td>
      <td>emu</td>
      <td>Gives inaccurate FPS (190%) and CPU (14Mhz) speed values.
          Without WinUAE core, numbers are off even more</td>
    </tr>
    <tr>
      <td>Chronos 3D player</td>
      <td class="major">1.6</td>
      <td>-</td>
      <td>Complains about wrong resolution, requires 15-bit</td>
    </tr>
    <tr>
      <td><a href="http://pouet.net/prod.php?which=29344">Delmpaint</a></td>
      <td>1.0</td>
      <td>-</td>
      <td>Errors at exit if started in other than 256-color low rez.</td>
    </tr>
    <tr>
      <td><a href="http://pouet.net/prod.php?which=25328">Escapepaint</a></td>
      <td>1.1</td>
      <td>-</td>
      <td>Very nice</td>
    </tr>
    <tr>
      <td><a href="http://deunstg.free.fr/sct1/falcamp/">FalcAMP</a></td>
      <td class="minor">1.6</td>
      <td>emu</td>
      <td>MODs playing work
      s fine, MP3s have no sound / complain about DSP timeout</td>
    </tr>
    <tr>
      <td><a href="http://deunstg.free.fr/sct1/flaysid/">FlaySID</a></td>
      <td class="minor">1.6</td>
      <td>emu</td>
      <td>No sound.</td>
    </tr>
    <tr>
      <td><a href="http://newbeat.atari.org/main.php?page=productions">FlexTrax</a></td>
      <td class="minor">1.6</td>
      <td>emu</td>
      <td>Freezes with old UAE core, but even with WinUAE core, sounds is noise.
          Startup graphics look OK only in VGA mode.</td>
    </tr>
    <tr>
      <td><a href="http://deunstg.free.fr/sct1/falcamp/">GemPLAY</a></td>
      <td class="minor">1.6</td>
      <td>emu</td>
      <td>MOD/SND/XMS formats sound fine, AM/AON/GT2 formats sound bad.
          Fileselector dir selection doesn't work for the latest 1.92 version</td>
    </tr>
    <tr>
      <td><a href="http://rg.atari.org/utils.htm">Godpaint</a></td>
      <td>1.0</td>
      <td>-</td>
      <td></td>
    </tr>
    <tr>
      <td><a href="http://pouet.net/prod.php?which=29348">Indypaint</a></td>
      <td>1.0</td>
      <td>-</td>
      <td>Errors at exit if started in other than HiColor mode.</td>
    </tr>
    <tr>
      <td><a href="http://mp2.nocrew.org/">MP2 player</a></td>
      <td>1.5</td>
      <td>emu</td>
      <td>NoCrew MP2 sound player</td>
    </tr>
    <tr>
      <td><a href="http://www.rainbowpainter.com/about/rainbow2multimedia.html">Rainbow II multimedia</a></td>
      <td>1.5</td>
      <td>emu</td>
      <td>Works only with the new WinUAE CPU core. With old UAE core,
          bombs immediately at startup (MMU not emulated in old UAE).
          Mouse cannot traverse whole screen unless mouse grab or
          fullscreen mode is used</td>
    </tr>
    <tr>
      <td>Whip</td>
      <td>1.4</td>
      <td>emu</td>
      <td>Effects are working</td>
    </tr>
    <tr>
      <td>WinRec</td>
      <td>1.4</td>
      <td>emu</td>
      <td>Direct-to-disk recording with DSP sound effects processing</td>
    </tr>
  </tbody>
</table>


<a name="TT/Falcon utilities"></a><h2>TT/Falcon utilities</h2>

<p>Here are some utilities that either have specific TT and/or Falcon
support or work only on them.</p>

<table border="1" cellpadding="3">
  <caption align="bottom">TT/Falcon utilities</caption>
  <tbody>
    <tr class="backdropped">
      <td align="center">Utility</td>
      <td align="center">Hatari version</td>
      <td align="center">Notes</td>
    </tr>
    <tr>
      <td>Calamus SL (1991 demo)</td>
      <td>1.0</td>
      <td>Nice with Hatari TT or 32Mhz Falcon emulation at
      e.g. 1024x768x1 VDI resolution...  The latest
      <a href="http://www.calamus.net/download/lite_tos.php">Calamus
      SL2006 Lite edition</a> doesn't work though, it needs at least
      32MB RAM</td>
    </tr>
    <tr>
      <td><a href="http://freemint.de/en/">FreeMiNT</a></td>
      <td>1.2</td>
      <td>Needs to be installed/booted from an ACSI or IDE HD image and
      memory protection needs to be disabled (Hatari old UAE core doesn't
      emulate MMU)</td>
    </tr>
    <tr>
      <td><a href="http://centek.free.fr/atari/softs/s_cecile.htm">Cecile</a></td>
      <td>1.2</td>
      <td>Hard disk driver.  In Hatari works only with IDE emulation.
          Supports only TT and Falcon</td>
    </tr>
    <tr>
      <td><a href="http://www.seimet.de/atari/en/hddriver.html">HD Driver</a></td>
      <td>1.4</td>
      <td>Hard disk driver.  In Hatari works only with IDE emulation.
      Doesn't work with EmuTOS.  With TOS v4, CPU needs to be set to
      EC030 or better, with TOS v3 works also with 020 CPU (used by
      earlier Hatari versions for TOS &gt;= v3)</td>
    </tr>
  </tbody>
</table>

<br>


<a name="Software"></a><h2>Software sites</h2>

<p>In case you're new to the Atari scene or an old-timer who's forgotten
where all the freely available software is, these file archive sites
still retain their Atari sections:</p>
<ul>
<li><a href="http://ftp.funet.fi/pub/atari/">funet.fi</a></li>
<li><a href="http://www-ftp.lip6.fr/pub/atari/">lip6.fr</a></li>
<li><a href="http://www.umich.edu/~archive/atari/">umich.edu</a></li>
</ul>


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