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<div class="title">edelib/AnimateBox.h</div>  </div>
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<div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">/*</span>
<a name="l00002"></a>00002 <span class="comment"> * $Id: String.h 2839 2009-09-28 11:36:20Z karijes $</span>
<a name="l00003"></a>00003 <span class="comment"> *</span>
<a name="l00004"></a>00004 <span class="comment"> * Widget with animation support</span>
<a name="l00005"></a>00005 <span class="comment"> * Copyright (c) 2005-2012 edelib authors</span>
<a name="l00006"></a>00006 <span class="comment"> *</span>
<a name="l00007"></a>00007 <span class="comment"> * This library is free software; you can redistribute it and/or</span>
<a name="l00008"></a>00008 <span class="comment"> * modify it under the terms of the GNU Lesser General Public</span>
<a name="l00009"></a>00009 <span class="comment"> * License as published by the Free Software Foundation; either</span>
<a name="l00010"></a>00010 <span class="comment"> * version 2 of the License, or (at your option) any later version.</span>
<a name="l00011"></a>00011 <span class="comment"> *</span>
<a name="l00012"></a>00012 <span class="comment"> * This library is distributed in the hope that it will be useful,</span>
<a name="l00013"></a>00013 <span class="comment"> * but WITHOUT ANY WARRANTY; without even the implied warranty of</span>
<a name="l00014"></a>00014 <span class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</span>
<a name="l00015"></a>00015 <span class="comment"> * Lesser General Public License for more details.</span>
<a name="l00016"></a>00016 <span class="comment"> *</span>
<a name="l00017"></a>00017 <span class="comment"> * You should have received a copy of the GNU Lesser General Public License</span>
<a name="l00018"></a>00018 <span class="comment"> * along with this library. If not, see &lt;http://www.gnu.org/licenses/&gt;.</span>
<a name="l00019"></a>00019 <span class="comment"> */</span>
<a name="l00020"></a>00020 
<a name="l00021"></a>00021 <span class="preprocessor">#ifndef __EDELIB_ANIMATEBOX_H__</span>
<a name="l00022"></a>00022 <span class="preprocessor"></span><span class="preprocessor">#define __EDELIB_ANIMATEBOX_H__</span>
<a name="l00023"></a>00023 <span class="preprocessor"></span>
<a name="l00024"></a>00024 <span class="preprocessor">#include &quot;edelib-global.h&quot;</span>
<a name="l00025"></a>00025 <span class="preprocessor">#include &lt;FL/Fl_Box.H&gt;</span>
<a name="l00026"></a>00026 <span class="preprocessor">#include &lt;FL/Fl_Image.H&gt;</span>
<a name="l00027"></a>00027 <span class="preprocessor">#include &quot;List.h&quot;</span>
<a name="l00028"></a>00028 
<a name="l00029"></a><a class="code" href="namespaceedelib.html">00029</a> EDELIB_NS_BEGIN 
<a name="l00030"></a>00030 
<a name="l00041"></a><a class="code" href="classedelib_1_1AnimateBox.html">00041</a> <span class="keyword">class </span><a class="code" href="classedelib_1_1AnimateBox.html" title="Animate list of images inside box.">AnimateBox</a> : <span class="keyword">public</span> Fl_Box {
<a name="l00042"></a>00042 <span class="keyword">private</span>:
<a name="l00043"></a>00043         <span class="keywordtype">float</span>                     draw_rate;
<a name="l00044"></a>00044         <span class="keywordtype">int</span>                       flags;
<a name="l00045"></a>00045         <a class="code" href="classedelib_1_1list.html">list&lt;Fl_Image*&gt;</a>           images;
<a name="l00046"></a>00046         <a class="code" href="classedelib_1_1list.html" title="Linked list class.">list&lt;Fl_Image*&gt;::iterator</a> curr_image;
<a name="l00047"></a>00047 
<a name="l00048"></a>00048 <span class="keyword">public</span>:
<a name="l00050"></a><a class="code" href="classedelib_1_1AnimateBox.html#a31cce128abc94a5a1f0f3a520a1072ac">00050</a>         <a class="code" href="classedelib_1_1AnimateBox.html" title="Animate list of images inside box.">AnimateBox</a>(<span class="keywordtype">int</span> X, <span class="keywordtype">int</span> Y, <span class="keywordtype">int</span> W, <span class="keywordtype">int</span> H, <span class="keyword">const</span> <span class="keywordtype">char</span>* l = 0) : Fl_Box(X, Y, W, H, l), draw_rate(0.2), flags(0)
<a name="l00051"></a>00051         { align(FL_ALIGN_CENTER | FL_ALIGN_INSIDE | FL_ALIGN_CLIP); }
<a name="l00052"></a>00052 
<a name="l00054"></a>00054         ~<a class="code" href="classedelib_1_1AnimateBox.html" title="Animate list of images inside box.">AnimateBox</a>();
<a name="l00055"></a>00055 
<a name="l00057"></a>00057         <span class="keywordtype">bool</span> append(Fl_Image *img);
<a name="l00058"></a>00058 
<a name="l00060"></a>00060         <span class="keywordtype">bool</span> append(<span class="keyword">const</span> <span class="keywordtype">char</span> *path);
<a name="l00061"></a>00061 
<a name="l00063"></a><a class="code" href="classedelib_1_1AnimateBox.html#ab5f2cf4299f20543e2834d2aad6fb7a3">00063</a>         <span class="keywordtype">void</span> <a class="code" href="classedelib_1_1AnimateBox.html#ab5f2cf4299f20543e2834d2aad6fb7a3">rate</a>(<span class="keywordtype">float</span> r) { draw_rate = r; }
<a name="l00064"></a>00064 
<a name="l00066"></a><a class="code" href="classedelib_1_1AnimateBox.html#a26566ba8cbac8c75c1bc90ff99261fca">00066</a>         <span class="keywordtype">float</span> <a class="code" href="classedelib_1_1AnimateBox.html#a26566ba8cbac8c75c1bc90ff99261fca">rate</a>(<span class="keywordtype">void</span>) { <span class="keywordflow">return</span> draw_rate; }
<a name="l00067"></a>00067 
<a name="l00069"></a>00069         <span class="keywordtype">void</span> next_image(<span class="keywordtype">void</span>);
<a name="l00070"></a>00070 
<a name="l00072"></a>00072         <span class="keywordtype">void</span> start_animation(<span class="keywordtype">void</span>);
<a name="l00073"></a>00073 
<a name="l00075"></a>00075         <span class="keywordtype">void</span> stop_animation(<span class="keywordtype">void</span>);
<a name="l00076"></a>00076 
<a name="l00078"></a>00078         <span class="keywordtype">void</span> rollover(<span class="keywordtype">void</span>);
<a name="l00079"></a>00079 
<a name="l00081"></a>00081         <span class="keywordtype">void</span> animate_on_show(<span class="keywordtype">void</span>);
<a name="l00082"></a>00082 
<a name="l00084"></a>00084         <span class="keywordtype">int</span> handle(<span class="keywordtype">int</span> e);
<a name="l00085"></a>00085 };
<a name="l00086"></a>00086 
<a name="l00087"></a>00087 EDELIB_NS_END
<a name="l00088"></a>00088 <span class="preprocessor">#endif</span>
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