<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> <html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1"> <title>Irrlicht Engine: irrMath.h Source File</title> <link href="doxygen.css" rel="stylesheet" type="text/css"> </head><body> <table class="irrlicht" > <tr valign="middle"> <td><font size="2"><a class="qindex" href="index.html"><font color="#FFFFFF">Home</font></a> | <a class="qindex" href="namespaces.html"><font color="#FFFFFF">Namespaces</font></a> | <a class="qindex" href="hierarchy.html"><font color="#FFFFFF">Hierarchy</font></a> | <a class="qindex" href="classes.html"><font color="#FFFFFF">Alphabetical List</font></a> | <a class="qindex" href="annotated.html"><font color="#FFFFFF"> Class list</font></a> | <a class="qindex" href="files.html"><font color="#FFFFFF">Files</font></a> | <a class="qindex" href="namespacemembers.html"><font color="#FFFFFF"> Namespace Members</font></a> | <a class="qindex" href="functions.html"><font 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name="l00007"></a>00007 <span class="preprocessor"></span> <a name="l00008"></a>00008 <span class="preprocessor">#include "<a class="code" href="_irr_compile_config_8h.html">IrrCompileConfig.h</a>"</span> <a name="l00009"></a>00009 <span class="preprocessor">#include "<a class="code" href="irr_types_8h.html">irrTypes.h</a>"</span> <a name="l00010"></a>00010 <span class="preprocessor">#include <math.h></span> <a name="l00011"></a>00011 <span class="preprocessor">#include <float.h></span> <a name="l00012"></a>00012 <span class="preprocessor">#include <stdlib.h></span> <span class="comment">// for abs() etc.</span> <a name="l00013"></a>00013 <span class="preprocessor">#include <limits.h></span> <span class="comment">// For INT_MAX / UINT_MAX</span> <a name="l00014"></a>00014 <a name="l00015"></a>00015 <span class="preprocessor">#if defined(_IRR_SOLARIS_PLATFORM_) || defined(__BORLANDC__) || defined (__BCPLUSPLUS__) || defined (_WIN32_WCE)</span> <a name="l00016"></a>00016 <span class="preprocessor"></span><span class="preprocessor"> #define sqrtf(X) (irr::f32)sqrt((irr::f64)(X))</span> <a name="l00017"></a>00017 <span class="preprocessor"></span><span class="preprocessor"> #define sinf(X) (irr::f32)sin((irr::f64)(X))</span> <a name="l00018"></a>00018 <span class="preprocessor"></span><span class="preprocessor"> #define cosf(X) (irr::f32)cos((irr::f64)(X))</span> <a name="l00019"></a>00019 <span class="preprocessor"></span><span class="preprocessor"> #define asinf(X) (irr::f32)asin((irr::f64)(X))</span> <a name="l00020"></a>00020 <span class="preprocessor"></span><span class="preprocessor"> #define acosf(X) (irr::f32)acos((irr::f64)(X))</span> <a name="l00021"></a>00021 <span class="preprocessor"></span><span class="preprocessor"> #define atan2f(X,Y) (irr::f32)atan2((irr::f64)(X),(irr::f64)(Y))</span> <a name="l00022"></a>00022 <span class="preprocessor"></span><span class="preprocessor"> #define ceilf(X) (irr::f32)ceil((irr::f64)(X))</span> <a name="l00023"></a>00023 <span class="preprocessor"></span><span class="preprocessor"> #define floorf(X) (irr::f32)floor((irr::f64)(X))</span> <a name="l00024"></a>00024 <span class="preprocessor"></span><span class="preprocessor"> #define powf(X,Y) (irr::f32)pow((irr::f64)(X),(irr::f64)(Y))</span> <a name="l00025"></a>00025 <span class="preprocessor"></span><span class="preprocessor"> #define fmodf(X,Y) (irr::f32)fmod((irr::f64)(X),(irr::f64)(Y))</span> <a name="l00026"></a>00026 <span class="preprocessor"></span><span class="preprocessor"> #define fabsf(X) (irr::f32)fabs((irr::f64)(X))</span> <a name="l00027"></a>00027 <span class="preprocessor"></span><span class="preprocessor"> #define logf(X) (irr::f32)log((irr::f64)(X))</span> <a name="l00028"></a>00028 <span class="preprocessor"></span><span class="preprocessor">#endif</span> <a name="l00029"></a>00029 <span class="preprocessor"></span> <a name="l00030"></a>00030 <span class="preprocessor">#ifndef FLT_MAX</span> <a name="l00031"></a>00031 <span class="preprocessor"></span><span class="preprocessor">#define FLT_MAX 3.402823466E+38F</span> <a name="l00032"></a>00032 <span class="preprocessor"></span><span class="preprocessor">#endif</span> <a name="l00033"></a>00033 <span class="preprocessor"></span> <a name="l00034"></a>00034 <span class="keyword">namespace </span>irr <a name="l00035"></a>00035 { <a name="l00036"></a>00036 <span class="keyword">namespace </span>core <a name="l00037"></a>00037 { <a name="l00038"></a>00038 <a name="l00040"></a>00040 <a name="l00041"></a><a class="code" href="namespaceirr_1_1core.html#aac9f99b6a999bdf25fec402c59e8342a">00041</a> <span class="keyword">const</span> <a class="code" href="namespaceirr.html#ac66849b7a6ed16e30ebede579f9b47c6" title="32 bit signed variable.">s32</a> <a class="code" href="namespaceirr_1_1core.html#aac9f99b6a999bdf25fec402c59e8342a" title="Rounding error constant often used when comparing f32 values.">ROUNDING_ERROR_S32</a> = 0; <a name="l00042"></a><a class="code" href="namespaceirr_1_1core.html#a9514dd34463a30102ef8836915cf9c4c">00042</a> <span class="keyword">const</span> <a class="code" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07" title="32 bit floating point variable.">f32</a> <a class="code" href="namespaceirr_1_1core.html#a9514dd34463a30102ef8836915cf9c4c">ROUNDING_ERROR_f32</a> = 0.000001f; <a name="l00043"></a><a class="code" href="namespaceirr_1_1core.html#a7b314c22d6804639cbcbce5231724f0b">00043</a> <span class="keyword">const</span> <a class="code" href="namespaceirr.html#a1325b02603ad449f92c68fc640af9b28" title="64 bit floating point variable.">f64</a> <a class="code" href="namespaceirr_1_1core.html#a7b314c22d6804639cbcbce5231724f0b">ROUNDING_ERROR_f64</a> = 0.00000001; <a name="l00044"></a>00044 <a name="l00045"></a>00045 <span class="preprocessor">#ifdef PI // make sure we don't collide with a define</span> <a name="l00046"></a>00046 <span class="preprocessor"></span><span class="preprocessor">#undef PI</span> <a name="l00047"></a>00047 <span class="preprocessor"></span><span class="preprocessor">#endif</span> <a name="l00049"></a><a class="code" href="namespaceirr_1_1core.html#a26d877e2caf3e6f31c298a0417a0707e">00049</a> <span class="preprocessor"> const f32 PI = 3.14159265359f;</span> <a name="l00050"></a>00050 <span class="preprocessor"></span> <a name="l00052"></a><a class="code" href="namespaceirr_1_1core.html#ac97bfaa5b44703e61c23c91b88f3ec3a">00052</a> <span class="keyword">const</span> <a class="code" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07" title="32 bit floating point variable.">f32</a> <a class="code" href="namespaceirr_1_1core.html#ac97bfaa5b44703e61c23c91b88f3ec3a" title="Constant for reciprocal of PI.">RECIPROCAL_PI</a> = 1.0f/<a class="code" href="namespaceirr_1_1core.html#a26d877e2caf3e6f31c298a0417a0707e" title="Constant for PI.">PI</a>; <a name="l00053"></a>00053 <a name="l00055"></a><a class="code" href="namespaceirr_1_1core.html#abeab884c4376c5740f6d916356e9baa3">00055</a> <span class="keyword">const</span> <a class="code" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07" title="32 bit floating point variable.">f32</a> <a class="code" href="namespaceirr_1_1core.html#abeab884c4376c5740f6d916356e9baa3" title="Constant for half of PI.">HALF_PI</a> = <a class="code" href="namespaceirr_1_1core.html#a26d877e2caf3e6f31c298a0417a0707e" title="Constant for PI.">PI</a>/2.0f; <a name="l00056"></a>00056 <a name="l00057"></a>00057 <span class="preprocessor">#ifdef PI64 // make sure we don't collide with a define</span> <a name="l00058"></a>00058 <span class="preprocessor"></span><span class="preprocessor">#undef PI64</span> <a name="l00059"></a>00059 <span class="preprocessor"></span><span class="preprocessor">#endif</span> <a name="l00061"></a><a class="code" href="namespaceirr_1_1core.html#a166af519140dc00cbd88684e835086f8">00061</a> <span class="preprocessor"> const f64 PI64 = 3.1415926535897932384626433832795028841971693993751;</span> <a name="l00062"></a>00062 <span class="preprocessor"></span> <a name="l00064"></a><a class="code" href="namespaceirr_1_1core.html#ad3a2ddd6d772edb4d663d73fae5434e3">00064</a> <span class="keyword">const</span> <a class="code" href="namespaceirr.html#a1325b02603ad449f92c68fc640af9b28" title="64 bit floating point variable.">f64</a> <a class="code" href="namespaceirr_1_1core.html#ad3a2ddd6d772edb4d663d73fae5434e3" title="Constant for 64bit reciprocal of PI.">RECIPROCAL_PI64</a> = 1.0/<a class="code" href="namespaceirr_1_1core.html#a166af519140dc00cbd88684e835086f8" title="Constant for 64bit PI.">PI64</a>; <a name="l00065"></a>00065 <a name="l00067"></a><a class="code" href="namespaceirr_1_1core.html#a4b91e69e51a2e374aec940cba3869028">00067</a> <span class="keyword">const</span> <a class="code" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07" title="32 bit floating point variable.">f32</a> <a class="code" href="namespaceirr_1_1core.html#a4b91e69e51a2e374aec940cba3869028" title="32bit Constant for converting from degrees to radians">DEGTORAD</a> = <a class="code" href="namespaceirr_1_1core.html#a26d877e2caf3e6f31c298a0417a0707e" title="Constant for PI.">PI</a> / 180.0f; <a name="l00068"></a>00068 <a name="l00070"></a><a class="code" href="namespaceirr_1_1core.html#ae3a530e0ef661960b7af89f07d817bd5">00070</a> <span class="keyword">const</span> <a class="code" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07" title="32 bit floating point variable.">f32</a> <a class="code" href="namespaceirr_1_1core.html#ae3a530e0ef661960b7af89f07d817bd5" title="32bit constant for converting from radians to degrees (formally known as GRAD_PI)...">RADTODEG</a> = 180.0f / <a class="code" href="namespaceirr_1_1core.html#a26d877e2caf3e6f31c298a0417a0707e" title="Constant for PI.">PI</a>; <a name="l00071"></a>00071 <a name="l00073"></a><a class="code" href="namespaceirr_1_1core.html#a8e21b5969c8292857f7c9c5dcfd61c35">00073</a> <span class="keyword">const</span> <a class="code" href="namespaceirr.html#a1325b02603ad449f92c68fc640af9b28" title="64 bit floating point variable.">f64</a> <a class="code" href="namespaceirr_1_1core.html#a8e21b5969c8292857f7c9c5dcfd61c35" title="64bit constant for converting from degrees to radians (formally known as GRAD_PI2)...">DEGTORAD64</a> = <a class="code" href="namespaceirr_1_1core.html#a166af519140dc00cbd88684e835086f8" title="Constant for 64bit PI.">PI64</a> / 180.0; <a name="l00074"></a>00074 <a name="l00076"></a><a class="code" href="namespaceirr_1_1core.html#ae7afeb48af12f5f5130cd179a644ec58">00076</a> <span class="keyword">const</span> <a class="code" href="namespaceirr.html#a1325b02603ad449f92c68fc640af9b28" title="64 bit floating point variable.">f64</a> <a class="code" href="namespaceirr_1_1core.html#ae7afeb48af12f5f5130cd179a644ec58" title="64bit constant for converting from radians to degrees">RADTODEG64</a> = 180.0 / <a class="code" href="namespaceirr_1_1core.html#a166af519140dc00cbd88684e835086f8" title="Constant for 64bit PI.">PI64</a>; <a name="l00077"></a>00077 <a name="l00079"></a>00079 <a name="l00082"></a><a class="code" href="namespaceirr_1_1core.html#a8deb22ad77fb8ead3f6683bbf9ad3f67">00082</a> <span class="keyword">inline</span> <a class="code" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07" title="32 bit floating point variable.">f32</a> <a class="code" href="namespaceirr_1_1core.html#a8deb22ad77fb8ead3f6683bbf9ad3f67" title="Utility function to convert a radian value to degrees.">radToDeg</a>(<a class="code" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07" title="32 bit floating point variable.">f32</a> radians) <a name="l00083"></a>00083 { <a name="l00084"></a>00084 <span class="keywordflow">return</span> <a class="code" href="namespaceirr_1_1core.html#ae3a530e0ef661960b7af89f07d817bd5" title="32bit constant for converting from radians to degrees (formally known as GRAD_PI)...">RADTODEG</a> * radians; <a name="l00085"></a>00085 } <a name="l00086"></a>00086 <a name="l00088"></a>00088 <a name="l00091"></a><a class="code" href="namespaceirr_1_1core.html#aab39939b1518daee0967c368a3bf924a">00091</a> <span class="keyword">inline</span> <a class="code" href="namespaceirr.html#a1325b02603ad449f92c68fc640af9b28" title="64 bit floating point variable.">f64</a> <a class="code" href="namespaceirr_1_1core.html#a8deb22ad77fb8ead3f6683bbf9ad3f67" title="Utility function to convert a radian value to degrees.">radToDeg</a>(<a class="code" href="namespaceirr.html#a1325b02603ad449f92c68fc640af9b28" title="64 bit floating point variable.">f64</a> radians) <a name="l00092"></a>00092 { <a name="l00093"></a>00093 <span class="keywordflow">return</span> <a class="code" href="namespaceirr_1_1core.html#ae7afeb48af12f5f5130cd179a644ec58" title="64bit constant for converting from radians to degrees">RADTODEG64</a> * radians; <a name="l00094"></a>00094 } <a name="l00095"></a>00095 <a name="l00097"></a>00097 <a name="l00100"></a><a class="code" href="namespaceirr_1_1core.html#ad58b3d0e755a4f25ad19d5f5d4fb0280">00100</a> <span class="keyword">inline</span> <a class="code" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07" title="32 bit floating point variable.">f32</a> <a class="code" href="namespaceirr_1_1core.html#ad58b3d0e755a4f25ad19d5f5d4fb0280" title="Utility function to convert a degrees value to radians.">degToRad</a>(<a class="code" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07" title="32 bit floating point variable.">f32</a> degrees) <a name="l00101"></a>00101 { <a name="l00102"></a>00102 <span class="keywordflow">return</span> <a class="code" href="namespaceirr_1_1core.html#a4b91e69e51a2e374aec940cba3869028" title="32bit Constant for converting from degrees to radians">DEGTORAD</a> * degrees; <a name="l00103"></a>00103 } <a name="l00104"></a>00104 <a name="l00106"></a>00106 <a name="l00109"></a><a class="code" href="namespaceirr_1_1core.html#a2def535b4f391ceb86ec0497cbb4bf80">00109</a> <span class="keyword">inline</span> <a class="code" href="namespaceirr.html#a1325b02603ad449f92c68fc640af9b28" title="64 bit floating point variable.">f64</a> <a class="code" href="namespaceirr_1_1core.html#ad58b3d0e755a4f25ad19d5f5d4fb0280" title="Utility function to convert a degrees value to radians.">degToRad</a>(<a class="code" href="namespaceirr.html#a1325b02603ad449f92c68fc640af9b28" title="64 bit floating point variable.">f64</a> degrees) <a name="l00110"></a>00110 { <a name="l00111"></a>00111 <span class="keywordflow">return</span> <a class="code" href="namespaceirr_1_1core.html#a8e21b5969c8292857f7c9c5dcfd61c35" title="64bit constant for converting from degrees to radians (formally known as GRAD_PI2)...">DEGTORAD64</a> * degrees; <a name="l00112"></a>00112 } <a name="l00113"></a>00113 <a name="l00115"></a>00115 <span class="keyword">template</span><<span class="keyword">class</span> T> <a name="l00116"></a><a class="code" href="namespaceirr_1_1core.html#a307354570474ae7d399cb1c536c3546d">00116</a> <span class="keyword">inline</span> <span class="keyword">const</span> T& <a class="code" href="namespaceirr_1_1core.html#a307354570474ae7d399cb1c536c3546d" title="returns minimum of two values. Own implementation to get rid of the STL (VS6 problems)...">min_</a>(<span class="keyword">const</span> T& a, <span class="keyword">const</span> T& b) <a name="l00117"></a>00117 { <a name="l00118"></a>00118 <span class="keywordflow">return</span> a < b ? a : b; <a name="l00119"></a>00119 } <a name="l00120"></a>00120 <a name="l00122"></a>00122 <span class="keyword">template</span><<span class="keyword">class</span> T> <a name="l00123"></a><a class="code" href="namespaceirr_1_1core.html#ae20fd3a0ca22187474d9a957f4a6578b">00123</a> <span class="keyword">inline</span> <span class="keyword">const</span> T& <a class="code" href="namespaceirr_1_1core.html#a307354570474ae7d399cb1c536c3546d" title="returns minimum of two values. Own implementation to get rid of the STL (VS6 problems)...">min_</a>(<span class="keyword">const</span> T& a, <span class="keyword">const</span> T& b, <span class="keyword">const</span> T& c) <a name="l00124"></a>00124 { <a name="l00125"></a>00125 <span class="keywordflow">return</span> a < b ? <a class="code" href="namespaceirr_1_1core.html#a307354570474ae7d399cb1c536c3546d" title="returns minimum of two values. Own implementation to get rid of the STL (VS6 problems)...">min_</a>(a, c) : <a class="code" href="namespaceirr_1_1core.html#a307354570474ae7d399cb1c536c3546d" title="returns minimum of two values. Own implementation to get rid of the STL (VS6 problems)...">min_</a>(b, c); <a name="l00126"></a>00126 } <a name="l00127"></a>00127 <a name="l00129"></a>00129 <span class="keyword">template</span><<span class="keyword">class</span> T> <a name="l00130"></a><a class="code" href="namespaceirr_1_1core.html#afc29e2de032d68f1d26fd81d11073a95">00130</a> <span class="keyword">inline</span> <span class="keyword">const</span> T& <a class="code" href="namespaceirr_1_1core.html#afc29e2de032d68f1d26fd81d11073a95" title="returns maximum of two values. Own implementation to get rid of the STL (VS6 problems)...">max_</a>(<span class="keyword">const</span> T& a, <span class="keyword">const</span> T& b) <a name="l00131"></a>00131 { <a name="l00132"></a>00132 <span class="keywordflow">return</span> a < b ? b : a; <a name="l00133"></a>00133 } <a name="l00134"></a>00134 <a name="l00136"></a>00136 <span class="keyword">template</span><<span class="keyword">class</span> T> <a name="l00137"></a><a class="code" href="namespaceirr_1_1core.html#a425e2da73833f4f47a83b7b5b21ac729">00137</a> <span class="keyword">inline</span> <span class="keyword">const</span> T& <a class="code" href="namespaceirr_1_1core.html#afc29e2de032d68f1d26fd81d11073a95" title="returns maximum of two values. Own implementation to get rid of the STL (VS6 problems)...">max_</a>(<span class="keyword">const</span> T& a, <span class="keyword">const</span> T& b, <span class="keyword">const</span> T& c) <a name="l00138"></a>00138 { <a name="l00139"></a>00139 <span class="keywordflow">return</span> a < b ? <a class="code" href="namespaceirr_1_1core.html#afc29e2de032d68f1d26fd81d11073a95" title="returns maximum of two values. Own implementation to get rid of the STL (VS6 problems)...">max_</a>(b, c) : <a class="code" href="namespaceirr_1_1core.html#afc29e2de032d68f1d26fd81d11073a95" title="returns maximum of two values. Own implementation to get rid of the STL (VS6 problems)...">max_</a>(a, c); <a name="l00140"></a>00140 } <a name="l00141"></a>00141 <a name="l00143"></a>00143 <span class="keyword">template</span><<span class="keyword">class</span> T> <a name="l00144"></a><a class="code" href="namespaceirr_1_1core.html#a96bc3fc4602e5b04250d0964ba25e79b">00144</a> <span class="keyword">inline</span> T <a class="code" href="namespaceirr_1_1core.html#a96bc3fc4602e5b04250d0964ba25e79b" title="returns abs of two values. Own implementation to get rid of STL (VS6 problems)">abs_</a>(<span class="keyword">const</span> T& a) <a name="l00145"></a>00145 { <a name="l00146"></a>00146 <span class="keywordflow">return</span> a < (T)0 ? -a : a; <a name="l00147"></a>00147 } <a name="l00148"></a>00148 <a name="l00151"></a>00151 <span class="keyword">template</span><<span class="keyword">class</span> T> <a name="l00152"></a><a class="code" href="namespaceirr_1_1core.html#ac394166a81388acd0b97daff680a7474">00152</a> <span class="keyword">inline</span> T <a class="code" href="namespaceirr_1_1core.html#ac394166a81388acd0b97daff680a7474">lerp</a>(<span class="keyword">const</span> T& a, <span class="keyword">const</span> T& b, <span class="keyword">const</span> <a class="code" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07" title="32 bit floating point variable.">f32</a> t) <a name="l00153"></a>00153 { <a name="l00154"></a>00154 <span class="keywordflow">return</span> (T)(a*(1.f-t)) + (b*t); <a name="l00155"></a>00155 } <a name="l00156"></a>00156 <a name="l00158"></a>00158 <span class="keyword">template</span> <<span class="keyword">class</span> T> <a name="l00159"></a><a class="code" href="namespaceirr_1_1core.html#a91284ddd030b8651cab294e16aa5f6bc">00159</a> <span class="keyword">inline</span> <span class="keyword">const</span> T <a class="code" href="namespaceirr_1_1core.html#a91284ddd030b8651cab294e16aa5f6bc" title="clamps a value between low and high">clamp</a> (<span class="keyword">const</span> T& value, <span class="keyword">const</span> T& low, <span class="keyword">const</span> T& high) <a name="l00160"></a>00160 { <a name="l00161"></a>00161 <span class="keywordflow">return</span> <a class="code" href="namespaceirr_1_1core.html#a307354570474ae7d399cb1c536c3546d" title="returns minimum of two values. Own implementation to get rid of the STL (VS6 problems)...">min_</a> (<a class="code" href="namespaceirr_1_1core.html#afc29e2de032d68f1d26fd81d11073a95" title="returns maximum of two values. Own implementation to get rid of the STL (VS6 problems)...">max_</a>(value,low), high); <a name="l00162"></a>00162 } <a name="l00163"></a>00163 <a name="l00165"></a>00165 <span class="comment">// Note: We use the same trick as boost and use two template arguments to</span> <a name="l00166"></a>00166 <span class="comment">// avoid ambiguity when swapping objects of an Irrlicht type that has not</span> <a name="l00167"></a>00167 <span class="comment">// it's own swap overload. Otherwise we get conflicts with some compilers</span> <a name="l00168"></a>00168 <span class="comment">// in combination with stl.</span> <a name="l00169"></a>00169 <span class="keyword">template</span> <<span class="keyword">class</span> T1, <span class="keyword">class</span> T2> <a name="l00170"></a><a class="code" href="namespaceirr_1_1core.html#a15df19defb6b590815bc7929b058980a">00170</a> <span class="keyword">inline</span> <span class="keywordtype">void</span> <a class="code" href="namespaceirr_1_1core.html#a15df19defb6b590815bc7929b058980a" title="swaps the content of the passed parameters">swap</a>(T1& a, T2& b) <a name="l00171"></a>00171 { <a name="l00172"></a>00172 T1 c(a); <a name="l00173"></a>00173 a = b; <a name="l00174"></a>00174 b = c; <a name="l00175"></a>00175 } <a name="l00176"></a>00176 <a name="l00178"></a><a class="code" href="namespaceirr_1_1core.html#abf9b9b140cc365908ea4c8c47451e4e3">00178</a> <span class="keyword">inline</span> <span class="keywordtype">bool</span> <a class="code" href="namespaceirr_1_1core.html#abf9b9b140cc365908ea4c8c47451e4e3" title="returns if a equals b, taking possible rounding errors into account">equals</a>(<span class="keyword">const</span> <a class="code" href="namespaceirr.html#a1325b02603ad449f92c68fc640af9b28" title="64 bit floating point variable.">f64</a> a, <span class="keyword">const</span> <a class="code" href="namespaceirr.html#a1325b02603ad449f92c68fc640af9b28" title="64 bit floating point variable.">f64</a> b, <span class="keyword">const</span> <a class="code" href="namespaceirr.html#a1325b02603ad449f92c68fc640af9b28" title="64 bit floating point variable.">f64</a> tolerance = <a class="code" href="namespaceirr_1_1core.html#a7b314c22d6804639cbcbce5231724f0b">ROUNDING_ERROR_f64</a>) <a name="l00179"></a>00179 { <a name="l00180"></a>00180 <span class="keywordflow">return</span> (a + tolerance >= b) && (a - tolerance <= b); <a name="l00181"></a>00181 } <a name="l00182"></a>00182 <a name="l00184"></a><a class="code" href="namespaceirr_1_1core.html#ae9c63fd2065e6afd30b4537166706ddf">00184</a> <span class="keyword">inline</span> <span class="keywordtype">bool</span> <a class="code" href="namespaceirr_1_1core.html#abf9b9b140cc365908ea4c8c47451e4e3" title="returns if a equals b, taking possible rounding errors into account">equals</a>(<span class="keyword">const</span> <a class="code" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07" title="32 bit floating point variable.">f32</a> a, <span class="keyword">const</span> <a class="code" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07" title="32 bit floating point variable.">f32</a> b, <span class="keyword">const</span> <a class="code" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07" title="32 bit floating point variable.">f32</a> tolerance = <a class="code" href="namespaceirr_1_1core.html#a9514dd34463a30102ef8836915cf9c4c">ROUNDING_ERROR_f32</a>) <a name="l00185"></a>00185 { <a name="l00186"></a>00186 <span class="keywordflow">return</span> (a + tolerance >= b) && (a - tolerance <= b); <a name="l00187"></a>00187 } <a name="l00188"></a>00188 <span class="preprocessor">#if 0</span> <a name="l00190"></a>00190 <span class="preprocessor"> inline bool equals(const s32 a, const s32 b)</span> <a name="l00191"></a>00191 <span class="preprocessor"></span> { <a name="l00192"></a>00192 <span class="keywordflow">return</span> (a == b); <a name="l00193"></a>00193 } <a name="l00194"></a>00194 <a name="l00196"></a>00196 <span class="keyword">inline</span> <span class="keywordtype">bool</span> <a class="code" href="namespaceirr_1_1core.html#abf9b9b140cc365908ea4c8c47451e4e3" title="returns if a equals b, taking possible rounding errors into account">equals</a>(<span class="keyword">const</span> <a class="code" href="namespaceirr.html#a0416a53257075833e7002efd0a18e804" title="32 bit unsigned variable.">u32</a> a, <span class="keyword">const</span> <a class="code" href="namespaceirr.html#a0416a53257075833e7002efd0a18e804" title="32 bit unsigned variable.">u32</a> b) <a name="l00197"></a>00197 { <a name="l00198"></a>00198 <span class="keywordflow">return</span> (a == b); <a name="l00199"></a>00199 } <a name="l00200"></a>00200 <span class="preprocessor">#endif</span> <a name="l00202"></a><a class="code" href="namespaceirr_1_1core.html#afe4784d5bf091acce7777c40c4010ff8">00202</a> <span class="preprocessor"> inline bool equals(const s32 a, const s32 b, const s32 tolerance = ROUNDING_ERROR_S32)</span> <a name="l00203"></a>00203 <span class="preprocessor"></span> { <a name="l00204"></a>00204 <span class="keywordflow">return</span> (a + tolerance >= b) && (a - tolerance <= b); <a name="l00205"></a>00205 } <a name="l00206"></a>00206 <a name="l00208"></a><a class="code" href="namespaceirr_1_1core.html#a9a54aa08fdc2119258ad8dfa44f8dadf">00208</a> <span class="keyword">inline</span> <span class="keywordtype">bool</span> <a class="code" href="namespaceirr_1_1core.html#abf9b9b140cc365908ea4c8c47451e4e3" title="returns if a equals b, taking possible rounding errors into account">equals</a>(<span class="keyword">const</span> <a class="code" href="namespaceirr.html#a0416a53257075833e7002efd0a18e804" title="32 bit unsigned variable.">u32</a> a, <span class="keyword">const</span> <a class="code" href="namespaceirr.html#a0416a53257075833e7002efd0a18e804" title="32 bit unsigned variable.">u32</a> b, <span class="keyword">const</span> <a class="code" href="namespaceirr.html#ac66849b7a6ed16e30ebede579f9b47c6" title="32 bit signed variable.">s32</a> tolerance = <a class="code" href="namespaceirr_1_1core.html#aac9f99b6a999bdf25fec402c59e8342a" title="Rounding error constant often used when comparing f32 values.">ROUNDING_ERROR_S32</a>) <a name="l00209"></a>00209 { <a name="l00210"></a>00210 <span class="keywordflow">return</span> (a + tolerance >= b) && (a - tolerance <= b); <a name="l00211"></a>00211 } <a name="l00212"></a>00212 <a name="l00213"></a>00213 <a name="l00215"></a><a class="code" href="namespaceirr_1_1core.html#afc24e6ba26469ec7ca7001ed272dc3b2">00215</a> <span class="keyword">inline</span> <span class="keywordtype">bool</span> <a class="code" href="namespaceirr_1_1core.html#afc24e6ba26469ec7ca7001ed272dc3b2" title="returns if a equals zero, taking rounding errors into account">iszero</a>(<span class="keyword">const</span> <a class="code" href="namespaceirr.html#a1325b02603ad449f92c68fc640af9b28" title="64 bit floating point variable.">f64</a> a, <span class="keyword">const</span> <a class="code" href="namespaceirr.html#a1325b02603ad449f92c68fc640af9b28" title="64 bit floating point variable.">f64</a> tolerance = <a class="code" href="namespaceirr_1_1core.html#a7b314c22d6804639cbcbce5231724f0b">ROUNDING_ERROR_f64</a>) <a name="l00216"></a>00216 { <a name="l00217"></a>00217 <span class="keywordflow">return</span> fabs(a) <= tolerance; <a name="l00218"></a>00218 } <a name="l00219"></a>00219 <a name="l00221"></a><a class="code" href="namespaceirr_1_1core.html#aaf94a81169679083a48f9f9e6dced684">00221</a> <span class="keyword">inline</span> <span class="keywordtype">bool</span> <a class="code" href="namespaceirr_1_1core.html#afc24e6ba26469ec7ca7001ed272dc3b2" title="returns if a equals zero, taking rounding errors into account">iszero</a>(<span class="keyword">const</span> <a class="code" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07" title="32 bit floating point variable.">f32</a> a, <span class="keyword">const</span> <a class="code" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07" title="32 bit floating point variable.">f32</a> tolerance = <a class="code" href="namespaceirr_1_1core.html#a9514dd34463a30102ef8836915cf9c4c">ROUNDING_ERROR_f32</a>) <a name="l00222"></a>00222 { <a name="l00223"></a>00223 <span class="keywordflow">return</span> fabsf(a) <= tolerance; <a name="l00224"></a>00224 } <a name="l00225"></a>00225 <a name="l00227"></a><a class="code" href="namespaceirr_1_1core.html#a6e179d6dd92b81607f0539329dc2410a">00227</a> <span class="keyword">inline</span> <span class="keywordtype">bool</span> <a class="code" href="namespaceirr_1_1core.html#a6e179d6dd92b81607f0539329dc2410a" title="returns if a equals not zero, taking rounding errors into account">isnotzero</a>(<span class="keyword">const</span> <a class="code" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07" title="32 bit floating point variable.">f32</a> a, <span class="keyword">const</span> <a class="code" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07" title="32 bit floating point variable.">f32</a> tolerance = <a class="code" href="namespaceirr_1_1core.html#a9514dd34463a30102ef8836915cf9c4c">ROUNDING_ERROR_f32</a>) <a name="l00228"></a>00228 { <a name="l00229"></a>00229 <span class="keywordflow">return</span> fabsf(a) > tolerance; <a name="l00230"></a>00230 } <a name="l00231"></a>00231 <a name="l00233"></a><a class="code" href="namespaceirr_1_1core.html#a3842b13dc7bd40f068cc8f7fd91bcfa5">00233</a> <span class="keyword">inline</span> <span class="keywordtype">bool</span> <a class="code" href="namespaceirr_1_1core.html#afc24e6ba26469ec7ca7001ed272dc3b2" title="returns if a equals zero, taking rounding errors into account">iszero</a>(<span class="keyword">const</span> <a class="code" href="namespaceirr.html#ac66849b7a6ed16e30ebede579f9b47c6" title="32 bit signed variable.">s32</a> a, <span class="keyword">const</span> <a class="code" href="namespaceirr.html#ac66849b7a6ed16e30ebede579f9b47c6" title="32 bit signed variable.">s32</a> tolerance = 0) <a name="l00234"></a>00234 { <a name="l00235"></a>00235 <span class="keywordflow">return</span> ( a & 0x7ffffff ) <= tolerance; <a name="l00236"></a>00236 } <a name="l00237"></a>00237 <a name="l00239"></a><a class="code" href="namespaceirr_1_1core.html#afa64d4495f986ec0fa840e61cba45c68">00239</a> <span class="keyword">inline</span> <span class="keywordtype">bool</span> <a class="code" href="namespaceirr_1_1core.html#afc24e6ba26469ec7ca7001ed272dc3b2" title="returns if a equals zero, taking rounding errors into account">iszero</a>(<span class="keyword">const</span> <a class="code" href="namespaceirr.html#a0416a53257075833e7002efd0a18e804" title="32 bit unsigned variable.">u32</a> a, <span class="keyword">const</span> <a class="code" href="namespaceirr.html#a0416a53257075833e7002efd0a18e804" title="32 bit unsigned variable.">u32</a> tolerance = 0) <a name="l00240"></a>00240 { <a name="l00241"></a>00241 <span class="keywordflow">return</span> a <= tolerance; <a name="l00242"></a>00242 } <a name="l00243"></a>00243 <a name="l00244"></a><a class="code" href="namespaceirr_1_1core.html#aa0d9ebcfeca532643e76cf58b98daca1">00244</a> <span class="keyword">inline</span> <a class="code" href="namespaceirr.html#ac66849b7a6ed16e30ebede579f9b47c6" title="32 bit signed variable.">s32</a> <a class="code" href="namespaceirr_1_1core.html#aa0d9ebcfeca532643e76cf58b98daca1">s32_min</a>(<a class="code" href="namespaceirr.html#ac66849b7a6ed16e30ebede579f9b47c6" title="32 bit signed variable.">s32</a> a, <a class="code" href="namespaceirr.html#ac66849b7a6ed16e30ebede579f9b47c6" title="32 bit signed variable.">s32</a> b) <a name="l00245"></a>00245 { <a name="l00246"></a>00246 <span class="keyword">const</span> <a class="code" href="namespaceirr.html#ac66849b7a6ed16e30ebede579f9b47c6" title="32 bit signed variable.">s32</a> mask = (a - b) >> 31; <a name="l00247"></a>00247 <span class="keywordflow">return</span> (a & mask) | (b & ~mask); <a name="l00248"></a>00248 } <a name="l00249"></a>00249 <a name="l00250"></a><a class="code" href="namespaceirr_1_1core.html#a3adbc0ee7f78051eb2a35511fe90bd2d">00250</a> <span class="keyword">inline</span> <a class="code" href="namespaceirr.html#ac66849b7a6ed16e30ebede579f9b47c6" title="32 bit signed variable.">s32</a> <a class="code" href="namespaceirr_1_1core.html#a3adbc0ee7f78051eb2a35511fe90bd2d">s32_max</a>(<a class="code" href="namespaceirr.html#ac66849b7a6ed16e30ebede579f9b47c6" title="32 bit signed variable.">s32</a> a, <a class="code" href="namespaceirr.html#ac66849b7a6ed16e30ebede579f9b47c6" title="32 bit signed variable.">s32</a> b) <a name="l00251"></a>00251 { <a name="l00252"></a>00252 <span class="keyword">const</span> <a class="code" href="namespaceirr.html#ac66849b7a6ed16e30ebede579f9b47c6" title="32 bit signed variable.">s32</a> mask = (a - b) >> 31; <a name="l00253"></a>00253 <span class="keywordflow">return</span> (b & mask) | (a & ~mask); <a name="l00254"></a>00254 } <a name="l00255"></a>00255 <a name="l00256"></a><a class="code" href="namespaceirr_1_1core.html#aa7828c932a36c62a67fd0f2b972d8b21">00256</a> <span class="keyword">inline</span> <a class="code" href="namespaceirr.html#ac66849b7a6ed16e30ebede579f9b47c6" title="32 bit signed variable.">s32</a> <a class="code" href="namespaceirr_1_1core.html#aa7828c932a36c62a67fd0f2b972d8b21">s32_clamp</a> (<a class="code" href="namespaceirr.html#ac66849b7a6ed16e30ebede579f9b47c6" title="32 bit signed variable.">s32</a> value, <a class="code" href="namespaceirr.html#ac66849b7a6ed16e30ebede579f9b47c6" title="32 bit signed variable.">s32</a> low, <a class="code" href="namespaceirr.html#ac66849b7a6ed16e30ebede579f9b47c6" title="32 bit signed variable.">s32</a> high) <a name="l00257"></a>00257 { <a name="l00258"></a>00258 <span class="keywordflow">return</span> <a class="code" href="namespaceirr_1_1core.html#aa0d9ebcfeca532643e76cf58b98daca1">s32_min</a>(<a class="code" href="namespaceirr_1_1core.html#a3adbc0ee7f78051eb2a35511fe90bd2d">s32_max</a>(value,low), high); <a name="l00259"></a>00259 } <a name="l00260"></a>00260 <a name="l00261"></a>00261 <span class="comment">/*</span> <a name="l00262"></a>00262 <span class="comment"> float IEEE-754 bit represenation</span> <a name="l00263"></a>00263 <span class="comment"></span> <a name="l00264"></a>00264 <span class="comment"> 0 0x00000000</span> <a name="l00265"></a>00265 <span class="comment"> 1.0 0x3f800000</span> <a name="l00266"></a>00266 <span class="comment"> 0.5 0x3f000000</span> <a name="l00267"></a>00267 <span class="comment"> 3 0x40400000</span> <a name="l00268"></a>00268 <span class="comment"> +inf 0x7f800000</span> <a name="l00269"></a>00269 <span class="comment"> -inf 0xff800000</span> <a name="l00270"></a>00270 <span class="comment"> +NaN 0x7fc00000 or 0x7ff00000</span> <a name="l00271"></a>00271 <span class="comment"> in general: number = (sign ? -1:1) * 2^(exponent) * 1.(mantissa bits)</span> <a name="l00272"></a>00272 <span class="comment"> */</span> <a name="l00273"></a>00273 <a name="l00274"></a><a class="code" href="unionirr_1_1core_1_1inttofloat.html#a87651356c7436ac7755e85189412f75a">00274</a> <span class="keyword">typedef</span> <span class="keyword">union </span>{ <a class="code" href="namespaceirr.html#a0416a53257075833e7002efd0a18e804" title="32 bit unsigned variable.">u32</a> u; <a class="code" href="namespaceirr.html#ac66849b7a6ed16e30ebede579f9b47c6" title="32 bit signed variable.">s32</a> s; <a class="code" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07" title="32 bit floating point variable.">f32</a> f; } <a class="code" href="unionirr_1_1core_1_1inttofloat.html">inttofloat</a>; <a name="l00275"></a>00275 <a name="l00276"></a><a class="code" href="irr_math_8h.html#afc4f1a86cb2a79c560b29ee5edd0f94d">00276</a> <span class="preprocessor"> #define F32_AS_S32(f) (*((s32 *) &(f)))</span> <a name="l00277"></a><a class="code" href="irr_math_8h.html#afdeb4b30296d2b1dccec72427bdb39f2">00277</a> <span class="preprocessor"></span><span class="preprocessor"> #define F32_AS_U32(f) (*((u32 *) &(f)))</span> <a name="l00278"></a><a class="code" href="irr_math_8h.html#ab5498fea750901e87dfeca4e27425f16">00278</a> <span class="preprocessor"></span><span class="preprocessor"> #define F32_AS_U32_POINTER(f) ( ((u32 *) &(f)))</span> <a name="l00279"></a>00279 <span class="preprocessor"></span> <a name="l00280"></a><a class="code" href="irr_math_8h.html#aff2ace8fbd4b2ee6833ae0ed8dd9469a">00280</a> <span class="preprocessor"> #define F32_VALUE_0 0x00000000</span> <a name="l00281"></a><a class="code" href="irr_math_8h.html#a93465b810662025b38f42244b100fc2e">00281</a> <span class="preprocessor"></span><span class="preprocessor"> #define F32_VALUE_1 0x3f800000</span> <a name="l00282"></a><a class="code" href="irr_math_8h.html#a58566d4b084b3c9740b3215cf7a607bb">00282</a> <span class="preprocessor"></span><span class="preprocessor"> #define F32_SIGN_BIT 0x80000000U</span> <a name="l00283"></a><a class="code" href="irr_math_8h.html#a94abc82f2a2794c8331c9dad9a06958b">00283</a> <span class="preprocessor"></span><span class="preprocessor"> #define F32_EXPON_MANTISSA 0x7FFFFFFFU</span> <a name="l00284"></a>00284 <span class="preprocessor"></span> <a name="l00287"></a>00287 <span class="preprocessor">#ifdef IRRLICHT_FAST_MATH</span> <a name="l00288"></a>00288 <span class="preprocessor"></span><span class="preprocessor"> #define IR(x) ((u32&)(x))</span> <a name="l00289"></a>00289 <span class="preprocessor"></span><span class="preprocessor">#else</span> <a name="l00290"></a><a class="code" href="namespaceirr_1_1core.html#aff42ea2c4d80cb7b45b71d1f63c6a226">00290</a> <span class="preprocessor"></span> <span class="keyword">inline</span> <a class="code" href="namespaceirr.html#a0416a53257075833e7002efd0a18e804" title="32 bit unsigned variable.">u32</a> <a class="code" href="namespaceirr_1_1core.html#aff42ea2c4d80cb7b45b71d1f63c6a226">IR</a>(<a class="code" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07" title="32 bit floating point variable.">f32</a> x) {<a class="code" href="unionirr_1_1core_1_1inttofloat.html">inttofloat</a> tmp; tmp.<a class="code" href="unionirr_1_1core_1_1inttofloat.html#ab0dd36fa35cbb368602fa0d18b2d9788">f</a>=x; <span class="keywordflow">return</span> tmp.<a class="code" href="unionirr_1_1core_1_1inttofloat.html#a87651356c7436ac7755e85189412f75a">u</a>;} <a name="l00291"></a>00291 <span class="preprocessor">#endif</span> <a name="l00292"></a>00292 <span class="preprocessor"></span> <a name="l00294"></a><a class="code" href="irr_math_8h.html#aa854d8430e0acc31adb1ddb3647f6534">00294</a> <span class="preprocessor"> #define AIR(x) (IR(x)&0x7fffffff)</span> <a name="l00295"></a>00295 <span class="preprocessor"></span> <a name="l00297"></a>00297 <span class="preprocessor">#ifdef IRRLICHT_FAST_MATH</span> <a name="l00298"></a>00298 <span class="preprocessor"></span><span class="preprocessor"> #define FR(x) ((f32&)(x))</span> <a name="l00299"></a>00299 <span class="preprocessor"></span><span class="preprocessor">#else</span> <a name="l00300"></a><a class="code" href="namespaceirr_1_1core.html#ae0940bd4032e5f10cf83b460f73571a3">00300</a> <span class="preprocessor"></span> <span class="keyword">inline</span> <a class="code" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07" title="32 bit floating point variable.">f32</a> <a class="code" href="namespaceirr_1_1core.html#ae0940bd4032e5f10cf83b460f73571a3" title="Floating-point representation of an integer value.">FR</a>(<a class="code" href="namespaceirr.html#a0416a53257075833e7002efd0a18e804" title="32 bit unsigned variable.">u32</a> x) {<a class="code" href="unionirr_1_1core_1_1inttofloat.html">inttofloat</a> tmp; tmp.<a class="code" href="unionirr_1_1core_1_1inttofloat.html#a87651356c7436ac7755e85189412f75a">u</a>=x; <span class="keywordflow">return</span> tmp.<a class="code" href="unionirr_1_1core_1_1inttofloat.html#ab0dd36fa35cbb368602fa0d18b2d9788">f</a>;} <a name="l00301"></a><a class="code" href="namespaceirr_1_1core.html#a10bf7ddf910b7feac9a36fd141a9f5ba">00301</a> <span class="keyword">inline</span> <a class="code" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07" title="32 bit floating point variable.">f32</a> <a class="code" href="namespaceirr_1_1core.html#ae0940bd4032e5f10cf83b460f73571a3" title="Floating-point representation of an integer value.">FR</a>(<a class="code" href="namespaceirr.html#ac66849b7a6ed16e30ebede579f9b47c6" title="32 bit signed variable.">s32</a> x) {<a class="code" href="unionirr_1_1core_1_1inttofloat.html">inttofloat</a> tmp; tmp.<a class="code" href="unionirr_1_1core_1_1inttofloat.html#a1adc8b3417ac325bd9695c0cbb6c043e">s</a>=x; <span class="keywordflow">return</span> tmp.<a class="code" href="unionirr_1_1core_1_1inttofloat.html#ab0dd36fa35cbb368602fa0d18b2d9788">f</a>;} <a name="l00302"></a>00302 <span class="preprocessor">#endif</span> <a name="l00303"></a>00303 <span class="preprocessor"></span> <a name="l00305"></a><a class="code" href="irr_math_8h.html#a3ec4980c07f6b510c61230356e014d24">00305</a> <span class="preprocessor"> #define IEEE_1_0 0x3f800000</span> <a name="l00307"></a><a class="code" href="irr_math_8h.html#a2b311316554140ac181c31d86f4f3786">00307</a> <span class="preprocessor"> #define IEEE_255_0 0x437f0000</span> <a name="l00308"></a>00308 <span class="preprocessor"></span> <a name="l00309"></a>00309 <span class="preprocessor">#ifdef IRRLICHT_FAST_MATH</span> <a name="l00310"></a>00310 <span class="preprocessor"></span><span class="preprocessor"> #define F32_LOWER_0(f) (F32_AS_U32(f) > F32_SIGN_BIT)</span> <a name="l00311"></a>00311 <span class="preprocessor"></span><span class="preprocessor"> #define F32_LOWER_EQUAL_0(f) (F32_AS_S32(f) <= F32_VALUE_0)</span> <a name="l00312"></a>00312 <span class="preprocessor"></span><span class="preprocessor"> #define F32_GREATER_0(f) (F32_AS_S32(f) > F32_VALUE_0)</span> <a name="l00313"></a>00313 <span class="preprocessor"></span><span class="preprocessor"> #define F32_GREATER_EQUAL_0(f) (F32_AS_U32(f) <= F32_SIGN_BIT)</span> <a name="l00314"></a>00314 <span class="preprocessor"></span><span class="preprocessor"> #define F32_EQUAL_1(f) (F32_AS_U32(f) == F32_VALUE_1)</span> <a name="l00315"></a>00315 <span class="preprocessor"></span><span class="preprocessor"> #define F32_EQUAL_0(f) ( (F32_AS_U32(f) & F32_EXPON_MANTISSA ) == F32_VALUE_0)</span> <a name="l00316"></a>00316 <span class="preprocessor"></span> <a name="l00317"></a>00317 <span class="comment">// only same sign</span> <a name="l00318"></a>00318 <span class="preprocessor"> #define F32_A_GREATER_B(a,b) (F32_AS_S32((a)) > F32_AS_S32((b)))</span> <a name="l00319"></a>00319 <span class="preprocessor"></span> <a name="l00320"></a>00320 <span class="preprocessor">#else</span> <a name="l00321"></a>00321 <span class="preprocessor"></span> <a name="l00322"></a><a class="code" href="irr_math_8h.html#aa86a7d03858f88ebbf9e36592583ced6">00322</a> <span class="preprocessor"> #define F32_LOWER_0(n) ((n) < 0.0f)</span> <a name="l00323"></a><a class="code" href="irr_math_8h.html#a26bc42a9cc1fc775bc588052c32ff9a0">00323</a> <span class="preprocessor"></span><span class="preprocessor"> #define F32_LOWER_EQUAL_0(n) ((n) <= 0.0f)</span> <a name="l00324"></a><a class="code" href="irr_math_8h.html#a2fdc9e94ce29e1866ddf64e5903d43a1">00324</a> <span class="preprocessor"></span><span class="preprocessor"> #define F32_GREATER_0(n) ((n) > 0.0f)</span> <a name="l00325"></a><a class="code" href="irr_math_8h.html#a407afe61680cc405bbe04922d36423af">00325</a> <span class="preprocessor"></span><span class="preprocessor"> #define F32_GREATER_EQUAL_0(n) ((n) >= 0.0f)</span> <a name="l00326"></a><a class="code" href="irr_math_8h.html#ae907baf637203996fb3187581c2def80">00326</a> <span class="preprocessor"></span><span class="preprocessor"> #define F32_EQUAL_1(n) ((n) == 1.0f)</span> <a name="l00327"></a><a class="code" href="irr_math_8h.html#a3c82a09fb606a67c19514b534d364d6c">00327</a> <span class="preprocessor"></span><span class="preprocessor"> #define F32_EQUAL_0(n) ((n) == 0.0f)</span> <a name="l00328"></a><a class="code" href="irr_math_8h.html#ab4092d1d22af18e03372117e347b633c">00328</a> <span class="preprocessor"></span><span class="preprocessor"> #define F32_A_GREATER_B(a,b) ((a) > (b))</span> <a name="l00329"></a>00329 <span class="preprocessor"></span><span class="preprocessor">#endif</span> <a name="l00330"></a>00330 <span class="preprocessor"></span> <a name="l00331"></a>00331 <a name="l00332"></a>00332 <span class="preprocessor">#ifndef REALINLINE</span> <a name="l00333"></a>00333 <span class="preprocessor"></span><span class="preprocessor"> #ifdef _MSC_VER</span> <a name="l00334"></a>00334 <span class="preprocessor"></span><span class="preprocessor"> #define REALINLINE __forceinline</span> <a name="l00335"></a>00335 <span class="preprocessor"></span><span class="preprocessor"> #else</span> <a name="l00336"></a>00336 <span class="preprocessor"></span><span class="preprocessor"> #define REALINLINE inline</span> <a name="l00337"></a>00337 <span class="preprocessor"></span><span class="preprocessor"> #endif</span> <a name="l00338"></a>00338 <span class="preprocessor"></span><span class="preprocessor">#endif</span> <a name="l00339"></a>00339 <span class="preprocessor"></span> <a name="l00340"></a>00340 <span class="preprocessor">#if defined(__BORLANDC__) || defined (__BCPLUSPLUS__)</span> <a name="l00341"></a>00341 <span class="preprocessor"></span> <a name="l00342"></a>00342 <span class="comment">// 8-bit bools in borland builder</span> <a name="l00343"></a>00343 <a name="l00345"></a>00345 REALINLINE <a class="code" href="namespaceirr.html#a0416a53257075833e7002efd0a18e804" title="32 bit unsigned variable.">u32</a> <a class="code" href="namespaceirr_1_1core.html#ad6426246733e5dc16713f43352d85cdb" title="conditional set based on mask and arithmetic shift">if_c_a_else_b</a> ( <span class="keyword">const</span> <a class="code" href="namespaceirr.html#a9395eaea339bcb546b319e9c96bf7410" title="8 bit character variable.">c8</a> condition, <span class="keyword">const</span> <a class="code" href="namespaceirr.html#a0416a53257075833e7002efd0a18e804" title="32 bit unsigned variable.">u32</a> a, <span class="keyword">const</span> <a class="code" href="namespaceirr.html#a0416a53257075833e7002efd0a18e804" title="32 bit unsigned variable.">u32</a> b ) <a name="l00346"></a>00346 { <a name="l00347"></a>00347 <span class="keywordflow">return</span> ( ( -condition >> 7 ) & ( a ^ b ) ) ^ b; <a name="l00348"></a>00348 } <a name="l00349"></a>00349 <a name="l00351"></a>00351 REALINLINE <a class="code" href="namespaceirr.html#a0416a53257075833e7002efd0a18e804" title="32 bit unsigned variable.">u32</a> <a class="code" href="namespaceirr_1_1core.html#af19c13d0084052f12357308c0cd83005" title="conditional set based on mask and arithmetic shift">if_c_a_else_0</a> ( <span class="keyword">const</span> <a class="code" href="namespaceirr.html#a9395eaea339bcb546b319e9c96bf7410" title="8 bit character variable.">c8</a> condition, <span class="keyword">const</span> <a class="code" href="namespaceirr.html#a0416a53257075833e7002efd0a18e804" title="32 bit unsigned variable.">u32</a> a ) <a name="l00352"></a>00352 { <a name="l00353"></a>00353 <span class="keywordflow">return</span> ( -condition >> 31 ) & a; <a name="l00354"></a>00354 } <a name="l00355"></a>00355 <span class="preprocessor">#else</span> <a name="l00356"></a>00356 <span class="preprocessor"></span> <a name="l00358"></a><a class="code" href="namespaceirr_1_1core.html#ad6426246733e5dc16713f43352d85cdb">00358</a> REALINLINE <a class="code" href="namespaceirr.html#a0416a53257075833e7002efd0a18e804" title="32 bit unsigned variable.">u32</a> <a class="code" href="namespaceirr_1_1core.html#ad6426246733e5dc16713f43352d85cdb" title="conditional set based on mask and arithmetic shift">if_c_a_else_b</a> ( <span class="keyword">const</span> <a class="code" href="namespaceirr.html#ac66849b7a6ed16e30ebede579f9b47c6" title="32 bit signed variable.">s32</a> condition, <span class="keyword">const</span> <a class="code" href="namespaceirr.html#a0416a53257075833e7002efd0a18e804" title="32 bit unsigned variable.">u32</a> a, <span class="keyword">const</span> <a class="code" href="namespaceirr.html#a0416a53257075833e7002efd0a18e804" title="32 bit unsigned variable.">u32</a> b ) <a name="l00359"></a>00359 { <a name="l00360"></a>00360 <span class="keywordflow">return</span> ( ( -condition >> 31 ) & ( a ^ b ) ) ^ b; <a name="l00361"></a>00361 } <a name="l00362"></a>00362 <a name="l00364"></a><a class="code" href="namespaceirr_1_1core.html#af1ec8eb919fdb81c259920cce4004329">00364</a> REALINLINE <a class="code" href="namespaceirr.html#ae9f8ec82692ad3b83c21f555bfa70bcc" title="16 bit unsigned variable.">u16</a> <a class="code" href="namespaceirr_1_1core.html#ad6426246733e5dc16713f43352d85cdb" title="conditional set based on mask and arithmetic shift">if_c_a_else_b</a> ( <span class="keyword">const</span> <a class="code" href="namespaceirr.html#a43ace0af066371ac0862bac3f7314220" title="16 bit signed variable.">s16</a> condition, <span class="keyword">const</span> <a class="code" href="namespaceirr.html#ae9f8ec82692ad3b83c21f555bfa70bcc" title="16 bit unsigned variable.">u16</a> a, <span class="keyword">const</span> <a class="code" href="namespaceirr.html#ae9f8ec82692ad3b83c21f555bfa70bcc" title="16 bit unsigned variable.">u16</a> b ) <a name="l00365"></a>00365 { <a name="l00366"></a>00366 <span class="keywordflow">return</span> ( ( -condition >> 15 ) & ( a ^ b ) ) ^ b; <a name="l00367"></a>00367 } <a name="l00368"></a>00368 <a name="l00370"></a><a class="code" href="namespaceirr_1_1core.html#af19c13d0084052f12357308c0cd83005">00370</a> REALINLINE <a class="code" href="namespaceirr.html#a0416a53257075833e7002efd0a18e804" title="32 bit unsigned variable.">u32</a> <a class="code" href="namespaceirr_1_1core.html#af19c13d0084052f12357308c0cd83005" title="conditional set based on mask and arithmetic shift">if_c_a_else_0</a> ( <span class="keyword">const</span> <a class="code" href="namespaceirr.html#ac66849b7a6ed16e30ebede579f9b47c6" title="32 bit signed variable.">s32</a> condition, <span class="keyword">const</span> <a class="code" href="namespaceirr.html#a0416a53257075833e7002efd0a18e804" title="32 bit unsigned variable.">u32</a> a ) <a name="l00371"></a>00371 { <a name="l00372"></a>00372 <span class="keywordflow">return</span> ( -condition >> 31 ) & a; <a name="l00373"></a>00373 } <a name="l00374"></a>00374 <span class="preprocessor">#endif</span> <a name="l00375"></a>00375 <span class="preprocessor"></span> <a name="l00376"></a>00376 <span class="comment">/*</span> <a name="l00377"></a>00377 <span class="comment"> if (condition) state |= m; else state &= ~m;</span> <a name="l00378"></a>00378 <span class="comment"> */</span> <a name="l00379"></a><a class="code" href="namespaceirr_1_1core.html#a628051738e8873b91b064e6014024f41">00379</a> REALINLINE <span class="keywordtype">void</span> <a class="code" href="namespaceirr_1_1core.html#a628051738e8873b91b064e6014024f41">setbit_cond</a> ( <a class="code" href="namespaceirr.html#a0416a53257075833e7002efd0a18e804" title="32 bit unsigned variable.">u32</a> &state, <a class="code" href="namespaceirr.html#ac66849b7a6ed16e30ebede579f9b47c6" title="32 bit signed variable.">s32</a> condition, <a class="code" href="namespaceirr.html#a0416a53257075833e7002efd0a18e804" title="32 bit unsigned variable.">u32</a> mask ) <a name="l00380"></a>00380 { <a name="l00381"></a>00381 <span class="comment">// 0, or any postive to mask</span> <a name="l00382"></a>00382 <span class="comment">//s32 conmask = -condition >> 31;</span> <a name="l00383"></a>00383 state ^= ( ( -condition >> 31 ) ^ state ) & mask; <a name="l00384"></a>00384 } <a name="l00385"></a>00385 <a name="l00386"></a><a class="code" href="namespaceirr_1_1core.html#a894a901069c34298987761c5f3d74f1f">00386</a> <span class="keyword">inline</span> <a class="code" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07" title="32 bit floating point variable.">f32</a> <a class="code" href="namespaceirr_1_1core.html#a894a901069c34298987761c5f3d74f1f">round_</a>( <a class="code" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07" title="32 bit floating point variable.">f32</a> x ) <a name="l00387"></a>00387 { <a name="l00388"></a>00388 <span class="keywordflow">return</span> floorf( x + 0.5f ); <a name="l00389"></a>00389 } <a name="l00390"></a>00390 <a name="l00391"></a><a class="code" href="namespaceirr_1_1core.html#ab4c17ceae6e2b96383e842eabb9596ab">00391</a> REALINLINE <span class="keywordtype">void</span> <a class="code" href="namespaceirr_1_1core.html#ab4c17ceae6e2b96383e842eabb9596ab">clearFPUException</a> () <a name="l00392"></a>00392 { <a name="l00393"></a>00393 <span class="preprocessor">#ifdef IRRLICHT_FAST_MATH</span> <a name="l00394"></a>00394 <span class="preprocessor"></span> <span class="keywordflow">return</span>; <a name="l00395"></a>00395 <span class="preprocessor">#ifdef feclearexcept</span> <a name="l00396"></a>00396 <span class="preprocessor"></span> feclearexcept(FE_ALL_EXCEPT); <a name="l00397"></a>00397 <span class="preprocessor">#elif defined(_MSC_VER)</span> <a name="l00398"></a>00398 <span class="preprocessor"></span> __asm fnclex; <a name="l00399"></a>00399 <span class="preprocessor">#elif defined(__GNUC__) && defined(__x86__)</span> <a name="l00400"></a>00400 <span class="preprocessor"></span> __asm__ __volatile__ (<span class="stringliteral">"fclex \n\t"</span>); <a name="l00401"></a>00401 <span class="preprocessor">#else</span> <a name="l00402"></a>00402 <span class="preprocessor"></span><span class="preprocessor"># warn clearFPUException not supported.</span> <a name="l00403"></a>00403 <span class="preprocessor"></span><span class="preprocessor">#endif</span> <a name="l00404"></a>00404 <span class="preprocessor"></span><span class="preprocessor">#endif</span> <a name="l00405"></a>00405 <span class="preprocessor"></span> } <a name="l00406"></a>00406 <a name="l00407"></a>00407 <span class="comment">// calculate: sqrt ( x )</span> <a name="l00408"></a><a class="code" href="namespaceirr_1_1core.html#af2f378cc34a19f5da6fe1d4961646d1d">00408</a> REALINLINE <a class="code" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07" title="32 bit floating point variable.">f32</a> <a class="code" href="namespaceirr_1_1core.html#af2f378cc34a19f5da6fe1d4961646d1d">squareroot</a>(<span class="keyword">const</span> <a class="code" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07" title="32 bit floating point variable.">f32</a> f) <a name="l00409"></a>00409 { <a name="l00410"></a>00410 <span class="keywordflow">return</span> sqrtf(f); <a name="l00411"></a>00411 } <a name="l00412"></a>00412 <a name="l00413"></a>00413 <span class="comment">// calculate: sqrt ( x )</span> <a name="l00414"></a><a class="code" href="namespaceirr_1_1core.html#ad4378f076bf251c05e543ce888da8f48">00414</a> REALINLINE <a class="code" href="namespaceirr.html#a1325b02603ad449f92c68fc640af9b28" title="64 bit floating point variable.">f64</a> <a class="code" href="namespaceirr_1_1core.html#af2f378cc34a19f5da6fe1d4961646d1d">squareroot</a>(<span class="keyword">const</span> <a class="code" href="namespaceirr.html#a1325b02603ad449f92c68fc640af9b28" title="64 bit floating point variable.">f64</a> f) <a name="l00415"></a>00415 { <a name="l00416"></a>00416 <span class="keywordflow">return</span> sqrt(f); <a name="l00417"></a>00417 } <a name="l00418"></a>00418 <a name="l00419"></a>00419 <span class="comment">// calculate: sqrt ( x )</span> <a name="l00420"></a><a class="code" href="namespaceirr_1_1core.html#a6943186698de9d2ff47ce03fbe025230">00420</a> REALINLINE <a class="code" href="namespaceirr.html#ac66849b7a6ed16e30ebede579f9b47c6" title="32 bit signed variable.">s32</a> <a class="code" href="namespaceirr_1_1core.html#af2f378cc34a19f5da6fe1d4961646d1d">squareroot</a>(<span class="keyword">const</span> <a class="code" href="namespaceirr.html#ac66849b7a6ed16e30ebede579f9b47c6" title="32 bit signed variable.">s32</a> f) <a name="l00421"></a>00421 { <a name="l00422"></a>00422 <span class="keywordflow">return</span> <span class="keyword">static_cast<</span><a class="code" href="namespaceirr.html#ac66849b7a6ed16e30ebede579f9b47c6" title="32 bit signed variable.">s32</a><span class="keyword">></span>(<a class="code" href="namespaceirr_1_1core.html#af2f378cc34a19f5da6fe1d4961646d1d">squareroot</a>(static_cast<f32>(f))); <a name="l00423"></a>00423 } <a name="l00424"></a>00424 <a name="l00425"></a>00425 <span class="comment">// calculate: 1 / sqrt ( x )</span> <a name="l00426"></a><a class="code" href="namespaceirr_1_1core.html#adaef309f12c2a3386e94610e24f2bfa7">00426</a> REALINLINE <a class="code" href="namespaceirr.html#a1325b02603ad449f92c68fc640af9b28" title="64 bit floating point variable.">f64</a> <a class="code" href="namespaceirr_1_1core.html#adaef309f12c2a3386e94610e24f2bfa7">reciprocal_squareroot</a>(<span class="keyword">const</span> <a class="code" href="namespaceirr.html#a1325b02603ad449f92c68fc640af9b28" title="64 bit floating point variable.">f64</a> x) <a name="l00427"></a>00427 { <a name="l00428"></a>00428 <span class="keywordflow">return</span> 1.0 / sqrt(x); <a name="l00429"></a>00429 } <a name="l00430"></a>00430 <a name="l00431"></a>00431 <span class="comment">// calculate: 1 / sqrtf ( x )</span> <a name="l00432"></a><a class="code" href="namespaceirr_1_1core.html#a42eb747bb19d6ca2cb9d8977eb402c72">00432</a> REALINLINE <a class="code" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07" title="32 bit floating point variable.">f32</a> <a class="code" href="namespaceirr_1_1core.html#adaef309f12c2a3386e94610e24f2bfa7">reciprocal_squareroot</a>(<span class="keyword">const</span> <a class="code" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07" title="32 bit floating point variable.">f32</a> f) <a name="l00433"></a>00433 { <a name="l00434"></a>00434 <span class="preprocessor">#if defined ( IRRLICHT_FAST_MATH )</span> <a name="l00435"></a>00435 <span class="preprocessor"></span><span class="preprocessor"> #if defined(_MSC_VER)</span> <a name="l00436"></a>00436 <span class="preprocessor"></span> <span class="comment">// SSE reciprocal square root estimate, accurate to 12 significant</span> <a name="l00437"></a>00437 <span class="comment">// bits of the mantissa</span> <a name="l00438"></a>00438 <a class="code" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07" title="32 bit floating point variable.">f32</a> recsqrt; <a name="l00439"></a>00439 __asm rsqrtss xmm0, f <span class="comment">// xmm0 = rsqrtss(f)</span> <a name="l00440"></a>00440 __asm movss recsqrt, xmm0 <span class="comment">// return xmm0</span> <a name="l00441"></a>00441 <span class="keywordflow">return</span> recsqrt; <a name="l00442"></a>00442 <a name="l00443"></a>00443 <span class="comment">/*</span> <a name="l00444"></a>00444 <span class="comment"> // comes from Nvidia</span> <a name="l00445"></a>00445 <span class="comment"> u32 tmp = (u32(IEEE_1_0 << 1) + IEEE_1_0 - *(u32*)&x) >> 1;</span> <a name="l00446"></a>00446 <span class="comment"> f32 y = *(f32*)&tmp;</span> <a name="l00447"></a>00447 <span class="comment"> return y * (1.47f - 0.47f * x * y * y);</span> <a name="l00448"></a>00448 <span class="comment">*/</span> <a name="l00449"></a>00449 <span class="preprocessor"> #else</span> <a name="l00450"></a>00450 <span class="preprocessor"></span> <span class="keywordflow">return</span> 1.f / sqrtf(f); <a name="l00451"></a>00451 <span class="preprocessor"> #endif</span> <a name="l00452"></a>00452 <span class="preprocessor"></span><span class="preprocessor">#else // no fast math</span> <a name="l00453"></a>00453 <span class="preprocessor"></span> <span class="keywordflow">return</span> 1.f / sqrtf(f); <a name="l00454"></a>00454 <span class="preprocessor">#endif</span> <a name="l00455"></a>00455 <span class="preprocessor"></span> } <a name="l00456"></a>00456 <a name="l00457"></a>00457 <span class="comment">// calculate: 1 / sqrtf( x )</span> <a name="l00458"></a><a class="code" href="namespaceirr_1_1core.html#a21c37238a7754b48ff18c486202a1e4b">00458</a> REALINLINE <a class="code" href="namespaceirr.html#ac66849b7a6ed16e30ebede579f9b47c6" title="32 bit signed variable.">s32</a> <a class="code" href="namespaceirr_1_1core.html#adaef309f12c2a3386e94610e24f2bfa7">reciprocal_squareroot</a>(<span class="keyword">const</span> <a class="code" href="namespaceirr.html#ac66849b7a6ed16e30ebede579f9b47c6" title="32 bit signed variable.">s32</a> x) <a name="l00459"></a>00459 { <a name="l00460"></a>00460 <span class="keywordflow">return</span> <span class="keyword">static_cast<</span><a class="code" href="namespaceirr.html#ac66849b7a6ed16e30ebede579f9b47c6" title="32 bit signed variable.">s32</a><span class="keyword">></span>(<a class="code" href="namespaceirr_1_1core.html#adaef309f12c2a3386e94610e24f2bfa7">reciprocal_squareroot</a>(static_cast<f32>(x))); <a name="l00461"></a>00461 } <a name="l00462"></a>00462 <a name="l00463"></a>00463 <span class="comment">// calculate: 1 / x</span> <a name="l00464"></a><a class="code" href="namespaceirr_1_1core.html#aa01390f49052dfe07e16ee6c5233f4eb">00464</a> REALINLINE <a class="code" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07" title="32 bit floating point variable.">f32</a> <a class="code" href="namespaceirr_1_1core.html#aa01390f49052dfe07e16ee6c5233f4eb">reciprocal</a>( <span class="keyword">const</span> <a class="code" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07" title="32 bit floating point variable.">f32</a> f ) <a name="l00465"></a>00465 { <a name="l00466"></a>00466 <span class="preprocessor">#if defined (IRRLICHT_FAST_MATH)</span> <a name="l00467"></a>00467 <span class="preprocessor"></span> <a name="l00468"></a>00468 <span class="comment">// SSE Newton-Raphson reciprocal estimate, accurate to 23 significant</span> <a name="l00469"></a>00469 <span class="comment">// bi ts of the mantissa</span> <a name="l00470"></a>00470 <span class="comment">// One Newtown-Raphson Iteration:</span> <a name="l00471"></a>00471 <span class="comment">// f(i+1) = 2 * rcpss(f) - f * rcpss(f) * rcpss(f)</span> <a name="l00472"></a>00472 <a class="code" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07" title="32 bit floating point variable.">f32</a> rec; <a name="l00473"></a>00473 __asm rcpss xmm0, f <span class="comment">// xmm0 = rcpss(f)</span> <a name="l00474"></a>00474 __asm movss xmm1, f <span class="comment">// xmm1 = f</span> <a name="l00475"></a>00475 __asm mulss xmm1, xmm0 <span class="comment">// xmm1 = f * rcpss(f)</span> <a name="l00476"></a>00476 __asm mulss xmm1, xmm0 <span class="comment">// xmm2 = f * rcpss(f) * rcpss(f)</span> <a name="l00477"></a>00477 __asm addss xmm0, xmm0 <span class="comment">// xmm0 = 2 * rcpss(f)</span> <a name="l00478"></a>00478 __asm subss xmm0, xmm1 <span class="comment">// xmm0 = 2 * rcpss(f)</span> <a name="l00479"></a>00479 <span class="comment">// - f * rcpss(f) * rcpss(f)</span> <a name="l00480"></a>00480 __asm movss rec, xmm0 <span class="comment">// return xmm0</span> <a name="l00481"></a>00481 <span class="keywordflow">return</span> rec; <a name="l00482"></a>00482 <a name="l00483"></a>00483 <a name="l00485"></a>00485 <span class="comment">// instead set f to a high value to get a return value near zero..</span> <a name="l00486"></a>00486 <span class="comment">// -1000000000000.f.. is use minus to stay negative..</span> <a name="l00487"></a>00487 <span class="comment">// must test's here (plane.normal dot anything ) checks on <= 0.f</span> <a name="l00488"></a>00488 <span class="comment">//u32 x = (-(AIR(f) != 0 ) >> 31 ) & ( IR(f) ^ 0xd368d4a5 ) ^ 0xd368d4a5;</span> <a name="l00489"></a>00489 <span class="comment">//return 1.f / FR ( x );</span> <a name="l00490"></a>00490 <a name="l00491"></a>00491 <span class="preprocessor">#else // no fast math</span> <a name="l00492"></a>00492 <span class="preprocessor"></span> <span class="keywordflow">return</span> 1.f / f; <a name="l00493"></a>00493 <span class="preprocessor">#endif</span> <a name="l00494"></a>00494 <span class="preprocessor"></span> } <a name="l00495"></a>00495 <a name="l00496"></a>00496 <span class="comment">// calculate: 1 / x</span> <a name="l00497"></a><a class="code" href="namespaceirr_1_1core.html#ac4402e2ec5b151212168736b8cfdd587">00497</a> REALINLINE <a class="code" href="namespaceirr.html#a1325b02603ad449f92c68fc640af9b28" title="64 bit floating point variable.">f64</a> <a class="code" href="namespaceirr_1_1core.html#aa01390f49052dfe07e16ee6c5233f4eb">reciprocal</a> ( <span class="keyword">const</span> <a class="code" href="namespaceirr.html#a1325b02603ad449f92c68fc640af9b28" title="64 bit floating point variable.">f64</a> f ) <a name="l00498"></a>00498 { <a name="l00499"></a>00499 <span class="keywordflow">return</span> 1.0 / f; <a name="l00500"></a>00500 } <a name="l00501"></a>00501 <a name="l00502"></a>00502 <a name="l00503"></a>00503 <span class="comment">// calculate: 1 / x, low precision allowed</span> <a name="l00504"></a><a class="code" href="namespaceirr_1_1core.html#ab5de17006aac4618e43d5f816ffc97c9">00504</a> REALINLINE <a class="code" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07" title="32 bit floating point variable.">f32</a> <a class="code" href="namespaceirr_1_1core.html#ab5de17006aac4618e43d5f816ffc97c9">reciprocal_approxim</a> ( <span class="keyword">const</span> <a class="code" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07" title="32 bit floating point variable.">f32</a> f ) <a name="l00505"></a>00505 { <a name="l00506"></a>00506 <span class="preprocessor">#if defined( IRRLICHT_FAST_MATH)</span> <a name="l00507"></a>00507 <span class="preprocessor"></span> <a name="l00508"></a>00508 <span class="comment">// SSE Newton-Raphson reciprocal estimate, accurate to 23 significant</span> <a name="l00509"></a>00509 <span class="comment">// bi ts of the mantissa</span> <a name="l00510"></a>00510 <span class="comment">// One Newtown-Raphson Iteration:</span> <a name="l00511"></a>00511 <span class="comment">// f(i+1) = 2 * rcpss(f) - f * rcpss(f) * rcpss(f)</span> <a name="l00512"></a>00512 <a class="code" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07" title="32 bit floating point variable.">f32</a> rec; <a name="l00513"></a>00513 __asm rcpss xmm0, f <span class="comment">// xmm0 = rcpss(f)</span> <a name="l00514"></a>00514 __asm movss xmm1, f <span class="comment">// xmm1 = f</span> <a name="l00515"></a>00515 __asm mulss xmm1, xmm0 <span class="comment">// xmm1 = f * rcpss(f)</span> <a name="l00516"></a>00516 __asm mulss xmm1, xmm0 <span class="comment">// xmm2 = f * rcpss(f) * rcpss(f)</span> <a name="l00517"></a>00517 __asm addss xmm0, xmm0 <span class="comment">// xmm0 = 2 * rcpss(f)</span> <a name="l00518"></a>00518 __asm subss xmm0, xmm1 <span class="comment">// xmm0 = 2 * rcpss(f)</span> <a name="l00519"></a>00519 <span class="comment">// - f * rcpss(f) * rcpss(f)</span> <a name="l00520"></a>00520 __asm movss rec, xmm0 <span class="comment">// return xmm0</span> <a name="l00521"></a>00521 <span class="keywordflow">return</span> rec; <a name="l00522"></a>00522 <a name="l00523"></a>00523 <a name="l00524"></a>00524 <span class="comment">/*</span> <a name="l00525"></a>00525 <span class="comment"> // SSE reciprocal estimate, accurate to 12 significant bits of</span> <a name="l00526"></a>00526 <span class="comment"> f32 rec;</span> <a name="l00527"></a>00527 <span class="comment"> __asm rcpss xmm0, f // xmm0 = rcpss(f)</span> <a name="l00528"></a>00528 <span class="comment"> __asm movss rec , xmm0 // return xmm0</span> <a name="l00529"></a>00529 <span class="comment"> return rec;</span> <a name="l00530"></a>00530 <span class="comment">*/</span> <a name="l00531"></a>00531 <span class="comment">/*</span> <a name="l00532"></a>00532 <span class="comment"> register u32 x = 0x7F000000 - IR ( p );</span> <a name="l00533"></a>00533 <span class="comment"> const f32 r = FR ( x );</span> <a name="l00534"></a>00534 <span class="comment"> return r * (2.0f - p * r);</span> <a name="l00535"></a>00535 <span class="comment">*/</span> <a name="l00536"></a>00536 <span class="preprocessor">#else // no fast math</span> <a name="l00537"></a>00537 <span class="preprocessor"></span> <span class="keywordflow">return</span> 1.f / f; <a name="l00538"></a>00538 <span class="preprocessor">#endif</span> <a name="l00539"></a>00539 <span class="preprocessor"></span> } <a name="l00540"></a>00540 <a name="l00541"></a>00541 <a name="l00542"></a><a class="code" href="namespaceirr_1_1core.html#ac230a392b15e3d27c6e2a07a6925a8c4">00542</a> REALINLINE <a class="code" href="namespaceirr.html#ac66849b7a6ed16e30ebede579f9b47c6" title="32 bit signed variable.">s32</a> <a class="code" href="namespaceirr_1_1core.html#ac230a392b15e3d27c6e2a07a6925a8c4">floor32</a>(<a class="code" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07" title="32 bit floating point variable.">f32</a> x) <a name="l00543"></a>00543 { <a name="l00544"></a>00544 <span class="preprocessor">#ifdef IRRLICHT_FAST_MATH</span> <a name="l00545"></a>00545 <span class="preprocessor"></span> <span class="keyword">const</span> <a class="code" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07" title="32 bit floating point variable.">f32</a> h = 0.5f; <a name="l00546"></a>00546 <a name="l00547"></a>00547 <a class="code" href="namespaceirr.html#ac66849b7a6ed16e30ebede579f9b47c6" title="32 bit signed variable.">s32</a> t; <a name="l00548"></a>00548 <a name="l00549"></a>00549 <span class="preprocessor">#if defined(_MSC_VER)</span> <a name="l00550"></a>00550 <span class="preprocessor"></span> __asm <a name="l00551"></a>00551 { <a name="l00552"></a>00552 fld x <a name="l00553"></a>00553 fsub h <a name="l00554"></a>00554 fistp t <a name="l00555"></a>00555 } <a name="l00556"></a>00556 <span class="preprocessor">#elif defined(__GNUC__)</span> <a name="l00557"></a>00557 <span class="preprocessor"></span> __asm__ __volatile__ ( <a name="l00558"></a>00558 <span class="stringliteral">"fsub %2 \n\t"</span> <a name="l00559"></a>00559 <span class="stringliteral">"fistpl %0"</span> <a name="l00560"></a>00560 : <span class="stringliteral">"=m"</span> (t) <a name="l00561"></a>00561 : <span class="stringliteral">"t"</span> (x), <span class="stringliteral">"f"</span> (h) <a name="l00562"></a>00562 : <span class="stringliteral">"st"</span> <a name="l00563"></a>00563 ); <a name="l00564"></a>00564 <span class="preprocessor">#else</span> <a name="l00565"></a>00565 <span class="preprocessor"></span><span class="preprocessor"># warn IRRLICHT_FAST_MATH not supported.</span> <a name="l00566"></a>00566 <span class="preprocessor"></span> <span class="keywordflow">return</span> (<a class="code" href="namespaceirr.html#ac66849b7a6ed16e30ebede579f9b47c6" title="32 bit signed variable.">s32</a>) floorf ( x ); <a name="l00567"></a>00567 <span class="preprocessor">#endif</span> <a name="l00568"></a>00568 <span class="preprocessor"></span> <span class="keywordflow">return</span> t; <a name="l00569"></a>00569 <span class="preprocessor">#else // no fast math</span> <a name="l00570"></a>00570 <span class="preprocessor"></span> <span class="keywordflow">return</span> (<a class="code" href="namespaceirr.html#ac66849b7a6ed16e30ebede579f9b47c6" title="32 bit signed variable.">s32</a>) floorf ( x ); <a name="l00571"></a>00571 <span class="preprocessor">#endif</span> <a name="l00572"></a>00572 <span class="preprocessor"></span> } <a name="l00573"></a>00573 <a name="l00574"></a>00574 <a name="l00575"></a><a class="code" href="namespaceirr_1_1core.html#a0fb8b4d0f177af411fdd4bd94b6779ce">00575</a> REALINLINE <a class="code" href="namespaceirr.html#ac66849b7a6ed16e30ebede579f9b47c6" title="32 bit signed variable.">s32</a> <a class="code" href="namespaceirr_1_1core.html#a0fb8b4d0f177af411fdd4bd94b6779ce">ceil32</a> ( <a class="code" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07" title="32 bit floating point variable.">f32</a> x ) <a name="l00576"></a>00576 { <a name="l00577"></a>00577 <span class="preprocessor">#ifdef IRRLICHT_FAST_MATH</span> <a name="l00578"></a>00578 <span class="preprocessor"></span> <span class="keyword">const</span> <a class="code" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07" title="32 bit floating point variable.">f32</a> h = 0.5f; <a name="l00579"></a>00579 <a name="l00580"></a>00580 <a class="code" href="namespaceirr.html#ac66849b7a6ed16e30ebede579f9b47c6" title="32 bit signed variable.">s32</a> t; <a name="l00581"></a>00581 <a name="l00582"></a>00582 <span class="preprocessor">#if defined(_MSC_VER)</span> <a name="l00583"></a>00583 <span class="preprocessor"></span> __asm <a name="l00584"></a>00584 { <a name="l00585"></a>00585 fld x <a name="l00586"></a>00586 fadd h <a name="l00587"></a>00587 fistp t <a name="l00588"></a>00588 } <a name="l00589"></a>00589 <span class="preprocessor">#elif defined(__GNUC__)</span> <a name="l00590"></a>00590 <span class="preprocessor"></span> __asm__ __volatile__ ( <a name="l00591"></a>00591 <span class="stringliteral">"fadd %2 \n\t"</span> <a name="l00592"></a>00592 <span class="stringliteral">"fistpl %0 \n\t"</span> <a name="l00593"></a>00593 : <span class="stringliteral">"=m"</span>(t) <a name="l00594"></a>00594 : <span class="stringliteral">"t"</span>(x), <span class="stringliteral">"f"</span>(h) <a name="l00595"></a>00595 : <span class="stringliteral">"st"</span> <a name="l00596"></a>00596 ); <a name="l00597"></a>00597 <span class="preprocessor">#else</span> <a name="l00598"></a>00598 <span class="preprocessor"></span><span class="preprocessor"># warn IRRLICHT_FAST_MATH not supported.</span> <a name="l00599"></a>00599 <span class="preprocessor"></span> <span class="keywordflow">return</span> (<a class="code" href="namespaceirr.html#ac66849b7a6ed16e30ebede579f9b47c6" title="32 bit signed variable.">s32</a>) ceilf ( x ); <a name="l00600"></a>00600 <span class="preprocessor">#endif</span> <a name="l00601"></a>00601 <span class="preprocessor"></span> <span class="keywordflow">return</span> t; <a name="l00602"></a>00602 <span class="preprocessor">#else // not fast math</span> <a name="l00603"></a>00603 <span class="preprocessor"></span> <span class="keywordflow">return</span> (<a class="code" href="namespaceirr.html#ac66849b7a6ed16e30ebede579f9b47c6" title="32 bit signed variable.">s32</a>) ceilf ( x ); <a name="l00604"></a>00604 <span class="preprocessor">#endif</span> <a name="l00605"></a>00605 <span class="preprocessor"></span> } <a name="l00606"></a>00606 <a name="l00607"></a>00607 <a name="l00608"></a>00608 <a name="l00609"></a><a class="code" href="namespaceirr_1_1core.html#ae46f57f03e9033c57c180fbe83b04cf2">00609</a> REALINLINE <a class="code" href="namespaceirr.html#ac66849b7a6ed16e30ebede579f9b47c6" title="32 bit signed variable.">s32</a> <a class="code" href="namespaceirr_1_1core.html#ae46f57f03e9033c57c180fbe83b04cf2">round32</a>(<a class="code" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07" title="32 bit floating point variable.">f32</a> x) <a name="l00610"></a>00610 { <a name="l00611"></a>00611 <span class="preprocessor">#if defined(IRRLICHT_FAST_MATH)</span> <a name="l00612"></a>00612 <span class="preprocessor"></span> <a class="code" href="namespaceirr.html#ac66849b7a6ed16e30ebede579f9b47c6" title="32 bit signed variable.">s32</a> t; <a name="l00613"></a>00613 <a name="l00614"></a>00614 <span class="preprocessor">#if defined(_MSC_VER)</span> <a name="l00615"></a>00615 <span class="preprocessor"></span> __asm <a name="l00616"></a>00616 { <a name="l00617"></a>00617 fld x <a name="l00618"></a>00618 fistp t <a name="l00619"></a>00619 } <a name="l00620"></a>00620 <span class="preprocessor">#elif defined(__GNUC__)</span> <a name="l00621"></a>00621 <span class="preprocessor"></span> __asm__ __volatile__ ( <a name="l00622"></a>00622 <span class="stringliteral">"fistpl %0 \n\t"</span> <a name="l00623"></a>00623 : <span class="stringliteral">"=m"</span>(t) <a name="l00624"></a>00624 : <span class="stringliteral">"t"</span>(x) <a name="l00625"></a>00625 : <span class="stringliteral">"st"</span> <a name="l00626"></a>00626 ); <a name="l00627"></a>00627 <span class="preprocessor">#else</span> <a name="l00628"></a>00628 <span class="preprocessor"></span><span class="preprocessor"># warn IRRLICHT_FAST_MATH not supported.</span> <a name="l00629"></a>00629 <span class="preprocessor"></span> <span class="keywordflow">return</span> (<a class="code" href="namespaceirr.html#ac66849b7a6ed16e30ebede579f9b47c6" title="32 bit signed variable.">s32</a>) <a class="code" href="namespaceirr_1_1core.html#a894a901069c34298987761c5f3d74f1f">round_</a>(x); <a name="l00630"></a>00630 <span class="preprocessor">#endif</span> <a name="l00631"></a>00631 <span class="preprocessor"></span> <span class="keywordflow">return</span> t; <a name="l00632"></a>00632 <span class="preprocessor">#else // no fast math</span> <a name="l00633"></a>00633 <span class="preprocessor"></span> <span class="keywordflow">return</span> (<a class="code" href="namespaceirr.html#ac66849b7a6ed16e30ebede579f9b47c6" title="32 bit signed variable.">s32</a>) <a class="code" href="namespaceirr_1_1core.html#a894a901069c34298987761c5f3d74f1f">round_</a>(x); <a name="l00634"></a>00634 <span class="preprocessor">#endif</span> <a name="l00635"></a>00635 <span class="preprocessor"></span> } <a name="l00636"></a>00636 <a name="l00637"></a><a class="code" href="namespaceirr_1_1core.html#a944684da42c3118ebe85ec9c3f77c331">00637</a> <span class="keyword">inline</span> <a class="code" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07" title="32 bit floating point variable.">f32</a> <a class="code" href="namespaceirr_1_1core.html#a944684da42c3118ebe85ec9c3f77c331">f32_max3</a>(<span class="keyword">const</span> <a class="code" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07" title="32 bit floating point variable.">f32</a> a, <span class="keyword">const</span> <a class="code" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07" title="32 bit floating point variable.">f32</a> b, <span class="keyword">const</span> <a class="code" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07" title="32 bit floating point variable.">f32</a> c) <a name="l00638"></a>00638 { <a name="l00639"></a>00639 <span class="keywordflow">return</span> a > b ? (a > c ? a : c) : (b > c ? b : c); <a name="l00640"></a>00640 } <a name="l00641"></a>00641 <a name="l00642"></a><a class="code" href="namespaceirr_1_1core.html#a8d7bec533c867b22d0e870236ecf4bad">00642</a> <span class="keyword">inline</span> <a class="code" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07" title="32 bit floating point variable.">f32</a> <a class="code" href="namespaceirr_1_1core.html#a8d7bec533c867b22d0e870236ecf4bad">f32_min3</a>(<span class="keyword">const</span> <a class="code" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07" title="32 bit floating point variable.">f32</a> a, <span class="keyword">const</span> <a class="code" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07" title="32 bit floating point variable.">f32</a> b, <span class="keyword">const</span> <a class="code" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07" title="32 bit floating point variable.">f32</a> c) <a name="l00643"></a>00643 { <a name="l00644"></a>00644 <span class="keywordflow">return</span> a < b ? (a < c ? a : c) : (b < c ? b : c); <a name="l00645"></a>00645 } <a name="l00646"></a>00646 <a name="l00647"></a><a class="code" href="namespaceirr_1_1core.html#adf530866e57502da85e6a1f0c23932a2">00647</a> <span class="keyword">inline</span> <a class="code" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07" title="32 bit floating point variable.">f32</a> <a class="code" href="namespaceirr_1_1core.html#adf530866e57502da85e6a1f0c23932a2">fract</a> ( <a class="code" href="namespaceirr.html#a0277be98d67dc26ff93b1a6a1d086b07" title="32 bit floating point variable.">f32</a> x ) <a name="l00648"></a>00648 { <a name="l00649"></a>00649 <span class="keywordflow">return</span> x - floorf ( x ); <a name="l00650"></a>00650 } <a name="l00651"></a>00651 <a name="l00652"></a>00652 } <span class="comment">// end namespace core</span> <a name="l00653"></a>00653 } <span class="comment">// end namespace irr</span> <a name="l00654"></a>00654 <a name="l00655"></a>00655 <span class="preprocessor">#ifndef IRRLICHT_FAST_MATH</span> <a name="l00656"></a>00656 <span class="preprocessor"></span> <span class="keyword">using</span> <a class="code" href="namespaceirr_1_1core.html#aff42ea2c4d80cb7b45b71d1f63c6a226">irr::core::IR</a>; <a name="l00657"></a>00657 <span class="keyword">using</span> <a class="code" href="namespaceirr_1_1core.html#ae0940bd4032e5f10cf83b460f73571a3" title="Floating-point representation of an integer value.">irr::core::FR</a>; <a name="l00658"></a>00658 <span class="preprocessor">#endif</span> <a name="l00659"></a>00659 <span class="preprocessor"></span> <a name="l00660"></a>00660 <span class="preprocessor">#endif</span> <a name="l00661"></a>00661 <span class="preprocessor"></span> </pre></div></div> <hr size="1"> <address style="align: right;"> <small> </small> </address> <table width="100%" border="0" cellspacing="0" cellpadding="2"> <tr> <td width="0"> <div align="left"><small><a href="http://irrlicht.sourceforge.net" target="_blank"><img src="irrlicht.png" alt="The Irrlicht Engine" align="middle" border=0 width=88 height=31></a></small></div></td> <td> <div align="left"><small><em><font size="2">The <a href="http://irrlicht.sourceforge.net" target="_blank">Irrlicht Engine</a> Documentation © 2003-2010 by Nikolaus Gebhardt. Generated on Sun Oct 24 12:41:57 2010 by <a href="http://www.doxygen.org" target="_blank">Doxygen</a> (1.6.2)</font></em></small></div></td> </tr> </table> <address style="align: right;"> </address> </body> </html>