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<h1>irr::scene::ISceneNodeAnimatorCameraFPS Member List</h1>This is the complete list of members for <a class="el" href="classirr_1_1scene_1_1_i_scene_node_animator_camera_f_p_s.html">irr::scene::ISceneNodeAnimatorCameraFPS</a>, including all inherited members.<table>
  <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node_animator.html#ab2170d133db16de148d0f6841c06bc84">animateNode</a>(ISceneNode *node, u32 timeMs)=0</td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node_animator.html">irr::scene::ISceneNodeAnimator</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node_animator.html#a9cc261c12459fc7d3da6c2595d721c0d">createClone</a>(ISceneNode *node, ISceneManager *newManager=0)=0</td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node_animator.html">irr::scene::ISceneNodeAnimator</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classirr_1_1io_1_1_i_attribute_exchanging_object.html#a013d4ead3736d7fab4bc18c2d61a3e2e">deserializeAttributes</a>(io::IAttributes *in, io::SAttributeReadWriteOptions *options=0)</td><td><a class="el" href="classirr_1_1io_1_1_i_attribute_exchanging_object.html">irr::io::IAttributeExchangingObject</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classirr_1_1_i_reference_counted.html#afb169a857e0d2cdb96b8821cb9bff17a">drop</a>() const </td><td><a class="el" href="classirr_1_1_i_reference_counted.html">irr::IReferenceCounted</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classirr_1_1_i_reference_counted.html#a768e697e55d496e396b3acc5003d2bea">getDebugName</a>() const </td><td><a class="el" href="classirr_1_1_i_reference_counted.html">irr::IReferenceCounted</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node_animator_camera_f_p_s.html#ad6a4eda64fd3ba984f3adf479f89078b">getMoveSpeed</a>() const =0</td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node_animator_camera_f_p_s.html">irr::scene::ISceneNodeAnimatorCameraFPS</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classirr_1_1_i_reference_counted.html#a198560456588db46331f06eda909a399">getReferenceCount</a>() const </td><td><a class="el" href="classirr_1_1_i_reference_counted.html">irr::IReferenceCounted</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node_animator_camera_f_p_s.html#ab8ef30073df3084712346e1a84be6a9e">getRotateSpeed</a>() const =0</td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node_animator_camera_f_p_s.html">irr::scene::ISceneNodeAnimatorCameraFPS</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node_animator.html#aeed52b1fb289dcf456867b3916076cac">getType</a>() const </td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node_animator.html">irr::scene::ISceneNodeAnimator</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classirr_1_1_i_reference_counted.html#a2b7a035532e5f409ca9482dab79185f4">grab</a>() const </td><td><a class="el" href="classirr_1_1_i_reference_counted.html">irr::IReferenceCounted</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node_animator.html#a2ea0caa26a5d377fa438dc7c836731fd">hasFinished</a>(void) const </td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node_animator.html">irr::scene::ISceneNodeAnimator</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classirr_1_1_i_reference_counted.html#a8411682018e68a2752d4c82675c71040">IReferenceCounted</a>()</td><td><a class="el" href="classirr_1_1_i_reference_counted.html">irr::IReferenceCounted</a></td><td><code> [inline]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node_animator.html#a75c9e4eb1fa1af868034678fdcdbe15b">isEventReceiverEnabled</a>() const </td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node_animator.html">irr::scene::ISceneNodeAnimator</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node_animator.html#aca20b841bb586cd9654464b001a7b6aa">OnEvent</a>(const SEvent &amp;event)</td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node_animator.html">irr::scene::ISceneNodeAnimator</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classirr_1_1io_1_1_i_attribute_exchanging_object.html#ab13d23c714ff0622a79fa5aa7bc101ec">serializeAttributes</a>(io::IAttributes *out, io::SAttributeReadWriteOptions *options=0) const </td><td><a class="el" href="classirr_1_1io_1_1_i_attribute_exchanging_object.html">irr::io::IAttributeExchangingObject</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classirr_1_1_i_reference_counted.html#a704c5042d399fe8cd3bdd65a0559002a">setDebugName</a>(const c8 *newName)</td><td><a class="el" href="classirr_1_1_i_reference_counted.html">irr::IReferenceCounted</a></td><td><code> [inline, protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node_animator_camera_f_p_s.html#abe634d0c7b03cc6f5adb9df3f04bacd5">setInvertMouse</a>(bool invert)=0</td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node_animator_camera_f_p_s.html">irr::scene::ISceneNodeAnimatorCameraFPS</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node_animator_camera_f_p_s.html#a449aba2c0047f895e417a872505c02ce">setKeyMap</a>(SKeyMap *map, u32 count)=0</td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node_animator_camera_f_p_s.html">irr::scene::ISceneNodeAnimatorCameraFPS</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node_animator_camera_f_p_s.html#a0f9a2f2742a4f7f19bcbba22d7803e96">setMoveSpeed</a>(f32 moveSpeed)=0</td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node_animator_camera_f_p_s.html">irr::scene::ISceneNodeAnimatorCameraFPS</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node_animator_camera_f_p_s.html#aa2aa1cda142b9221dc702c0d740c1467">setRotateSpeed</a>(f32 rotateSpeed)=0</td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node_animator_camera_f_p_s.html">irr::scene::ISceneNodeAnimatorCameraFPS</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node_animator_camera_f_p_s.html#a56cd5340472cc22e08ff17217af8af89">setVerticalMovement</a>(bool allow)=0</td><td><a class="el" href="classirr_1_1scene_1_1_i_scene_node_animator_camera_f_p_s.html">irr::scene::ISceneNodeAnimatorCameraFPS</a></td><td><code> [pure virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classirr_1_1_i_event_receiver.html#a4ec011612f02017d95654cf5b5d567b6">~IEventReceiver</a>()</td><td><a class="el" href="classirr_1_1_i_event_receiver.html">irr::IEventReceiver</a></td><td><code> [inline, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classirr_1_1_i_reference_counted.html#a78abc75801cbb13d9db0955b3c07251c">~IReferenceCounted</a>()</td><td><a class="el" href="classirr_1_1_i_reference_counted.html">irr::IReferenceCounted</a></td><td><code> [inline, virtual]</code></td></tr>
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