<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> <html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1"> <title>Irrlicht Engine: EMeshWriterEnums.h File Reference</title> <link href="doxygen.css" rel="stylesheet" type="text/css"> </head><body> <table class="irrlicht" > <tr valign="middle"> <td><font size="2"><a class="qindex" href="index.html"><font color="#FFFFFF">Home</font></a> | <a class="qindex" href="namespaces.html"><font color="#FFFFFF">Namespaces</font></a> | <a class="qindex" href="hierarchy.html"><font color="#FFFFFF">Hierarchy</font></a> | <a class="qindex" href="classes.html"><font color="#FFFFFF">Alphabetical List</font></a> | <a class="qindex" href="annotated.html"><font color="#FFFFFF"> Class list</font></a> | <a class="qindex" href="files.html"><font color="#FFFFFF">Files</font></a> | <a class="qindex" href="namespacemembers.html"><font color="#FFFFFF"> Namespace Members</font></a> | <a class="qindex" href="functions.html"><font color="#FFFFFF">Class members</font></a> | <a class="qindex" href="globals.html"><font color="#FFFFFF">File members</font></a> | <a class="qindex" href="pages.html"><font color="#FFFFFF">Tutorials</font></a></font> </td> </tr> </table> <!-- Generated by Doxygen 1.6.2 --> <div class="contents"> <h1>EMeshWriterEnums.h File Reference</h1><code>#include "<a class="el" href="irr_types_8h_source.html">irrTypes.h</a>"</code><br/> <p><a href="_e_mesh_writer_enums_8h_source.html">Go to the source code of this file.</a></p> <table border="0" cellpadding="0" cellspacing="0"> <tr><td colspan="2"><h2>Namespaces</h2></td></tr> <tr><td class="memItemLeft" align="right" valign="top">namespace </td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceirr.html">irr</a></td></tr> <p><tr><td class="mdescLeft"> </td><td class="mdescRight"><p>Everything in the Irrlicht Engine can be found in this namespace. </p> <br/></td></tr> </p> <tr><td class="memItemLeft" align="right" valign="top">namespace </td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceirr_1_1scene.html">irr::scene</a></td></tr> <p><tr><td class="mdescLeft"> </td><td class="mdescRight"><p>All scene management can be found in this namespace: Mesh loading, special scene nodes like octrees and billboards, ... </p> <br/></td></tr> </p> <tr><td colspan="2"><h2>Enumerations</h2></td></tr> <tr><td class="memItemLeft" align="right" valign="top">enum </td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceirr_1_1scene.html#a9faae6cd9e415a0553cb4cdc190bbc1d">irr::scene::E_MESH_WRITER_FLAGS</a> { <a class="el" href="namespaceirr_1_1scene.html#a9faae6cd9e415a0553cb4cdc190bbc1daf2dfebddfd0a2cd2b558e23cb6a87464">irr::scene::EMWF_NONE</a> = 0, <a class="el" href="namespaceirr_1_1scene.html#a9faae6cd9e415a0553cb4cdc190bbc1daee23ec8ad339e67c03c424d5adb94a66">irr::scene::EMWF_WRITE_LIGHTMAPS</a> = 0x1, <a class="el" href="namespaceirr_1_1scene.html#a9faae6cd9e415a0553cb4cdc190bbc1dac7c70ee80dc1a33aac68d317cb9c2cb7">irr::scene::EMWF_WRITE_COMPRESSED</a> = 0x2, <a class="el" href="namespaceirr_1_1scene.html#a9faae6cd9e415a0553cb4cdc190bbc1da06511a5df874b2b69a146e0bbcb70309">irr::scene::EMWF_WRITE_BINARY</a> = 0x4 }</td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight"><p>flags configuring mesh writing </p> <a href="namespaceirr_1_1scene.html#a9faae6cd9e415a0553cb4cdc190bbc1d">More...</a><br/></td></tr> <tr><td class="memItemLeft" align="right" valign="top">enum </td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceirr_1_1scene.html#a431fa15741518ba15f6d5f2608b6cb4e">irr::scene::EMESH_WRITER_TYPE</a> { <br/> <a class="el" href="namespaceirr_1_1scene.html#a431fa15741518ba15f6d5f2608b6cb4ea8f16d471fc5466a61e71c14158e7be3e">irr::scene::EMWT_IRR_MESH</a> = MAKE_IRR_ID('i','r','r','m'), <a class="el" href="namespaceirr_1_1scene.html#a431fa15741518ba15f6d5f2608b6cb4eab64eaf09eb12d2361e67066b86529ba8">irr::scene::EMWT_COLLADA</a> = MAKE_IRR_ID('c','o','l','l'), <a class="el" href="namespaceirr_1_1scene.html#a431fa15741518ba15f6d5f2608b6cb4ea8608bd1e505d53e6cc2e7c477b31d8a1">irr::scene::EMWT_STL</a> = MAKE_IRR_ID('s','t','l',0), <a class="el" href="namespaceirr_1_1scene.html#a431fa15741518ba15f6d5f2608b6cb4eae22b9ef8ea7befd1368d7b90bbe12992">irr::scene::EMWT_OBJ</a> = MAKE_IRR_ID('o','b','j',0), <br/> <a class="el" href="namespaceirr_1_1scene.html#a431fa15741518ba15f6d5f2608b6cb4ead00c87763ef520a5115e9920968c0108">irr::scene::EMWT_PLY</a> = MAKE_IRR_ID('p','l','y',0) <br/> }</td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight"><p>An enumeration for all supported types of built-in mesh writers. </p> <a href="namespaceirr_1_1scene.html#a431fa15741518ba15f6d5f2608b6cb4e">More...</a><br/></td></tr> </table> </div> <hr size="1"> <address style="align: right;"> <small> </small> </address> <table width="100%" border="0" cellspacing="0" cellpadding="2"> <tr> <td width="0"> <div align="left"><small><a href="http://irrlicht.sourceforge.net" target="_blank"><img src="irrlicht.png" alt="The Irrlicht Engine" align="middle" border=0 width=88 height=31></a></small></div></td> <td> <div align="left"><small><em><font size="2">The <a href="http://irrlicht.sourceforge.net" target="_blank">Irrlicht Engine</a> Documentation © 2003-2010 by Nikolaus Gebhardt. Generated on Sun Oct 24 12:41:58 2010 by <a href="http://www.doxygen.org" target="_blank">Doxygen</a> (1.6.2)</font></em></small></div></td> </tr> </table> <address style="align: right;"> </address> </body> </html>