Sophie

Sophie

distrib > Mandriva > 2011.0 > i586 > by-pkgid > a16d689bc65aac5d987d5129109e6de5 > files > 40

irrlicht-doc-1.7.2-1.i586.rpm

<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1">
<title>Irrlicht Engine: EDebugSceneTypes.h File Reference</title>
<link href="doxygen.css" rel="stylesheet" type="text/css">
</head><body>
<table class="irrlicht" >
  <tr valign="middle"> 
    <td><font size="2"><a class="qindex" href="index.html"><font color="#FFFFFF">Home</font></a> 
      | <a class="qindex" href="namespaces.html"><font color="#FFFFFF">Namespaces</font></a> 
      | <a class="qindex" href="hierarchy.html"><font color="#FFFFFF">Hierarchy</font></a> 
      | <a class="qindex" href="classes.html"><font color="#FFFFFF">Alphabetical 
      List</font></a> | <a class="qindex" href="annotated.html"><font color="#FFFFFF"> 
      Class list</font></a> | <a class="qindex" href="files.html"><font color="#FFFFFF">Files</font></a> 
      | <a class="qindex" href="namespacemembers.html"><font color="#FFFFFF"> 
      Namespace&nbsp;Members</font></a> | <a class="qindex" href="functions.html"><font color="#FFFFFF">Class 
      members</font></a> | <a class="qindex" href="globals.html"><font color="#FFFFFF">File 
      members</font></a> | <a class="qindex" href="pages.html"><font color="#FFFFFF">Tutorials</font></a></font> </td>
  </tr>
</table>
<!-- Generated by Doxygen 1.6.2 -->
<div class="contents">
<h1>EDebugSceneTypes.h File Reference</h1>
<p><a href="_e_debug_scene_types_8h_source.html">Go to the source code of this file.</a></p>
<table border="0" cellpadding="0" cellspacing="0">
<tr><td colspan="2"><h2>Namespaces</h2></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">namespace &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceirr.html">irr</a></td></tr>

<p><tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight"><p>Everything in the Irrlicht Engine can be found in this namespace. </p>
<br/></td></tr>
</p>
<tr><td class="memItemLeft" align="right" valign="top">namespace &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceirr_1_1scene.html">irr::scene</a></td></tr>

<p><tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight"><p>All scene management can be found in this namespace: Mesh loading, special scene nodes like octrees and billboards, ... </p>
<br/></td></tr>
</p>
<tr><td colspan="2"><h2>Enumerations</h2></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">enum &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceirr_1_1scene.html#a52b664c4c988113735042b168fc32dbe">irr::scene::E_DEBUG_SCENE_TYPE</a> { <br/>
&nbsp;&nbsp;<a class="el" href="namespaceirr_1_1scene.html#a52b664c4c988113735042b168fc32dbea25111b15f03bee9a99498737286916dc">irr::scene::EDS_OFF</a> =  0, 
<a class="el" href="namespaceirr_1_1scene.html#a52b664c4c988113735042b168fc32dbea19e56bb3d3b18134fa63e0529629b427">irr::scene::EDS_BBOX</a> =  1, 
<a class="el" href="namespaceirr_1_1scene.html#a52b664c4c988113735042b168fc32dbea2713e470ee18ec9bfe40fdfb502f8b05">irr::scene::EDS_NORMALS</a> =  2, 
<a class="el" href="namespaceirr_1_1scene.html#a52b664c4c988113735042b168fc32dbeaa7664e189b8641ac54cf27f70f6d8144">irr::scene::EDS_SKELETON</a> =  4, 
<br/>
&nbsp;&nbsp;<a class="el" href="namespaceirr_1_1scene.html#a52b664c4c988113735042b168fc32dbea349b086537ac770f09935af4e31d3f3e">irr::scene::EDS_MESH_WIRE_OVERLAY</a> =  8, 
<a class="el" href="namespaceirr_1_1scene.html#a52b664c4c988113735042b168fc32dbea1def9e1b7d86e286b07a4b7179e6ed85">irr::scene::EDS_HALF_TRANSPARENCY</a> =  16, 
<a class="el" href="namespaceirr_1_1scene.html#a52b664c4c988113735042b168fc32dbea0179a3df80ac09143dfffed0bd9e99d1">irr::scene::EDS_BBOX_BUFFERS</a> =  32, 
<a class="el" href="namespaceirr_1_1scene.html#a52b664c4c988113735042b168fc32dbea80f38e42f1b8cf169e83f44092367bfe">irr::scene::EDS_BBOX_ALL</a> =  EDS_BBOX | EDS_BBOX_BUFFERS, 
<br/>
&nbsp;&nbsp;<a class="el" href="namespaceirr_1_1scene.html#a52b664c4c988113735042b168fc32dbea24ffe5e6e99d589b3c80181e7c7dd4e2">irr::scene::EDS_FULL</a> =  0xffffffff
<br/>
 }</td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight"><p>An enumeration for all types of debug data for built-in scene nodes (flags). </p>
 <a href="namespaceirr_1_1scene.html#a52b664c4c988113735042b168fc32dbe">More...</a><br/></td></tr>
</table>
</div>
<hr size="1">
<address style="align: right;">
<small> </small>
</address>
<table width="100%" border="0" cellspacing="0" cellpadding="2">
  <tr> 
    <td width="0"> <div align="left"><small><a href="http://irrlicht.sourceforge.net" target="_blank"><img src="irrlicht.png" alt="The Irrlicht Engine" align="middle" border=0 width=88 height=31></a></small></div></td>
    <td> <div align="left"><small><em><font size="2">The <a href="http://irrlicht.sourceforge.net" target="_blank">Irrlicht 
        Engine</a> Documentation &copy; 2003-2010 by Nikolaus Gebhardt. Generated 
        on Sun Oct 24 12:41:58 2010 by <a href="http://www.doxygen.org" target="_blank">Doxygen</a> 
        (1.6.2)</font></em></small></div></td>
  </tr>
</table>
<address style="align: right;">
</address>
</body>
</html>