<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> <html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1"> <title>Irrlicht Engine: ITexture.h File Reference</title> <link href="doxygen.css" rel="stylesheet" type="text/css"> </head><body> <table class="irrlicht" > <tr valign="middle"> <td><font size="2"><a class="qindex" href="index.html"><font color="#FFFFFF">Home</font></a> | <a class="qindex" href="namespaces.html"><font color="#FFFFFF">Namespaces</font></a> | <a class="qindex" href="hierarchy.html"><font color="#FFFFFF">Hierarchy</font></a> | <a class="qindex" href="classes.html"><font color="#FFFFFF">Alphabetical List</font></a> | <a class="qindex" href="annotated.html"><font color="#FFFFFF"> Class list</font></a> | <a class="qindex" href="files.html"><font color="#FFFFFF">Files</font></a> | <a class="qindex" href="namespacemembers.html"><font color="#FFFFFF"> Namespace Members</font></a> | <a class="qindex" href="functions.html"><font color="#FFFFFF">Class members</font></a> | <a class="qindex" href="globals.html"><font color="#FFFFFF">File members</font></a> | <a class="qindex" href="pages.html"><font color="#FFFFFF">Tutorials</font></a></font> </td> </tr> </table> <!-- Generated by Doxygen 1.6.2 --> <div class="contents"> <h1>ITexture.h File Reference</h1><code>#include "<a class="el" href="_i_reference_counted_8h_source.html">IReferenceCounted.h</a>"</code><br/> <code>#include "<a class="el" href="_i_image_8h_source.html">IImage.h</a>"</code><br/> <code>#include "<a class="el" href="dimension2d_8h_source.html">dimension2d.h</a>"</code><br/> <code>#include "<a class="el" href="_e_driver_types_8h_source.html">EDriverTypes.h</a>"</code><br/> <code>#include "<a class="el" href="path_8h_source.html">path.h</a>"</code><br/> <code>#include "<a class="el" href="matrix4_8h_source.html">matrix4.h</a>"</code><br/> <p><a href="_i_texture_8h_source.html">Go to the source code of this file.</a></p> <table border="0" cellpadding="0" cellspacing="0"> <tr><td colspan="2"><h2>Classes</h2></td></tr> <tr><td class="memItemLeft" align="right" valign="top">class </td><td class="memItemRight" valign="bottom"><a class="el" href="classirr_1_1video_1_1_i_texture.html">irr::video::ITexture</a></td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Interface of a Video Driver dependent Texture. <a href="classirr_1_1video_1_1_i_texture.html#_details">More...</a><br/></td></tr> <tr><td colspan="2"><h2>Namespaces</h2></td></tr> <tr><td class="memItemLeft" align="right" valign="top">namespace </td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceirr.html">irr</a></td></tr> <p><tr><td class="mdescLeft"> </td><td class="mdescRight"><p>Everything in the Irrlicht Engine can be found in this namespace. </p> <br/></td></tr> </p> <tr><td class="memItemLeft" align="right" valign="top">namespace </td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceirr_1_1video.html">irr::video</a></td></tr> <p><tr><td class="mdescLeft"> </td><td class="mdescRight"><p>The video namespace contains classes for accessing the video driver. All 2d and 3d rendering is done here. </p> <br/></td></tr> </p> <tr><td colspan="2"><h2>Enumerations</h2></td></tr> <tr><td class="memItemLeft" align="right" valign="top">enum </td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceirr_1_1video.html#acaf6f7414534f7d62bff18c5bf11876f">irr::video::E_TEXTURE_CREATION_FLAG</a> { <br/> <a class="el" href="namespaceirr_1_1video.html#acaf6f7414534f7d62bff18c5bf11876fa4fe1c1b0f4b44ef4b5da219ce66a0ae8">irr::video::ETCF_ALWAYS_16_BIT</a> = 0x00000001, <a class="el" href="namespaceirr_1_1video.html#acaf6f7414534f7d62bff18c5bf11876fa20881e307a778c4a4fbb5327a60a93bb">irr::video::ETCF_ALWAYS_32_BIT</a> = 0x00000002, <a class="el" href="namespaceirr_1_1video.html#acaf6f7414534f7d62bff18c5bf11876fadc5336eb55e0221ef0d7e53c1cf5a2b9">irr::video::ETCF_OPTIMIZED_FOR_QUALITY</a> = 0x00000004, <a class="el" href="namespaceirr_1_1video.html#acaf6f7414534f7d62bff18c5bf11876fa01693eaffcfeca7de6fcd7e826a909c3">irr::video::ETCF_OPTIMIZED_FOR_SPEED</a> = 0x00000008, <br/> <a class="el" href="namespaceirr_1_1video.html#acaf6f7414534f7d62bff18c5bf11876fa288b302e9d4faaba80c7796c7bc1682c">irr::video::ETCF_CREATE_MIP_MAPS</a> = 0x00000010, <a class="el" href="namespaceirr_1_1video.html#acaf6f7414534f7d62bff18c5bf11876fab9ce08dff03ebff9139b594610561609">irr::video::ETCF_NO_ALPHA_CHANNEL</a> = 0x00000020, <a class="el" href="namespaceirr_1_1video.html#acaf6f7414534f7d62bff18c5bf11876fa6a834e40d35e01205ab63f3ce6d71172">irr::video::ETCF_ALLOW_NON_POWER_2</a> = 0x00000040, <a class="el" href="namespaceirr_1_1video.html#acaf6f7414534f7d62bff18c5bf11876fa0081685b8fa033d771f9c6a5bded8253">irr::video::ETCF_FORCE_32_BIT_DO_NOT_USE</a> = 0x7fffffff <br/> }</td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight"><p>Enumeration flags telling the video driver in which format textures should be created. </p> <a href="namespaceirr_1_1video.html#acaf6f7414534f7d62bff18c5bf11876f">More...</a><br/></td></tr> </table> </div> <hr size="1"> <address style="align: right;"> <small> </small> </address> <table width="100%" border="0" cellspacing="0" cellpadding="2"> <tr> <td width="0"> <div align="left"><small><a href="http://irrlicht.sourceforge.net" target="_blank"><img src="irrlicht.png" alt="The Irrlicht Engine" align="middle" border=0 width=88 height=31></a></small></div></td> <td> <div align="left"><small><em><font size="2">The <a href="http://irrlicht.sourceforge.net" target="_blank">Irrlicht Engine</a> Documentation © 2003-2010 by Nikolaus Gebhardt. Generated on Sun Oct 24 12:41:58 2010 by <a href="http://www.doxygen.org" target="_blank">Doxygen</a> (1.6.2)</font></em></small></div></td> </tr> </table> <address style="align: right;"> </address> </body> </html>