<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> <html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1"> <title>Irrlicht Engine: irr::scene::quake3::SVarGroupList Struct Reference</title> <link href="doxygen.css" rel="stylesheet" type="text/css"> </head><body> <table class="irrlicht" > <tr valign="middle"> <td><font size="2"><a class="qindex" href="index.html"><font color="#FFFFFF">Home</font></a> | <a class="qindex" href="namespaces.html"><font color="#FFFFFF">Namespaces</font></a> | <a class="qindex" href="hierarchy.html"><font color="#FFFFFF">Hierarchy</font></a> | <a class="qindex" href="classes.html"><font color="#FFFFFF">Alphabetical List</font></a> | <a class="qindex" href="annotated.html"><font color="#FFFFFF"> Class list</font></a> | <a class="qindex" href="files.html"><font color="#FFFFFF">Files</font></a> | <a class="qindex" href="namespacemembers.html"><font color="#FFFFFF"> Namespace Members</font></a> | <a class="qindex" href="functions.html"><font color="#FFFFFF">Class members</font></a> | <a class="qindex" href="globals.html"><font color="#FFFFFF">File members</font></a> | <a class="qindex" href="pages.html"><font color="#FFFFFF">Tutorials</font></a></font> </td> </tr> </table> <!-- Generated by Doxygen 1.6.2 --> <div class="navpath"><a class="el" href="namespaceirr.html">irr</a>::<a class="el" href="namespaceirr_1_1scene.html">scene</a>::<a class="el" href="namespaceirr_1_1scene_1_1quake3.html">quake3</a>::<a class="el" href="structirr_1_1scene_1_1quake3_1_1_s_var_group_list.html">SVarGroupList</a> </div> <div class="contents"> <h1>irr::scene::quake3::SVarGroupList Struct Reference</h1><!-- doxytag: class="irr::scene::quake3::SVarGroupList" --><!-- doxytag: inherits="irr::IReferenceCounted" --> <p>holding a group a variable <a href="#_details">More...</a></p> <p><code>#include <<a class="el" href="_i_q3_shader_8h_source.html">IQ3Shader.h</a>></code></p> <div class="dynheader"> Inheritance diagram for irr::scene::quake3::SVarGroupList:</div> <div class="dynsection"> <div class="center"> <img src="structirr_1_1scene_1_1quake3_1_1_s_var_group_list.png" usemap="#irr::scene::quake3::SVarGroupList_map" alt=""/> <map id="irr::scene::quake3::SVarGroupList_map" name="irr::scene::quake3::SVarGroupList_map"> <area href="classirr_1_1_i_reference_counted.html" alt="irr::IReferenceCounted" shape="rect" coords="0,0,200,24"/> </map> </div> </div> <p><a href="structirr_1_1scene_1_1quake3_1_1_s_var_group_list-members.html">List of all members.</a></p> <table border="0" cellpadding="0" cellspacing="0"> <tr><td colspan="2"><h2>Public Member Functions</h2></td></tr> <tr><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="structirr_1_1scene_1_1quake3_1_1_s_var_group_list.html#a50e3aefd7ff094f9e8a5db9030ee131e">SVarGroupList</a> ()</td></tr> <tr><td class="memItemLeft" align="right" valign="top">virtual </td><td class="memItemRight" valign="bottom"><a class="el" href="structirr_1_1scene_1_1quake3_1_1_s_var_group_list.html#ac0664093c3b95094ef4c0b548a5c085a">~SVarGroupList</a> ()</td></tr> <tr><td colspan="2"><h2>Public Attributes</h2></td></tr> <tr><td class="memItemLeft" align="right" valign="top"><a class="el" href="classirr_1_1core_1_1array.html">core::array</a>< <a class="el" href="structirr_1_1scene_1_1quake3_1_1_s_var_group.html">SVarGroup</a> > </td><td class="memItemRight" valign="bottom"><a class="el" href="structirr_1_1scene_1_1quake3_1_1_s_var_group_list.html#a74fd74e2fba4fd7bd4364cf463f69752">VariableGroup</a></td></tr> </table> <hr/><a name="_details"></a><h2>Detailed Description</h2> <p>holding a group a variable </p> <p>Definition at line <a class="el" href="_i_q3_shader_8h_source.html#l00624">624</a> of file <a class="el" href="_i_q3_shader_8h_source.html">IQ3Shader.h</a>.</p> <hr/><h2>Constructor & Destructor Documentation</h2> <a class="anchor" id="a50e3aefd7ff094f9e8a5db9030ee131e"></a><!-- doxytag: member="irr::scene::quake3::SVarGroupList::SVarGroupList" ref="a50e3aefd7ff094f9e8a5db9030ee131e" args="()" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">irr::scene::quake3::SVarGroupList::SVarGroupList </td> <td>(</td> <td class="paramname"></td> <td> ) </td> <td><code> [inline]</code></td> </tr> </table> </div> <div class="memdoc"> <p>Definition at line <a class="el" href="_i_q3_shader_8h_source.html#l00626">626</a> of file <a class="el" href="_i_q3_shader_8h_source.html">IQ3Shader.h</a>.</p> <p>References <a class="el" href="irr_allocator_8h_source.html#l00114">irr::core::ALLOC_STRATEGY_SAFE</a>, <a class="el" href="irr_array_8h_source.html#l00094">irr::core::array< T, TAlloc >::setAllocStrategy()</a>, and <a class="el" href="_i_q3_shader_8h_source.html#l00632">VariableGroup</a>.</p> </div> </div> <a class="anchor" id="ac0664093c3b95094ef4c0b548a5c085a"></a><!-- doxytag: member="irr::scene::quake3::SVarGroupList::~SVarGroupList" ref="ac0664093c3b95094ef4c0b548a5c085a" args="()" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">virtual irr::scene::quake3::SVarGroupList::~SVarGroupList </td> <td>(</td> <td class="paramname"></td> <td> ) </td> <td><code> [inline, virtual]</code></td> </tr> </table> </div> <div class="memdoc"> <p>Definition at line <a class="el" href="_i_q3_shader_8h_source.html#l00630">630</a> of file <a class="el" href="_i_q3_shader_8h_source.html">IQ3Shader.h</a>.</p> </div> </div> <hr/><h2>Member Data Documentation</h2> <a class="anchor" id="a74fd74e2fba4fd7bd4364cf463f69752"></a><!-- doxytag: member="irr::scene::quake3::SVarGroupList::VariableGroup" ref="a74fd74e2fba4fd7bd4364cf463f69752" args="" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname"><a class="el" href="classirr_1_1core_1_1array.html">core::array</a>< <a class="el" href="structirr_1_1scene_1_1quake3_1_1_s_var_group.html">SVarGroup</a> > <a class="el" href="structirr_1_1scene_1_1quake3_1_1_s_var_group_list.html#a74fd74e2fba4fd7bd4364cf463f69752">irr::scene::quake3::SVarGroupList::VariableGroup</a></td> </tr> </table> </div> <div class="memdoc"> <p>Definition at line <a class="el" href="_i_q3_shader_8h_source.html#l00632">632</a> of file <a class="el" href="_i_q3_shader_8h_source.html">IQ3Shader.h</a>.</p> <p>Referenced by <a class="el" href="_i_q3_shader_8h_source.html#l00738">irr::scene::quake3::dumpShader()</a>, <a class="el" href="_i_q3_shader_8h_source.html#l00669">irr::scene::quake3::IShader::getGroup()</a>, <a class="el" href="_i_q3_shader_8h_source.html#l00662">irr::scene::quake3::IShader::getGroupSize()</a>, and <a class="el" href="_i_q3_shader_8h_source.html#l00626">SVarGroupList()</a>.</p> </div> </div> <hr/>The documentation for this struct was generated from the following file:<ul> <li><a class="el" href="_i_q3_shader_8h_source.html">IQ3Shader.h</a></li> </ul> </div> <hr size="1"> <address style="align: right;"> <small> </small> </address> <table width="100%" border="0" cellspacing="0" cellpadding="2"> <tr> <td width="0"> <div align="left"><small><a href="http://irrlicht.sourceforge.net" target="_blank"><img src="irrlicht.png" alt="The Irrlicht Engine" align="middle" border=0 width=88 height=31></a></small></div></td> <td> <div align="left"><small><em><font size="2">The <a href="http://irrlicht.sourceforge.net" target="_blank">Irrlicht Engine</a> Documentation © 2003-2010 by Nikolaus Gebhardt. Generated on Sun Oct 24 12:42:09 2010 by <a href="http://www.doxygen.org" target="_blank">Doxygen</a> (1.6.2)</font></em></small></div></td> </tr> </table> <address style="align: right;"> </address> </body> </html>