<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <html> <head> <title>SFML - Simple and Fast Multimedia Library</title> <meta http-equiv="Content-Type" content="text/html;charset=UTF-8" /> <link href="doxygen.css" rel="stylesheet" type="text/css" /> <link href="tabs.css" rel="stylesheet" type="text/css" /> </head> <body> <div id="logo"> <img src="./logo.jpg" width="770" height="200" title="SFML home" alt="SFML logo" /> </div> <!-- Generated by Doxygen 1.6.3 --> <div class="navigation" id="top"> <div class="tabs"> <ul> <li><a href="index.htm"><span>Main Page</span></a></li> <li><a href="modules.htm"><span>Modules</span></a></li> <li><a href="annotated.htm"><span>Classes</span></a></li> <li><a href="files.htm"><span>Files</span></a></li> </ul> </div> </div> <div class="contents"> <h1>Graphics module</h1><table border="0" cellpadding="0" cellspacing="0"> <tr><td colspan="2"><h2>Classes</h2></td></tr> <tr><td class="memItemLeft" align="right" valign="top">class </td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1Color.htm">sf::Color</a></td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Utility class for manpulating RGBA colors. <a href="classsf_1_1Color.htm#_details">More...</a><br/></td></tr> <tr><td class="memItemLeft" align="right" valign="top">class </td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1Drawable.htm">sf::Drawable</a></td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Abstract base class for objects that can be drawn to a render target. <a href="classsf_1_1Drawable.htm#_details">More...</a><br/></td></tr> <tr><td class="memItemLeft" align="right" valign="top">class </td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1Font.htm">sf::Font</a></td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Class for loading and manipulating character fonts. <a href="classsf_1_1Font.htm#_details">More...</a><br/></td></tr> <tr><td class="memItemLeft" align="right" valign="top">class </td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1Glyph.htm">sf::Glyph</a></td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Structure describing a glyph. <a href="classsf_1_1Glyph.htm#_details">More...</a><br/></td></tr> <tr><td class="memItemLeft" align="right" valign="top">class </td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1Image.htm">sf::Image</a></td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Class for loading, manipulating and saving images. <a href="classsf_1_1Image.htm#_details">More...</a><br/></td></tr> <tr><td class="memItemLeft" align="right" valign="top">class </td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1Matrix3.htm">sf::Matrix3</a></td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Utility class to manipulate 3x3 matrices of floats. <a href="classsf_1_1Matrix3.htm#_details">More...</a><br/></td></tr> <tr><td class="memItemLeft" align="right" valign="top">class </td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1Rect.htm">sf::Rect< T ></a></td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Utility class for manipulating 2D axis aligned rectangles. <a href="classsf_1_1Rect.htm#_details">More...</a><br/></td></tr> <tr><td class="memItemLeft" align="right" valign="top">class </td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1Renderer.htm">sf::Renderer</a></td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Handles the low-level rendering (states and geometry). <a href="classsf_1_1Renderer.htm#_details">More...</a><br/></td></tr> <tr><td class="memItemLeft" align="right" valign="top">class </td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1RenderTarget.htm">sf::RenderTarget</a></td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Base class for all render targets (window, texture, . <a href="classsf_1_1RenderTarget.htm#_details">More...</a><br/></td></tr> <tr><td class="memItemLeft" align="right" valign="top">class </td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1RenderTexture.htm">sf::RenderTexture</a></td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Target for off-screen 2D rendering into an texture. <a href="classsf_1_1RenderTexture.htm#_details">More...</a><br/></td></tr> <tr><td class="memItemLeft" align="right" valign="top">class </td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1RenderWindow.htm">sf::RenderWindow</a></td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight"><a class="el" href="classsf_1_1Window.htm" title="Window that serves as a target for OpenGL rendering.">Window</a> that can serve as a target for 2D drawing. <a href="classsf_1_1RenderWindow.htm#_details">More...</a><br/></td></tr> <tr><td class="memItemLeft" align="right" valign="top">class </td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1Shader.htm">sf::Shader</a></td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Pixel/fragment shader class. <a href="classsf_1_1Shader.htm#_details">More...</a><br/></td></tr> <tr><td class="memItemLeft" align="right" valign="top">class </td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1Shape.htm">sf::Shape</a></td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">A convex, colored polygon with an optional outline. <a href="classsf_1_1Shape.htm#_details">More...</a><br/></td></tr> <tr><td class="memItemLeft" align="right" valign="top">class </td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1Sprite.htm">sf::Sprite</a></td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight"><a class="el" href="classsf_1_1Drawable.htm" title="Abstract base class for objects that can be drawn to a render target.">Drawable</a> representation of a texture, with its own transformations, color, blend mode, etc. <a href="classsf_1_1Sprite.htm#_details">More...</a><br/></td></tr> <tr><td class="memItemLeft" align="right" valign="top">class </td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1Text.htm">sf::Text</a></td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">Graphical text that can be drawn to a render target. <a href="classsf_1_1Text.htm#_details">More...</a><br/></td></tr> <tr><td class="memItemLeft" align="right" valign="top">class </td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1Texture.htm">sf::Texture</a></td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight"><a class="el" href="classsf_1_1Image.htm" title="Class for loading, manipulating and saving images.">Image</a> living on the graphics card that can be used for drawing. <a href="classsf_1_1Texture.htm#_details">More...</a><br/></td></tr> <tr><td class="memItemLeft" align="right" valign="top">class </td><td class="memItemRight" valign="bottom"><a class="el" href="classsf_1_1View.htm">sf::View</a></td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight">2D camera that defines what region is shown on screen <a href="classsf_1_1View.htm#_details">More...</a><br/></td></tr> <tr><td colspan="2"><h2>Enumerations</h2></td></tr> <tr><td class="memItemLeft" align="right" valign="top">enum </td><td class="memItemRight" valign="bottom"><a class="el" href="group__graphics.htm#ga1a2fa89de4bb0d82b2eb30399fe575ca">sf::Blend::Mode</a> { <br/> <a class="el" href="group__graphics.htm#gga1a2fa89de4bb0d82b2eb30399fe575caa23075ecfbf49e19b713cc18188a7661a">sf::Blend::Alpha</a>, <br/> <a class="el" href="group__graphics.htm#gga1a2fa89de4bb0d82b2eb30399fe575caad40133cc93b5ee0975eb4c2266815563">sf::Blend::Add</a>, <br/> <a class="el" href="group__graphics.htm#gga1a2fa89de4bb0d82b2eb30399fe575caa7a5f5cbb669b8ec859e3f7927451c736">sf::Blend::Multiply</a>, <br/> <a class="el" href="group__graphics.htm#gga1a2fa89de4bb0d82b2eb30399fe575caa4b6aa39cf8edd92775ee03ba7fd047ea">sf::Blend::None</a> <br/> }</td></tr> <tr><td class="mdescLeft"> </td><td class="mdescRight"><p>Available blending modes for drawable objects. </p> <a href="group__graphics.htm#ga1a2fa89de4bb0d82b2eb30399fe575ca">More...</a><br/></td></tr> </table> <hr/><h2>Enumeration Type Documentation</h2> <a class="anchor" id="ga1a2fa89de4bb0d82b2eb30399fe575ca"></a><!-- doxytag: member="sf::Blend::Mode" ref="ga1a2fa89de4bb0d82b2eb30399fe575ca" args="" --> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">enum <a class="el" href="group__graphics.htm#ga1a2fa89de4bb0d82b2eb30399fe575ca">sf::Blend::Mode</a></td> </tr> </table> </div> <div class="memdoc"> <p>Available blending modes for drawable objects. </p> <dl><dt><b>Enumerator: </b></dt><dd><table border="0" cellspacing="2" cellpadding="0"> <tr><td valign="top"><em><a class="anchor" id="gga1a2fa89de4bb0d82b2eb30399fe575caa23075ecfbf49e19b713cc18188a7661a"></a><!-- doxytag: member="Alpha" ref="gga1a2fa89de4bb0d82b2eb30399fe575caa23075ecfbf49e19b713cc18188a7661a" args="" -->Alpha</em> </td><td> <p>Pixel = Src * Src.a + Dest * (1 - Src.a). </p> </td></tr> <tr><td valign="top"><em><a class="anchor" id="gga1a2fa89de4bb0d82b2eb30399fe575caad40133cc93b5ee0975eb4c2266815563"></a><!-- doxytag: member="Add" ref="gga1a2fa89de4bb0d82b2eb30399fe575caad40133cc93b5ee0975eb4c2266815563" args="" -->Add</em> </td><td> <p>Pixel = Src + Dest. </p> </td></tr> <tr><td valign="top"><em><a class="anchor" id="gga1a2fa89de4bb0d82b2eb30399fe575caa7a5f5cbb669b8ec859e3f7927451c736"></a><!-- doxytag: member="Multiply" ref="gga1a2fa89de4bb0d82b2eb30399fe575caa7a5f5cbb669b8ec859e3f7927451c736" args="" -->Multiply</em> </td><td> <p>Pixel = Src * Dest. </p> </td></tr> <tr><td valign="top"><em><a class="anchor" id="gga1a2fa89de4bb0d82b2eb30399fe575caa4b6aa39cf8edd92775ee03ba7fd047ea"></a><!-- doxytag: member="None" ref="gga1a2fa89de4bb0d82b2eb30399fe575caa4b6aa39cf8edd92775ee03ba7fd047ea" args="" -->None</em> </td><td> <p>Pixel = Src. </p> </td></tr> </table> </dd> </dl> <p>Definition at line <a class="el" href="Drawable_8hpp_source.htm#l00048">48</a> of file <a class="el" href="Drawable_8hpp_source.htm">Drawable.hpp</a>.</p> </div> </div> </div> <p id="footer"> :: Copyright © 2007-2008 Laurent Gomila, all rights reserved :: Documentation generated by <a href="http://www.doxygen.org/" title="doxygen website">doxygen 1.5.2</a> :: </p> </body> </html>