<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <html> <head> <title>SFML - Simple and Fast Multimedia Library</title> <meta http-equiv="Content-Type" content="text/html;charset=UTF-8" /> <link href="doxygen.css" rel="stylesheet" type="text/css" /> <link href="tabs.css" rel="stylesheet" type="text/css" /> </head> <body> <div id="logo"> <img src="./logo.jpg" width="770" height="200" title="SFML home" alt="SFML logo" /> </div> <!-- Generated by Doxygen 1.6.3 --> <div class="navigation" id="top"> <div class="tabs"> <ul> <li><a href="index.htm"><span>Main Page</span></a></li> <li><a href="modules.htm"><span>Modules</span></a></li> <li><a href="annotated.htm"><span>Classes</span></a></li> <li class="current"><a href="files.htm"><span>Files</span></a></li> </ul> </div> <div class="tabs"> <ul> <li><a href="files.htm"><span>File List</span></a></li> </ul> </div> <h1>View.hpp</h1><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <a name="l00002"></a>00002 <span class="comment">//</span> <a name="l00003"></a>00003 <span class="comment">// SFML - Simple and Fast Multimedia Library</span> <a name="l00004"></a>00004 <span class="comment">// Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)</span> <a name="l00005"></a>00005 <span class="comment">//</span> <a name="l00006"></a>00006 <span class="comment">// This software is provided 'as-is', without any express or implied warranty.</span> <a name="l00007"></a>00007 <span class="comment">// In no event will the authors be held liable for any damages arising from the use of this software.</span> <a name="l00008"></a>00008 <span class="comment">//</span> <a name="l00009"></a>00009 <span class="comment">// Permission is granted to anyone to use this software for any purpose,</span> <a name="l00010"></a>00010 <span class="comment">// including commercial applications, and to alter it and redistribute it freely,</span> <a name="l00011"></a>00011 <span class="comment">// subject to the following restrictions:</span> <a name="l00012"></a>00012 <span class="comment">//</span> <a name="l00013"></a>00013 <span class="comment">// 1. The origin of this software must not be misrepresented;</span> <a name="l00014"></a>00014 <span class="comment">// you must not claim that you wrote the original software.</span> <a name="l00015"></a>00015 <span class="comment">// If you use this software in a product, an acknowledgment</span> <a name="l00016"></a>00016 <span class="comment">// in the product documentation would be appreciated but is not required.</span> <a name="l00017"></a>00017 <span class="comment">//</span> <a name="l00018"></a>00018 <span class="comment">// 2. Altered source versions must be plainly marked as such,</span> <a name="l00019"></a>00019 <span class="comment">// and must not be misrepresented as being the original software.</span> <a name="l00020"></a>00020 <span class="comment">//</span> <a name="l00021"></a>00021 <span class="comment">// 3. This notice may not be removed or altered from any source distribution.</span> <a name="l00022"></a>00022 <span class="comment">//</span> <a name="l00024"></a>00024 <span class="comment"></span> <a name="l00025"></a>00025 <span class="preprocessor">#ifndef SFML_VIEW_HPP</span> <a name="l00026"></a>00026 <span class="preprocessor"></span><span class="preprocessor">#define SFML_VIEW_HPP</span> <a name="l00027"></a>00027 <span class="preprocessor"></span> <a name="l00029"></a>00029 <span class="comment">// Headers</span> <a name="l00031"></a>00031 <span class="comment"></span><span class="preprocessor">#include <SFML/Config.hpp></span> <a name="l00032"></a>00032 <span class="preprocessor">#include <SFML/Graphics/Rect.hpp></span> <a name="l00033"></a>00033 <span class="preprocessor">#include <SFML/Graphics/Matrix3.hpp></span> <a name="l00034"></a>00034 <span class="preprocessor">#include <SFML/System/Vector2.hpp></span> <a name="l00035"></a>00035 <a name="l00036"></a>00036 <a name="l00037"></a>00037 <span class="keyword">namespace </span>sf <a name="l00038"></a>00038 { <a name="l00043"></a><a class="code" href="classsf_1_1View.htm">00043</a> <span class="keyword">class </span>SFML_API <a class="code" href="classsf_1_1View.htm" title="2D camera that defines what region is shown on screen">View</a> <a name="l00044"></a>00044 { <a name="l00045"></a>00045 <span class="keyword">public</span> : <a name="l00046"></a>00046 <a name="l00053"></a>00053 <a class="code" href="classsf_1_1View.htm" title="2D camera that defines what region is shown on screen">View</a>(); <a name="l00054"></a>00054 <a name="l00061"></a>00061 <span class="keyword">explicit</span> <a class="code" href="classsf_1_1View.htm" title="2D camera that defines what region is shown on screen">View</a>(<span class="keyword">const</span> <a class="code" href="classsf_1_1Rect.htm">FloatRect</a>& rectangle); <a name="l00062"></a>00062 <a name="l00070"></a>00070 <a class="code" href="classsf_1_1View.htm" title="2D camera that defines what region is shown on screen">View</a>(<span class="keyword">const</span> <a class="code" href="classsf_1_1Vector2.htm">Vector2f</a>& center, <span class="keyword">const</span> <a class="code" href="classsf_1_1Vector2.htm">Vector2f</a>& size); <a name="l00071"></a>00071 <a name="l00081"></a>00081 <span class="keywordtype">void</span> SetCenter(<span class="keywordtype">float</span> x, <span class="keywordtype">float</span> y); <a name="l00082"></a>00082 <a name="l00091"></a>00091 <span class="keywordtype">void</span> SetCenter(<span class="keyword">const</span> <a class="code" href="classsf_1_1Vector2.htm">Vector2f</a>& center); <a name="l00092"></a>00092 <a name="l00102"></a>00102 <span class="keywordtype">void</span> SetSize(<span class="keywordtype">float</span> width, <span class="keywordtype">float</span> height); <a name="l00103"></a>00103 <a name="l00112"></a>00112 <span class="keywordtype">void</span> SetSize(<span class="keyword">const</span> <a class="code" href="classsf_1_1Vector2.htm">Vector2f</a>& size); <a name="l00113"></a>00113 <a name="l00124"></a>00124 <span class="keywordtype">void</span> SetRotation(<span class="keywordtype">float</span> angle); <a name="l00125"></a>00125 <a name="l00141"></a>00141 <span class="keywordtype">void</span> SetViewport(<span class="keyword">const</span> <a class="code" href="classsf_1_1Rect.htm">FloatRect</a>& viewport); <a name="l00142"></a>00142 <a name="l00153"></a>00153 <span class="keywordtype">void</span> Reset(<span class="keyword">const</span> <a class="code" href="classsf_1_1Rect.htm">FloatRect</a>& rectangle); <a name="l00154"></a>00154 <a name="l00163"></a>00163 <span class="keyword">const</span> <a class="code" href="classsf_1_1Vector2.htm">Vector2f</a>& GetCenter() <span class="keyword">const</span>; <a name="l00164"></a>00164 <a name="l00173"></a>00173 <span class="keyword">const</span> <a class="code" href="classsf_1_1Vector2.htm">Vector2f</a>& GetSize() <span class="keyword">const</span>; <a name="l00174"></a>00174 <a name="l00183"></a>00183 <span class="keywordtype">float</span> GetRotation() <span class="keyword">const</span>; <a name="l00184"></a>00184 <a name="l00193"></a>00193 <span class="keyword">const</span> <a class="code" href="classsf_1_1Rect.htm">FloatRect</a>& GetViewport() <span class="keyword">const</span>; <a name="l00194"></a>00194 <a name="l00204"></a>00204 <span class="keywordtype">void</span> Move(<span class="keywordtype">float</span> offsetX, <span class="keywordtype">float</span> offsetY); <a name="l00205"></a>00205 <a name="l00214"></a>00214 <span class="keywordtype">void</span> Move(<span class="keyword">const</span> <a class="code" href="classsf_1_1Vector2.htm">Vector2f</a>& offset); <a name="l00215"></a>00215 <a name="l00224"></a>00224 <span class="keywordtype">void</span> Rotate(<span class="keywordtype">float</span> angle); <a name="l00225"></a>00225 <a name="l00241"></a>00241 <span class="keywordtype">void</span> Zoom(<span class="keywordtype">float</span> factor); <a name="l00242"></a>00242 <a name="l00253"></a>00253 <span class="keyword">const</span> <a class="code" href="classsf_1_1Matrix3.htm" title="Utility class to manipulate 3x3 matrices of floats.">Matrix3</a>& GetMatrix() <span class="keyword">const</span>; <a name="l00254"></a>00254 <a name="l00265"></a>00265 <span class="keyword">const</span> <a class="code" href="classsf_1_1Matrix3.htm" title="Utility class to manipulate 3x3 matrices of floats.">Matrix3</a>& GetInverseMatrix() <span class="keyword">const</span>; <a name="l00266"></a>00266 <a name="l00267"></a>00267 <span class="keyword">private</span> : <a name="l00268"></a>00268 <a name="l00270"></a>00270 <span class="comment">// Member data</span> <a name="l00272"></a>00272 <span class="comment"></span> <a class="code" href="classsf_1_1Vector2.htm">Vector2f</a> myCenter; <a name="l00273"></a>00273 <a class="code" href="classsf_1_1Vector2.htm">Vector2f</a> mySize; <a name="l00274"></a>00274 <span class="keywordtype">float</span> myRotation; <a name="l00275"></a>00275 <a class="code" href="classsf_1_1Rect.htm">FloatRect</a> myViewport; <a name="l00276"></a>00276 <span class="keyword">mutable</span> <a class="code" href="classsf_1_1Matrix3.htm" title="Utility class to manipulate 3x3 matrices of floats.">Matrix3</a> myMatrix; <a name="l00277"></a>00277 <span class="keyword">mutable</span> <a class="code" href="classsf_1_1Matrix3.htm" title="Utility class to manipulate 3x3 matrices of floats.">Matrix3</a> myInverseMatrix; <a name="l00278"></a>00278 <span class="keyword">mutable</span> <span class="keywordtype">bool</span> myMatrixUpdated; <a name="l00279"></a>00279 <span class="keyword">mutable</span> <span class="keywordtype">bool</span> myInvMatrixUpdated; <a name="l00280"></a>00280 }; <a name="l00281"></a>00281 <a name="l00282"></a>00282 } <span class="comment">// namespace sf</span> <a name="l00283"></a>00283 <a name="l00284"></a>00284 <a name="l00285"></a>00285 <span class="preprocessor">#endif // SFML_VIEW_HPP</span> <a name="l00286"></a>00286 <span class="preprocessor"></span> <a name="l00287"></a>00287 </pre></div></div> <p id="footer"> :: Copyright © 2007-2008 Laurent Gomila, all rights reserved :: Documentation generated by <a href="http://www.doxygen.org/" title="doxygen website">doxygen 1.5.2</a> :: </p> </body> </html>