<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <html> <head> <title>SFML - Simple and Fast Multimedia Library</title> <meta http-equiv="Content-Type" content="text/html;charset=UTF-8" /> <link href="doxygen.css" rel="stylesheet" type="text/css" /> <link href="tabs.css" rel="stylesheet" type="text/css" /> </head> <body> <div id="logo"> <img src="./logo.jpg" width="770" height="200" title="SFML home" alt="SFML logo" /> </div> <!-- Generated by Doxygen 1.6.3 --> <div class="navigation" id="top"> <div class="tabs"> <ul> <li><a href="index.htm"><span>Main Page</span></a></li> <li><a href="modules.htm"><span>Modules</span></a></li> <li><a href="annotated.htm"><span>Classes</span></a></li> <li class="current"><a href="files.htm"><span>Files</span></a></li> </ul> </div> <div class="tabs"> <ul> <li><a href="files.htm"><span>File List</span></a></li> </ul> </div> <h1>Rect.inl</h1><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <a name="l00002"></a>00002 <span class="comment">//</span> <a name="l00003"></a>00003 <span class="comment">// SFML - Simple and Fast Multimedia Library</span> <a name="l00004"></a>00004 <span class="comment">// Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)</span> <a name="l00005"></a>00005 <span class="comment">//</span> <a name="l00006"></a>00006 <span class="comment">// This software is provided 'as-is', without any express or implied warranty.</span> <a name="l00007"></a>00007 <span class="comment">// In no event will the authors be held liable for any damages arising from the use of this software.</span> <a name="l00008"></a>00008 <span class="comment">//</span> <a name="l00009"></a>00009 <span class="comment">// Permission is granted to anyone to use this software for any purpose,</span> <a name="l00010"></a>00010 <span class="comment">// including commercial applications, and to alter it and redistribute it freely,</span> <a name="l00011"></a>00011 <span class="comment">// subject to the following restrictions:</span> <a name="l00012"></a>00012 <span class="comment">//</span> <a name="l00013"></a>00013 <span class="comment">// 1. The origin of this software must not be misrepresented;</span> <a name="l00014"></a>00014 <span class="comment">// you must not claim that you wrote the original software.</span> <a name="l00015"></a>00015 <span class="comment">// If you use this software in a product, an acknowledgment</span> <a name="l00016"></a>00016 <span class="comment">// in the product documentation would be appreciated but is not required.</span> <a name="l00017"></a>00017 <span class="comment">//</span> <a name="l00018"></a>00018 <span class="comment">// 2. Altered source versions must be plainly marked as such,</span> <a name="l00019"></a>00019 <span class="comment">// and must not be misrepresented as being the original software.</span> <a name="l00020"></a>00020 <span class="comment">//</span> <a name="l00021"></a>00021 <span class="comment">// 3. This notice may not be removed or altered from any source distribution.</span> <a name="l00022"></a>00022 <span class="comment">//</span> <a name="l00024"></a>00024 <span class="comment"></span> <a name="l00025"></a>00025 <a name="l00027"></a>00027 <span class="keyword">template</span> <<span class="keyword">typename</span> T> <a name="l00028"></a>00028 Rect<T>::Rect() : <a name="l00029"></a>00029 Left (0), <a name="l00030"></a>00030 Top (0), <a name="l00031"></a>00031 Width (0), <a name="l00032"></a>00032 Height(0) <a name="l00033"></a>00033 { <a name="l00034"></a>00034 <a name="l00035"></a>00035 } <a name="l00036"></a>00036 <a name="l00037"></a>00037 <a name="l00039"></a>00039 <span class="keyword">template</span> <<span class="keyword">typename</span> T> <a name="l00040"></a>00040 Rect<T>::Rect(T left, T top, T width, T height) : <a name="l00041"></a>00041 Left (left), <a name="l00042"></a>00042 Top (top), <a name="l00043"></a>00043 Width (width), <a name="l00044"></a>00044 Height(height) <a name="l00045"></a>00045 { <a name="l00046"></a>00046 <a name="l00047"></a>00047 } <a name="l00048"></a>00048 <a name="l00049"></a>00049 <a name="l00051"></a>00051 <span class="keyword">template</span> <<span class="keyword">typename</span> T> <a name="l00052"></a>00052 Rect<T>::Rect(<span class="keyword">const</span> Vector2<T>& position, <span class="keyword">const</span> Vector2<T>& size) : <a name="l00053"></a>00053 Left (position.x), <a name="l00054"></a>00054 Top (position.y), <a name="l00055"></a>00055 Width (size.x), <a name="l00056"></a>00056 Height(size.y) <a name="l00057"></a>00057 { <a name="l00058"></a>00058 <a name="l00059"></a>00059 } <a name="l00060"></a>00060 <a name="l00061"></a>00061 <a name="l00063"></a>00063 <span class="keyword">template</span> <<span class="keyword">typename</span> T> <a name="l00064"></a>00064 <span class="keyword">template</span> <<span class="keyword">typename</span> U> <a name="l00065"></a>00065 Rect<T>::Rect(<span class="keyword">const</span> Rect<U>& rectangle) : <a name="l00066"></a>00066 Left (static_cast<T>(rectangle.Left)), <a name="l00067"></a>00067 Top (static_cast<T>(rectangle.Top)), <a name="l00068"></a>00068 Width (static_cast<T>(rectangle.Width)), <a name="l00069"></a>00069 Height(static_cast<T>(rectangle.Height)) <a name="l00070"></a>00070 { <a name="l00071"></a>00071 } <a name="l00072"></a>00072 <a name="l00073"></a>00073 <a name="l00075"></a>00075 <span class="keyword">template</span> <<span class="keyword">typename</span> T> <a name="l00076"></a>00076 <span class="keywordtype">bool</span> Rect<T>::Contains(T x, T y)<span class="keyword"> const</span> <a name="l00077"></a>00077 <span class="keyword"></span>{ <a name="l00078"></a>00078 <span class="keywordflow">return</span> (x >= Left) && (x < Left + Width) && (y >= Top) && (y < Top + Height); <a name="l00079"></a>00079 } <a name="l00080"></a>00080 <a name="l00081"></a>00081 <a name="l00083"></a>00083 <span class="keyword">template</span> <<span class="keyword">typename</span> T> <a name="l00084"></a>00084 <span class="keywordtype">bool</span> Rect<T>::Contains(<span class="keyword">const</span> Vector2<T>& point)<span class="keyword"> const</span> <a name="l00085"></a>00085 <span class="keyword"></span>{ <a name="l00086"></a>00086 <span class="keywordflow">return</span> Contains(point.x, point.y); <a name="l00087"></a>00087 } <a name="l00088"></a>00088 <a name="l00089"></a>00089 <a name="l00091"></a>00091 <span class="keyword">template</span> <<span class="keyword">typename</span> T> <a name="l00092"></a>00092 <span class="keywordtype">bool</span> Rect<T>::Intersects(<span class="keyword">const</span> Rect<T>& rectangle)<span class="keyword"> const</span> <a name="l00093"></a>00093 <span class="keyword"></span>{ <a name="l00094"></a>00094 Rect<T> intersection; <a name="l00095"></a>00095 <span class="keywordflow">return</span> Intersects(rectangle, intersection); <a name="l00096"></a>00096 } <a name="l00097"></a>00097 <a name="l00098"></a>00098 <a name="l00100"></a>00100 <span class="keyword">template</span> <<span class="keyword">typename</span> T> <a name="l00101"></a>00101 <span class="keywordtype">bool</span> Rect<T>::Intersects(<span class="keyword">const</span> Rect<T>& rectangle, Rect<T>& intersection)<span class="keyword"> const</span> <a name="l00102"></a>00102 <span class="keyword"></span>{ <a name="l00103"></a>00103 <span class="comment">// Compute the intersection boundaries</span> <a name="l00104"></a>00104 T left = std::max(Left, rectangle.Left); <a name="l00105"></a>00105 T top = std::max(Top, rectangle.Top); <a name="l00106"></a>00106 T right = std::min(Left + Width, rectangle.Left + rectangle.Width); <a name="l00107"></a>00107 T bottom = std::min(Top + Height, rectangle.Top + rectangle.Height); <a name="l00108"></a>00108 <a name="l00109"></a>00109 <span class="comment">// If the intersection is valid (positive non zero area), then there is an intersection</span> <a name="l00110"></a>00110 <span class="keywordflow">if</span> ((left < right) && (top < bottom)) <a name="l00111"></a>00111 { <a name="l00112"></a>00112 intersection = Rect<T>(left, top, right - left, bottom - top); <a name="l00113"></a>00113 <span class="keywordflow">return</span> <span class="keyword">true</span>; <a name="l00114"></a>00114 } <a name="l00115"></a>00115 <span class="keywordflow">else</span> <a name="l00116"></a>00116 { <a name="l00117"></a>00117 intersection = Rect<T>(0, 0, 0, 0); <a name="l00118"></a>00118 <span class="keywordflow">return</span> <span class="keyword">false</span>; <a name="l00119"></a>00119 } <a name="l00120"></a>00120 } </pre></div></div> <p id="footer"> :: Copyright © 2007-2008 Laurent Gomila, all rights reserved :: Documentation generated by <a href="http://www.doxygen.org/" title="doxygen website">doxygen 1.5.2</a> :: </p> </body> </html>