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distrib > Mandriva > 2010.2 > i586 > media > contrib-backports > by-pkgid > a44f8c7e78ee9c5838c1fb080c9e7630 > files > 1149

python-matplotlib-doc-1.1.1-1mdv2010.1.noarch.rpm

.. _event_handling-path_editor:

event_handling example code: path_editor.py
===========================================

[`source code <path_editor.py>`_]

::

    import numpy as np
    import matplotlib.path as mpath
    import matplotlib.patches as mpatches
    import matplotlib.pyplot as plt
    import matplotlib.mlab as mlab
    
    Path = mpath.Path
    
    fig = plt.figure()
    ax = fig.add_subplot(111)
    
    pathdata = [
        (Path.MOVETO, (1.58, -2.57)),
        (Path.CURVE4, (0.35, -1.1)),
        (Path.CURVE4, (-1.75, 2.0)),
        (Path.CURVE4, (0.375, 2.0)),
        (Path.LINETO, (0.85, 1.15)),
        (Path.CURVE4, (2.2, 3.2)),
        (Path.CURVE4, (3, 0.05)),
        (Path.CURVE4, (2.0, -0.5)),
        (Path.CLOSEPOLY, (1.58, -2.57)),
        ]
    
    codes, verts = zip(*pathdata)
    path = mpath.Path(verts, codes)
    patch = mpatches.PathPatch(path, facecolor='green', edgecolor='yellow', alpha=0.5)
    ax.add_patch(patch)
    
    
    class PathInteractor:
        """
        An path editor.
    
        Key-bindings
    
          't' toggle vertex markers on and off.  When vertex markers are on,
              you can move them, delete them
    
    
        """
    
        showverts = True
        epsilon = 5  # max pixel distance to count as a vertex hit
    
        def __init__(self, pathpatch):
    
            self.ax = pathpatch.axes
            canvas = self.ax.figure.canvas
            self.pathpatch = pathpatch
            self.pathpatch.set_animated(True)
    
            x, y = zip(*self.pathpatch.get_path().vertices)
    
            self.line, = ax.plot(x,y,marker='o', markerfacecolor='r', animated=True)
    
            self._ind = None # the active vert
    
            canvas.mpl_connect('draw_event', self.draw_callback)
            canvas.mpl_connect('button_press_event', self.button_press_callback)
            canvas.mpl_connect('key_press_event', self.key_press_callback)
            canvas.mpl_connect('button_release_event', self.button_release_callback)
            canvas.mpl_connect('motion_notify_event', self.motion_notify_callback)
            self.canvas = canvas
    
    
        def draw_callback(self, event):
            self.background = self.canvas.copy_from_bbox(self.ax.bbox)
            self.ax.draw_artist(self.pathpatch)
            self.ax.draw_artist(self.line)
            self.canvas.blit(self.ax.bbox)
    
        def pathpatch_changed(self, pathpatch):
            'this method is called whenever the pathpatchgon object is called'
            # only copy the artist props to the line (except visibility)
            vis = self.line.get_visible()
            Artist.update_from(self.line, pathpatch)
            self.line.set_visible(vis)  # don't use the pathpatch visibility state
    
    
        def get_ind_under_point(self, event):
            'get the index of the vertex under point if within epsilon tolerance'
    
            # display coords
            xy = np.asarray(self.pathpatch.get_path().vertices)
            xyt = self.pathpatch.get_transform().transform(xy)
            xt, yt = xyt[:, 0], xyt[:, 1]
            d = np.sqrt((xt-event.x)**2 + (yt-event.y)**2)
            ind = d.argmin()
    
            if d[ind]>=self.epsilon:
                ind = None
    
            return ind
    
        def button_press_callback(self, event):
            'whenever a mouse button is pressed'
            if not self.showverts: return
            if event.inaxes==None: return
            if event.button != 1: return
            self._ind = self.get_ind_under_point(event)
    
        def button_release_callback(self, event):
            'whenever a mouse button is released'
            if not self.showverts: return
            if event.button != 1: return
            self._ind = None
    
        def key_press_callback(self, event):
            'whenever a key is pressed'
            if not event.inaxes: return
            if event.key=='t':
                self.showverts = not self.showverts
                self.line.set_visible(self.showverts)
                if not self.showverts: self._ind = None
    
            self.canvas.draw()
    
        def motion_notify_callback(self, event):
            'on mouse movement'
            if not self.showverts: return
            if self._ind is None: return
            if event.inaxes is None: return
            if event.button != 1: return
            x,y = event.xdata, event.ydata
    
            vertices = self.pathpatch.get_path().vertices
    
            vertices[self._ind] = x,y
            self.line.set_data(zip(*vertices))
    
            self.canvas.restore_region(self.background)
            self.ax.draw_artist(self.pathpatch)
            self.ax.draw_artist(self.line)
            self.canvas.blit(self.ax.bbox)
    
    
    interactor = PathInteractor(patch)
    ax.set_title('drag vertices to update path')
    ax.set_xlim(-3,4)
    ax.set_ylim(-3,4)
    
    plt.show()
    
    
    

Keywords: python, matplotlib, pylab, example, codex (see :ref:`how-to-search-examples`)