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<h1>TorMapWidgetInputHandler.h</h1><a href="_tor_map_widget_input_handler_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">/*</span>
<a name="l00002"></a>00002 <span class="comment">**  This file is part of Vidalia, and is subject to the license terms in the</span>
<a name="l00003"></a>00003 <span class="comment">**  LICENSE file, found in the top level directory of this distribution. If you</span>
<a name="l00004"></a>00004 <span class="comment">**  did not receive the LICENSE file with this file, you may obtain it from the</span>
<a name="l00005"></a>00005 <span class="comment">**  Vidalia source package distributed by the Vidalia Project at</span>
<a name="l00006"></a>00006 <span class="comment">**  http://www.vidalia-project.net/. No part of Vidalia, including this file,</span>
<a name="l00007"></a>00007 <span class="comment">**  may be copied, modified, propagated, or distributed except according to the</span>
<a name="l00008"></a>00008 <span class="comment">**  terms described in the LICENSE file.</span>
<a name="l00009"></a>00009 <span class="comment">*/</span>
<a name="l00010"></a>00010 
<a name="l00011"></a>00011 <span class="preprocessor">#ifndef _TORMAPWIDGETINPUTHANDLER_H</span>
<a name="l00012"></a>00012 <span class="preprocessor"></span><span class="preprocessor">#define _TORMAPWIDGETINPUTHANDLER_H</span>
<a name="l00013"></a>00013 <span class="preprocessor"></span>
<a name="l00014"></a>00014 <span class="preprocessor">#include &quot;MarbleWidgetInputHandler.h&quot;</span>
<a name="l00015"></a>00015 
<a name="l00016"></a>00016 <span class="preprocessor">#include &lt;QEvent&gt;</span>
<a name="l00017"></a>00017 <span class="preprocessor">#include &lt;QObject&gt;</span>
<a name="l00018"></a>00018 <span class="preprocessor">#include &lt;QPoint&gt;</span>
<a name="l00019"></a>00019 
<a name="l00020"></a>00020 
<a name="l00021"></a><a class="code" href="class_tor_map_widget_input_handler.html">00021</a> <span class="keyword">class </span><a class="code" href="class_tor_map_widget_input_handler.html">TorMapWidgetInputHandler</a> : <span class="keyword">public</span> Marble::MarbleWidgetInputHandler
<a name="l00022"></a>00022 {
<a name="l00023"></a>00023   Q_OBJECT
<a name="l00024"></a>00024 
<a name="l00025"></a>00025 <span class="keyword">public</span>:<span class="comment"></span>
<a name="l00026"></a>00026 <span class="comment">  /** Default constructor.</span>
<a name="l00027"></a>00027 <span class="comment">   */</span>
<a name="l00028"></a>00028   <a class="code" href="class_tor_map_widget_input_handler.html#ae8b2520ce1b14399814e7721aa144378">TorMapWidgetInputHandler</a>();
<a name="l00029"></a>00029 
<a name="l00030"></a>00030 signals:<span class="comment"></span>
<a name="l00031"></a>00031 <span class="comment">  /** Emitted when the user clicks on a map feature located at &lt;b&gt;point&lt;/b&gt;.</span>
<a name="l00032"></a>00032 <span class="comment">   * &lt;b&gt;button&lt;/b&gt; indicates which mouse button was clicked.</span>
<a name="l00033"></a>00033 <span class="comment">   */</span>
<a name="l00034"></a>00034   <span class="keywordtype">void</span> <a class="code" href="class_tor_map_widget_input_handler.html#af3a91d069046adb324c837dc6e99e166">featureClicked</a>(<span class="keyword">const</span> QPoint &amp;point, Qt::MouseButton button);
<a name="l00035"></a>00035 
<a name="l00036"></a>00036 <span class="keyword">protected</span>:<span class="comment"></span>
<a name="l00037"></a>00037 <span class="comment">  /** Filter and handles event &lt;b&gt;e&lt;/b&gt; that was sent to widget &lt;b&gt;obj&lt;/b&gt;.</span>
<a name="l00038"></a>00038 <span class="comment">   * &lt;b&gt;obj&lt;/b&gt; is always a MarbleWidget object.</span>
<a name="l00039"></a>00039 <span class="comment">   */</span>
<a name="l00040"></a>00040   <span class="keyword">virtual</span> <span class="keywordtype">bool</span> <a class="code" href="class_tor_map_widget_input_handler.html#a18f264fbad57d4509228f2a2401b9084">eventFilter</a>(QObject *obj, QEvent *e);
<a name="l00041"></a>00041 
<a name="l00042"></a>00042 <span class="keyword">private</span>:<span class="comment"></span>
<a name="l00043"></a>00043 <span class="comment">  /** Returns true if the map has one or more features located at the screen</span>
<a name="l00044"></a>00044 <span class="comment">   * position &lt;b&gt;point&lt;/b&gt;.</span>
<a name="l00045"></a>00045 <span class="comment">   */</span>
<a name="l00046"></a>00046   <span class="keywordtype">bool</span> <a class="code" href="class_tor_map_widget_input_handler.html#a40d6fdb2cc19a2fb29017ac6098b7a22">pointHasFeatures</a>(<span class="keyword">const</span> QPoint &amp;point) <span class="keyword">const</span>;
<a name="l00047"></a>00047 
<a name="l00048"></a><a class="code" href="class_tor_map_widget_input_handler.html#ad16672ed5abc53ad70583b0667774fbf">00048</a>   <span class="keywordtype">int</span>   <a class="code" href="class_tor_map_widget_input_handler.html#ad16672ed5abc53ad70583b0667774fbf">_mousePressedX</a>;
<a name="l00049"></a><a class="code" href="class_tor_map_widget_input_handler.html#af28b23420baf1209a5df99ec096f8651">00049</a>   <span class="keywordtype">int</span>   <a class="code" href="class_tor_map_widget_input_handler.html#af28b23420baf1209a5df99ec096f8651">_mousePressedY</a>;
<a name="l00050"></a><a class="code" href="class_tor_map_widget_input_handler.html#a73c47148cc863c6f64f94a705cce0fc5">00050</a>   qreal <a class="code" href="class_tor_map_widget_input_handler.html#a73c47148cc863c6f64f94a705cce0fc5">_mousePressedLon</a>;
<a name="l00051"></a><a class="code" href="class_tor_map_widget_input_handler.html#a594f897fe8389a2f86508b8db3e02d95">00051</a>   qreal <a class="code" href="class_tor_map_widget_input_handler.html#a594f897fe8389a2f86508b8db3e02d95">_mousePressedLat</a>;
<a name="l00052"></a>00052 };
<a name="l00053"></a>00053 
<a name="l00054"></a>00054 <span class="preprocessor">#endif</span>
<a name="l00055"></a>00055 <span class="preprocessor"></span>
</pre></div></div>
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