<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd"> <html> <head> <title>Gens/GS - Menus - Sound Menu</title> <meta http-equiv='Content-Type' content='text/html; charset=utf-8'> <link rel='stylesheet' href='gens.css' type='text/css'> </head> <body> <h1 class='doc_title'>Gens/GS - Menus - Sound Menu</h1> <div class='navbar'> <span class='navitem'><a href="index.html">Index</a></span> <span class='navarrow'>→</span> <span class='navitem'>Menus</span> <span class='navarrow'>→</span> <span class='navitem'><a href="menu-sound.html">Sound Menu</a></span> </div> <p class='screenshot'> <img src='images/menu-sound.png' alt="Sound Menu" title="Sound Menu"> </p> <p>The Sound Menu allows you to adjust Gens/GS's audio output.</p> <p> <span class='option'>Enable</span>: Enables or disables sound entirely. </p> <p> <span class='option'>Rate</span>: Select the output sound frequency. Options are 11,025 Hz, 22,050 Hz (default, and 44,100 Hz (best). </p> <p> <span class='option'>Stereo</span>: Enables Stereo sound output. </p> <p> <span class='option'>Z80</span>: Enables sound output from the emulated Z80 coprocessor. This should usually be left enabled, since many games use the Z80 for music and sound effects. </p> <p> <span class='option'>YM2612</span>: Enables the YM2612 FM synthesizer. </p> <p> <span class='option'>YM2612 Improved</span>: Enables an improved version of the YM2612 FM synthesizer. </p> <p> <span class='option'>DAC</span>: Enables the YM2612's Digital-to-Analog Converter, which is used by some games for sampled audio. </p> <p> <span class='option'>PSG</span>: Enables the TI SN74689A Programmable Sound Generator. </p> <p> <span class='option'>PSG (Sine Wave)</span>: Modifies the PSG emulator to output sine waves instead of square waves. This option may be removed in a future version of Gens/GS, since it has no real purpose. </p> <p> <span class='option'>PCM</span>: Enables the PCM audio chip found in the SegaCD. </p> <p> <span class='option'>PWM</span>: Enables PWM audio output from the Sega 32X. Note that disabling this may break some games due to the way Gens/GS's PWM emulator is currently designed. </p> <p> <span class='option'>CDDA (CD Audio)</span>: Enables CD Audio support on SegaCD games. </p> <p> <span class='option'>Start/Stop WAV Dump</span>: Controls WAV audio dumping. Select this while a game is running to start dumping the audio to a WAV file. Select it again to stop dumping. </p> <p> <span class='option'>Start/Stop GYM Dump</span>: Controls GYM audio dumping. Select this while a game is running to start dumping the audio to a GYM file. Select it again to stop dumping. Note that GYM is an obsolete format, and has been replaced by VGM. Gens/GS will support VGM format eventually. </p> </body> </html>