<HTML ><HEAD ><TITLE >QuakeWorld clients</TITLE ><META NAME="GENERATOR" CONTENT="Modular DocBook HTML Stylesheet Version 1.57"><LINK REL="HOME" HREF="index.html"><LINK REL="PREVIOUS" TITLE="Introduction" HREF="intro.html"><LINK REL="NEXT" TITLE="Download the Quake source" HREF="download.html"></HEAD ><BODY CLASS="SECT1" BGCOLOR="#FFFFFF" TEXT="#000000" LINK="#0000FF" VLINK="#840084" ALINK="#0000FF" ><DIV CLASS="NAVHEADER" ><TABLE WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TH COLSPAN="3" ALIGN="center" ></TH ></TR ><TR ><TD WIDTH="10%" ALIGN="left" VALIGN="bottom" ><A HREF="intro.html" >Prev</A ></TD ><TD WIDTH="80%" ALIGN="center" VALIGN="bottom" ></TD ><TD WIDTH="10%" ALIGN="right" VALIGN="bottom" ><A HREF="download.html" >Next</A ></TD ></TR ></TABLE ><HR ALIGN="LEFT" WIDTH="100%"></DIV ><DIV CLASS="SECT1" ><H1 CLASS="SECT1" ><A NAME="CLIENTS" >2. QuakeWorld clients</A ></H1 ><P > If you'd like a ready to compile distribution of QuakeWorld that has this HOWTO's procedures performed on it already, then you can download it at: </P ><P > <A HREF="http://www.comptechnews.com/~reaster/index.html#games" TARGET="_top" >http://www.comptechnews.com/~reaster/index.html#games</A > </P ><P > Otherwise ... </P ><P >It seems that the glqwcl.glx binary available at least at <A HREF="http://www.quakeworld.net/" TARGET="_top" >www.quakeworld.net</A > in the package <TT CLASS="FILENAME" >qwcl-2.30-glibc-i386-unknown-linux2.0.tar.gz</TT > is not compiled properly since on startup, it looks for <TT CLASS="FILENAME" >libglide2x.so</TT >.</P ><P >QuakeWorld clients come in several flavors:</P ><P > <P ></P ><DIV CLASS="VARIABLELIST" ><DL ><DT >OpenGL:</DT ><DD ><P > glqwcl (3dfx only?) </P ><P > glqwcl.glx (MesaGL/XFree4) </P ></DD ><DT >Software only:</DT ><DD ><P > qwcl (svgalib) </P ><P > qwcl.xl1 (x11/svgalib) </P ></DD ></DL ></DIV > </P ><P > <P ></P ><UL ><LI ><P > This HOWTO is only concerned with getting the glqwcl.glx working with XFree86 4.x with GLX. </P ></LI ><LI ><P > This HOWTO assumes you have a working OpenGL libGL/libglx installation! </P ></LI ></UL > </P ><P > If you happen to have an Nvidia card and are interested in a complete HOWTO for installing the Nvidia drivers and an assortment of OpenGL libraries (GLU, glut, Qt, OpenGL man pages), then see the NVIDIA-OpenGL-Configuration_miniHOWTO at: </P ><P > <A HREF="http://www.linuxdoc.org/HOWTO/mini/Nvidia-OpenGL-Configuration-mini-HOWTO/" TARGET="_top" >http://www.linuxdoc.org/HOWTO/mini/Nvidia-OpenGL-Configuration-mini-HOWTO/</A > </P ></DIV ><DIV CLASS="NAVFOOTER" ><HR ALIGN="LEFT" WIDTH="100%"><TABLE WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" ><A HREF="intro.html" >Prev</A ></TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="index.html" >Home</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" ><A HREF="download.html" >Next</A ></TD ></TR ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" >Introduction</TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" > </TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" >Download the Quake source</TD ></TR ></TABLE ></DIV ></BODY ></HTML >