<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2 Final//EN"> <HTML> <HEAD> <META NAME="GENERATOR" CONTENT="SGML-Tools 1.0.9"> <TITLE>Framebuffer HOWTO: Changing the Linux logo</TITLE> <LINK HREF="Framebuffer-HOWTO-20.html" REL=next> <LINK HREF="Framebuffer-HOWTO-18.html" REL=previous> <LINK HREF="Framebuffer-HOWTO.html#toc19" REL=contents> </HEAD> <BODY> <A HREF="Framebuffer-HOWTO-20.html">Next</A> <A HREF="Framebuffer-HOWTO-18.html">Previous</A> <A HREF="Framebuffer-HOWTO.html#toc19">Contents</A> <HR> <H2><A NAME="s19">19. Changing the Linux logo</A></H2> <P> <P>It can be customised by changing the file linux_logo.h in include/linux directory. its a c header and pretty hard to change by hand however there is a plugin available for gimp <PRE> http://registry.gimp.org/detailview.phtml?plugin=Linux+Logo </PRE> that will create one for you. all you need is a picture 80x80 with less than 224 colours. you can either let the plug in create the 3 varieties (2,16,224) or create them yourself and use them with the plug-in. it will ask you where you want to store the file and if you are game you can put it in ($SRCDIR)/include/linux/linux_logo.h. once that is finished all you need to do is recompile the kernel as usual, reboot, and if framebuffer is working you will see your new logo upon bootup. <P> <HR> <A HREF="Framebuffer-HOWTO-20.html">Next</A> <A HREF="Framebuffer-HOWTO-18.html">Previous</A> <A HREF="Framebuffer-HOWTO.html#toc19">Contents</A> </BODY> </HTML>