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ucommon-doc-5.0.4-1mdv2010.2.i586.rpm

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<h1>ucommon/object.h File Reference</h1>
<p>A common object base class with auto-pointer support.  
<a href="#_details">More...</a></p>
<code>#include &lt;<a class="el" href="a00194_source.html">ucommon/platform.h</a>&gt;</code><br/>
<code>#include &lt;<a class="el" href="a00186_source.html">ucommon/generics.h</a>&gt;</code><br/>
<code>#include &lt;stdlib.h&gt;</code><br/>
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<p><a href="a00192_source.html">Go to the source code of this file.</a></p>
<table border="0" cellpadding="0" cellspacing="0">
<tr><td colspan="2"><h2>Data Structures</h2></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">class &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00021.html">ucommon::auto_object</a></td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">A general purpose smart pointer helper class.  <a href="a00021.html#_details">More...</a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">class &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00039.html">ucommon::CountedObject</a></td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">A base class for reference counted objects.  <a href="a00039.html#_details">More...</a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">class &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00093.html">ucommon::object_pointer&lt; T, P &gt;</a></td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Typed smart pointer class.  <a href="a00093.html#_details">More...</a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">class &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00094.html">ucommon::object_value&lt; T, O &gt;</a></td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Template for embedding a data structure into a reference counted object.  <a href="a00094.html#_details">More...</a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">class &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00095.html">ucommon::ObjectProtocol</a></td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">A common base class for all managed objects.  <a href="a00095.html#_details">More...</a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">class &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00117.html">ucommon::sarray&lt; T &gt;</a></td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Generate a typed sparse managed object array.  <a href="a00117.html#_details">More...</a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">class &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00142.html">ucommon::sparse_array</a></td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">A sparse array of managed objects.  <a href="a00142.html#_details">More...</a><br/></td></tr>
<tr><td colspan="2"><h2>Namespaces</h2></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">namespace &nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00208.html">ucommon</a></td></tr>

<p><tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight"><p>Common namespace for all ucommon objects. </p>
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</p>
<tr><td colspan="2"><h2>Functions</h2></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">ObjectProtocol *&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00208.html#aa948d5926268ce79c22778bd81cc6ed9">ucommon::copy</a> (ObjectProtocol *object)</td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Convenience function to access object copy.  <a href="#aa948d5926268ce79c22778bd81cc6ed9"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00208.html#a36c7f21e255b789a27b71fe4ce4896a3">ucommon::release</a> (ObjectProtocol *object)</td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Convenience function to access object release.  <a href="#a36c7f21e255b789a27b71fe4ce4896a3"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">void&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="a00208.html#a7e79ccf82d8397085e6eecf36edeecc7">ucommon::retain</a> (ObjectProtocol *object)</td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Convenience function to access object retention.  <a href="#a7e79ccf82d8397085e6eecf36edeecc7"></a><br/></td></tr>
</table>
<hr/><a name="_details"></a><h2>Detailed Description</h2>
<p>A common object base class with auto-pointer support. </p>
<p>A common object class is used which may be referenced counted and associated with a smart auto-pointer class. A lot of the things found here were inspired by working with Objective-C. Many of the classes are designed to offer automatic heap management through smart pointers and temporary objects controlled through the scope of the stack frame of method calls. </p>

<p>Definition in file <a class="el" href="a00192_source.html">object.h</a>.</p>
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