/*********************************************************************** filename: FalToggleButton.h created: Sat Jan 14 2006 author: Tomas Lindquist Olsen <tomas@famolsen.dk> *************************************************************************/ /*************************************************************************** * Copyright (C) 2004 - 2006 Paul D Turner & The CEGUI Development Team * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. ***************************************************************************/ #ifndef _FalToggleButton_h_ #define _FalToggleButton_h_ #include "FalModule.h" #include "FalButton.h" // Start of CEGUI namespace section namespace CEGUI { /*! \brief ToggleButton class for the FalagardBase module. This class requires LookNFeel to be assigned. The LookNFeel should provide the following: States (missing states will default to 'Normal' or 'SelectedNormal' if selected) - Normal - Rendering for when the togglebutton is neither pushed or has the mouse hovering over it. - Hover - Rendering for then the togglebutton has the mouse hovering over it. - Pushed - Rendering for when the togglebutton is not selected, is pushed and has the mouse over it. - PushedOff - Rendering for when the togglebutton is not selected, is pushed and the mouse is not over it. - Disabled - Rendering for when the togglebutton is not selected and is disabled. - SelectedNormal - Rendering for when the togglebutton is selected and is neither pushed or has the mouse hovering over it. - SelectedHover - Rendering for then the togglebutton is selected and has the mouse hovering over it. - SelectedPushed - Rendering for when the togglebutton is selected, is pushed and has the mouse over it. - SelectedPushedOff - Rendering for when the togglebutton is selected, is pushed and the mouse is not over it. - SelectedDisabled - Rendering for when the togglebutton is selected and is disabled. */ class FALAGARDBASE_API FalagardToggleButton : public FalagardButton { public: static const utf8 TypeName[]; //!< type name for this widget. /*! \brief Constructor */ FalagardToggleButton(const String& type); protected: String actualStateName(const String& s) const; }; } // End of CEGUI namespace section #endif // end of guard _FalToggleButton_h_