// $Id$ -*- C++ -*- // GDB initialization // Copyright (C) 1996 Technische Universitaet Braunschweig, Germany. // Written by Andreas Zeller <zeller@gnu.org>. // // This file is part of DDD. // // DDD is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public // License as published by the Free Software Foundation; either // version 3 of the License, or (at your option) any later version. // // DDD is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. // See the GNU General Public License for more details. // // You should have received a copy of the GNU General Public // License along with DDD -- see the file COPYING. // If not, see <http://www.gnu.org/licenses/>. // // DDD is the data display debugger. // For details, see the DDD World-Wide-Web page, // `http://www.gnu.org/software/ddd/', // or send a mail to the DDD developers <ddd@gnu.org>. #ifndef _DDD_gdbinit_h #define _DDD_gdbinit_h #include "GDBAgent.h" #include "AppData.h" #include <X11/Intrinsic.h> // Create new GDB process extern GDBAgent *new_gdb(DebuggerType type, const AppData& app_data, XtAppContext app_context, int argc, char *argv[]); struct DebuggerInfo { // Guess an appropriate debugger TYPE from ARGC/ARGV. // Set ARG if debugger type could be deduced from arg ARG. DebuggerType type; string arg; DebuggerInfo(int argc, const char * const argv[]); }; // Determine debugger type from given DEBUGGER_NAME extern bool get_debugger_type(const string& debugger_name, DebuggerType& type); // Return default program for TYPE extern const char *default_debugger(const string& debugger_name, DebuggerType type); inline const char *default_debugger(DebuggerType type) { return default_debugger("", type); } #endif // _DDD_gdbinit_h // DON'T ADD ANYTHING BEHIND THIS #endif