// $Id$ // Abbreviations for frequently used VSL nodes // Copyright (C) 1995 Technische Universitaet Braunschweig, Germany. // Copyright (C) 2004 Free Software Foundation, Inc. // Written by Andreas Zeller <zeller@gnu.org>. // // This file is part of DDD. // // DDD is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public // License as published by the Free Software Foundation; either // version 3 of the License, or (at your option) any later version. // // DDD is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. // See the GNU General Public License for more details. // // You should have received a copy of the GNU General Public // License along with DDD -- see the file COPYING. // If not, see <http://www.gnu.org/licenses/>. // // DDD is the data display debugger. // For details, see the DDD World-Wide-Web page, // `http://www.gnu.org/software/ddd/', // or send a mail to the DDD developers <ddd@gnu.org>. #ifndef _DDD_TrueNode_h #define _DDD_TrueNode_h #include "ConstNode.h" #include "ListNode.h" #include "TrueBox.h" #include "ListBox.h" #include "StringBox.h" #include "PrimitiveB.h" class TrueNode: public ConstNode { public: DECLARE_TYPE_INFO TrueNode() : ConstNode(new TrueBox) {} private: TrueNode(const TrueNode&); TrueNode& operator = (const TrueNode&); }; class FalseNode: public ConstNode { public: DECLARE_TYPE_INFO FalseNode() : ConstNode(new FalseBox) {} private: FalseNode(const FalseNode&); FalseNode& operator = (const FalseNode&); }; class NullNode: public ConstNode { public: DECLARE_TYPE_INFO NullNode() : ConstNode(new NullBox) {} private: NullNode(const NullNode&); NullNode& operator = (const NullNode&); }; class StringNode: public ConstNode { public: DECLARE_TYPE_INFO StringNode(const string &str) : ConstNode(new StringBox(str)) {} private: StringNode(const StringNode&); StringNode& operator = (const StringNode&); }; class NumNode: public ConstNode { public: DECLARE_TYPE_INFO NumNode(int num) : ConstNode(new SquareBox(num)) {} private: NumNode(const NumNode&); NumNode& operator = (const NumNode&); }; class EmptyListNode: public ConstNode { public: DECLARE_TYPE_INFO EmptyListNode() : ConstNode(new ListBox) {} private: EmptyListNode(const EmptyListNode&); EmptyListNode& operator = (const EmptyListNode&); }; class FixListNode: public ListNode { public: DECLARE_TYPE_INFO // GCC 2.8.1 doesn't like these inlined, so we place them in the .C file FixListNode(VSLNode *arg); FixListNode(VSLNode *arg1, VSLNode *arg2); FixListNode(VSLNode *arg1, VSLNode *arg2, VSLNode *arg3); FixListNode(VSLNode *arg1, VSLNode *arg2, VSLNode *arg3, VSLNode *arg4); private: FixListNode(const FixListNode&); FixListNode& operator = (const FixListNode&); }; #endif