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  <div class="navpath"><a class="el" href="namespaceopenvrml.html">openvrml</a>::<a class="el" href="classopenvrml_1_1scope.html">scope</a>
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<h1>openvrml::scope Class Reference</h1><!-- doxytag: class="openvrml::scope" -->The <code><a class="el" href="classopenvrml_1_1scope.html" title="The scope class keeps track of defined nodes and prototypes.">scope</a></code> class keeps track of defined <code><a class="el" href="classopenvrml_1_1node.html" title="A node in the scene graph.">node</a>s</code> and prototypes.  
<a href="#_details">More...</a>
<p>
<code>#include &lt;openvrml/scope.h&gt;</code>
<p>

<p>
<a href="classopenvrml_1_1scope-members.html">List of all members.</a><table border="0" cellpadding="0" cellspacing="0">
<tr><td></td></tr>
<tr><td colspan="2"><br><h2>Public Member Functions</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classopenvrml_1_1scope.html#fe759795e2f1613955c1fafeea8394a8">scope</a> (const std::string &amp;id, const boost::shared_ptr&lt; <a class="el" href="classopenvrml_1_1scope.html">scope</a> &gt; &amp;parent=boost::shared_ptr&lt; <a class="el" href="classopenvrml_1_1scope.html">scope</a> &gt;())</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Construct.  <a href="#fe759795e2f1613955c1fafeea8394a8"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">const std::string &amp;&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classopenvrml_1_1scope.html#02c3085dd94188ee50d036bb759facf2">id</a> () const   throw ()</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight"><code><a class="el" href="classopenvrml_1_1scope.html" title="The scope class keeps track of defined nodes and prototypes.">scope</a></code> identifier.  <a href="#02c3085dd94188ee50d036bb759facf2"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">const boost::shared_ptr&lt; <a class="el" href="classopenvrml_1_1scope.html">scope</a> &gt; &amp;&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classopenvrml_1_1scope.html#2084038b5c5060ee599fb11ebe7011d0">parent</a> () const   throw ()</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The parent <code><a class="el" href="classopenvrml_1_1scope.html" title="The scope class keeps track of defined nodes and prototypes.">scope</a></code>.  <a href="#2084038b5c5060ee599fb11ebe7011d0"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">const std::pair<br class="typebreak">
&lt; boost::shared_ptr&lt; <a class="el" href="classopenvrml_1_1node__type.html">node_type</a> &gt;<br class="typebreak">
, bool &gt;&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classopenvrml_1_1scope.html#71e4b63c39d7e96ea439d193042b406f">add_type</a> (const boost::shared_ptr&lt; <a class="el" href="classopenvrml_1_1node__type.html">node_type</a> &gt; &amp;type)  throw (  std::bad_alloc  )</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Add a <code><a class="el" href="classopenvrml_1_1node__type.html" title="Type information object for nodes.">node_type</a></code>.  <a href="#71e4b63c39d7e96ea439d193042b406f"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">const boost::shared_ptr<br class="typebreak">
&lt; <a class="el" href="classopenvrml_1_1node__type.html">node_type</a> &gt; &amp;&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classopenvrml_1_1scope.html#5dcd9e492fa608a0a6c9c71b9513feef">find_type</a> (const std::string &amp;id) const </td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Find a <code><a class="el" href="classopenvrml_1_1node__type.html" title="Type information object for nodes.">node_type</a></code>, given a type name. Returns 0 if no <code><a class="el" href="classopenvrml_1_1node__type.html" title="Type information object for nodes.">node_type</a></code> named <code>id</code> is defined for the <code><a class="el" href="classopenvrml_1_1scope.html" title="The scope class keeps track of defined nodes and prototypes.">scope</a></code>.  <a href="#5dcd9e492fa608a0a6c9c71b9513feef"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">const boost::shared_ptr<br class="typebreak">
&lt; <a class="el" href="classopenvrml_1_1node__type.html">node_type</a> &gt; &amp;&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classopenvrml_1_1scope.html#47f560b05f2e8a709d7a7169765cec5f">first_type</a> () const </td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The first <code><a class="el" href="classopenvrml_1_1node__type.html" title="Type information object for nodes.">node_type</a></code> in the <code><a class="el" href="classopenvrml_1_1scope.html" title="The scope class keeps track of defined nodes and prototypes.">scope</a></code>.  <a href="#47f560b05f2e8a709d7a7169765cec5f"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="classopenvrml_1_1node.html">node</a> *&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classopenvrml_1_1scope.html#d1f381ddb82d8003c0fa569dfd813e92">find_node</a> (const std::string &amp;id) const </td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Find the <code><a class="el" href="classopenvrml_1_1node.html" title="A node in the scene graph.">node</a></code> in the <code><a class="el" href="classopenvrml_1_1scope.html" title="The scope class keeps track of defined nodes and prototypes.">scope</a></code> with <code><a class="el" href="classopenvrml_1_1node.html#e97fa78196276299919c96e2c1471c4f" title="Retrieve the name of this node.">node::id</a></code> <code>id</code>.  <a href="#d1f381ddb82d8003c0fa569dfd813e92"></a><br></td></tr>
<tr><td colspan="2"><br><h2>Private Attributes</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">std::list&lt; boost::shared_ptr<br class="typebreak">
&lt; <a class="el" href="classopenvrml_1_1node__type.html">node_type</a> &gt; &gt;&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classopenvrml_1_1scope.html#4409baf09ea50832a5f68d77c452d856">node_type_list</a></td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">List of <code><a class="el" href="classopenvrml_1_1node__type.html" title="Type information object for nodes.">node_type</a>s</code> in the <code><a class="el" href="classopenvrml_1_1scope.html" title="The scope class keeps track of defined nodes and prototypes.">scope</a></code>.  <a href="#4409baf09ea50832a5f68d77c452d856"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">std::map&lt; std::string, <a class="el" href="classopenvrml_1_1node.html">node</a> * &gt;&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classopenvrml_1_1scope.html#25c0bb4922b4a788d98b54a944c1e216">named_node_map</a></td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Map of the named <code><a class="el" href="classopenvrml_1_1node.html" title="A node in the scene graph.">node</a>s</code> in the <code><a class="el" href="classopenvrml_1_1scope.html" title="The scope class keeps track of defined nodes and prototypes.">scope</a></code>.  <a href="#25c0bb4922b4a788d98b54a944c1e216"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">const std::string&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classopenvrml_1_1scope.html#f768a1f1955e5bcc5dd9d5938fdd4aee">id_</a></td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight"><code><a class="el" href="classopenvrml_1_1scope.html" title="The scope class keeps track of defined nodes and prototypes.">scope</a></code> identifier.  <a href="#f768a1f1955e5bcc5dd9d5938fdd4aee"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">const boost::shared_ptr&lt; <a class="el" href="classopenvrml_1_1scope.html">scope</a> &gt;&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classopenvrml_1_1scope.html#ab2b6ebe84272013baf536b6e6b9cec7">parent_</a></td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The parent <code><a class="el" href="classopenvrml_1_1scope.html" title="The scope class keeps track of defined nodes and prototypes.">scope</a></code>; null if the <code><a class="el" href="classopenvrml_1_1scope.html" title="The scope class keeps track of defined nodes and prototypes.">scope</a></code> is a root <code><a class="el" href="classopenvrml_1_1scope.html" title="The scope class keeps track of defined nodes and prototypes.">scope</a></code>.  <a href="#ab2b6ebe84272013baf536b6e6b9cec7"></a><br></td></tr>
<tr><td colspan="2"><br><h2>Friends</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">class&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classopenvrml_1_1scope.html#d84ace2e52bbdcde31a0ec5a0a206ef2">node</a></td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight"><code><a class="el" href="classopenvrml_1_1node.html" title="A node in the scene graph.">node</a></code> identifiers are stored in the <a class="el" href="classopenvrml_1_1scope.html" title="The scope class keeps track of defined nodes and prototypes.">scope</a>, so <code><a class="el" href="classopenvrml_1_1node.html" title="A node in the scene graph.">node</a></code> needs special privilege to access them.  <a href="#d84ace2e52bbdcde31a0ec5a0a206ef2"></a><br></td></tr>
<tr><td colspan="2"><br><h2>Related Functions</h2></td></tr>
<tr><td colspan="2">(Note that these are not member functions.) <br><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">const std::string&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classopenvrml_1_1scope.html#fc8ead467203bbf6f28ff119774635a3">path</a> (const <a class="el" href="classopenvrml_1_1scope.html">scope</a> &amp;s) throw(std::bad_alloc)</td></tr>

</table>
<hr><a name="_details"></a><h2>Detailed Description</h2>
The <code><a class="el" href="classopenvrml_1_1scope.html" title="The scope class keeps track of defined nodes and prototypes.">scope</a></code> class keeps track of defined <code><a class="el" href="classopenvrml_1_1node.html" title="A node in the scene graph.">node</a>s</code> and prototypes. 
<p>
<code>PROTO</code> definitions add <code><a class="el" href="classopenvrml_1_1node__type.html" title="Type information object for nodes.">node_type</a>s</code> to the namespace. <code>PROTO</code> implementations are a separate <code><a class="el" href="classopenvrml_1_1node__type.html" title="Type information object for nodes.">node_type</a></code> namespace and require that any nested <code>PROTOs</code> <b>not</b> be available outside the <code>PROTO</code> implementation. <code>PROTOs</code> defined outside the current namespace are available. <hr><h2>Constructor &amp; Destructor Documentation</h2>
<a class="anchor" name="fe759795e2f1613955c1fafeea8394a8"></a><!-- doxytag: member="openvrml::scope::scope" ref="fe759795e2f1613955c1fafeea8394a8" args="(const std::string &amp;id, const boost::shared_ptr&lt; scope &gt; &amp;parent=boost::shared_ptr&lt; scope &gt;())" -->
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          <td class="memname">openvrml::scope::scope           </td>
          <td>(</td>
          <td class="paramtype">const std::string &amp;&nbsp;</td>
          <td class="paramname"> <em>id</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">const boost::shared_ptr&lt; <a class="el" href="classopenvrml_1_1scope.html">scope</a> &gt; &amp;&nbsp;</td>
          <td class="paramname"> <em>parent</em> = <code>boost::shared_ptr&lt;<a class="el" href="classopenvrml_1_1scope.html">scope</a>&gt;()</code></td><td>&nbsp;</td>
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          <td></td>
          <td>)</td>
          <td></td><td></td><td><code> [explicit]</code></td>
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<p>
Construct. 
<p>
<dl compact><dt><b>Parameters:</b></dt><dd>
  <table border="0" cellspacing="2" cellpadding="0">
    <tr><td valign="top"><tt>[in]</tt>&nbsp;</td><td valign="top"><em>id</em>&nbsp;</td><td>the identifier for the <code><a class="el" href="classopenvrml_1_1scope.html" title="The scope class keeps track of defined nodes and prototypes.">scope</a></code>. </td></tr>
    <tr><td valign="top"><tt>[in]</tt>&nbsp;</td><td valign="top"><em>parent</em>&nbsp;</td><td>the parent <code><a class="el" href="classopenvrml_1_1scope.html" title="The scope class keeps track of defined nodes and prototypes.">scope</a></code>.</td></tr>
  </table>
</dl>
For the root <code><a class="el" href="classopenvrml_1_1scope.html" title="The scope class keeps track of defined nodes and prototypes.">scope</a></code>, <code>id</code> should be the URI of the world. For child <code><a class="el" href="classopenvrml_1_1scope.html" title="The scope class keeps track of defined nodes and prototypes.">scope</a>s</code>, <code>id</code> should be the name of the <code>PROTO</code> to which the <code><a class="el" href="classopenvrml_1_1scope.html" title="The scope class keeps track of defined nodes and prototypes.">scope</a></code> corresponds. 
</div>
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<hr><h2>Member Function Documentation</h2>
<a class="anchor" name="02c3085dd94188ee50d036bb759facf2"></a><!-- doxytag: member="openvrml::scope::id" ref="02c3085dd94188ee50d036bb759facf2" args="() const " -->
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          <td class="memname">const std::string &amp; openvrml::scope::id           </td>
          <td>(</td>
          <td class="paramname">          </td>
          <td>&nbsp;)&nbsp;</td>
          <td> const  throw ()</td>
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<p>
<code><a class="el" href="classopenvrml_1_1scope.html" title="The scope class keeps track of defined nodes and prototypes.">scope</a></code> identifier. 
<p>
<dl class="return" compact><dt><b>Returns:</b></dt><dd>the <code><a class="el" href="classopenvrml_1_1scope.html" title="The scope class keeps track of defined nodes and prototypes.">scope</a></code> identifier. </dd></dl>

</div>
</div><p>
<a class="anchor" name="2084038b5c5060ee599fb11ebe7011d0"></a><!-- doxytag: member="openvrml::scope::parent" ref="2084038b5c5060ee599fb11ebe7011d0" args="() const " -->
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          <td class="memname">const boost::shared_ptr&lt; <a class="el" href="classopenvrml_1_1scope.html">openvrml::scope</a> &gt; &amp; openvrml::scope::parent           </td>
          <td>(</td>
          <td class="paramname">          </td>
          <td>&nbsp;)&nbsp;</td>
          <td> const  throw ()</td>
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<p>
The parent <code><a class="el" href="classopenvrml_1_1scope.html" title="The scope class keeps track of defined nodes and prototypes.">scope</a></code>. 
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<dl class="return" compact><dt><b>Returns:</b></dt><dd>the parent <code><a class="el" href="classopenvrml_1_1scope.html" title="The scope class keeps track of defined nodes and prototypes.">scope</a></code>; or null if the <code><a class="el" href="classopenvrml_1_1scope.html" title="The scope class keeps track of defined nodes and prototypes.">scope</a></code> is a root <code><a class="el" href="classopenvrml_1_1scope.html" title="The scope class keeps track of defined nodes and prototypes.">scope</a></code>. </dd></dl>

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<a class="anchor" name="71e4b63c39d7e96ea439d193042b406f"></a><!-- doxytag: member="openvrml::scope::add_type" ref="71e4b63c39d7e96ea439d193042b406f" args="(const boost::shared_ptr&lt; node_type &gt; &amp;type)" -->
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          <td class="memname">const std::pair&lt; boost::shared_ptr&lt; <a class="el" href="classopenvrml_1_1node__type.html">openvrml::node_type</a> &gt;, bool &gt; openvrml::scope::add_type           </td>
          <td>(</td>
          <td class="paramtype">const boost::shared_ptr&lt; <a class="el" href="classopenvrml_1_1node__type.html">node_type</a> &gt; &amp;&nbsp;</td>
          <td class="paramname"> <em>type</em>          </td>
          <td>&nbsp;)&nbsp;</td>
          <td>  throw (  std::bad_alloc  )</td>
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Add a <code><a class="el" href="classopenvrml_1_1node__type.html" title="Type information object for nodes.">node_type</a></code>. 
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Print an error message if the argument type is already defined.<p>
<dl compact><dt><b>Parameters:</b></dt><dd>
  <table border="0" cellspacing="2" cellpadding="0">
    <tr><td valign="top"><tt>[in]</tt>&nbsp;</td><td valign="top"><em>type</em>&nbsp;</td><td>a <code><a class="el" href="classopenvrml_1_1node__type.html" title="Type information object for nodes.">node_type</a></code>.</td></tr>
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<dl class="return" compact><dt><b>Returns:</b></dt><dd>a pair whose first element is a pointer to a <code><a class="el" href="classopenvrml_1_1node__type.html" title="Type information object for nodes.">node_type</a></code> whose <code><a class="el" href="classopenvrml_1_1node__type.html#0b0374710976a192aa8079e48dcf7c8a" title="The name of the node_type.">node_type::id</a></code> is the same as that of <code>type</code>. The second element is a boolean value. If the second element is <code>true</code>, <code>type</code> was successfully added to the <code><a class="el" href="classopenvrml_1_1scope.html" title="The scope class keeps track of defined nodes and prototypes.">scope</a></code> and the first element is the same as <code>type</code>. If the second element is <code>false</code>, <code>type</code> was not added to the <a class="el" href="classopenvrml_1_1scope.html" title="The scope class keeps track of defined nodes and prototypes.">scope</a> and the first element is a <code><a class="el" href="classopenvrml_1_1node__type.html" title="Type information object for nodes.">node_type</a></code> that already exists in the <code><a class="el" href="classopenvrml_1_1scope.html" title="The scope class keeps track of defined nodes and prototypes.">scope</a></code>.</dd></dl>
<dl compact><dt><b>Exceptions:</b></dt><dd>
  <table border="0" cellspacing="2" cellpadding="0">
    <tr><td valign="top"></td><td valign="top"><em>std::bad_alloc</em>&nbsp;</td><td>if memory allocation fails.</td></tr>
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<dl class="pre" compact><dt><b>Precondition:</b></dt><dd><code>type</code> is not null. </dd></dl>

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</div><p>
<a class="anchor" name="5dcd9e492fa608a0a6c9c71b9513feef"></a><!-- doxytag: member="openvrml::scope::find_type" ref="5dcd9e492fa608a0a6c9c71b9513feef" args="(const std::string &amp;id) const " -->
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          <td class="memname">const boost::shared_ptr&lt; <a class="el" href="classopenvrml_1_1node__type.html">openvrml::node_type</a> &gt; &amp; openvrml::scope::find_type           </td>
          <td>(</td>
          <td class="paramtype">const std::string &amp;&nbsp;</td>
          <td class="paramname"> <em>id</em>          </td>
          <td>&nbsp;)&nbsp;</td>
          <td> const</td>
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Find a <code><a class="el" href="classopenvrml_1_1node__type.html" title="Type information object for nodes.">node_type</a></code>, given a type name. Returns 0 if no <code><a class="el" href="classopenvrml_1_1node__type.html" title="Type information object for nodes.">node_type</a></code> named <code>id</code> is defined for the <code><a class="el" href="classopenvrml_1_1scope.html" title="The scope class keeps track of defined nodes and prototypes.">scope</a></code>. 
<p>

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<a class="anchor" name="47f560b05f2e8a709d7a7169765cec5f"></a><!-- doxytag: member="openvrml::scope::first_type" ref="47f560b05f2e8a709d7a7169765cec5f" args="() const " -->
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          <td class="memname">const boost::shared_ptr&lt; <a class="el" href="classopenvrml_1_1node__type.html">openvrml::node_type</a> &gt; &amp; openvrml::scope::first_type           </td>
          <td>(</td>
          <td class="paramname">          </td>
          <td>&nbsp;)&nbsp;</td>
          <td> const</td>
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<div class="memdoc">

<p>
The first <code><a class="el" href="classopenvrml_1_1node__type.html" title="Type information object for nodes.">node_type</a></code> in the <code><a class="el" href="classopenvrml_1_1scope.html" title="The scope class keeps track of defined nodes and prototypes.">scope</a></code>. 
<p>
<dl class="return" compact><dt><b>Returns:</b></dt><dd>the first <code><a class="el" href="classopenvrml_1_1node__type.html" title="Type information object for nodes.">node_type</a></code> in the <code><a class="el" href="classopenvrml_1_1scope.html" title="The scope class keeps track of defined nodes and prototypes.">scope</a></code>, or a null <code>shared_ptr</code> if the <code><a class="el" href="classopenvrml_1_1scope.html" title="The scope class keeps track of defined nodes and prototypes.">scope</a></code> has no <code><a class="el" href="classopenvrml_1_1node__type.html" title="Type information object for nodes.">node_type</a>s</code>. </dd></dl>

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</div><p>
<a class="anchor" name="d1f381ddb82d8003c0fa569dfd813e92"></a><!-- doxytag: member="openvrml::scope::find_node" ref="d1f381ddb82d8003c0fa569dfd813e92" args="(const std::string &amp;id) const " -->
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          <td class="memname"><a class="el" href="classopenvrml_1_1node.html">openvrml::node</a> * openvrml::scope::find_node           </td>
          <td>(</td>
          <td class="paramtype">const std::string &amp;&nbsp;</td>
          <td class="paramname"> <em>id</em>          </td>
          <td>&nbsp;)&nbsp;</td>
          <td> const</td>
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<p>
Find the <code><a class="el" href="classopenvrml_1_1node.html" title="A node in the scene graph.">node</a></code> in the <code><a class="el" href="classopenvrml_1_1scope.html" title="The scope class keeps track of defined nodes and prototypes.">scope</a></code> with <code><a class="el" href="classopenvrml_1_1node.html#e97fa78196276299919c96e2c1471c4f" title="Retrieve the name of this node.">node::id</a></code> <code>id</code>. 
<p>
<dl class="return" compact><dt><b>Returns:</b></dt><dd>a pointer to a <code><a class="el" href="classopenvrml_1_1node.html" title="A node in the scene graph.">node</a></code> with <code><a class="el" href="classopenvrml_1_1node.html#e97fa78196276299919c96e2c1471c4f" title="Retrieve the name of this node.">node::id</a></code> <code>id</code>, or 0 if no such <code><a class="el" href="classopenvrml_1_1node.html" title="A node in the scene graph.">node</a></code> exists in the <code><a class="el" href="classopenvrml_1_1scope.html" title="The scope class keeps track of defined nodes and prototypes.">scope</a></code>. </dd></dl>

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<hr><h2>Friends And Related Function Documentation</h2>
<a class="anchor" name="d84ace2e52bbdcde31a0ec5a0a206ef2"></a><!-- doxytag: member="openvrml::scope::node" ref="d84ace2e52bbdcde31a0ec5a0a206ef2" args="" -->
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          <td class="memname">openvrml::scope::node<code> [friend]</code>          </td>
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<code><a class="el" href="classopenvrml_1_1node.html" title="A node in the scene graph.">node</a></code> identifiers are stored in the <a class="el" href="classopenvrml_1_1scope.html" title="The scope class keeps track of defined nodes and prototypes.">scope</a>, so <code><a class="el" href="classopenvrml_1_1node.html" title="A node in the scene graph.">node</a></code> needs special privilege to access them. 
<p>

</div>
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<a class="anchor" name="fc8ead467203bbf6f28ff119774635a3"></a><!-- doxytag: member="openvrml::scope::path" ref="fc8ead467203bbf6f28ff119774635a3" args="(const scope &amp;s)" -->
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          <td class="memname">const std::string path           </td>
          <td>(</td>
          <td class="paramtype">const <a class="el" href="classopenvrml_1_1scope.html">scope</a> &amp;&nbsp;</td>
          <td class="paramname"> <em>s</em>          </td>
          <td>&nbsp;)&nbsp;</td>
          <td> throw(std::bad_alloc)<code> [related]</code></td>
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<p>
<dl compact><dt><b>Parameters:</b></dt><dd>
  <table border="0" cellspacing="2" cellpadding="0">
    <tr><td valign="top"><tt>[in]</tt>&nbsp;</td><td valign="top"><em>s</em>&nbsp;</td><td>a <code><a class="el" href="classopenvrml_1_1scope.html" title="The scope class keeps track of defined nodes and prototypes.">scope</a></code>.</td></tr>
  </table>
</dl>
<dl class="return" compact><dt><b>Returns:</b></dt><dd>the full &ldquo;path&rdquo; to the <code><a class="el" href="classopenvrml_1_1scope.html" title="The scope class keeps track of defined nodes and prototypes.">scope</a></code>. </dd></dl>

</div>
</div><p>
<hr><h2>Member Data Documentation</h2>
<a class="anchor" name="4409baf09ea50832a5f68d77c452d856"></a><!-- doxytag: member="openvrml::scope::node_type_list" ref="4409baf09ea50832a5f68d77c452d856" args="" -->
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          <td class="memname">std::list&lt; boost::shared_ptr&lt; <a class="el" href="classopenvrml_1_1node__type.html">openvrml::node_type</a> &gt; &gt; <a class="el" href="classopenvrml_1_1scope.html#4409baf09ea50832a5f68d77c452d856">openvrml::scope::node_type_list</a><code> [private]</code>          </td>
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<p>
List of <code><a class="el" href="classopenvrml_1_1node__type.html" title="Type information object for nodes.">node_type</a>s</code> in the <code><a class="el" href="classopenvrml_1_1scope.html" title="The scope class keeps track of defined nodes and prototypes.">scope</a></code>. 
<p>

</div>
</div><p>
<a class="anchor" name="25c0bb4922b4a788d98b54a944c1e216"></a><!-- doxytag: member="openvrml::scope::named_node_map" ref="25c0bb4922b4a788d98b54a944c1e216" args="" -->
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          <td class="memname">std::map&lt; std::string, <a class="el" href="classopenvrml_1_1node.html">openvrml::node</a> * &gt; <a class="el" href="classopenvrml_1_1scope.html#25c0bb4922b4a788d98b54a944c1e216">openvrml::scope::named_node_map</a><code> [private]</code>          </td>
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Map of the named <code><a class="el" href="classopenvrml_1_1node.html" title="A node in the scene graph.">node</a>s</code> in the <code><a class="el" href="classopenvrml_1_1scope.html" title="The scope class keeps track of defined nodes and prototypes.">scope</a></code>. 
<p>

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<a class="anchor" name="f768a1f1955e5bcc5dd9d5938fdd4aee"></a><!-- doxytag: member="openvrml::scope::id_" ref="f768a1f1955e5bcc5dd9d5938fdd4aee" args="" -->
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          <td class="memname">const std::string <a class="el" href="classopenvrml_1_1scope.html#f768a1f1955e5bcc5dd9d5938fdd4aee">openvrml::scope::id_</a><code> [private]</code>          </td>
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<code><a class="el" href="classopenvrml_1_1scope.html" title="The scope class keeps track of defined nodes and prototypes.">scope</a></code> identifier. 
<p>
<p><b>For internal use only.</b></p>
<p>
</p>

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<a class="anchor" name="ab2b6ebe84272013baf536b6e6b9cec7"></a><!-- doxytag: member="openvrml::scope::parent_" ref="ab2b6ebe84272013baf536b6e6b9cec7" args="" -->
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          <td class="memname">const boost::shared_ptr&lt; const <a class="el" href="classopenvrml_1_1scope.html">openvrml::scope</a> &gt; <a class="el" href="classopenvrml_1_1scope.html#ab2b6ebe84272013baf536b6e6b9cec7">openvrml::scope::parent_</a><code> [private]</code>          </td>
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The parent <code><a class="el" href="classopenvrml_1_1scope.html" title="The scope class keeps track of defined nodes and prototypes.">scope</a></code>; null if the <code><a class="el" href="classopenvrml_1_1scope.html" title="The scope class keeps track of defined nodes and prototypes.">scope</a></code> is a root <code><a class="el" href="classopenvrml_1_1scope.html" title="The scope class keeps track of defined nodes and prototypes.">scope</a></code>. 
<p>
<p><b>For internal use only.</b></p>
<p>
</p>

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