Sophie

Sophie

distrib > Mandriva > 2010.0 > i586 > by-pkgid > 052d79447130ebaf90b2730395954d11 > files > 36

openvrml-doc-0.18.3-1mdv2010.0.i586.rpm

<!doctype html public "-//W3C//DTD HTML 4.01 Transitional//EN"
               "http://www.w3.org/TR/html4/loose.dtd">

<html>
<head>
<title>OpenVRML: openvrml::background_node Class Reference</title>
<meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1">
<link rel="icon" href="../vrml-16">
<link rel="start" href="http://openvrml.org/index" title="OpenVRML Home">
<link rel="prev" href="http://openvrml.org/discussion" title="Discussion">
<link rel="contents" href="index" title="Documentation Main Page">
<link rel="index" href="functions" title="OpenVRML Compound Members">
<link rel="appendix" href="conformance" title="Conformance Test Results">
<style type="text/css">
@import url("tabs.css");
@import url("http://openvrml.org/openvrml.css");

table {
  width: 100%;
}

h2 {
  border-bottom-style: solid;
  border-bottom-width: 1px;
}

/*
 * Doxygen as of 1.5.4-20071217 uses the class "navpath" instead of "nav".
 * For now, we'll do both.
 */

div.nav,
div.navpath {
  background-color: transparent;
  text-align: left;
  margin-top: 1em;
  margin-bottom: 1em;
  border-color: black;
  border-left: none;
  border-right: none;
  padding-top: 0.5em;
  padding-bottom: 0.5em;
}

div.nav :link, div.nav :visited,
div.navpath :link, div.navpath :visited {
  border-width: 1px;
  border-style: solid;
  border-color: silver;
  padding: 2px;
}

div.nav :link:hover, div.nav :visited:hover,
div.navpath :link:hover, div.navpath :visited:hover {
  border-style: outset;
  border-color: gray;
}

div.nav :active,
div.navpath :active {
  border-style: inset;
  border-color: gray;
}

.body td {
  background-color: transparent;
}

.el {
  text-decoration: inherit;
  font-weight: inherit
}
.elRef {
  font-weight: inherit
}
.code:link, .code:visited {
  text-decoration: inherit;
  font-weight: inherit;
  color: inherit;
}
.codeRef:link {
  font-weight: normal;
  color: inherit;
}
:visited {
  color: silver;
}
:link:hover {
  color: inherit;
  text-decoration: inherit;
  background-color: transparent;
}

h1 {
  line-height: 1.2em;
}

td.memItemLeft, td.memItemRight,
td.memTemplParams, td.memTemplItemLeft, td.memTemplItemRight,
.memtemplate, .memname td {
  font-family: Consolas, "DejaVu Sans Mono", "Bitstream Vera Sans Mono", "Lucida Console", LucidaTypewriter, monospace;
}

td.memItemLeft, td.memItemRight, td.mdescLeft, td.mdescRight {
  background-color: rgb(95%, 95%, 95%);
  border-color: rgb(65%, 65%, 65%);
  border-width: 1px;
  font-size: smaller;
}

.memItemLeft {
  margin-top: 0.5em;
  border-top-style: solid;
}
.mdescLeft {
  border-bottom-style: solid;
}
.memItemRight {
  border-top-style: solid;
  margin-top: 0.5em;
}
.mdescRight {
  border-bottom-style: solid;
}

.mdescRight {
  font-style: italic;
}

.mdTable {
  background-color: rgb(95%, 95%, 95%);
}

.memproto td code {
  font-family: inherit;
  font-style: italic;
}

td.pass {
  background-color: rgb(50%, 100%, 50%);
}

td.fail {
  background-color: rgb(100%, 50%, 50%);
}

td.invalid {
  background-color: rgb(75%, 75%, 75%);
}

.memitem {
  padding: 0;
}

.memitem table {
  width: auto;
}

.memproto, .memdoc {
  border-width: 1px;
  border-color: rgb(65%, 65%, 65%);
}

.memproto {
  background-color: rgb(90%, 90%, 90%);
  font-weight: inherit;
  font-size: smaller;
  border-top-style: solid;
  border-left-style: solid;
  border-right-style: solid;
  -webkit-border-top-left-radius: 0.6em;
  -webkit-border-top-right-radius: 0.6em;
  -moz-border-radius-topleft: 0.6em;
  -moz-border-radius-topright: 0.6em;
}

.memdoc {
  background-color: rgb(95%, 95%, 95%);
  padding: 2px 5px;
  border-style: solid;
  -webkit-border-bottom-left-radius: 0.6em;
  -webkit-border-bottom-right-radius: 0.6em;
  -moz-border-radius-bottomleft: 0.6em;
  -moz-border-radius-bottomright: 0.6em;
}

.memname {
  font-weight: inherit;
}

div.tabs {
  background-image: url("tab_b-openvrml.png");
}

div.tabs span {
  background-image: url("tab_l-openvrml.png");
}

div.tabs a {
  background-image: url("tab_r-openvrml.png");
  border-bottom: 1px solid #a5a5a5;
}

div.tabs a:link, div.tabs a:visited, div.tabs a:active, div.tabs a:hover {
  color: black;
}

table {
  border-collapse: collapse;
  border-spacing: 0;
}

.note {
  border: 1px solid rgb(65%, 65%, 65%);
  background-color: rgb(95%, 95%, 95%);
  margin-left: 10%;
  margin-right: 10%;
}
</style>
</head>
<body>
<table class="sitenav">
  <tr>
    <th><a href="http://openvrml.org/index" title="Home">Home</a></th>
    <th><a href="http://openvrml.org/download" title="Download">Download</a></th>
    <th><a href="http://openvrml.org/screenshots/index" title="Screen shots">Screen shots</a></th>
    <th><a href="http://openvrml.org/discussion" title="Mailing lists and IRC">Discussion</a></th>
    <th>Documentation</th>
  </tr>
</table>
<div class="body">
<!-- Generated by Doxygen 1.5.8 -->
<div class="navigation" id="top">
  <div class="tabs">
    <ul>
      <li><a href="index.html"><span>Main&nbsp;Page</span></a></li>
      <li><a href="pages.html"><span>Related&nbsp;Pages</span></a></li>
      <li><a href="namespaces.html"><span>Namespaces</span></a></li>
      <li class="current"><a href="annotated.html"><span>Classes</span></a></li>
      <li><a href="files.html"><span>Files</span></a></li>
      <li><a href="examples.html"><span>Examples</span></a></li>
    </ul>
  </div>
  <div class="tabs">
    <ul>
      <li><a href="annotated.html"><span>Class&nbsp;List</span></a></li>
      <li><a href="hierarchy.html"><span>Class&nbsp;Hierarchy</span></a></li>
      <li><a href="functions.html"><span>Class&nbsp;Members</span></a></li>
    </ul>
  </div>
  <div class="navpath"><a class="el" href="namespaceopenvrml.html">openvrml</a>::<a class="el" href="classopenvrml_1_1background__node.html">background_node</a>
  </div>
</div>
<div class="contents">
<h1>openvrml::background_node Class Reference</h1><!-- doxytag: class="openvrml::background_node" --><!-- doxytag: inherits="openvrml::child_node" -->Abstract base class for background nodes.  
<a href="#_details">More...</a>
<p>
<code>#include &lt;openvrml/node.h&gt;</code>
<p>
<div class="dynheader">
Inheritance diagram for openvrml::background_node:</div>
<div class="dynsection">
<p><center><img src="classopenvrml_1_1background__node__inherit__graph.png" border="0" usemap="#openvrml_1_1background__node__inherit__map" alt="Inheritance graph"></center>
<map name="openvrml_1_1background__node__inherit__map">
<area shape="rect" href="classopenvrml_1_1child__node.html" title="Abstract base class for child nodes." alt="" coords="44,160,193,189"><area shape="rect" href="classopenvrml_1_1bounded__volume__node.html" title="Abstract base class for nodes that represent a bounded volume in the scene graph..." alt="" coords="5,83,232,112"><area shape="rect" href="classopenvrml_1_1node.html" title="A node in the scene graph." alt="" coords="61,5,176,35"></map>
<center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center></div>

<p>
<a href="classopenvrml_1_1background__node-members.html">List of all members.</a><table border="0" cellpadding="0" cellspacing="0">
<tr><td></td></tr>
<tr><td colspan="2"><br><h2>Public Member Functions</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classopenvrml_1_1background__node.html#ec21b56320ff52c437d76fdef373528f">~background_node</a> ()=0  throw ()</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Destroy.  <a href="#ec21b56320ff52c437d76fdef373528f"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">const std::vector&lt; float &gt; &amp;&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classopenvrml_1_1background__node.html#e3721a9cdfa069c2075241de6963dd0f">ground_angle</a> () const   throw ()</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Ground angles.  <a href="#e3721a9cdfa069c2075241de6963dd0f"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">const std::vector&lt; <a class="el" href="structopenvrml_1_1color.html">color</a> &gt; &amp;&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classopenvrml_1_1background__node.html#cabf6f50b90e36ceaca3f7b112287e2f">ground_color</a> () const   throw ()</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Ground colors.  <a href="#cabf6f50b90e36ceaca3f7b112287e2f"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">const std::vector&lt; float &gt; &amp;&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classopenvrml_1_1background__node.html#5b5751e01ccef944aa621c78e2d7b6e2">sky_angle</a> () const   throw ()</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sky angles.  <a href="#5b5751e01ccef944aa621c78e2d7b6e2"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">const std::vector&lt; <a class="el" href="structopenvrml_1_1color.html">color</a> &gt; &amp;&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classopenvrml_1_1background__node.html#654d5f0bdb0cf00000b79f5c49551687">sky_color</a> () const   throw ()</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sky colors.  <a href="#654d5f0bdb0cf00000b79f5c49551687"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="classopenvrml_1_1texture__node.html">texture_node</a> *&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classopenvrml_1_1background__node.html#092ef8c0e064cc9a8f04ba86e756d74e">front</a> () const   throw ()</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Front texture.  <a href="#092ef8c0e064cc9a8f04ba86e756d74e"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="classopenvrml_1_1texture__node.html">texture_node</a> *&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classopenvrml_1_1background__node.html#22c59aaea83d18a4a968a2e8250e38dc">back</a> () const   throw ()</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Back texture.  <a href="#22c59aaea83d18a4a968a2e8250e38dc"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="classopenvrml_1_1texture__node.html">texture_node</a> *&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classopenvrml_1_1background__node.html#46dbf5d16968efc68c936e53c66970a9">left</a> () const   throw ()</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Left texture.  <a href="#46dbf5d16968efc68c936e53c66970a9"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="classopenvrml_1_1texture__node.html">texture_node</a> *&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classopenvrml_1_1background__node.html#b55899357764375977c6ba853687e763">right</a> () const   throw ()</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Right texture.  <a href="#b55899357764375977c6ba853687e763"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="classopenvrml_1_1texture__node.html">texture_node</a> *&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classopenvrml_1_1background__node.html#3e363267ec82d9c463506619bb5e9417">top</a> () const   throw ()</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Top texture.  <a href="#3e363267ec82d9c463506619bb5e9417"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top"><a class="el" href="classopenvrml_1_1texture__node.html">texture_node</a> *&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classopenvrml_1_1background__node.html#da5d978f0bedf5921038c2a2952f0abd">bottom</a> () const   throw ()</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Bottom texture.  <a href="#da5d978f0bedf5921038c2a2952f0abd"></a><br></td></tr>
<tr><td colspan="2"><br><h2>Protected Member Functions</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classopenvrml_1_1background__node.html#3e7535f69571e686b87bab57ea62e478">background_node</a> (const <a class="el" href="classopenvrml_1_1node__type.html">node_type</a> &amp;type, const boost::shared_ptr&lt; <a class="el" href="classopenvrml_1_1scope.html">openvrml::scope</a> &gt; &amp;<a class="el" href="classopenvrml_1_1scope.html">scope</a>)  throw ()</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Construct.  <a href="#3e7535f69571e686b87bab57ea62e478"></a><br></td></tr>
<tr><td colspan="2"><br><h2>Private Member Functions</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual <a class="el" href="classopenvrml_1_1background__node.html">background_node</a> *&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classopenvrml_1_1background__node.html#b49f3a87550316d16d39b2b124eb83a7">to_background</a> ()  throw ()</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Cast to a <code><a class="el" href="classopenvrml_1_1background__node.html" title="Abstract base class for background nodes.">background_node</a></code>.  <a href="#b49f3a87550316d16d39b2b124eb83a7"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual const std::vector<br class="typebreak">
&lt; float &gt; &amp;&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classopenvrml_1_1background__node.html#3cf51446fc8178685affe276f0f3ec49">do_ground_angle</a> () const =0  throw ()</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Ground angles.  <a href="#3cf51446fc8178685affe276f0f3ec49"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual const std::vector<br class="typebreak">
&lt; <a class="el" href="structopenvrml_1_1color.html">color</a> &gt; &amp;&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classopenvrml_1_1background__node.html#29852c92cf4631f4a2cb966db4234ca6">do_ground_color</a> () const =0  throw ()</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Ground colors.  <a href="#29852c92cf4631f4a2cb966db4234ca6"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual const std::vector<br class="typebreak">
&lt; float &gt; &amp;&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classopenvrml_1_1background__node.html#194f2df7f49d45731c0d7054e285336a">do_sky_angle</a> () const =0  throw ()</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sky angles.  <a href="#194f2df7f49d45731c0d7054e285336a"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual const std::vector<br class="typebreak">
&lt; <a class="el" href="structopenvrml_1_1color.html">color</a> &gt; &amp;&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classopenvrml_1_1background__node.html#0ef3501216dde55ee1ad861c56c82dd1">do_sky_color</a> () const =0  throw ()</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Sky colors.  <a href="#0ef3501216dde55ee1ad861c56c82dd1"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual <a class="el" href="classopenvrml_1_1texture__node.html">texture_node</a> *&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classopenvrml_1_1background__node.html#a19a6eae1e049a0e55be81ae9451a145">do_front</a> () const =0  throw ()</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Front texture.  <a href="#a19a6eae1e049a0e55be81ae9451a145"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual <a class="el" href="classopenvrml_1_1texture__node.html">texture_node</a> *&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classopenvrml_1_1background__node.html#e4be30f0bb03df8a401b6899b7a7ab6a">do_back</a> () const =0  throw ()</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Back texture.  <a href="#e4be30f0bb03df8a401b6899b7a7ab6a"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual <a class="el" href="classopenvrml_1_1texture__node.html">texture_node</a> *&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classopenvrml_1_1background__node.html#6262731a30b7b3d05a386b965d2530ca">do_left</a> () const =0  throw ()</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Left texture.  <a href="#6262731a30b7b3d05a386b965d2530ca"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual <a class="el" href="classopenvrml_1_1texture__node.html">texture_node</a> *&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classopenvrml_1_1background__node.html#a8e24e39f81dc1b952beac5fea786611">do_right</a> () const =0  throw ()</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Right texture.  <a href="#a8e24e39f81dc1b952beac5fea786611"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual <a class="el" href="classopenvrml_1_1texture__node.html">texture_node</a> *&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classopenvrml_1_1background__node.html#d1820a5e2c51136159104fd9c24a7f3a">do_top</a> () const =0  throw ()</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Top texture.  <a href="#d1820a5e2c51136159104fd9c24a7f3a"></a><br></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">virtual <a class="el" href="classopenvrml_1_1texture__node.html">texture_node</a> *&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="classopenvrml_1_1background__node.html#f2d35cd6beaf81c6f4d9d6ea985dd328">do_bottom</a> () const =0  throw ()</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Bottom texture.  <a href="#f2d35cd6beaf81c6f4d9d6ea985dd328"></a><br></td></tr>
</table>
<hr><a name="_details"></a><h2>Detailed Description</h2>
Abstract base class for background nodes. <hr><h2>Constructor &amp; Destructor Documentation</h2>
<a class="anchor" name="ec21b56320ff52c437d76fdef373528f"></a><!-- doxytag: member="openvrml::background_node::~background_node" ref="ec21b56320ff52c437d76fdef373528f" args="()=0" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">openvrml::background_node::~background_node           </td>
          <td>(</td>
          <td class="paramname">          </td>
          <td>&nbsp;)&nbsp;</td>
          <td>  throw ()<code> [pure virtual]</code></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>
Destroy. 
<p>

</div>
</div><p>
<a class="anchor" name="3e7535f69571e686b87bab57ea62e478"></a><!-- doxytag: member="openvrml::background_node::background_node" ref="3e7535f69571e686b87bab57ea62e478" args="(const node_type &amp;type, const boost::shared_ptr&lt; openvrml::scope &gt; &amp;scope)" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">openvrml::background_node::background_node           </td>
          <td>(</td>
          <td class="paramtype">const <a class="el" href="classopenvrml_1_1node__type.html">node_type</a> &amp;&nbsp;</td>
          <td class="paramname"> <em>type</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">const boost::shared_ptr&lt; <a class="el" href="classopenvrml_1_1scope.html">openvrml::scope</a> &gt; &amp;&nbsp;</td>
          <td class="paramname"> <em>scope</em></td><td>&nbsp;</td>
        </tr>
        <tr>
          <td></td>
          <td>)</td>
          <td></td><td></td><td>  throw ()<code> [protected]</code></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>
Construct. 
<p>
<dl compact><dt><b>Parameters:</b></dt><dd>
  <table border="0" cellspacing="2" cellpadding="0">
    <tr><td valign="top"><tt>[in]</tt>&nbsp;</td><td valign="top"><em>type</em>&nbsp;</td><td>the <code><a class="el" href="classopenvrml_1_1node__type.html" title="Type information object for nodes.">node_type</a></code> associated with the <a class="el" href="classopenvrml_1_1node.html" title="A node in the scene graph.">node</a>. </td></tr>
    <tr><td valign="top"><tt>[in]</tt>&nbsp;</td><td valign="top"><em><a class="el" href="classopenvrml_1_1scope.html" title="The scope class keeps track of defined nodes and prototypes.">scope</a></em>&nbsp;</td><td>the <a class="el" href="classopenvrml_1_1scope.html" title="The scope class keeps track of defined nodes and prototypes.">scope</a> the <a class="el" href="classopenvrml_1_1node.html" title="A node in the scene graph.">node</a> belongs to. </td></tr>
  </table>
</dl>

</div>
</div><p>
<hr><h2>Member Function Documentation</h2>
<a class="anchor" name="e3721a9cdfa069c2075241de6963dd0f"></a><!-- doxytag: member="openvrml::background_node::ground_angle" ref="e3721a9cdfa069c2075241de6963dd0f" args="() const " -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">const std::vector&lt; float &gt; &amp; openvrml::background_node::ground_angle           </td>
          <td>(</td>
          <td class="paramname">          </td>
          <td>&nbsp;)&nbsp;</td>
          <td> const  throw ()</td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>
Ground angles. 
<p>
This function delegates to <code><a class="el" href="classopenvrml_1_1background__node.html#3cf51446fc8178685affe276f0f3ec49" title="Ground angles.">do_ground_angle</a></code>.<p>
<dl class="return" compact><dt><b>Returns:</b></dt><dd>a vector of angles corresponding to ground colors. </dd></dl>

</div>
</div><p>
<a class="anchor" name="cabf6f50b90e36ceaca3f7b112287e2f"></a><!-- doxytag: member="openvrml::background_node::ground_color" ref="cabf6f50b90e36ceaca3f7b112287e2f" args="() const " -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">const std::vector&lt; <a class="el" href="structopenvrml_1_1color.html">openvrml::color</a> &gt; &amp; openvrml::background_node::ground_color           </td>
          <td>(</td>
          <td class="paramname">          </td>
          <td>&nbsp;)&nbsp;</td>
          <td> const  throw ()</td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>
Ground colors. 
<p>
This function delegates to <code><a class="el" href="classopenvrml_1_1background__node.html#29852c92cf4631f4a2cb966db4234ca6" title="Ground colors.">do_ground_color</a></code>.<p>
<dl class="return" compact><dt><b>Returns:</b></dt><dd>a vector of ground colors. </dd></dl>

</div>
</div><p>
<a class="anchor" name="5b5751e01ccef944aa621c78e2d7b6e2"></a><!-- doxytag: member="openvrml::background_node::sky_angle" ref="5b5751e01ccef944aa621c78e2d7b6e2" args="() const " -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">const std::vector&lt; float &gt; &amp; openvrml::background_node::sky_angle           </td>
          <td>(</td>
          <td class="paramname">          </td>
          <td>&nbsp;)&nbsp;</td>
          <td> const  throw ()</td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>
Sky angles. 
<p>
This function delegates to <code><a class="el" href="classopenvrml_1_1background__node.html#194f2df7f49d45731c0d7054e285336a" title="Sky angles.">do_sky_angle</a></code>.<p>
<dl class="return" compact><dt><b>Returns:</b></dt><dd>a vector of angles corresponding to sky colors. </dd></dl>

</div>
</div><p>
<a class="anchor" name="654d5f0bdb0cf00000b79f5c49551687"></a><!-- doxytag: member="openvrml::background_node::sky_color" ref="654d5f0bdb0cf00000b79f5c49551687" args="() const " -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">const std::vector&lt; <a class="el" href="structopenvrml_1_1color.html">openvrml::color</a> &gt; &amp; openvrml::background_node::sky_color           </td>
          <td>(</td>
          <td class="paramname">          </td>
          <td>&nbsp;)&nbsp;</td>
          <td> const  throw ()</td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>
Sky colors. 
<p>
This function delegates to <code><a class="el" href="classopenvrml_1_1background__node.html#0ef3501216dde55ee1ad861c56c82dd1" title="Sky colors.">do_sky_color</a></code>.<p>
<dl class="return" compact><dt><b>Returns:</b></dt><dd>a vector of sky colors. </dd></dl>

</div>
</div><p>
<a class="anchor" name="092ef8c0e064cc9a8f04ba86e756d74e"></a><!-- doxytag: member="openvrml::background_node::front" ref="092ef8c0e064cc9a8f04ba86e756d74e" args="() const " -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname"><a class="el" href="classopenvrml_1_1texture__node.html">openvrml::texture_node</a> * openvrml::background_node::front           </td>
          <td>(</td>
          <td class="paramname">          </td>
          <td>&nbsp;)&nbsp;</td>
          <td> const  throw ()</td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>
Front texture. 
<p>
This function delegates to <code><a class="el" href="classopenvrml_1_1background__node.html#a19a6eae1e049a0e55be81ae9451a145" title="Front texture.">do_front</a></code>.<p>
<dl class="return" compact><dt><b>Returns:</b></dt><dd>the front texture. </dd></dl>

</div>
</div><p>
<a class="anchor" name="22c59aaea83d18a4a968a2e8250e38dc"></a><!-- doxytag: member="openvrml::background_node::back" ref="22c59aaea83d18a4a968a2e8250e38dc" args="() const " -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname"><a class="el" href="classopenvrml_1_1texture__node.html">openvrml::texture_node</a> * openvrml::background_node::back           </td>
          <td>(</td>
          <td class="paramname">          </td>
          <td>&nbsp;)&nbsp;</td>
          <td> const  throw ()</td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>
Back texture. 
<p>
This function delegates to <code><a class="el" href="classopenvrml_1_1background__node.html#e4be30f0bb03df8a401b6899b7a7ab6a" title="Back texture.">do_back</a></code>.<p>
<dl class="return" compact><dt><b>Returns:</b></dt><dd>the back texture. </dd></dl>

</div>
</div><p>
<a class="anchor" name="46dbf5d16968efc68c936e53c66970a9"></a><!-- doxytag: member="openvrml::background_node::left" ref="46dbf5d16968efc68c936e53c66970a9" args="() const " -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname"><a class="el" href="classopenvrml_1_1texture__node.html">openvrml::texture_node</a> * openvrml::background_node::left           </td>
          <td>(</td>
          <td class="paramname">          </td>
          <td>&nbsp;)&nbsp;</td>
          <td> const  throw ()</td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>
Left texture. 
<p>
This function delegates to <code><a class="el" href="classopenvrml_1_1background__node.html#6262731a30b7b3d05a386b965d2530ca" title="Left texture.">do_left</a></code>.<p>
<dl class="return" compact><dt><b>Returns:</b></dt><dd>the left texture. </dd></dl>

</div>
</div><p>
<a class="anchor" name="b55899357764375977c6ba853687e763"></a><!-- doxytag: member="openvrml::background_node::right" ref="b55899357764375977c6ba853687e763" args="() const " -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname"><a class="el" href="classopenvrml_1_1texture__node.html">openvrml::texture_node</a> * openvrml::background_node::right           </td>
          <td>(</td>
          <td class="paramname">          </td>
          <td>&nbsp;)&nbsp;</td>
          <td> const  throw ()</td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>
Right texture. 
<p>
This function delegates to <code></code> .<p>
<dl class="return" compact><dt><b>Returns:</b></dt><dd>the right texture. </dd></dl>

</div>
</div><p>
<a class="anchor" name="3e363267ec82d9c463506619bb5e9417"></a><!-- doxytag: member="openvrml::background_node::top" ref="3e363267ec82d9c463506619bb5e9417" args="() const " -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname"><a class="el" href="classopenvrml_1_1texture__node.html">openvrml::texture_node</a> * openvrml::background_node::top           </td>
          <td>(</td>
          <td class="paramname">          </td>
          <td>&nbsp;)&nbsp;</td>
          <td> const  throw ()</td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>
Top texture. 
<p>
This function delegates to <code><a class="el" href="classopenvrml_1_1background__node.html#d1820a5e2c51136159104fd9c24a7f3a" title="Top texture.">do_top</a></code>.<p>
<dl class="return" compact><dt><b>Returns:</b></dt><dd>the top texture. </dd></dl>

</div>
</div><p>
<a class="anchor" name="da5d978f0bedf5921038c2a2952f0abd"></a><!-- doxytag: member="openvrml::background_node::bottom" ref="da5d978f0bedf5921038c2a2952f0abd" args="() const " -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname"><a class="el" href="classopenvrml_1_1texture__node.html">openvrml::texture_node</a> * openvrml::background_node::bottom           </td>
          <td>(</td>
          <td class="paramname">          </td>
          <td>&nbsp;)&nbsp;</td>
          <td> const  throw ()</td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>
Bottom texture. 
<p>
This function delegates to <code><a class="el" href="classopenvrml_1_1background__node.html#f2d35cd6beaf81c6f4d9d6ea985dd328" title="Bottom texture.">do_bottom</a></code>.<p>
<dl class="return" compact><dt><b>Returns:</b></dt><dd>the bottom texture. </dd></dl>

</div>
</div><p>
<a class="anchor" name="b49f3a87550316d16d39b2b124eb83a7"></a><!-- doxytag: member="openvrml::background_node::to_background" ref="b49f3a87550316d16d39b2b124eb83a7" args="()" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname"><a class="el" href="classopenvrml_1_1background__node.html">openvrml::background_node</a> * openvrml::background_node::to_background           </td>
          <td>(</td>
          <td class="paramname">          </td>
          <td>&nbsp;)&nbsp;</td>
          <td>  throw ()<code> [private, virtual]</code></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>
Cast to a <code><a class="el" href="classopenvrml_1_1background__node.html" title="Abstract base class for background nodes.">background_node</a></code>. 
<p>
<dl class="return" compact><dt><b>Returns:</b></dt><dd>a pointer to this <code><a class="el" href="classopenvrml_1_1background__node.html" title="Abstract base class for background nodes.">background_node</a></code>. </dd></dl>

<p>Reimplemented from <a class="el" href="classopenvrml_1_1node.html#0c2a4c9bf43f199308b1f70f615d65a1">openvrml::node</a>.</p>

</div>
</div><p>
<a class="anchor" name="3cf51446fc8178685affe276f0f3ec49"></a><!-- doxytag: member="openvrml::background_node::do_ground_angle" ref="3cf51446fc8178685affe276f0f3ec49" args="() const =0" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">const std::vector&lt; float &gt; &amp; openvrml::background_node::do_ground_angle           </td>
          <td>(</td>
          <td class="paramname">          </td>
          <td>&nbsp;)&nbsp;</td>
          <td> const  throw ()<code> [private, pure virtual]</code></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>
Ground angles. 
<p>
<dl class="return" compact><dt><b>Returns:</b></dt><dd>a vector of angles corresponding to ground colors. </dd></dl>

</div>
</div><p>
<a class="anchor" name="29852c92cf4631f4a2cb966db4234ca6"></a><!-- doxytag: member="openvrml::background_node::do_ground_color" ref="29852c92cf4631f4a2cb966db4234ca6" args="() const =0" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">const std::vector&lt; <a class="el" href="structopenvrml_1_1color.html">openvrml::color</a> &gt; &amp; openvrml::background_node::do_ground_color           </td>
          <td>(</td>
          <td class="paramname">          </td>
          <td>&nbsp;)&nbsp;</td>
          <td> const  throw ()<code> [private, pure virtual]</code></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>
Ground colors. 
<p>
<dl class="return" compact><dt><b>Returns:</b></dt><dd>a vector of ground colors. </dd></dl>

</div>
</div><p>
<a class="anchor" name="194f2df7f49d45731c0d7054e285336a"></a><!-- doxytag: member="openvrml::background_node::do_sky_angle" ref="194f2df7f49d45731c0d7054e285336a" args="() const =0" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">const std::vector&lt; float &gt; &amp; openvrml::background_node::do_sky_angle           </td>
          <td>(</td>
          <td class="paramname">          </td>
          <td>&nbsp;)&nbsp;</td>
          <td> const  throw ()<code> [private, pure virtual]</code></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>
Sky angles. 
<p>
<dl class="return" compact><dt><b>Returns:</b></dt><dd>a vector of angles corresponding to sky colors. </dd></dl>

</div>
</div><p>
<a class="anchor" name="0ef3501216dde55ee1ad861c56c82dd1"></a><!-- doxytag: member="openvrml::background_node::do_sky_color" ref="0ef3501216dde55ee1ad861c56c82dd1" args="() const =0" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">const std::vector&lt; <a class="el" href="structopenvrml_1_1color.html">openvrml::color</a> &gt; &amp; openvrml::background_node::do_sky_color           </td>
          <td>(</td>
          <td class="paramname">          </td>
          <td>&nbsp;)&nbsp;</td>
          <td> const  throw ()<code> [private, pure virtual]</code></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>
Sky colors. 
<p>
<dl class="return" compact><dt><b>Returns:</b></dt><dd>a vector of sky colors. </dd></dl>

</div>
</div><p>
<a class="anchor" name="a19a6eae1e049a0e55be81ae9451a145"></a><!-- doxytag: member="openvrml::background_node::do_front" ref="a19a6eae1e049a0e55be81ae9451a145" args="() const =0" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname"><a class="el" href="classopenvrml_1_1texture__node.html">openvrml::texture_node</a> * openvrml::background_node::do_front           </td>
          <td>(</td>
          <td class="paramname">          </td>
          <td>&nbsp;)&nbsp;</td>
          <td> const  throw ()<code> [private, pure virtual]</code></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>
Front texture. 
<p>
<dl class="return" compact><dt><b>Returns:</b></dt><dd>the front texture. </dd></dl>

</div>
</div><p>
<a class="anchor" name="e4be30f0bb03df8a401b6899b7a7ab6a"></a><!-- doxytag: member="openvrml::background_node::do_back" ref="e4be30f0bb03df8a401b6899b7a7ab6a" args="() const =0" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname"><a class="el" href="classopenvrml_1_1texture__node.html">openvrml::texture_node</a> * openvrml::background_node::do_back           </td>
          <td>(</td>
          <td class="paramname">          </td>
          <td>&nbsp;)&nbsp;</td>
          <td> const  throw ()<code> [private, pure virtual]</code></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>
Back texture. 
<p>
<dl class="return" compact><dt><b>Returns:</b></dt><dd>the back texture. </dd></dl>

</div>
</div><p>
<a class="anchor" name="6262731a30b7b3d05a386b965d2530ca"></a><!-- doxytag: member="openvrml::background_node::do_left" ref="6262731a30b7b3d05a386b965d2530ca" args="() const =0" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname"><a class="el" href="classopenvrml_1_1texture__node.html">openvrml::texture_node</a> * openvrml::background_node::do_left           </td>
          <td>(</td>
          <td class="paramname">          </td>
          <td>&nbsp;)&nbsp;</td>
          <td> const  throw ()<code> [private, pure virtual]</code></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>
Left texture. 
<p>
<dl class="return" compact><dt><b>Returns:</b></dt><dd>the left texture. </dd></dl>

</div>
</div><p>
<a class="anchor" name="a8e24e39f81dc1b952beac5fea786611"></a><!-- doxytag: member="openvrml::background_node::do_right" ref="a8e24e39f81dc1b952beac5fea786611" args="() const =0" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname"><a class="el" href="classopenvrml_1_1texture__node.html">openvrml::texture_node</a> * openvrml::background_node::do_right           </td>
          <td>(</td>
          <td class="paramname">          </td>
          <td>&nbsp;)&nbsp;</td>
          <td> const  throw ()<code> [private, pure virtual]</code></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>
Right texture. 
<p>
<dl class="return" compact><dt><b>Returns:</b></dt><dd>the right texture. </dd></dl>

</div>
</div><p>
<a class="anchor" name="d1820a5e2c51136159104fd9c24a7f3a"></a><!-- doxytag: member="openvrml::background_node::do_top" ref="d1820a5e2c51136159104fd9c24a7f3a" args="() const =0" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname"><a class="el" href="classopenvrml_1_1texture__node.html">openvrml::texture_node</a> * openvrml::background_node::do_top           </td>
          <td>(</td>
          <td class="paramname">          </td>
          <td>&nbsp;)&nbsp;</td>
          <td> const  throw ()<code> [private, pure virtual]</code></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>
Top texture. 
<p>
<dl class="return" compact><dt><b>Returns:</b></dt><dd>the top texture. </dd></dl>

</div>
</div><p>
<a class="anchor" name="f2d35cd6beaf81c6f4d9d6ea985dd328"></a><!-- doxytag: member="openvrml::background_node::do_bottom" ref="f2d35cd6beaf81c6f4d9d6ea985dd328" args="() const =0" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname"><a class="el" href="classopenvrml_1_1texture__node.html">openvrml::texture_node</a> * openvrml::background_node::do_bottom           </td>
          <td>(</td>
          <td class="paramname">          </td>
          <td>&nbsp;)&nbsp;</td>
          <td> const  throw ()<code> [private, pure virtual]</code></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>
Bottom texture. 
<p>
<dl class="return" compact><dt><b>Returns:</b></dt><dd>the bottom texture. </dd></dl>

</div>
</div><p>
</div>
</div>
<address class="footer"><span class="images"><a href="http://web3d.org/x3d/"><img src="x3d-white-on-black.png" width="43" height="32" border="0" alt="X3D"></a><a href="http://opengl.org"><img src="OGL_sm_wht.png" width="68" height="32" border="0" alt="OpenGL"></a><a href="http://sourceforge.net/projects/openvrml"><img src="http://sourceforge.net/sflogo.php?group_id=7151&amp;type=11" width="120" height="30" border="0" alt="SourceForge.net"></a></span><a href="https://sourceforge.net/apps/trac/openvrml/newticket">Report error</a><br>Generated Thu Aug 13 02:49:20 2009 by Doxygen 1.5.8</address>
<script src="http://www.google-analytics.com/urchin.js" type="text/javascript"></script>
<script type="text/javascript">_uacct = "UA-446379-2"; urchinTracker();</script>
<!-- Piwik -->
<script type="text/javascript">
var pkBaseURL = (("https:" == document.location.protocol) ? "https://sourceforge.net/apps/piwik/openvrml/" : "http://sourceforge.net/apps/piwik/openvrml/");
document.write(unescape("%3Cscript src='" + pkBaseURL + "piwik.js' type='text/javascript'%3E%3C/script%3E"));
</script><script type="text/javascript">
piwik_action_name = '';
piwik_idsite = 1;
piwik_url = pkBaseURL + "piwik.php";
piwik_log(piwik_action_name, piwik_idsite, piwik_url);
</script>
<object><noscript><p><img src="http://sourceforge.net/apps/piwik/openvrml/piwik.php?idsite=1" alt="piwik"/></p></noscript></object>
<!-- End Piwik Tag -->
</body>
</html>