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php-manual-zh-5.2.4-1mdv2008.1.noarch.rpm

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><DIV
CLASS="TITLEPAGE"
><H1
CLASS="title"
>LXXXIX. Ming functions for Flash</H1
><DIV
CLASS="PARTINTRO"
><A
NAME="AEN119360"
></A
><DIV
CLASS="warning"
><P
></P
><TABLE
CLASS="warning"
BORDER="1"
WIDTH="100%"
><TR
><TD
ALIGN="CENTER"
><B
>警告</B
></TD
></TR
><TR
><TD
ALIGN="LEFT"
><P
>本扩展模块是<SPAN
CLASS="emphasis"
><I
CLASS="emphasis"
>实验性</I
></SPAN
>的。本模块的行为,包括其函数的名称以及其它任何关于此模块的文档可能会在没有通知的情况下随
PHP 以后的发布而改变。使用本扩展模块风险自担。</P
></TD
></TR
></TABLE
></DIV
><DIV
CLASS="section"
><H1
CLASS="section"
><A
NAME="ming.intro"
>简介</A
></H1
><P
>&#13;     First of all: Ming is not an acronym. Ming is an open-source (LGPL)
     library which allows you to create SWF ("Flash") format movies. Ming
     supports almost all of Flash 4's features, including: shapes, gradients,
     bitmaps (pngs and jpegs), morphs ("shape tweens"), text, buttons,
     actions, sprites ("movie clips"), streaming mp3, and color transforms
     --the only thing that's missing is sound events.
    </P
><P
>&#13;     Note that all values specifying length, distance, size, etc. are in "twips", 
     twenty units per pixel. That's pretty much arbitrary, though, since the player
     scales the movie to whatever pixel size is specified in the embed/object tag, 
     or the entire frame if not embedded. 
    </P
><P
>&#13;     Ming offers a number of advantages over the existing
     <A
HREF="ref.swf.html"
>PHP/libswf module</A
>.
     You can use Ming anywhere you can compile the code, whereas libswf is
     closed-source and only available for a few platforms, Windows not one of
     them. Ming provides some insulation from the mundane details of the SWF
     file format, wrapping the movie elements in PHP objects. Also, Ming is
     still being maintained; if there's a feature that you want to see, just
     let us know at <A
HREF="http://ming.sourceforge.net/"
TARGET="_top"
>http://ming.sourceforge.net/</A
>.
    </P
><P
>&#13;     Ming was added in PHP 4.0.5.
    </P
></DIV
><DIV
CLASS="section"
><H1
CLASS="section"
><A
NAME="ming.requirements"
>需求</A
></H1
><P
>&#13;     To use Ming with PHP, you first need to build and install the Ming
     library. Source code and installation instructions are available at the
     Ming home page: <A
HREF="http://ming.sourceforge.net/"
TARGET="_top"
>http://ming.sourceforge.net/</A
>
     along with examples, a small tutorial, and the latest news.
    </P
><P
>&#13;     Download the ming archive. Unpack the archive. Go in the
     Ming directory. make. make install.
    </P
><P
>&#13;     This will build <TT
CLASS="filename"
>libming.so</TT
> and install it
     into <TT
CLASS="filename"
>/usr/lib/</TT
>, and copy 
     <TT
CLASS="filename"
>ming.h</TT
> into <TT
CLASS="filename"
>/usr/include/</TT
>.
     Edit the <TT
CLASS="literal"
>PREFIX=</TT
> line in the
     <TT
CLASS="filename"
>Makefile</TT
> to change the installation directory.
    </P
></DIV
><DIV
CLASS="section"
><H1
CLASS="section"
><A
NAME="ming.install"
>安装</A
></H1
><P
>&#13;   <TABLE
WIDTH="100%"
BORDER="0"
CELLPADDING="0"
CELLSPACING="0"
CLASS="EXAMPLE"
><TR
><TD
><DIV
CLASS="example"
><A
NAME="AEN119387"
></A
><P
><B
>例 1. built into PHP (Unix)</B
></P
><P
CLASS="literallayout"
><br>
<br>
&nbsp;&nbsp;&nbsp;&nbsp;mkdir&nbsp;&#60;phpdir&#62;/ext/ming<br>
&nbsp;&nbsp;&nbsp;&nbsp;cp&nbsp;php_ext/*&nbsp;&#60;phpdir&#62;/ext/ming<br>
&nbsp;&nbsp;&nbsp;&nbsp;cd&nbsp;&#60;phpdir&#62;<br>
&nbsp;&nbsp;&nbsp;&nbsp;./buildconf&nbsp;<br>
&nbsp;&nbsp;&nbsp;&nbsp;./configure&nbsp;--with-ming&nbsp;&#60;other&nbsp;config&nbsp;options&#62;<br>
<br>
&nbsp;&nbsp;&nbsp;&nbsp;</P
></DIV
></TD
></TR
></TABLE
>
   Build and install PHP as usual,
   restart web server if necessary.
  </P
><P
>&#13;   Now either just add <TT
CLASS="literal"
>extension=php_ming.so</TT
> 
   to your <TT
CLASS="filename"
>php.ini</TT
> file, or put
   <TT
CLASS="literal"
>dl('php_ming.so');</TT
> at the head of all of your
   Ming scripts.
  </P
></DIV
><DIV
CLASS="section"
><H1
CLASS="section"
><A
NAME="ming.configuration"
>运行时配置</A
></H1
><P
>本扩展模块在 <TT
CLASS="filename"
>php.ini</TT
> 中未定义任何配置选项。</P
></DIV
><DIV
CLASS="section"
><H1
CLASS="section"
><A
NAME="ming.resources"
>资源类型</A
></H1
><P
>&#13;    </P
></DIV
><DIV
CLASS="section"
><H1
CLASS="section"
><A
NAME="ming.constants"
>预定义常量</A
></H1
><P
>以下常量由本扩展模块定义,因此只有在本扩展模块被编译到
PHP 中,或者在运行时被动态加载后才有效。</P
><P
></P
><DIV
CLASS="variablelist"
><DL
><DT
><TT
CLASS="constant"
><B
>MING_NEW</B
></TT
> 
    (<A
HREF="language.types.integer.html"
><B
CLASS="type"
>integer</B
></A
>)</DT
><DD
><P
>&#13;     
    </P
></DD
><DT
><TT
CLASS="constant"
><B
>MING_ZLIB</B
></TT
> 
    (<A
HREF="language.types.integer.html"
><B
CLASS="type"
>integer</B
></A
>)</DT
><DD
><P
>&#13;     
    </P
></DD
><DT
><TT
CLASS="constant"
><B
>SWFBUTTON_HIT</B
></TT
> 
    (<A
HREF="language.types.integer.html"
><B
CLASS="type"
>integer</B
></A
>)</DT
><DD
><P
>&#13;     
    </P
></DD
><DT
><TT
CLASS="constant"
><B
>SWFBUTTON_DOWN</B
></TT
> 
    (<A
HREF="language.types.integer.html"
><B
CLASS="type"
>integer</B
></A
>)</DT
><DD
><P
>&#13;     
    </P
></DD
><DT
><TT
CLASS="constant"
><B
>SWFBUTTON_OVER</B
></TT
> 
    (<A
HREF="language.types.integer.html"
><B
CLASS="type"
>integer</B
></A
>)</DT
><DD
><P
>&#13;     
    </P
></DD
><DT
><TT
CLASS="constant"
><B
>SWFBUTTON_UP</B
></TT
> 
    (<A
HREF="language.types.integer.html"
><B
CLASS="type"
>integer</B
></A
>)</DT
><DD
><P
>&#13;     
    </P
></DD
><DT
><TT
CLASS="constant"
><B
>SWFBUTTON_MOUSEUPOUTSIDE</B
></TT
> 
    (<A
HREF="language.types.integer.html"
><B
CLASS="type"
>integer</B
></A
>)</DT
><DD
><P
>&#13;     
    </P
></DD
><DT
><TT
CLASS="constant"
><B
>SWFBUTTON_DRAGOVER</B
></TT
> 
    (<A
HREF="language.types.integer.html"
><B
CLASS="type"
>integer</B
></A
>)</DT
><DD
><P
>&#13;     
    </P
></DD
><DT
><TT
CLASS="constant"
><B
>SWFBUTTON_DRAGOUT</B
></TT
> 
    (<A
HREF="language.types.integer.html"
><B
CLASS="type"
>integer</B
></A
>)</DT
><DD
><P
>&#13;     
    </P
></DD
><DT
><TT
CLASS="constant"
><B
>SWFBUTTON_MOUSEUP</B
></TT
> 
    (<A
HREF="language.types.integer.html"
><B
CLASS="type"
>integer</B
></A
>)</DT
><DD
><P
>&#13;     
    </P
></DD
><DT
><TT
CLASS="constant"
><B
>SWFBUTTON_MOUSEDOWN</B
></TT
> 
    (<A
HREF="language.types.integer.html"
><B
CLASS="type"
>integer</B
></A
>)</DT
><DD
><P
>&#13;     
    </P
></DD
><DT
><TT
CLASS="constant"
><B
>SWFBUTTON_MOUSEOUT</B
></TT
> 
    (<A
HREF="language.types.integer.html"
><B
CLASS="type"
>integer</B
></A
>)</DT
><DD
><P
>&#13;     
    </P
></DD
><DT
><TT
CLASS="constant"
><B
>SWFBUTTON_MOUSEOVER</B
></TT
> 
    (<A
HREF="language.types.integer.html"
><B
CLASS="type"
>integer</B
></A
>)</DT
><DD
><P
>&#13;     
    </P
></DD
><DT
><TT
CLASS="constant"
><B
>SWFFILL_RADIAL_GRADIENT</B
></TT
> 
    (<A
HREF="language.types.integer.html"
><B
CLASS="type"
>integer</B
></A
>)</DT
><DD
><P
>&#13;     
    </P
></DD
><DT
><TT
CLASS="constant"
><B
>SWFFILL_LINEAR_GRADIENT</B
></TT
> 
    (<A
HREF="language.types.integer.html"
><B
CLASS="type"
>integer</B
></A
>)</DT
><DD
><P
>&#13;     
    </P
></DD
><DT
><TT
CLASS="constant"
><B
>SWFFILL_TILED_BITMAP</B
></TT
> 
    (<A
HREF="language.types.integer.html"
><B
CLASS="type"
>integer</B
></A
>)</DT
><DD
><P
>&#13;     
    </P
></DD
><DT
><TT
CLASS="constant"
><B
>SWFFILL_CLIPPED_BITMAP</B
></TT
> 
    (<A
HREF="language.types.integer.html"
><B
CLASS="type"
>integer</B
></A
>)</DT
><DD
><P
>&#13;     
    </P
></DD
><DT
><TT
CLASS="constant"
><B
>SWFTEXTFIELD_HASLENGTH</B
></TT
> 
    (<A
HREF="language.types.integer.html"
><B
CLASS="type"
>integer</B
></A
>)</DT
><DD
><P
>&#13;     
    </P
></DD
><DT
><TT
CLASS="constant"
><B
>SWFTEXTFIELD_NOEDIT</B
></TT
> 
    (<A
HREF="language.types.integer.html"
><B
CLASS="type"
>integer</B
></A
>)</DT
><DD
><P
>&#13;     
    </P
></DD
><DT
><TT
CLASS="constant"
><B
>SWFTEXTFIELD_PASSWORD</B
></TT
> 
    (<A
HREF="language.types.integer.html"
><B
CLASS="type"
>integer</B
></A
>)</DT
><DD
><P
>&#13;     
    </P
></DD
><DT
><TT
CLASS="constant"
><B
>SWFTEXTFIELD_MULTILINE</B
></TT
> 
    (<A
HREF="language.types.integer.html"
><B
CLASS="type"
>integer</B
></A
>)</DT
><DD
><P
>&#13;     
    </P
></DD
><DT
><TT
CLASS="constant"
><B
>SWFTEXTFIELD_WORDWRAP</B
></TT
> 
    (<A
HREF="language.types.integer.html"
><B
CLASS="type"
>integer</B
></A
>)</DT
><DD
><P
>&#13;     
    </P
></DD
><DT
><TT
CLASS="constant"
><B
>SWFTEXTFIELD_DRAWBOX</B
></TT
> 
    (<A
HREF="language.types.integer.html"
><B
CLASS="type"
>integer</B
></A
>)</DT
><DD
><P
>&#13;     
    </P
></DD
><DT
><TT
CLASS="constant"
><B
>SWFTEXTFIELD_NOSELECT</B
></TT
> 
    (<A
HREF="language.types.integer.html"
><B
CLASS="type"
>integer</B
></A
>)</DT
><DD
><P
>&#13;     
    </P
></DD
><DT
><TT
CLASS="constant"
><B
>SWFTEXTFIELD_HTML</B
></TT
> 
    (<A
HREF="language.types.integer.html"
><B
CLASS="type"
>integer</B
></A
>)</DT
><DD
><P
>&#13;     
    </P
></DD
><DT
><TT
CLASS="constant"
><B
>SWFTEXTFIELD_ALIGN_LEFT</B
></TT
> 
    (<A
HREF="language.types.integer.html"
><B
CLASS="type"
>integer</B
></A
>)</DT
><DD
><P
>&#13;     
    </P
></DD
><DT
><TT
CLASS="constant"
><B
>SWFTEXTFIELD_ALIGN_RIGHT</B
></TT
> 
    (<A
HREF="language.types.integer.html"
><B
CLASS="type"
>integer</B
></A
>)</DT
><DD
><P
>&#13;     
    </P
></DD
><DT
><TT
CLASS="constant"
><B
>SWFTEXTFIELD_ALIGN_CENTER</B
></TT
> 
    (<A
HREF="language.types.integer.html"
><B
CLASS="type"
>integer</B
></A
>)</DT
><DD
><P
>&#13;     
    </P
></DD
><DT
><TT
CLASS="constant"
><B
>SWFTEXTFIELD_ALIGN_JUSTIFY</B
></TT
> 
    (<A
HREF="language.types.integer.html"
><B
CLASS="type"
>integer</B
></A
>)</DT
><DD
><P
>&#13;     
    </P
></DD
><DT
><TT
CLASS="constant"
><B
>SWFACTION_ONLOAD</B
></TT
> 
    (<A
HREF="language.types.integer.html"
><B
CLASS="type"
>integer</B
></A
>)</DT
><DD
><P
>&#13;     
    </P
></DD
><DT
><TT
CLASS="constant"
><B
>SWFACTION_ENTERFRAME</B
></TT
> 
    (<A
HREF="language.types.integer.html"
><B
CLASS="type"
>integer</B
></A
>)</DT
><DD
><P
>&#13;     
    </P
></DD
><DT
><TT
CLASS="constant"
><B
>SWFACTION_UNLOAD</B
></TT
> 
    (<A
HREF="language.types.integer.html"
><B
CLASS="type"
>integer</B
></A
>)</DT
><DD
><P
>&#13;     
    </P
></DD
><DT
><TT
CLASS="constant"
><B
>SWFACTION_MOUSEMOVE</B
></TT
> 
    (<A
HREF="language.types.integer.html"
><B
CLASS="type"
>integer</B
></A
>)</DT
><DD
><P
>&#13;     
    </P
></DD
><DT
><TT
CLASS="constant"
><B
>SWFACTION_MOUSEDOWN</B
></TT
> 
    (<A
HREF="language.types.integer.html"
><B
CLASS="type"
>integer</B
></A
>)</DT
><DD
><P
>&#13;     
    </P
></DD
><DT
><TT
CLASS="constant"
><B
>SWFACTION_MOUSEUP</B
></TT
> 
    (<A
HREF="language.types.integer.html"
><B
CLASS="type"
>integer</B
></A
>)</DT
><DD
><P
>&#13;     
    </P
></DD
><DT
><TT
CLASS="constant"
><B
>SWFACTION_KEYDOWN</B
></TT
> 
    (<A
HREF="language.types.integer.html"
><B
CLASS="type"
>integer</B
></A
>)</DT
><DD
><P
>&#13;     
    </P
></DD
><DT
><TT
CLASS="constant"
><B
>SWFACTION_KEYUP</B
></TT
> 
    (<A
HREF="language.types.integer.html"
><B
CLASS="type"
>integer</B
></A
>)</DT
><DD
><P
>&#13;     
    </P
></DD
><DT
><TT
CLASS="constant"
><B
>SWFACTION_DATA</B
></TT
> 
    (<A
HREF="language.types.integer.html"
><B
CLASS="type"
>integer</B
></A
>)</DT
><DD
><P
>&#13;     
    </P
></DD
></DL
></DIV
></DIV
><DIV
CLASS="section"
><H1
CLASS="section"
><A
NAME="ming.classes"
>预定义类</A
></H1
><P
>以下类由本扩展模块定义,因此只有在本扩展模块被编译到
PHP 中,或者在运行时被动态加载后才有效。</P
><P
>&#13;    </P
><DIV
CLASS="section"
><H2
CLASS="section"
><A
NAME="AEN119637"
>Classes</A
></H2
><P
></P
><TABLE
BORDER="0"
><TBODY
><TR
><TD
><A
HREF="ming.swfaction.html"
><B
CLASS="classname"
>SWFAction</B
></A
></TD
></TR
><TR
><TD
><A
HREF="ming.swfbitmap.html"
><B
CLASS="classname"
>SWFBitmap</B
></A
></TD
></TR
><TR
><TD
><A
HREF="ming.swfbutton.html"
><B
CLASS="classname"
>SWFButton</B
></A
></TD
></TR
><TR
><TD
><A
HREF="ming.swfdisplayitem.html"
><B
CLASS="classname"
>SWFDisplayItem</B
></A
></TD
></TR
><TR
><TD
><A
HREF="ming.swffill.html"
><B
CLASS="classname"
>SWFFill</B
></A
></TD
></TR
><TR
><TD
><A
HREF="ming.swffont.html"
><B
CLASS="classname"
>SWFFont</B
></A
></TD
></TR
><TR
><TD
><A
HREF="ming.swffontchar.html"
><B
CLASS="classname"
>SWFFontChar</B
></A
></TD
></TR
><TR
><TD
><A
HREF="ming.swfgradient.html"
><B
CLASS="classname"
>SWFGradient</B
></A
></TD
></TR
><TR
><TD
><A
HREF="ming.swfmorph.html"
><B
CLASS="classname"
>SWFMorph</B
></A
></TD
></TR
><TR
><TD
><A
HREF="ming.swfmovie.html"
><B
CLASS="classname"
>SWFMovie</B
></A
></TD
></TR
><TR
><TD
><A
HREF="ming.swfprebuiltclip.html"
><B
CLASS="classname"
>SWFPrebuiltClip</B
></A
></TD
></TR
><TR
><TD
><A
HREF="ming.swfshape.html"
><B
CLASS="classname"
>SWFShape</B
></A
></TD
></TR
><TR
><TD
><A
HREF="ming.swfsound.html"
><B
CLASS="classname"
>SWFSound</B
></A
></TD
></TR
><TR
><TD
><A
HREF="ming.swfsoundinstance.html"
><B
CLASS="classname"
>SWFSoundInstance</B
></A
></TD
></TR
><TR
><TD
><A
HREF="ming.swfsprite.html"
><B
CLASS="classname"
>SWFSprite</B
></A
></TD
></TR
><TR
><TD
><A
HREF="ming.swftext.html"
><B
CLASS="classname"
>SWFText</B
></A
></TD
></TR
><TR
><TD
><A
HREF="ming.swftextfield.html"
><B
CLASS="classname"
>SWFTextField</B
></A
></TD
></TR
><TR
><TD
><A
HREF="ming.swfvideostream.html"
><B
CLASS="classname"
>SWFVideoStream</B
></A
></TD
></TR
></TBODY
></TABLE
><P
></P
></DIV
></DIV
></DIV
><DIV
CLASS="TOC"
><DL
><DT
><B
>目录</B
></DT
><DT
><A
HREF="ming.swfaction.html"
>SWFAction</A
>&nbsp;--&nbsp;SWFAction Class</DT
><DT
><A
HREF="function.swfaction.construct.html"
>SWFAction-&#62;__construct()</A
>&nbsp;--&nbsp;Creates a new SWFAction</DT
><DT
><A
HREF="ming.swfbitmap.html"
>SWFBitmap</A
>&nbsp;--&nbsp;SWFBitmap Class</DT
><DT
><A
HREF="function.swfbitmap.construct.html"
>SWFBitmap-&#62;__construct()</A
>&nbsp;--&nbsp;Loads Bitmap object</DT
><DT
><A
HREF="function.swfbitmap.getheight.html"
>SWFBitmap-&#62;getHeight()</A
>&nbsp;--&nbsp;Returns the bitmap's height</DT
><DT
><A
HREF="function.swfbitmap.getwidth.html"
>SWFBitmap-&#62;getWidth()</A
>&nbsp;--&nbsp;Returns the bitmap's width</DT
><DT
><A
HREF="ming.swfbutton.html"
>SWFButton</A
>&nbsp;--&nbsp;SWFButton Class</DT
><DT
><A
HREF="function.swfbutton.construct.html"
>SWFButton-&#62;__construct()</A
>&nbsp;--&nbsp;Creates a new Button</DT
><DT
><A
HREF="function.swfbutton.addaction.html"
>SWFButton-&#62;addAction()</A
>&nbsp;--&nbsp;Adds an action</DT
><DT
><A
HREF="function.swfbutton.addasound.html"
>SWFButton-&#62;addASound()</A
>&nbsp;--&nbsp;Associates a sound with a button transition</DT
><DT
><A
HREF="function.swfbutton.addshape.html"
>SWFButton-&#62;addShape()</A
>&nbsp;--&nbsp;Adds a shape to a button</DT
><DT
><A
HREF="function.swfbutton.setaction.html"
>SWFButton-&#62;setAction()</A
>&nbsp;--&nbsp;Sets the action</DT
><DT
><A
HREF="function.swfbutton.setdown.html"
>SWFButton-&#62;setDown()</A
>&nbsp;--&nbsp;Alias for addShape(shape, SWFBUTTON_DOWN)</DT
><DT
><A
HREF="function.swfbutton.sethit.html"
>SWFButton-&#62;setHit()</A
>&nbsp;--&nbsp;Alias for addShape(shape, SWFBUTTON_HIT)</DT
><DT
><A
HREF="function.swfbutton.setmenu.html"
>SWFButton-&#62;setMenu()</A
>&nbsp;--&nbsp;enable track as menu button behaviour</DT
><DT
><A
HREF="function.swfbutton.setover.html"
>SWFButton-&#62;setOver()</A
>&nbsp;--&nbsp;Alias for addShape(shape, SWFBUTTON_OVER)</DT
><DT
><A
HREF="function.swfbutton.setup.html"
>SWFButton-&#62;setUp()</A
>&nbsp;--&nbsp;Alias for addShape(shape, SWFBUTTON_UP)</DT
><DT
><A
HREF="ming.swfdisplayitem.html"
>SWFDisplayItem</A
>&nbsp;--&nbsp;SWFDisplayItem Class</DT
><DT
><A
HREF="function.swfdisplayitem.addaction.html"
>SWFDisplayItem-&#62;addAction()</A
>&nbsp;--&nbsp;Adds this SWFAction to the given SWFSprite instance</DT
><DT
><A
HREF="function.swfdisplayitem.addcolor.html"
>SWFDisplayItem-&#62;addColor()</A
>&nbsp;--&nbsp;Adds the given color to this item's color transform</DT
><DT
><A
HREF="function.swfdisplayitem.endmask.html"
>SWFDisplayItem-&#62;endMask()</A
>&nbsp;--&nbsp;Another way of defining a MASK layer</DT
><DT
><A
HREF="function.swfdisplayitem.getrot.html"
>SWFDisplayItem-&#62;getRot()</A
>&nbsp;--&nbsp;</DT
><DT
><A
HREF="function.swfdisplayitem.getx.html"
>SWFDisplayItem-&#62;getX()</A
>&nbsp;--&nbsp;</DT
><DT
><A
HREF="function.swfdisplayitem.getxscale.html"
>SWFDisplayItem-&#62;getXScale()</A
>&nbsp;--&nbsp;</DT
><DT
><A
HREF="function.swfdisplayitem.getxskew.html"
>SWFDisplayItem-&#62;getXSkew()</A
>&nbsp;--&nbsp;</DT
><DT
><A
HREF="function.swfdisplayitem.gety.html"
>SWFDisplayItem-&#62;getY()</A
>&nbsp;--&nbsp;</DT
><DT
><A
HREF="function.swfdisplayitem.getyscale.html"
>SWFDisplayItem-&#62;getYScale()</A
>&nbsp;--&nbsp;</DT
><DT
><A
HREF="function.swfdisplayitem.getyskew.html"
>SWFDisplayItem-&#62;getYSkew()</A
>&nbsp;--&nbsp;</DT
><DT
><A
HREF="function.swfdisplayitem.move.html"
>SWFDisplayItem-&#62;move()</A
>&nbsp;--&nbsp;Moves object in relative coordinates</DT
><DT
><A
HREF="function.swfdisplayitem.moveto.html"
>SWFDisplayItem-&#62;moveTo()</A
>&nbsp;--&nbsp;Moves object in global coordinates</DT
><DT
><A
HREF="function.swfdisplayitem.multcolor.html"
>SWFDisplayItem-&#62;multColor()</A
>&nbsp;--&nbsp;Multiplies the item's color transform</DT
><DT
><A
HREF="function.swfdisplayitem.remove.html"
>SWFDisplayItem-&#62;remove()</A
>&nbsp;--&nbsp;Removes the object from the movie</DT
><DT
><A
HREF="function.swfdisplayitem.rotate.html"
>SWFDisplayItem-&#62;rotate()</A
>&nbsp;--&nbsp;Rotates in relative coordinates</DT
><DT
><A
HREF="function.swfdisplayitem.rotateto.html"
>SWFDisplayItem-&#62;rotateTo()</A
>&nbsp;--&nbsp;Rotates the object in global coordinates</DT
><DT
><A
HREF="function.swfdisplayitem.scale.html"
>SWFDisplayItem-&#62;scale()</A
>&nbsp;--&nbsp;Scales the object in relative coordinates</DT
><DT
><A
HREF="function.swfdisplayitem.scaleto.html"
>SWFDisplayItem-&#62;scaleTo()</A
>&nbsp;--&nbsp;Scales the object in global coordinates</DT
><DT
><A
HREF="function.swfdisplayitem.setdepth.html"
>SWFDisplayItem-&#62;setDepth()</A
>&nbsp;--&nbsp;Sets z-order</DT
><DT
><A
HREF="function.swfdisplayitem.setmasklevel.html"
>SWFDisplayItem-&#62;setMaskLevel()</A
>&nbsp;--&nbsp;Defines a MASK layer at level</DT
><DT
><A
HREF="function.swfdisplayitem.setmatrix.html"
>SWFDisplayItem-&#62;setMatrix()</A
>&nbsp;--&nbsp;Sets the item's transform matrix</DT
><DT
><A
HREF="function.swfdisplayitem.setname.html"
>SWFDisplayItem-&#62;setName()</A
>&nbsp;--&nbsp;Sets the object's name</DT
><DT
><A
HREF="function.swfdisplayitem.setratio.html"
>SWFDisplayItem-&#62;setRatio()</A
>&nbsp;--&nbsp;Sets the object's ratio</DT
><DT
><A
HREF="function.swfdisplayitem.skewx.html"
>SWFDisplayItem-&#62;skewX()</A
>&nbsp;--&nbsp;Sets the X-skew</DT
><DT
><A
HREF="function.swfdisplayitem.skewxto.html"
>SWFDisplayItem-&#62;skewXTo()</A
>&nbsp;--&nbsp;Sets the X-skew</DT
><DT
><A
HREF="function.swfdisplayitem.skewy.html"
>SWFDisplayItem-&#62;skewY()</A
>&nbsp;--&nbsp;Sets the Y-skew</DT
><DT
><A
HREF="function.swfdisplayitem.skewyto.html"
>SWFDisplayItem-&#62;skewYTo()</A
>&nbsp;--&nbsp;Sets the Y-skew</DT
><DT
><A
HREF="ming.swffill.html"
>SWFFill</A
>&nbsp;--&nbsp;SWFFill Class</DT
><DT
><A
HREF="function.swffill.moveto.html"
>SWFFill-&#62;moveTo()</A
>&nbsp;--&nbsp;Moves fill origin</DT
><DT
><A
HREF="function.swffill.rotateto.html"
>SWFFill-&#62;rotateTo()</A
>&nbsp;--&nbsp;Sets fill's rotation</DT
><DT
><A
HREF="function.swffill.scaleto.html"
>SWFFill-&#62;scaleTo()</A
>&nbsp;--&nbsp;Sets fill's scale</DT
><DT
><A
HREF="function.swffill.skewxto.html"
>SWFFill-&#62;skewXTo()</A
>&nbsp;--&nbsp;Sets fill x-skew</DT
><DT
><A
HREF="function.swffill.skewyto.html"
>SWFFill-&#62;skewYTo()</A
>&nbsp;--&nbsp;Sets fill y-skew</DT
><DT
><A
HREF="ming.swffont.html"
>SWFFont</A
>&nbsp;--&nbsp;SWFFont Class</DT
><DT
><A
HREF="function.swffont.construct.html"
>SWFFont-&#62;__construct()</A
>&nbsp;--&nbsp;Loads a font definition</DT
><DT
><A
HREF="function.swffont.getascent.html"
>SWFFont-&#62;getAscent()</A
>&nbsp;--&nbsp;Returns the ascent of the font, or 0 if not available</DT
><DT
><A
HREF="function.swffont.getdescent.html"
>SWFFont-&#62;getDescent()</A
>&nbsp;--&nbsp;Returns the descent of the font, or 0 if not available</DT
><DT
><A
HREF="function.swffont.getleading.html"
>SWFFont-&#62;getLeading()</A
>&nbsp;--&nbsp;Returns the leading of the font, or 0 if not available</DT
><DT
><A
HREF="function.swffont.getshape.html"
>SWFFont-&#62;getShape()</A
>&nbsp;--&nbsp;Returns the glyph shape of a char as a text string</DT
><DT
><A
HREF="function.swffont.getutf8width.html"
>SWFFont-&#62;getUTF8Width()</A
>&nbsp;--&nbsp;Calculates the width of the given string in this font at full height</DT
><DT
><A
HREF="function.swffont.getwidth.html"
>SWFFont-&#62;getWidth()</A
>&nbsp;--&nbsp;Returns the string's width</DT
><DT
><A
HREF="ming.swffontchar.html"
>SWFFontChar</A
>&nbsp;--&nbsp;SWFFontChar Class</DT
><DT
><A
HREF="function.swffontchar.addchars.html"
>SWFFontChar-&#62;addChars()</A
>&nbsp;--&nbsp;Adds characters to a font for exporting font</DT
><DT
><A
HREF="function.swffontchar.addutf8chars.html"
>SWFFontChar-&#62;addUTF8Chars()</A
>&nbsp;--&nbsp;Adds characters to a font for exporting font</DT
><DT
><A
HREF="ming.swfgradient.html"
>SWFGradient</A
>&nbsp;--&nbsp;SWFGradient Class</DT
><DT
><A
HREF="function.swfgradient.construct.html"
>SWFGradient-&#62;__construct()</A
>&nbsp;--&nbsp;Creates a gradient object</DT
><DT
><A
HREF="function.swfgradient.addentry.html"
>SWFGradient-&#62;addEntry()</A
>&nbsp;--&nbsp;Adds an entry to the gradient list</DT
><DT
><A
HREF="ming.swfmorph.html"
>SWFMorph</A
>&nbsp;--&nbsp;SWFMorph Class</DT
><DT
><A
HREF="function.swfmorph.construct.html"
>SWFMorph-&#62;__construct()</A
>&nbsp;--&nbsp;Creates a new SWFMorph object</DT
><DT
><A
HREF="function.swfmorph.getshape1.html"
>SWFMorph-&#62;getShape1()</A
>&nbsp;--&nbsp;Gets a handle to the starting shape</DT
><DT
><A
HREF="function.swfmorph.getshape2.html"
>SWFMorph-&#62;getShape2()</A
>&nbsp;--&nbsp;Gets a handle to the ending shape</DT
><DT
><A
HREF="ming.swfmovie.html"
>SWFMovie</A
>&nbsp;--&nbsp;SWFMovie Class</DT
><DT
><A
HREF="function.swfmovie.construct.html"
>SWFMovie-&#62;__construct()</A
>&nbsp;--&nbsp;Creates a new movie object, representing an SWF version 4 movie</DT
><DT
><A
HREF="function.swfmovie.add.html"
>SWFMovie-&#62;add()</A
>&nbsp;--&nbsp;Adds any type of data to a movie</DT
><DT
><A
HREF="function.swfmovie.addexport.html"
>SWFMovie-&#62;addExport()</A
>&nbsp;--&nbsp;</DT
><DT
><A
HREF="function.swfmovie.addfont.html"
>SWFMovie-&#62;addFont()</A
>&nbsp;--&nbsp;</DT
><DT
><A
HREF="function.swfmovie.importchar.html"
>SWFMovie-&#62;importChar()</A
>&nbsp;--&nbsp;</DT
><DT
><A
HREF="function.swfmovie.importfont.html"
>SWFMovie-&#62;importFont()</A
>&nbsp;--&nbsp;</DT
><DT
><A
HREF="function.swfmovie.labelframe.html"
>SWFMovie-&#62;labelFrame()</A
>&nbsp;--&nbsp;Labels a frame</DT
><DT
><A
HREF="function.swfmovie.nextframe.html"
>SWFMovie-&#62;nextFrame()</A
>&nbsp;--&nbsp;Moves to the next frame of the animation</DT
><DT
><A
HREF="function.swfmovie.output.html"
>SWFMovie-&#62;output()</A
>&nbsp;--&nbsp;Dumps your lovingly prepared movie out</DT
><DT
><A
HREF="function.swfmovie.remove.html"
>SWFMovie-&#62;remove()</A
>&nbsp;--&nbsp;Removes the object instance from the display list</DT
><DT
><A
HREF="function.swfmovie.save.html"
>SWFMovie-&#62;save()</A
>&nbsp;--&nbsp;Saves the SWF movie in a file</DT
><DT
><A
HREF="function.swfmovie.savetofile.html"
>SWFMovie-&#62;saveToFile()</A
>&nbsp;--&nbsp;</DT
><DT
><A
HREF="function.swfmovie.setbackground.html"
>SWFMovie-&#62;setbackground()</A
>&nbsp;--&nbsp;Sets the background color</DT
><DT
><A
HREF="function.swfmovie.setdimension.html"
>SWFMovie-&#62;setDimension()</A
>&nbsp;--&nbsp;Sets the movie's width and height</DT
><DT
><A
HREF="function.swfmovie.setframes.html"
>SWFMovie-&#62;setFrames()</A
>&nbsp;--&nbsp;Sets the total number of frames in the animation</DT
><DT
><A
HREF="function.swfmovie.setrate.html"
>SWFMovie-&#62;setRate()</A
>&nbsp;--&nbsp;Sets the animation's frame rate</DT
><DT
><A
HREF="function.swfmovie.startsound.html"
>SWFMovie-&#62;startSound()</A
>&nbsp;--&nbsp;</DT
><DT
><A
HREF="function.swfmovie.stopsound.html"
>SWFMovie-&#62;stopSound()</A
>&nbsp;--&nbsp;</DT
><DT
><A
HREF="function.swfmovie.streammp3.html"
>SWFMovie-&#62;streamMP3()</A
>&nbsp;--&nbsp;Streams a MP3 file</DT
><DT
><A
HREF="function.swfmovie.writeexports.html"
>SWFMovie-&#62;writeExports()</A
>&nbsp;--&nbsp;</DT
><DT
><A
HREF="ming.swfprebuiltclip.html"
>SWFPrebuiltClip</A
>&nbsp;--&nbsp;SWFPrebuiltClip Class</DT
><DT
><A
HREF="function.swfprebuiltclip.construct.html"
>SWFPrebuiltClip-&#62;__construct()</A
>&nbsp;--&nbsp;Returns a SWFPrebuiltClip object</DT
><DT
><A
HREF="ming.swfshape.html"
>SWFShape</A
>&nbsp;--&nbsp;SWFShape Class</DT
><DT
><A
HREF="function.swfshape.construct.html"
>SWFShape-&#62;__construct()</A
>&nbsp;--&nbsp;Creates a new shape object</DT
><DT
><A
HREF="function.swfshape.addfill.html"
>SWFShape-&#62;addFill()</A
>&nbsp;--&nbsp;Adds a solid fill to the shape</DT
><DT
><A
HREF="function.swfshape.drawarc.html"
>SWFShape-&#62;drawArc()</A
>&nbsp;--&nbsp;Draws an arc of radius r centered at the current location, from angle startAngle to angle endAngle measured clockwise from 12 o'clock</DT
><DT
><A
HREF="function.swfshape.drawcircle.html"
>SWFShape-&#62;drawCircle()</A
>&nbsp;--&nbsp;Draws a circle of radius r centered at the current location, in a counter-clockwise fashion</DT
><DT
><A
HREF="function.swfshape.drawcubic.html"
>SWFShape-&#62;drawCubic()</A
>&nbsp;--&nbsp;Draws a cubic bezier curve using the current position and the three given points as control points</DT
><DT
><A
HREF="function.swfshape.drawcubicto.html"
>SWFShape-&#62;drawCubicTo()</A
>&nbsp;--&nbsp;Draws a cubic bezier curve using the current position and the three given points as control points</DT
><DT
><A
HREF="function.swfshape.drawcurve.html"
>SWFShape-&#62;drawCurve()</A
>&nbsp;--&nbsp;Draws a curve (relative)</DT
><DT
><A
HREF="function.swfshape.drawcurveto.html"
>SWFShape-&#62;drawCurveTo()</A
>&nbsp;--&nbsp;Draws a curve</DT
><DT
><A
HREF="function.swfshape.drawglyph.html"
>SWFShape-&#62;drawGlyph()</A
>&nbsp;--&nbsp;Draws the first character in the given string into the shape using the glyph definition from the given font</DT
><DT
><A
HREF="function.swfshape.drawline.html"
>SWFShape-&#62;drawLine()</A
>&nbsp;--&nbsp;Draws a line (relative)</DT
><DT
><A
HREF="function.swfshape.drawlineto.html"
>SWFShape-&#62;drawLineTo()</A
>&nbsp;--&nbsp;Draws a line</DT
><DT
><A
HREF="function.swfshape.movepen.html"
>SWFShape-&#62;movePen()</A
>&nbsp;--&nbsp;Moves the shape's pen (relative)</DT
><DT
><A
HREF="function.swfshape.movepento.html"
>SWFShape-&#62;movePenTo()</A
>&nbsp;--&nbsp;Moves the shape's pen</DT
><DT
><A
HREF="function.swfshape.setleftfill.html"
>SWFShape-&#62;setLeftFill()</A
>&nbsp;--&nbsp;Sets left rasterizing color</DT
><DT
><A
HREF="function.swfshape.setline.html"
>SWFShape-&#62;setLine()</A
>&nbsp;--&nbsp;Sets the shape's line style</DT
><DT
><A
HREF="function.swfshape.setrightfill.html"
>SWFShape-&#62;setRightFill()</A
>&nbsp;--&nbsp;Sets right rasterizing color</DT
><DT
><A
HREF="ming.swfsound.html"
>SWFSound</A
>&nbsp;--&nbsp;SWFSound Class</DT
><DT
><A
HREF="function.swfsound.construct.html"
>SWFSound</A
>&nbsp;--&nbsp;Returns a new SWFSound object from given file</DT
><DT
><A
HREF="ming.swfsoundinstance.html"
>SWFSoundInstance</A
>&nbsp;--&nbsp;SWFSoundInstance Class</DT
><DT
><A
HREF="function.swfsoundinstance.loopcount.html"
>SWFSoundInstance-&#62;loopCount()</A
>&nbsp;--&nbsp;</DT
><DT
><A
HREF="function.swfsoundinstance.loopinpoint.html"
>SWFSoundInstance-&#62;loopInPoint()</A
>&nbsp;--&nbsp;</DT
><DT
><A
HREF="function.swfsoundinstance.loopoutpoint.html"
>SWFSoundInstance-&#62;loopOutPoint()</A
>&nbsp;--&nbsp;</DT
><DT
><A
HREF="function.swfsoundinstance.nomultiple.html"
>SWFSoundInstance-&#62;noMultiple()</A
>&nbsp;--&nbsp;</DT
><DT
><A
HREF="ming.swfsprite.html"
>SWFSprite</A
>&nbsp;--&nbsp;SWFSprite Class</DT
><DT
><A
HREF="function.swfsprite.construct.html"
>SWFSprite-&#62;__construct()</A
>&nbsp;--&nbsp;Creates a movie clip (a sprite)</DT
><DT
><A
HREF="function.swfsprite.add.html"
>SWFSprite-&#62;add()</A
>&nbsp;--&nbsp;Adds an object to a sprite</DT
><DT
><A
HREF="function.swfsprite.labelframe.html"
>SWFSprite-&#62;labelFrame()</A
>&nbsp;--&nbsp;Labels frame</DT
><DT
><A
HREF="function.swfsprite.nextframe.html"
>SWFSprite-&#62;nextFrame()</A
>&nbsp;--&nbsp;Moves to the next frame of the animation</DT
><DT
><A
HREF="function.swfsprite.remove.html"
>SWFSprite-&#62;remove()</A
>&nbsp;--&nbsp;Removes an object to a sprite</DT
><DT
><A
HREF="function.swfsprite.setframes.html"
>SWFSprite-&#62;setFrames()</A
>&nbsp;--&nbsp;Sets the total number of frames in the animation</DT
><DT
><A
HREF="function.swfsprite.startsound.html"
>SWFSprite-&#62;startSound()</A
>&nbsp;--&nbsp;</DT
><DT
><A
HREF="function.swfsprite.stopsound.html"
>SWFSprite-&#62;stopSound()</A
>&nbsp;--&nbsp;</DT
><DT
><A
HREF="ming.swftext.html"
>SWFText</A
>&nbsp;--&nbsp;SWFText Class</DT
><DT
><A
HREF="function.swftext.construct.html"
>SWFText-&#62;__construct()</A
>&nbsp;--&nbsp;Creates a new SWFText object</DT
><DT
><A
HREF="function.swftext.addstring.html"
>SWFText-&#62;addString()</A
>&nbsp;--&nbsp;Draws a string</DT
><DT
><A
HREF="function.swftext.addutf8string.html"
>SWFText-&#62;addUTF8String()</A
>&nbsp;--&nbsp;Writes the given text into this SWFText object at the current pen position,
 using the current font, height, spacing, and color</DT
><DT
><A
HREF="function.swftext.getascent.html"
>SWFText-&#62;getAscent()</A
>&nbsp;--&nbsp;Returns the ascent of the current font at its current size, or 0 if not available</DT
><DT
><A
HREF="function.swftext.getdescent.html"
>SWFText-&#62;getDescent()</A
>&nbsp;--&nbsp;Returns the descent of the current font at its current size, or 0 if not available</DT
><DT
><A
HREF="function.swftext.getleading.html"
>SWFText-&#62;getLeading()</A
>&nbsp;--&nbsp;Returns the leading of the current font at its current size, or 0 if not available</DT
><DT
><A
HREF="function.swftext.getutf8width.html"
>SWFText-&#62;getUTF8Width()</A
>&nbsp;--&nbsp;calculates the width of the given string in this text objects current font and size</DT
><DT
><A
HREF="function.swftext.getwidth.html"
>SWFText-&#62;getWidth()</A
>&nbsp;--&nbsp;Computes string's width</DT
><DT
><A
HREF="function.swftext.moveto.html"
>SWFText-&#62;moveTo()</A
>&nbsp;--&nbsp;Moves the pen</DT
><DT
><A
HREF="function.swftext.setcolor.html"
>SWFText-&#62;setColor()</A
>&nbsp;--&nbsp;Sets the current text color</DT
><DT
><A
HREF="function.swftext.setfont.html"
>SWFText-&#62;setFont()</A
>&nbsp;--&nbsp;Sets the current font</DT
><DT
><A
HREF="function.swftext.setheight.html"
>SWFText-&#62;setHeight()</A
>&nbsp;--&nbsp;Sets the current font height</DT
><DT
><A
HREF="function.swftext.setspacing.html"
>SWFText-&#62;setSpacing()</A
>&nbsp;--&nbsp;Sets the current font spacing</DT
><DT
><A
HREF="ming.swftextfield.html"
>SWFTextField</A
>&nbsp;--&nbsp;SWFTextField Class</DT
><DT
><A
HREF="function.swftextfield.construct.html"
>SWFTextField-&#62;__construct()</A
>&nbsp;--&nbsp;Creates a text field object</DT
><DT
><A
HREF="function.swftextfield.addchars.html"
>SWFTextField-&#62;addChars()</A
>&nbsp;--&nbsp;adds characters to a font that will be available within a textfield</DT
><DT
><A
HREF="function.swftextfield.addstring.html"
>SWFTextField-&#62;addString()</A
>&nbsp;--&nbsp;Concatenates the given string to the text field</DT
><DT
><A
HREF="function.swftextfield.align.html"
>SWFTextField-&#62;align()</A
>&nbsp;--&nbsp;Sets the text field alignment</DT
><DT
><A
HREF="function.swftextfield.setbounds.html"
>SWFTextField-&#62;setBounds()</A
>&nbsp;--&nbsp;Sets the text field width and height</DT
><DT
><A
HREF="function.swftextfield.setcolor.html"
>SWFTextField-&#62;setColor()</A
>&nbsp;--&nbsp;Sets the color of the text field</DT
><DT
><A
HREF="function.swftextfield.setfont.html"
>SWFTextField-&#62;setFont()</A
>&nbsp;--&nbsp;Sets the text field font</DT
><DT
><A
HREF="function.swftextfield.setheight.html"
>SWFTextField-&#62;setHeight()</A
>&nbsp;--&nbsp;Sets the font height of this text field font</DT
><DT
><A
HREF="function.swftextfield.setindentation.html"
>SWFTextField-&#62;setIndentation()</A
>&nbsp;--&nbsp;Sets the indentation of the first line</DT
><DT
><A
HREF="function.swftextfield.setleftmargin.html"
>SWFTextField-&#62;setLeftMargin()</A
>&nbsp;--&nbsp;Sets the left margin width of the text field</DT
><DT
><A
HREF="function.swftextfield.setlinespacing.html"
>SWFTextField-&#62;setLineSpacing()</A
>&nbsp;--&nbsp;Sets the line spacing of the text field</DT
><DT
><A
HREF="function.swftextfield.setmargins.html"
>SWFTextField-&#62;setMargins()</A
>&nbsp;--&nbsp;Sets the margins width of the text field</DT
><DT
><A
HREF="function.swftextfield.setname.html"
>SWFTextField-&#62;setName()</A
>&nbsp;--&nbsp;Sets the variable name</DT
><DT
><A
HREF="function.swftextfield.setpadding.html"
>SWFTextField-&#62;setPadding()</A
>&nbsp;--&nbsp;Sets the padding of this textfield</DT
><DT
><A
HREF="function.swftextfield.setrightmargin.html"
>SWFTextField-&#62;setRightMargin()</A
>&nbsp;--&nbsp;Sets the right margin width of the text field</DT
><DT
><A
HREF="ming.swfvideostream.html"
>SWFVideoStream</A
>&nbsp;--&nbsp;SWFVideoStream Class</DT
><DT
><A
HREF="function.swfvideostream.construct.html"
>SWFVideoStream-&#62;__construct()</A
>&nbsp;--&nbsp;Returns a SWFVideoStream object</DT
><DT
><A
HREF="function.swfvideostream.getnumframes.html"
>SWFVideoStream-&#62;getNumFrames()</A
>&nbsp;--&nbsp;</DT
><DT
><A
HREF="function.swfvideostream.setdimension.html"
>SWFVideoStream-&#62;setDimension()</A
>&nbsp;--&nbsp;</DT
><DT
><A
HREF="function.ming-keypress.html"
>ming_keypress</A
>&nbsp;--&nbsp;Returns the action flag for keyPress(char)</DT
><DT
><A
HREF="function.ming-setcubicthreshold.html"
>ming_setcubicthreshold</A
>&nbsp;--&nbsp;
   Set cubic threshold
  </DT
><DT
><A
HREF="function.ming-setscale.html"
>ming_setscale</A
>&nbsp;--&nbsp;
   Set scale
  </DT
><DT
><A
HREF="function.ming-setswfcompression.html"
>ming_setswfcompression</A
>&nbsp;--&nbsp;Sets the SWF output compression</DT
><DT
><A
HREF="function.ming-useconstants.html"
>ming_useconstants</A
>&nbsp;--&nbsp;Use constant pool</DT
><DT
><A
HREF="function.ming-useswfversion.html"
>ming_useswfversion</A
>&nbsp;--&nbsp;Sets the SWF version</DT
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