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php-manual-zh-5.2.4-1mdv2008.1.noarch.rpm

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><DIV
CLASS="TITLEPAGE"
><H1
CLASS="title"
>CXI. OpenAL Audio Bindings</H1
><DIV
CLASS="PARTINTRO"
><A
NAME="AEN162089"
></A
><DIV
CLASS="section"
><H1
CLASS="section"
><A
NAME="openal.intro"
>简介</A
></H1
><P
>&#13;     Platform independent audio bindings.
     Requires the <A
HREF="http://www.openal.org/"
TARGET="_top"
>OpenAL library</A
>.
    </P
></DIV
><DIV
CLASS="section"
><H1
CLASS="section"
><A
NAME="openal.installation"
>安装</A
></H1
><P
>&#13;  本 <A
HREF="http://pecl.php.net"
TARGET="_top"
>PECL</A
> 扩展未绑定于 PHP 中。
 </P
><P
>&#13;  安装此 PECL 扩展库的信息可在手册中标题为 <A
HREF="install.pecl.html"
>PECL 扩展库安装</A
>的一章中找到。 更多信息如新版本,下载,源文件,维护者信息以及更新日志等可以在这里找到:
  <A
HREF="http://pecl.php.net/package/openal"
TARGET="_top"
>http://pecl.php.net/package/openal</A
>.
 </P
><P
>&#13;  可以从 <A
HREF="http://www.php.net/downloads.php"
TARGET="_top"
>PHP
下载页面</A
>或者 <A
HREF="http://snaps.php.net/"
TARGET="_top"
>http://snaps.php.net/</A
>
下载此 <ACRONYM
CLASS="acronym"
>PECL</ACRONYM
> 扩展的
<ACRONYM
CLASS="acronym"
>DLL</ACRONYM
> 文件。
 </P
></DIV
><DIV
CLASS="section"
><H1
CLASS="section"
><A
NAME="openal.configuration"
>运行时配置</A
></H1
><P
>本扩展模块在 <TT
CLASS="filename"
>php.ini</TT
> 中未定义任何配置选项。</P
></DIV
><DIV
CLASS="section"
><H1
CLASS="section"
><A
NAME="openal.resources"
>资源类型</A
></H1
><P
>&#13;  This extension defines four resource types:
  <SPAN
CLASS="emphasis"
><I
CLASS="emphasis"
>Open AL(Device)</I
></SPAN
> - Returned by <A
HREF="function.openal-device-open.html"
><B
CLASS="function"
>openal_device_open()</B
></A
>,
  <SPAN
CLASS="emphasis"
><I
CLASS="emphasis"
>Open AL(Context)</I
></SPAN
> - Returned by <A
HREF="function.openal-context-create.html"
><B
CLASS="function"
>openal_context_create()</B
></A
>,
  <SPAN
CLASS="emphasis"
><I
CLASS="emphasis"
>Open AL(Buffer)</I
></SPAN
> - Returned by <A
HREF="function.openal-buffer-create.html"
><B
CLASS="function"
>openal_buffer_create()</B
></A
>,
  and <SPAN
CLASS="emphasis"
><I
CLASS="emphasis"
>Open AL(Source)</I
></SPAN
> - Returned by <A
HREF="function.openal-source-create.html"
><B
CLASS="function"
>openal_source_create()</B
></A
>.
 </P
></DIV
><DIV
CLASS="section"
><H1
CLASS="section"
><A
NAME="openal.constants"
>预定义常量</A
></H1
><P
>以下常量由本扩展模块定义,因此只有在本扩展模块被编译到
PHP 中,或者在运行时被动态加载后才有效。</P
><P
></P
><DIV
CLASS="variablelist"
><DL
><DT
><TT
CLASS="constant"
><B
>ALC_FREQUENCY</B
></TT
>
     (<A
HREF="language.types.integer.html"
><B
CLASS="type"
>integer</B
></A
>)</DT
><DD
><P
>&#13;     Context Attribute
    </P
></DD
><DT
><TT
CLASS="constant"
><B
>ALC_REFRESH</B
></TT
>
     (<A
HREF="language.types.integer.html"
><B
CLASS="type"
>integer</B
></A
>)</DT
><DD
><P
>&#13;     Context Attribute
    </P
></DD
><DT
><TT
CLASS="constant"
><B
>ALC_SYNC</B
></TT
>
     (<A
HREF="language.types.integer.html"
><B
CLASS="type"
>integer</B
></A
>)</DT
><DD
><P
>&#13;     Context Attribute
    </P
></DD
><DT
><TT
CLASS="constant"
><B
>AL_FREQUENCY</B
></TT
>
     (<A
HREF="language.types.integer.html"
><B
CLASS="type"
>integer</B
></A
>)</DT
><DD
><P
>&#13;     Buffer Setting
    </P
></DD
><DT
><TT
CLASS="constant"
><B
>AL_BITS</B
></TT
>
     (<A
HREF="language.types.integer.html"
><B
CLASS="type"
>integer</B
></A
>)</DT
><DD
><P
>&#13;     Buffer Setting
    </P
></DD
><DT
><TT
CLASS="constant"
><B
>AL_CHANNELS</B
></TT
>
     (<A
HREF="language.types.integer.html"
><B
CLASS="type"
>integer</B
></A
>)</DT
><DD
><P
>&#13;     Buffer Setting
    </P
></DD
><DT
><TT
CLASS="constant"
><B
>AL_SIZE</B
></TT
>
     (<A
HREF="language.types.integer.html"
><B
CLASS="type"
>integer</B
></A
>)</DT
><DD
><P
>&#13;     Buffer Setting
    </P
></DD
><DT
><TT
CLASS="constant"
><B
>AL_BUFFER</B
></TT
>
     (<A
HREF="language.types.integer.html"
><B
CLASS="type"
>integer</B
></A
>)</DT
><DD
><P
>&#13;     Source/Listener Setting (Integer)
    </P
></DD
><DT
><TT
CLASS="constant"
><B
>AL_SOURCE_RELATIVE</B
></TT
>
     (<A
HREF="language.types.integer.html"
><B
CLASS="type"
>integer</B
></A
>)</DT
><DD
><P
>&#13;     Source/Listener Setting (Integer)
    </P
></DD
><DT
><TT
CLASS="constant"
><B
>AL_SOURCE_STATE</B
></TT
>
     (<A
HREF="language.types.integer.html"
><B
CLASS="type"
>integer</B
></A
>)</DT
><DD
><P
>&#13;     Source/Listener Setting (Integer)
    </P
></DD
><DT
><TT
CLASS="constant"
><B
>AL_PITCH</B
></TT
>
     (<A
HREF="language.types.integer.html"
><B
CLASS="type"
>integer</B
></A
>)</DT
><DD
><P
>&#13;     Source/Listener Setting (Float)
    </P
></DD
><DT
><TT
CLASS="constant"
><B
>AL_GAIN</B
></TT
>
     (<A
HREF="language.types.integer.html"
><B
CLASS="type"
>integer</B
></A
>)</DT
><DD
><P
>&#13;     Source/Listener Setting (Float)
    </P
></DD
><DT
><TT
CLASS="constant"
><B
>AL_MIN_GAIN</B
></TT
>
     (<A
HREF="language.types.integer.html"
><B
CLASS="type"
>integer</B
></A
>)</DT
><DD
><P
>&#13;     Source/Listener Setting (Float)
    </P
></DD
><DT
><TT
CLASS="constant"
><B
>AL_MAX_GAIN</B
></TT
>
     (<A
HREF="language.types.integer.html"
><B
CLASS="type"
>integer</B
></A
>)</DT
><DD
><P
>&#13;     Source/Listener Setting (Float)
    </P
></DD
><DT
><TT
CLASS="constant"
><B
>AL_MAX_DISTANCE</B
></TT
>
     (<A
HREF="language.types.integer.html"
><B
CLASS="type"
>integer</B
></A
>)</DT
><DD
><P
>&#13;     Source/Listener Setting (Float)
    </P
></DD
><DT
><TT
CLASS="constant"
><B
>AL_ROLLOFF_FACTOR</B
></TT
>
     (<A
HREF="language.types.integer.html"
><B
CLASS="type"
>integer</B
></A
>)</DT
><DD
><P
>&#13;     Source/Listener Setting (Float)
    </P
></DD
><DT
><TT
CLASS="constant"
><B
>AL_CONE_OUTER_GAIN</B
></TT
>
     (<A
HREF="language.types.integer.html"
><B
CLASS="type"
>integer</B
></A
>)</DT
><DD
><P
>&#13;     Source/Listener Setting (Float)
    </P
></DD
><DT
><TT
CLASS="constant"
><B
>AL_CONE_INNER_ANGLE</B
></TT
>
     (<A
HREF="language.types.integer.html"
><B
CLASS="type"
>integer</B
></A
>)</DT
><DD
><P
>&#13;     Source/Listener Setting (Float)
    </P
></DD
><DT
><TT
CLASS="constant"
><B
>AL_CONE_OUTER_ANGLE</B
></TT
>
     (<A
HREF="language.types.integer.html"
><B
CLASS="type"
>integer</B
></A
>)</DT
><DD
><P
>&#13;     Source/Listener Setting (Float)
    </P
></DD
><DT
><TT
CLASS="constant"
><B
>AL_REFERENCE_DISTANCE</B
></TT
>
     (<A
HREF="language.types.integer.html"
><B
CLASS="type"
>integer</B
></A
>)</DT
><DD
><P
>&#13;     Source/Listener Setting (Float)
    </P
></DD
><DT
><TT
CLASS="constant"
><B
>AL_POSITION</B
></TT
>
     (<A
HREF="language.types.integer.html"
><B
CLASS="type"
>integer</B
></A
>)</DT
><DD
><P
>&#13;     Source/Listener Setting (Float Vector)
    </P
></DD
><DT
><TT
CLASS="constant"
><B
>AL_VELOCITY</B
></TT
>
     (<A
HREF="language.types.integer.html"
><B
CLASS="type"
>integer</B
></A
>)</DT
><DD
><P
>&#13;     Source/Listener Setting (Float Vector)
    </P
></DD
><DT
><TT
CLASS="constant"
><B
>AL_DIRECTION</B
></TT
>
     (<A
HREF="language.types.integer.html"
><B
CLASS="type"
>integer</B
></A
>)</DT
><DD
><P
>&#13;     Source/Listener Setting (Float Vector)
    </P
></DD
><DT
><TT
CLASS="constant"
><B
>AL_ORIENTATION</B
></TT
>
     (<A
HREF="language.types.integer.html"
><B
CLASS="type"
>integer</B
></A
>)</DT
><DD
><P
>&#13;     Source/Listener Setting (Float Vector)
    </P
></DD
><DT
><TT
CLASS="constant"
><B
>AL_FORMAT_MONO8</B
></TT
>
     (<A
HREF="language.types.integer.html"
><B
CLASS="type"
>integer</B
></A
>)</DT
><DD
><P
>&#13;     PCM Format
    </P
></DD
><DT
><TT
CLASS="constant"
><B
>AL_FORMAT_MONO16</B
></TT
>
     (<A
HREF="language.types.integer.html"
><B
CLASS="type"
>integer</B
></A
>)</DT
><DD
><P
>&#13;     PCM Format
    </P
></DD
><DT
><TT
CLASS="constant"
><B
>AL_FORMAT_STEREO8</B
></TT
>
     (<A
HREF="language.types.integer.html"
><B
CLASS="type"
>integer</B
></A
>)</DT
><DD
><P
>&#13;     PCM Format
    </P
></DD
><DT
><TT
CLASS="constant"
><B
>AL_FORMAT_STEREO16</B
></TT
>
     (<A
HREF="language.types.integer.html"
><B
CLASS="type"
>integer</B
></A
>)</DT
><DD
><P
>&#13;     PCM Format
    </P
></DD
><DT
><TT
CLASS="constant"
><B
>AL_INITIAL</B
></TT
>
     (<A
HREF="language.types.integer.html"
><B
CLASS="type"
>integer</B
></A
>)</DT
><DD
><P
>&#13;     Source State
    </P
></DD
><DT
><TT
CLASS="constant"
><B
>AL_PLAYING</B
></TT
>
     (<A
HREF="language.types.integer.html"
><B
CLASS="type"
>integer</B
></A
>)</DT
><DD
><P
>&#13;     Source State
    </P
></DD
><DT
><TT
CLASS="constant"
><B
>AL_PAUSED</B
></TT
>
     (<A
HREF="language.types.integer.html"
><B
CLASS="type"
>integer</B
></A
>)</DT
><DD
><P
>&#13;     Source State
    </P
></DD
><DT
><TT
CLASS="constant"
><B
>AL_STOPPED</B
></TT
>
     (<A
HREF="language.types.integer.html"
><B
CLASS="type"
>integer</B
></A
>)</DT
><DD
><P
>&#13;     Source State
    </P
></DD
><DT
><TT
CLASS="constant"
><B
>AL_LOOPING</B
></TT
>
     (<A
HREF="language.types.integer.html"
><B
CLASS="type"
>integer</B
></A
>)</DT
><DD
><P
>&#13;     Source State
    </P
></DD
><DT
><TT
CLASS="constant"
><B
>AL_TRUE</B
></TT
>
     (<A
HREF="language.types.integer.html"
><B
CLASS="type"
>integer</B
></A
>)</DT
><DD
><P
>&#13;     Boolean value recognized by OpenAL
    </P
></DD
><DT
><TT
CLASS="constant"
><B
>AL_FALSE</B
></TT
>
     (<A
HREF="language.types.integer.html"
><B
CLASS="type"
>integer</B
></A
>)</DT
><DD
><P
>&#13;     Boolean value recognized by OpenAL
    </P
></DD
></DL
></DIV
></DIV
></DIV
><DIV
CLASS="TOC"
><DL
><DT
><B
>目录</B
></DT
><DT
><A
HREF="function.openal-buffer-create.html"
>openal_buffer_create</A
>&nbsp;--&nbsp;
   Generate OpenAL buffer
  </DT
><DT
><A
HREF="function.openal-buffer-data.html"
>openal_buffer_data</A
>&nbsp;--&nbsp;
   Load a buffer with data
  </DT
><DT
><A
HREF="function.openal-buffer-destroy.html"
>openal_buffer_destroy</A
>&nbsp;--&nbsp;
   Destroys an OpenAL buffer
  </DT
><DT
><A
HREF="function.openal-buffer-get.html"
>openal_buffer_get</A
>&nbsp;--&nbsp;
   Retrieve an OpenAL buffer property
  </DT
><DT
><A
HREF="function.openal-buffer-loadwav.html"
>openal_buffer_loadwav</A
>&nbsp;--&nbsp;
   Load a .wav file into a buffer
  </DT
><DT
><A
HREF="function.openal-context-create.html"
>openal_context_create</A
>&nbsp;--&nbsp;
   Create an audio processing context 
  </DT
><DT
><A
HREF="function.openal-context-current.html"
>openal_context_current</A
>&nbsp;--&nbsp;
   Make the specified context current
  </DT
><DT
><A
HREF="function.openal-context-destroy.html"
>openal_context_destroy</A
>&nbsp;--&nbsp;
   Destroys a context
  </DT
><DT
><A
HREF="function.openal-context-process.html"
>openal_context_process</A
>&nbsp;--&nbsp;
   Process the specified context
  </DT
><DT
><A
HREF="function.openal-context-suspend.html"
>openal_context_suspend</A
>&nbsp;--&nbsp;
   Suspend the specified context
  </DT
><DT
><A
HREF="function.openal-device-close.html"
>openal_device_close</A
>&nbsp;--&nbsp;
   Close an OpenAL device
  </DT
><DT
><A
HREF="function.openal-device-open.html"
>openal_device_open</A
>&nbsp;--&nbsp;
   Initialize the OpenAL audio layer
  </DT
><DT
><A
HREF="function.openal-listener-get.html"
>openal_listener_get</A
>&nbsp;--&nbsp;
   Retrieve a listener property
  </DT
><DT
><A
HREF="function.openal-listener-set.html"
>openal_listener_set</A
>&nbsp;--&nbsp;
   Set a listener property
  </DT
><DT
><A
HREF="function.openal-source-create.html"
>openal_source_create</A
>&nbsp;--&nbsp;
   Generate a source resource
  </DT
><DT
><A
HREF="function.openal-source-destroy.html"
>openal_source_destroy</A
>&nbsp;--&nbsp;
   Destroy a source resource
  </DT
><DT
><A
HREF="function.openal-source-get.html"
>openal_source_get</A
>&nbsp;--&nbsp;
   Retrieve an OpenAL source property
  </DT
><DT
><A
HREF="function.openal-source-pause.html"
>openal_source_pause</A
>&nbsp;--&nbsp;
   Pause the source
  </DT
><DT
><A
HREF="function.openal-source-play.html"
>openal_source_play</A
>&nbsp;--&nbsp;
   Start playing the source
  </DT
><DT
><A
HREF="function.openal-source-rewind.html"
>openal_source_rewind</A
>&nbsp;--&nbsp;
   Rewind the source
  </DT
><DT
><A
HREF="function.openal-source-set.html"
>openal_source_set</A
>&nbsp;--&nbsp;
   Set source property
  </DT
><DT
><A
HREF="function.openal-source-stop.html"
>openal_source_stop</A
>&nbsp;--&nbsp;
   Stop playing the source
  </DT
><DT
><A
HREF="function.openal-stream.html"
>openal_stream</A
>&nbsp;--&nbsp;
   Begin streaming on a source
  </DT
></DL
></DIV
></DIV
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