--- Mesa-6.5.orig/src/mesa/drivers/dri/r300/r300_render.c 2006-07-20 22:53:31.000000000 +0200 +++ Mesa-6.5/src/mesa/drivers/dri/r300/r300_render.c 2006-07-20 22:54:02.000000000 +0200 @@ -483,8 +483,8 @@ FALLBACK_IF(ctx->Line.StippleFlag); /* HW doesnt appear to directly support these */ - FALLBACK_IF(ctx->Line.SmoothFlag); // GL_LINE_SMOOTH - FALLBACK_IF(ctx->Point.SmoothFlag); // GL_POINT_SMOOTH + //FALLBACK_IF(ctx->Line.SmoothFlag); // GL_LINE_SMOOTH + //FALLBACK_IF(ctx->Point.SmoothFlag); // GL_POINT_SMOOTH /* Rest could be done with vertex fragments */ if (ctx->Extensions.NV_point_sprite || ctx->Extensions.ARB_point_sprite) FALLBACK_IF(ctx->Point.PointSprite); // GL_POINT_SPRITE_NV