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distrib > Mandriva > 10.0-com > i586 > by-pkgid > a10c169827f9ffcc18606198e376a51e > files > 2

hlmaps-1.1-3mdk.noarch.rpm

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#                                                                             #
# hlmaps.conf.distrib   - The configuration file for HLmaps                   #
#                       - Copyright Scott McCrory                             #
#                       - Distributed under the GPL terms - see docs for info #
#                       - http://hlmaps.sourceforge.net                       #
#                                                                             #
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# CVS $Id: hlmaps.conf.distrib,v 1.15 2001/03/28 04:06:10 smccrory Exp $
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#
# **   MODIFY THESE FOR YOUR SYSTEM    **
# ** Everything after a "#" is ignored **
#
#-----------------------------------------------------------------------------
# Half-Life server constants - remember trailing "/" or "\" on DIRs and URLs!
SERVER_BASE_DIR             = /usr/bin/half-life/cstrike/
SERVER_MAP_DIR              = /usr/bin/half-life/cstrike/maps/
SERVER_LOG_DIR              = /usr/bin/half-life/cstrike/logs/
SERVER_LOG_SPAWN_MSG        = Loading map
MAP_EXTENSION               = bsp
MAPCYCLE                    = /usr/bin/half-life/cstrike/mapcycle.txt

# If you're using a real-time server status program like csserverstat, hlds_ld,
#    or hlmon.pl then put the URL for it here, otherwise make it null
#REALTIME_STATUS_URL         = /cgi-bin/csserverstat.pl
REALTIME_STATUS_URL       =

# Thanks to code from Rod May's kkrcon.pl, we can tell you which map is playing
#    if you specify these three bits of information for us
SERVER                      = 
PORT                        = 27015
PASS                        = password

# Maps which exist _inside_ of the mod (i.e. which don't have a .bsp file)
#    Someone please tell me what others are or if these get changed!
# CSTRIKE:    BUILT_IN_MAPS =
# VALVE:      BUILT_IN_MAPS = datacore:stalkyard:undertow:subtransit:snark_pit:boot_camp:lambda_bunker:gasworks:frenzy:bounce
# TFC:        BUILT_IN_MAPS = 2fort:well:rock2:cz2:hunted:push:badlands:crossover2:dustbowl:warpath:epicenter
# SI:         BUILT_IN_MAPS = si_alley:si_laser:si_colony:si_moon:si_hirise:si_metropolis:si_military:si_tundra
BUILT_IN_MAPS               =

# Ignore all map runs with fewer than this many kills.  A value of 0 will
#    count all map runs, where 1 will only count ones with 1 or more kills,
#    etc.  Note that 0 is fastest during .cron runs.
MAP_KILL_THRESHOLD          = 1

#-----------------------------------------------------------------------------
# Image file constants - remember trailing "/" or "\" on DIRs and URLs!
IMAGES_DIR                  = /home/httpd/html/images/Maps/halflife/
IMAGES_URL                  = /images/Maps/halflife/

#-----------------------------------------------------------------------------
# Download file constants - remember trailing "/" or "\" on DIRs and URLs!
DOWNLOAD_DIR                = /home/ftp/pub/Games/cstrike/maps/
DOWNLOAD_EXT                = zip
DOWNLOAD_URL                = /download/Games/cstrike/maps/

#-----------------------------------------------------------------------------
# This is where hlmaps.cron puts it's data when it periodically collects it.
#    It's also where hlmaps.pl will look for it's info when displaying output
#    to web clients. It can either be a pathname to a read-write text file
#    or "mysql" to use a database to hold the information (recommended for
#    sites with tons of maps).  If you use MySQL then make sure the section
#    below is also correct.
#DATA_LOCATION              = mysql
DATA_LOCATION               = /var/hlmaps.data

#-----------------------------------------------------------------------------
# These MySQL settings are only applicable if you set DATA_LOCATION = mysql
#    above. If you did, then hlmaps.cron will put its data in the database and
#    hlmaps.pl will look here for it's info when displaying output to web
#    clients. Feel free to modify these if you want to rename the database or
#    share it with another process. BUT don't add fields to the table specified
#    because we DELETE and RE-CREATE it each time the cron script runs!!
MYSQL_SERVER                = coffin.darktech.org
MYSQL_DATABASE              = HLmaps
MYSQL_USER                  = HLmaps
MYSQL_PASSWORD              = HLmaps
MYSQL_TABLE                 = maps
MYSQL_MAPNAME_FIELD         = mapname
MYSQL_IMAGEURL_FIELD        = imageurl
MYSQL_DOWNLOAD_FIELD        = downloadurl
MYSQL_TEXTFILE_FIELD        = textfile
MYSQL_POPULARITY_FIELD      = popularity
MYSQL_MAPCYCLE_FIELD        = mapcycle
MYSQL_SIZE_FIELD            = size
MYSQL_MODDATE_FIELD         = moddate

#-----------------------------------------------------------------------------
# Appearance preferences
#    Valid colors are White Silver Grey Black Red Maroon Purple Fuschia Lime
#                     Yellow Olive Green Blue Navy Teal Aqua
#
#PAGE_BG_URL                 = /images/hl_bg.jpg
PAGE_BG_URL                 =           # Page background image relative URL
PAGE_BG_COLOR               = Black     # Page background color
PAGE_TEXT_COLOR             = Yellow    # Page text color
PAGE_LINK_COLOR             = Lime      # Page link color
PAGE_V_LINK_COLOR           = Aqua      # Page visited link color
PAGE_A_LINK_COLOR           = Green     # Page link color
TABLE_BORDER_LIGHT_COLOR    = Aqua      # Table light border color
TABLE_BORDER_DARK_COLOR     = Green     # Table dark border color
TABLE_NORM_HEAD_COLOR       = Navy      # Table normal head color
TABLE_SORT_HEAD_COLOR       = Blue      # Table sorted head color
DEFAULT_MAPS_PER_PAGE       = 25        # Default number of maps per page

#-----------------------------------------------------------------------------
# Language preferences - use these to internationalize HLmaps
PAGE_HEADING                = HLmaps Server Map Listing
PAGE_SUBHEADING             = Click the column headings to sort by them
PAGE_MAPCOUNT_PRE           = Total of
PAGE_MAPCOUNT_SUF           = maps found
PAGE_DOWNLOAD               = Download this map
PAGE_MAPS_PER_PAGE          = Maps Per Page
PAGE_REFRESH                = Refresh

TABLE_MAPNAME_COLUMN        = Map Name
TABLE_IMAGE_COLUMN          = Image
TABLE_POPULARITY_COLUMN     = Popularity
TABLE_MAPCYCLE_COLUMN       = In Map Cycle
TABLE_SIZE_COLUMN           = Size
TABLE_MODDATE_COLUMN        = Mod Date

TABLE_POPULARITY_COUNT_PRE  = Played
TABLE_POPULARITY_COUNT_SUF  = time(s)
TABLE_POPULARITY_NEVER      = Never Played
TABLE_MAPCYCLE_YES          = In Map Cycle
TABLE_MAPCYCLE_NO           = No

# This can either be a phrase like "Image Not Available" or a URL to an image
#TABLE_IMAGE_NO              = /images/Maps/halflife/cs_default.jpg
TABLE_IMAGE_NO              = Image Not Available

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