<HTML> <HEAD> <TITLE>Fl_Progress</TITLE> </HEAD> <BODY> <!-- NEW PAGE --> <H2><A name=Fl_Progress>class Fl_Progress</A></H2> <HR> <H3>Class Hierarchy</H3> <UL><PRE> <A href="Fl_Widget.html#Fl_Widget">Fl_Widget</A> | +----<B>Fl_Progress</B> </PRE></UL> <H3>Include Files</H3> <UL><PRE> #include <FL/Fl_Progress.H> </PRE></UL> <H3>Description</H3> <P>The <TT>Fl_Progress</TT> widget displays a progress bar for the user. <H3>Methods</H3> <UL> <LI><A href="#Fl_Progress.Fl_Progress">Fl_Progress</A></LI> <LI><A href="#Fl_Progress.~Fl_Progress">~Fl_Progress</A></LI> <LI><A href="#Fl_Progress.maximum">maximum</A></LI> <LI><A href="#Fl_Progress.minimum">minimum</A></LI> <LI><A href="#Fl_Progress.value">value</A></LI> </UL> <H4><A name="Fl_Progress.Fl_Progress">Fl_Progress::Fl_Progress(int x, int y, int w, int h, const char *label = 0)</A></H4> <P>The constructor creates the progress bar using the position, size, and label. <P>You can set the background color with color() and the progress bar color with selection_color(), or you can set both colors together with color(unsigned bg, unsigned sel). <P>The default colors are FL_BACKGROUND2_COLOR and FL_YELLOW, resp. <H4><A name="Fl_Progress.~Fl_Progress">Fl_Progress::~Fl_Progress(void)</A></H4> <P>The destructor removes the progress bar. <H4><A name="Fl_Progress.maximum">void maximum(float v); <BR>float maximum() const;</A></H4> <P>Gets or sets the maximum value in the progress widget. <H4><A name="Fl_Progress.minimum">void minimum(float v); <BR>float minimum() const;</A></H4> <P>Gets or sets the minimum value in the progress widget. <H4><A name="Fl_Progress.value">void value(float v); <BR>float value() const;</A></H4> <P>Gets or sets the current value in the progress widget. </BODY> </HTML>