<HTML> <HEAD> <TITLE>Fl_Float_Input</TITLE> </HEAD> <BODY> <!-- NEW PAGE --> <H2><A name=Fl_Float_Input>class Fl_Float_Input</A></H2> <HR> <H3>Class Hierarchy</H3> <UL> <PRE> <A href=Fl_Input.html#Fl_Input>Fl_Input</A> | +----<B>Fl_Float_Input</B> </PRE> </UL> <H3>Include Files</H3> <UL> <PRE> #include <FL/Fl_Float_Input.H> </PRE> </UL> <H3>Description</H3> The <TT>Fl_Float_Input</TT> class is a subclass of <TT>Fl_Input</TT> that only allows the user to type floating point numbers (sign, digits, decimal point, more digits, 'E' or 'e', sign, digits). <H3>Methods</H3> <UL> <LI><A href=#Fl_Float_Input.Fl_Float_Input>Fl_Float_Input</A></LI> <LI><A href=#Fl_Float_Input.~Fl_Float_Input>~Fl_Float_Input</A></LI> </UL> <H4><A name=Fl_Float_Input.Fl_Float_Input> Fl_Float_Input::Fl_Float_Input(int x, int y, int w, int h, const char *label = 0)</A></H4> Creates a new <TT>Fl_Float_Input</TT> widget using the given position, size, and label string. The default boxtype is <TT>FL_DOWN_BOX</TT>. <H4><A name=Fl_Float_Input.~Fl_Float_Input>virtual Fl_Float_Input::~Fl_Float_Input()</A></H4> Destroys the widget and any value associated with it. </BODY></HTML>