<HTML> <HEAD> <TITLE>Fl_Box</TITLE> </HEAD> <BODY> <!-- NEW PAGE --> <H2><A name=Fl_Box>class Fl_Box</A></H2> <HR> <H3>Class Hierarchy</H3> <UL> <PRE> <A href=Fl_Widget.html#Fl_Widget>Fl_Widget</A> | +----<B>Fl_Box</B> </PRE> </UL> <H3>Include Files</H3> <UL> <PRE> #include <FL/Fl_Box.H> </PRE> </UL> <H3>Description</H3> This widget simply draws its box, and possibly it's label. Putting it before some other widgets and making it big enough to surround them will let you draw a frame around them. <H3>Methods</H3> <UL> <LI><A href=#Fl_Box.Fl_Box>Fl_Box</A></LI> <LI><A href=#Fl_Box.~Fl_Box>~Fl_Box</A></LI> </UL> <H4><A name=Fl_Box.Fl_Box>Fl_Box::Fl_Box(int x, int y, int w, int h, const char * = 0) <BR> Fl_Box::Fl_Box(Fl_Boxtype b, int x, int y, int w, int h, const char *)</A></H4> The first constructor sets <TT>box()</TT> to <TT>FL_NO_BOX</TT>, which means it is invisible. However such widgets are useful as placeholders or <A href="Fl_Group.html#Fl_Group.resizable"><TT>Fl_Group::resizable()</TT></A> values. To change the box to something visible, use <TT>box(n)</TT>. <P>The second form of the constructor sets the box to the specified box type. </P> <H4><A name=Fl_Box.~Fl_Box>Fl_Box::~Fl_Box(void)</A></H4> The destructor removes the box. </BODY></HTML>