--- src/cal3d/hardwaremodel.cpp~ 2008-02-21 19:20:18.000000000 -0800 +++ src/cal3d/hardwaremodel.cpp 2008-02-21 19:20:33.000000000 -0800 @@ -12,7 +12,7 @@ #include "config.h" #endif - +#include <string.h> #include "cal3d/error.h" #include "cal3d/hardwaremodel.h" #include "cal3d/coremodel.h" --- src/cal3d/platform.cpp~ 2008-02-21 19:20:26.000000000 -0800 +++ src/cal3d/platform.cpp 2008-02-21 19:20:40.000000000 -0800 @@ -16,6 +16,7 @@ // Includes // //****************************************************************************// +#include <string.h> #include "cal3d/platform.h" /*****************************************************************************/ --- src/cal3d/renderer.cpp~ 2008-02-21 19:30:35.000000000 -0800 +++ src/cal3d/renderer.cpp 2008-02-21 19:30:43.000000000 -0800 @@ -16,6 +16,7 @@ // Includes // //****************************************************************************// +#include <string.h> #include "cal3d/error.h" #include "cal3d/renderer.h" #include "cal3d/coremodel.h" --- src/cal3d/submesh.cpp~ 2008-02-21 19:35:00.000000000 -0800 +++ src/cal3d/submesh.cpp 2008-02-21 19:35:10.000000000 -0800 @@ -12,6 +12,7 @@ #include "config.h" #endif +#include <string.h> #include "cal3d/submesh.h" #include "cal3d/error.h" #include "cal3d/coresubmesh.h" --- src/cal3d_converter.cpp~ 2008-02-21 19:40:07.000000000 -0800 +++ src/cal3d_converter.cpp 2008-02-21 19:40:22.000000000 -0800 @@ -9,6 +9,7 @@ // your option) any later version. // //****************************************************************************// +#include <strings.h> #include "cal3d/cal3d.h" #define SKELETON 0