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<title>Class Poco::Data::SessionFactory</title>
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<h1 class="namespace"><a href="Poco.Data.html" class="namespace">Poco::Data</a></h1>
<h1 class="symbol">class SessionFactory</h1>
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<p>
<b>Library:</b> Data<br />
<b>Package:</b> DataCore<br />
<b>Header:</b> Poco/Data/SessionFactory.h</p>
<h2>Description</h2>
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<p>A <a href="Poco.Data.SessionFactory.html" title="class Poco::Data::SessionFactory">SessionFactory</a> is a singleton class that stores <a href="Poco.Data.SessionFactory.html#2953" title="Poco::Data::SessionFactory::Connectors">Connectors</a> and allows to  create Sessions of the required type: </p>
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<pre>Session ses(SessionFactory::instance().create(connector, connectionString));
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<p>where the first param presents the type of session one wants to create (e.g. for <a href="Poco.Data.SQLite.html" title="namespace Poco::Data::SQLite">SQLite</a> one would choose &quot;<a href="Poco.Data.SQLite.html" title="namespace Poco::Data::SQLite">SQLite</a>&quot;) and the second param is the connection string that the connector requires to connect to the database. </p>
<p>A concrete example to open an <a href="Poco.Data.SQLite.html" title="namespace Poco::Data::SQLite">SQLite</a> database stored in the file &quot;dummy.db&quot; would be </p>
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<pre>Session ses(SessionFactory::instance().create(SQLite::Connector::KEY, &quot;dummy.db&quot;));
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<p>An even simpler way to create a session is to use the two argument constructor of <a href="Poco.Data.Session.html" title="class Poco::Data::Session">Session</a>, which automatically invokes the <a href="Poco.Data.SessionFactory.html" title="class Poco::Data::SessionFactory">SessionFactory</a>: </p>
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<pre>Session ses(&quot;SQLite&quot;, &quot;dummy.db&quot;);
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<h2>Member Summary</h2>
<p><b>Member Functions: </b><a href="Poco.Data.SessionFactory.html#2934" title="Poco::Data::SessionFactory::add()">add</a>, <a href="Poco.Data.SessionFactory.html#2939" title="Poco::Data::SessionFactory::create()">create</a>, <a href="Poco.Data.SessionFactory.html#2933" title="Poco::Data::SessionFactory::instance()">instance</a>, <a href="Poco.Data.SessionFactory.html#2937" title="Poco::Data::SessionFactory::remove()">remove</a></p>
<h2>Constructors</h2>
<h2>Destructor</h2>
<h3><a name="2943">~SessionFactory</a> <img src="images/protected.gif" alt="protected" title="protected" style="vertical-align:baseline;" border="0" /> </h3>
<p class="decl">~<a href="Poco.Data.SessionFactory.html" title="class Poco::Data::SessionFactory">SessionFactory</a>();</p>
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<p></p>
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<h2>Member Functions</h2>
<h3><a name="2934">add</a></h3>
<p class="decl">void add(<br />&nbsp;&nbsp;&nbsp;&nbsp;const std::string &amp; key,<br />&nbsp;&nbsp;&nbsp;&nbsp;<a href="Poco.Data.Connector.html" title="class Poco::Data::Connector">Connector</a> * pIn<br />);</p>
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<p>Registers a <a href="Poco.Data.Connector.html" title="class Poco::Data::Connector">Connector</a> under the given key at the factory. If a registration for that key is already active, the first registration will be kept, only its reference count will be increased. Always takes ownership of parameter pIn. </p>
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<h3><a name="2939">create</a></h3>
<p class="decl"><a href="Poco.Data.Session.html" title="class Poco::Data::Session">Session</a> create(<br />&nbsp;&nbsp;&nbsp;&nbsp;const std::string &amp; key,<br />&nbsp;&nbsp;&nbsp;&nbsp;const std::string &amp; connectionString<br />);</p>
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<p>Creates a <a href="Poco.Data.Session.html" title="class Poco::Data::Session">Session</a> for the given key with the connectionString. Throws an <a href="Poco.html" title="namespace Poco">Poco</a>:<a href="Poco.Data.UnknownDataBaseException.html" title="class Poco::Data::UnknownDataBaseException">Data::UnknownDataBaseException</a> if no <a href="Poco.Data.Connector.html" title="class Poco::Data::Connector">Connector</a> is registered for that key. </p>
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<h3><a name="2933">instance</a> <img src="images/static.gif" alt="static" title="static" style="vertical-align:baseline;" border="0" /> </h3>
<p class="decl">static <a href="Poco.Data.SessionFactory.html" title="class Poco::Data::SessionFactory">SessionFactory</a> &amp; instance();</p>
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<p>returns the static instance of the singleton. </p>
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<h3><a name="2937">remove</a></h3>
<p class="decl">void remove(<br />&nbsp;&nbsp;&nbsp;&nbsp;const std::string &amp; key<br />);</p>
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<p>Lowers the reference count for the <a href="Poco.Data.Connector.html" title="class Poco::Data::Connector">Connector</a> registered under that key. If the count reaches zero, the object is removed. </p>
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<p class="footer">POCO C++ Libraries 1.3.6-all<br />
Copyright &copy; 2009, <a href="http://pocoproject.org/" target="_blank">Applied Informatics Software Engineering GmbH and Contributors</a></p>

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