<?xml version="1.0" encoding="iso-8859-1"?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en"> <!-- /tmp/qt-4.2.1-harald-1161357942206/qt-x11-opensource-src-4.2.1/src/gui/painting/qpainterpath.cpp --> <head> <title>Qt 4.2: List of All Members for QPainterPath</title> <link href="classic.css" rel="stylesheet" type="text/css" /> </head> <body> <table border="0" cellpadding="0" cellspacing="0" width="100%"> <tr> <td align="left" valign="top" width="32"><a href="http://www.trolltech.com/products/qt"><img src="images/qt-logo.png" align="left" width="32" height="32" border="0" /></a></td> <td width="1"> </td><td class="postheader" valign="center"><a href="index.html"><font color="#004faf">Home</font></a> · <a href="classes.html"><font color="#004faf">All Classes</font></a> · <a href="mainclasses.html"><font color="#004faf">Main Classes</font></a> · <a href="groups.html"><font color="#004faf">Grouped Classes</font></a> · <a href="modules.html"><font color="#004faf">Modules</font></a> · <a href="functions.html"><font color="#004faf">Functions</font></a></td> <td align="right" valign="top" width="230"><a href="http://www.trolltech.com"><img src="images/trolltech-logo.png" align="right" width="203" height="32" border="0" /></a></td></tr></table><h1 align="center">List of All Members for QPainterPath</h1> <p>This is the complete list of members for <a href="qpainterpath.html">QPainterPath</a>, including inherited members.</p> <p><table width="100%" border="0" cellpadding="0" cellspacing="0"> <tr><td width="45%" valign="top"><ul> <li><div class="fn"/>class <a href="qpainterpath-element.html">Element</a></li> <li><div class="fn"/>enum <a href="qpainterpath.html#ElementType-enum">ElementType</a></li> <li><div class="fn"/><a href="qpainterpath.html#QPainterPath">QPainterPath</a> ()</li> <li><div class="fn"/><a href="qpainterpath.html#QPainterPath-2">QPainterPath</a> ( const QPointF & )</li> <li><div class="fn"/><a href="qpainterpath.html#QPainterPath-3">QPainterPath</a> ( const QPainterPath & )</li> <li><div class="fn"/><a href="qpainterpath.html#dtor.QPainterPath">~QPainterPath</a> ()</li> <li><div class="fn"/><a href="qpainterpath.html#addEllipse">addEllipse</a> ( const QRectF & )</li> <li><div class="fn"/><a href="qpainterpath.html#addEllipse-2">addEllipse</a> ( qreal, qreal, qreal, qreal )</li> <li><div class="fn"/><a href="qpainterpath.html#addPath">addPath</a> ( const QPainterPath & )</li> <li><div class="fn"/><a href="qpainterpath.html#addPolygon">addPolygon</a> ( const QPolygonF & )</li> <li><div class="fn"/><a href="qpainterpath.html#addRect">addRect</a> ( const QRectF & )</li> <li><div class="fn"/><a href="qpainterpath.html#addRect-2">addRect</a> ( qreal, qreal, qreal, qreal )</li> <li><div class="fn"/><a href="qpainterpath.html#addRegion">addRegion</a> ( const QRegion & )</li> <li><div class="fn"/><a href="qpainterpath.html#addText">addText</a> ( const QPointF &, const QFont &, const QString & )</li> <li><div class="fn"/><a href="qpainterpath.html#addText-2">addText</a> ( qreal, qreal, const QFont &, const QString & )</li> <li><div class="fn"/><a href="qpainterpath.html#arcMoveTo">arcMoveTo</a> ( const QRectF &, qreal )</li> <li><div class="fn"/><a href="qpainterpath.html#arcMoveTo-2">arcMoveTo</a> ( qreal, qreal, qreal, qreal, qreal )</li> <li><div class="fn"/><a href="qpainterpath.html#arcTo">arcTo</a> ( const QRectF &, qreal, qreal )</li> <li><div class="fn"/><a href="qpainterpath.html#arcTo-2">arcTo</a> ( qreal, qreal, qreal, qreal, qreal, qreal )</li> <li><div class="fn"/><a href="qpainterpath.html#boundingRect">boundingRect</a> () const : QRectF</li> <li><div class="fn"/><a href="qpainterpath.html#closeSubpath">closeSubpath</a> ()</li> <li><div class="fn"/><a href="qpainterpath.html#connectPath">connectPath</a> ( const QPainterPath & )</li> <li><div class="fn"/><a href="qpainterpath.html#contains">contains</a> ( const QPointF & ) const : bool</li> <li><div class="fn"/><a href="qpainterpath.html#contains-2">contains</a> ( const QRectF & ) const : bool</li> </ul></td><td valign="top"><ul> <li><div class="fn"/><a href="qpainterpath.html#controlPointRect">controlPointRect</a> () const : QRectF</li> <li><div class="fn"/><a href="qpainterpath.html#cubicTo">cubicTo</a> ( const QPointF &, const QPointF &, const QPointF & )</li> <li><div class="fn"/><a href="qpainterpath.html#cubicTo-2">cubicTo</a> ( qreal, qreal, qreal, qreal, qreal, qreal )</li> <li><div class="fn"/><a href="qpainterpath.html#currentPosition">currentPosition</a> () const : QPointF</li> <li><div class="fn"/><a href="qpainterpath.html#elementAt">elementAt</a> ( int ) const : const QPainterPath::Element &</li> <li><div class="fn"/><a href="qpainterpath.html#elementCount">elementCount</a> () const : int</li> <li><div class="fn"/><a href="qpainterpath.html#fillRule">fillRule</a> () const : Qt::FillRule</li> <li><div class="fn"/><a href="qpainterpath.html#intersects">intersects</a> ( const QRectF & ) const : bool</li> <li><div class="fn"/><a href="qpainterpath.html#isEmpty">isEmpty</a> () const : bool</li> <li><div class="fn"/><a href="qpainterpath.html#lineTo">lineTo</a> ( const QPointF & )</li> <li><div class="fn"/><a href="qpainterpath.html#lineTo-2">lineTo</a> ( qreal, qreal )</li> <li><div class="fn"/><a href="qpainterpath.html#moveTo">moveTo</a> ( const QPointF & )</li> <li><div class="fn"/><a href="qpainterpath.html#moveTo-2">moveTo</a> ( qreal, qreal )</li> <li><div class="fn"/><a href="qpainterpath.html#quadTo">quadTo</a> ( const QPointF &, const QPointF & )</li> <li><div class="fn"/><a href="qpainterpath.html#quadTo-2">quadTo</a> ( qreal, qreal, qreal, qreal )</li> <li><div class="fn"/><a href="qpainterpath.html#setElementPositionAt">setElementPositionAt</a> ( int, qreal, qreal )</li> <li><div class="fn"/><a href="qpainterpath.html#setFillRule">setFillRule</a> ( Qt::FillRule )</li> <li><div class="fn"/><a href="qpainterpath.html#toFillPolygon">toFillPolygon</a> ( const QMatrix & ) const : QPolygonF</li> <li><div class="fn"/><a href="qpainterpath.html#toFillPolygons">toFillPolygons</a> ( const QMatrix & ) const : QList<QPolygonF></li> <li><div class="fn"/><a href="qpainterpath.html#toReversed">toReversed</a> () const : QPainterPath</li> <li><div class="fn"/><a href="qpainterpath.html#toSubpathPolygons">toSubpathPolygons</a> ( const QMatrix & ) const : QList<QPolygonF></li> <li><div class="fn"/><a href="qpainterpath.html#operator-not-eq">operator!=</a> ( const QPainterPath & ) const : bool</li> <li><div class="fn"/><a href="qpainterpath.html#operator-eq">operator=</a> ( const QPainterPath & ) : QPainterPath &</li> <li><div class="fn"/><a href="qpainterpath.html#operator-eq-eq">operator==</a> ( const QPainterPath & ) const : bool</li> </ul> </td></tr> </table></p> <p /><address><hr /><div align="center"> <table width="100%" cellspacing="0" border="0"><tr class="address"> <td width="30%">Copyright © 2006 <a href="trolltech.html">Trolltech</a></td> <td width="40%" align="center"><a href="trademarks.html">Trademarks</a></td> <td width="30%" align="right"><div align="right">Qt 4.2.1</div></td> </tr></table></div></address></body> </html>