<?xml version="1.0" encoding="iso-8859-1"?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en"> <!-- /tmp/qt-4.2.1-harald-1161357942206/qt-x11-opensource-src-4.2.1/src/corelib/thread/qmutex.cpp --> <head> <title>Qt 4.2: QMutex Class Reference</title> <link href="classic.css" rel="stylesheet" type="text/css" /> </head> <body> <table border="0" cellpadding="0" cellspacing="0" width="100%"> <tr> <td align="left" valign="top" width="32"><a href="http://www.trolltech.com/products/qt"><img src="images/qt-logo.png" align="left" width="32" height="32" border="0" /></a></td> <td width="1"> </td><td class="postheader" valign="center"><a href="index.html"><font color="#004faf">Home</font></a> · <a href="classes.html"><font color="#004faf">All Classes</font></a> · <a href="mainclasses.html"><font color="#004faf">Main Classes</font></a> · <a href="groups.html"><font color="#004faf">Grouped Classes</font></a> · <a href="modules.html"><font color="#004faf">Modules</font></a> · <a href="functions.html"><font color="#004faf">Functions</font></a></td> <td align="right" valign="top" width="230"><a href="http://www.trolltech.com"><img src="images/trolltech-logo.png" align="right" width="203" height="32" border="0" /></a></td></tr></table><h1 align="center">QMutex Class Reference<br /><sup><sup>[<a href="qtcore.html">QtCore</a> module]</sup></sup></h1> <p>The QMutex class provides access serialization between threads. <a href="#details">More...</a></p> <pre> #include <QMutex></pre><p><b>Note:</b> All the functions in this class are <a href="threads.html#thread-safe">thread-safe</a>.</p> <ul> <li><a href="qmutex-members.html">List of all members, including inherited members</a></li> <li><a href="qmutex-qt3.html">Qt 3 support members</a></li> </ul> <a name="public-types"></a> <h3>Public Types</h3> <ul> <li><div class="fn"/>enum <b><a href="qmutex.html#RecursionMode-enum">RecursionMode</a></b> { Recursive, NonRecursive }</li> </ul> <a name="public-functions"></a> <h3>Public Functions</h3> <ul> <li><div class="fn"/><b><a href="qmutex.html#QMutex">QMutex</a></b> ( RecursionMode <i>mode</i> = NonRecursive )</li> <li><div class="fn"/><b><a href="qmutex.html#dtor.QMutex">~QMutex</a></b> ()</li> <li><div class="fn"/>void <b><a href="qmutex.html#lock">lock</a></b> ()</li> <li><div class="fn"/>bool <b><a href="qmutex.html#tryLock">tryLock</a></b> ()</li> <li><div class="fn"/>void <b><a href="qmutex.html#unlock">unlock</a></b> ()</li> </ul> <a name="details"></a> <hr /> <h2>Detailed Description</h2> <p>The QMutex class provides access serialization between threads.</p> <p>The purpose of a QMutex is to protect an object, data structure or section of code so that only one thread can access it at a time (this is similar to the Java <tt>synchronized</tt> keyword). It is usually best to use a mutex with a <a href="qmutexlocker.html">QMutexLocker</a> since this makes it easy to ensure that locking and unlocking are performed consistently.</p> <p>For example, say there is a method that prints a message to the user on two lines:</p> <pre> int number = 6; void method1() { number *= 5; number /= 4; } void method2() { number *= 3; number /= 2; }</pre> <p>If these two methods are called in succession, the following happens:</p> <pre><span class="comment"> // method1()</span> number *= 5; <span class="comment">// number is now 30</span> number /= 4; <span class="comment">// number is now 7</span> <span class="comment"> // method2()</span> number *= 3; <span class="comment">// number is now 21</span> number /= 2; <span class="comment">// number is now 10</span></pre> <p>If these two methods are called simultaneously from two threads then the following sequence could result:</p> <pre><span class="comment"> // Thread 1 calls method1()</span> number *= 5; <span class="comment">// number is now 30</span> <span class="comment"> // Thread 2 calls method2().</span> <span class="comment"> //</span> <span class="comment"> // Most likely Thread 1 has been put to sleep by the operating</span> <span class="comment"> // system to allow Thread 2 to run.</span> number *= 3; <span class="comment">// number is now 90</span> number /= 2; <span class="comment">// number is now 45</span> <span class="comment"> // Thread 1 finishes executing.</span> number /= 4; <span class="comment">// number is now 11, instead of 10</span></pre> <p>If we add a mutex, we should get the result we want:</p> <pre> QMutex mutex; int number = 6; void method1() { mutex.lock(); number *= 5; number /= 4; mutex.unlock(); } void method2() { mutex.lock(); number *= 3; number /= 2; mutex.unlock(); }</pre> <p>Then only one thread can modify <tt>number</tt> at any given time and the result is correct. This is a trivial example, of course, but applies to any other case where things need to happen in a particular sequence.</p> <p>When you call <a href="qmutex.html#lock">lock</a>() in a thread, other threads that try to call <a href="qmutex.html#lock">lock</a>() in the same place will block until the thread that got the lock calls <a href="qmutex.html#unlock">unlock</a>(). A non-blocking alternative to <a href="qmutex.html#lock">lock</a>() is <a href="qmutex.html#tryLock">tryLock</a>().</p> <p>See also <a href="qmutexlocker.html">QMutexLocker</a>, <a href="qreadwritelock.html">QReadWriteLock</a>, <a href="qsemaphore.html">QSemaphore</a>, and <a href="qwaitcondition.html">QWaitCondition</a>.</p> <hr /> <h2>Member Type Documentation</h2> <h3 class="fn"><a name="RecursionMode-enum"></a>enum QMutex::RecursionMode</h3> <p><table border="1" cellpadding="2" cellspacing="1" width="100%"> <tr><th width="25%">Constant</th><th width="15%">Value</th><th width="60%">Description</th></tr> <tr><td valign="top"><tt>QMutex::Recursive</tt></td><td align="center" valign="top"><tt>1</tt></td><td valign="top">In this mode, a thread can lock the same mutex multiple times and the mutex won't be unlocked until a corresponding number of <a href="qmutex.html#unlock">unlock</a>() calls have been made.</td></tr> <tr><td valign="top"><tt>QMutex::NonRecursive</tt></td><td align="center" valign="top"><tt>0</tt></td><td valign="top">In this mode, a thread may only lock a mutex once.</td></tr> </table></p> <p>See also <a href="qmutex.html#QMutex">QMutex</a>().</p> <hr /> <h2>Member Function Documentation</h2> <h3 class="fn"><a name="QMutex"></a>QMutex::QMutex ( <a href="qmutex.html#RecursionMode-enum">RecursionMode</a> <i>mode</i> = NonRecursive )</h3> <p>Constructs a new mutex. The mutex is created in an unlocked state.</p> <p>If <i>mode</i> is <a href="qmutex.html#RecursionMode-enum">QMutex::Recursive</a>, a thread can lock the same mutex multiple times and the mutex won't be unlocked until a corresponding number of <a href="qmutex.html#unlock">unlock</a>() calls have been made. The default is <a href="qmutex.html#RecursionMode-enum">QMutex::NonRecursive</a>.</p> <p>See also <a href="qmutex.html#lock">lock</a>() and <a href="qmutex.html#unlock">unlock</a>().</p> <h3 class="fn"><a name="dtor.QMutex"></a>QMutex::~QMutex ()</h3> <p>Destroys the mutex.</p> <p><b>Warning:</b> Destroying a locked mutex may result in undefined behavior.</p> <h3 class="fn"><a name="lock"></a>void QMutex::lock ()</h3> <p>Locks the mutex. If another thread has locked the mutex then this call will block until that thread has unlocked it.</p> <p>See also <a href="qmutex.html#unlock">unlock</a>().</p> <h3 class="fn"><a name="tryLock"></a>bool QMutex::tryLock ()</h3> <p>Attempts to lock the mutex. If the lock was obtained, this function returns true. If another thread has locked the mutex, this function returns false immediately.</p> <p>If the lock was obtained, the mutex must be unlocked with <a href="qmutex.html#unlock">unlock</a>() before another thread can successfully lock it.</p> <p>See also <a href="qmutex.html#lock">lock</a>() and <a href="qmutex.html#unlock">unlock</a>().</p> <h3 class="fn"><a name="unlock"></a>void QMutex::unlock ()</h3> <p>Unlocks the mutex. Attempting to unlock a mutex in a different thread to the one that locked it results in an error. Unlocking a mutex that is not locked results in undefined behavior.</p> <p>See also <a href="qmutex.html#lock">lock</a>().</p> <hr /> <h2>Member Function Documentation</h2> <h3 class="fn"><a name="QMutex-2"></a>QMutex::QMutex ( bool <i>recursive</i> )</h3> <p>Use the constructor that takes a <a href="qmutex.html#RecursionMode-enum">RecursionMode</a> parameter instead.</p> <h3 class="fn"><a name="locked"></a>bool QMutex::locked ()</h3> <p>Returns true if the mutex is locked by another thread; otherwise returns false.</p> <p>It is generally a bad idea to use this function, because code that uses it has a race condition. Use <a href="qmutex.html#tryLock">tryLock</a>() and <a href="qmutex.html#unlock">unlock</a>() instead.</p> <p>For example, if you have code like</p> <pre><font color="#404040"> bool isLocked = mutex.locked();</font></pre> <p>you can rewrite it as</p> <pre> bool isLocked = true; if (mutex.tryLock()) { mutex.unlock(); isLocked = false; }</pre> <p /><address><hr /><div align="center"> <table width="100%" cellspacing="0" border="0"><tr class="address"> <td width="30%">Copyright © 2006 <a href="trolltech.html">Trolltech</a></td> <td width="40%" align="center"><a href="trademarks.html">Trademarks</a></td> <td width="30%" align="right"><div align="right">Qt 4.2.1</div></td> </tr></table></div></address></body> </html>