<?xml version="1.0" encoding="iso-8859-1"?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en"> <!-- /tmp/qt-4.2.1-harald-1161357942206/qt-x11-opensource-src-4.2.1/src/opengl/qgl.cpp --> <head> <title>Qt 4.2: QGL Namespace Reference</title> <link href="classic.css" rel="stylesheet" type="text/css" /> </head> <body> <table border="0" cellpadding="0" cellspacing="0" width="100%"> <tr> <td align="left" valign="top" width="32"><a href="http://www.trolltech.com/products/qt"><img src="images/qt-logo.png" align="left" width="32" height="32" border="0" /></a></td> <td width="1"> </td><td class="postheader" valign="center"><a href="index.html"><font color="#004faf">Home</font></a> · <a href="classes.html"><font color="#004faf">All Classes</font></a> · <a href="mainclasses.html"><font color="#004faf">Main Classes</font></a> · <a href="groups.html"><font color="#004faf">Grouped Classes</font></a> · <a href="modules.html"><font color="#004faf">Modules</font></a> · <a href="functions.html"><font color="#004faf">Functions</font></a></td> <td align="right" valign="top" width="230"><a href="http://www.trolltech.com"><img src="images/trolltech-logo.png" align="right" width="203" height="32" border="0" /></a></td></tr></table><h1 align="center">QGL Namespace Reference<br /><sup><sup>[<a href="qtopengl.html">QtOpenGL</a> module]</sup></sup></h1> <p>The QGL namespace specifies miscellaneous identifiers used in the Qt OpenGL module. <a href="#details">More...</a></p> <pre> #include <QGL></pre><ul> </ul> <a name="types"></a> <h3>Types</h3> <ul> <li><div class="fn"/>enum <b><a href="qgl.html#FormatOption-enum">FormatOption</a></b> { DoubleBuffer, DepthBuffer, Rgba, AlphaChannel, ..., NoSampleBuffers }</li> <li><div class="fn"/>flags <b><a href="qgl.html#FormatOption-enum">FormatOptions</a></b></li> </ul> <a name="details"></a> <hr /> <h2>Detailed Description</h2> <p>The QGL namespace specifies miscellaneous identifiers used in the Qt OpenGL module.</p> <hr /> <h2>Type Documentation</h2> <h3 class="flags"><a name="FormatOption-enum"></a>enum QGL::FormatOption<br />flags QGL::FormatOptions</h3> <p>This enum specifies the format options.</p> <p><table border="1" cellpadding="2" cellspacing="1" width="40%"> <tr><th width="60%">Constant</th><th width="40%">Value</th></tr> <tr><td valign="top"><tt>QGL::DoubleBuffer</tt></td><td align="center" valign="top"><tt>0x0001</tt></td></tr> <tr><td valign="top"><tt>QGL::DepthBuffer</tt></td><td align="center" valign="top"><tt>0x0002</tt></td></tr> <tr><td valign="top"><tt>QGL::Rgba</tt></td><td align="center" valign="top"><tt>0x0004</tt></td></tr> <tr><td valign="top"><tt>QGL::AlphaChannel</tt></td><td align="center" valign="top"><tt>0x0008</tt></td></tr> <tr><td valign="top"><tt>QGL::AccumBuffer</tt></td><td align="center" valign="top"><tt>0x0010</tt></td></tr> <tr><td valign="top"><tt>QGL::StencilBuffer</tt></td><td align="center" valign="top"><tt>0x0020</tt></td></tr> <tr><td valign="top"><tt>QGL::StereoBuffers</tt></td><td align="center" valign="top"><tt>0x0040</tt></td></tr> <tr><td valign="top"><tt>QGL::DirectRendering</tt></td><td align="center" valign="top"><tt>0x0080</tt></td></tr> <tr><td valign="top"><tt>QGL::HasOverlay</tt></td><td align="center" valign="top"><tt>0x0100</tt></td></tr> <tr><td valign="top"><tt>QGL::SampleBuffers</tt></td><td align="center" valign="top"><tt>0x0200</tt></td></tr> <tr><td valign="top"><tt>QGL::SingleBuffer</tt></td><td align="center" valign="top"><tt>DoubleBuffer<<16</tt></td></tr> <tr><td valign="top"><tt>QGL::NoDepthBuffer</tt></td><td align="center" valign="top"><tt>DepthBuffer<<16</tt></td></tr> <tr><td valign="top"><tt>QGL::ColorIndex</tt></td><td align="center" valign="top"><tt>Rgba<<16</tt></td></tr> <tr><td valign="top"><tt>QGL::NoAlphaChannel</tt></td><td align="center" valign="top"><tt>AlphaChannel<<16</tt></td></tr> <tr><td valign="top"><tt>QGL::NoAccumBuffer</tt></td><td align="center" valign="top"><tt>AccumBuffer<<16</tt></td></tr> <tr><td valign="top"><tt>QGL::NoStencilBuffer</tt></td><td align="center" valign="top"><tt>StencilBuffer<<16</tt></td></tr> <tr><td valign="top"><tt>QGL::NoStereoBuffers</tt></td><td align="center" valign="top"><tt>StereoBuffers<<16</tt></td></tr> <tr><td valign="top"><tt>QGL::IndirectRendering</tt></td><td align="center" valign="top"><tt>DirectRendering<<16</tt></td></tr> <tr><td valign="top"><tt>QGL::NoOverlay</tt></td><td align="center" valign="top"><tt>HasOverlay<<16</tt></td></tr> <tr><td valign="top"><tt>QGL::NoSampleBuffers</tt></td><td align="center" valign="top"><tt>SampleBuffers<<16</tt></td></tr> </table></p> <p>The FormatOptions type is a typedef for <a href="qflags.html">QFlags</a><FormatOption>. It stores an OR combination of FormatOption values.</p> <p>See also <a href="opengl-samplebuffers.html">Sample Buffers Example</a>.</p> <p /><address><hr /><div align="center"> <table width="100%" cellspacing="0" border="0"><tr class="address"> <td width="30%">Copyright © 2006 <a href="trolltech.html">Trolltech</a></td> <td width="40%" align="center"><a href="trademarks.html">Trademarks</a></td> <td width="30%" align="right"><div align="right">Qt 4.2.1</div></td> </tr></table></div></address></body> </html>