<?xml version="1.0" encoding="iso-8859-1"?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en"> <!-- /tmp/qt-4.2.1-harald-1161357942206/qt-x11-opensource-src-4.2.1/src/gui/painting/qcolormap_x11.cpp --> <head> <title>Qt 4.2: QColormap Class Reference</title> <link href="classic.css" rel="stylesheet" type="text/css" /> </head> <body> <table border="0" cellpadding="0" cellspacing="0" width="100%"> <tr> <td align="left" valign="top" width="32"><a href="http://www.trolltech.com/products/qt"><img src="images/qt-logo.png" align="left" width="32" height="32" border="0" /></a></td> <td width="1"> </td><td class="postheader" valign="center"><a href="index.html"><font color="#004faf">Home</font></a> · <a href="classes.html"><font color="#004faf">All Classes</font></a> · <a href="mainclasses.html"><font color="#004faf">Main Classes</font></a> · <a href="groups.html"><font color="#004faf">Grouped Classes</font></a> · <a href="modules.html"><font color="#004faf">Modules</font></a> · <a href="functions.html"><font color="#004faf">Functions</font></a></td> <td align="right" valign="top" width="230"><a href="http://www.trolltech.com"><img src="images/trolltech-logo.png" align="right" width="203" height="32" border="0" /></a></td></tr></table><h1 align="center">QColormap Class Reference<br /><sup><sup>[<a href="qtgui.html">QtGui</a> module]</sup></sup></h1> <p>The QColormap class maps device independent QColors to device dependent pixel values. <a href="#details">More...</a></p> <pre> #include <QColormap></pre><ul> <li><a href="qcolormap-members.html">List of all members, including inherited members</a></li> </ul> <a name="public-types"></a> <h3>Public Types</h3> <ul> <li><div class="fn"/>enum <b><a href="qcolormap.html#Mode-enum">Mode</a></b> { Direct, Indexed, Gray }</li> </ul> <a name="public-functions"></a> <h3>Public Functions</h3> <ul> <li><div class="fn"/><b><a href="qcolormap.html#QColormap">QColormap</a></b> ( const QColormap & <i>colormap</i> )</li> <li><div class="fn"/><b><a href="qcolormap.html#dtor.QColormap">~QColormap</a></b> ()</li> <li><div class="fn"/>const QColor <b><a href="qcolormap.html#colorAt">colorAt</a></b> ( uint <i>pixel</i> ) const</li> <li><div class="fn"/>const QVector<QColor> <b><a href="qcolormap.html#colormap">colormap</a></b> () const</li> <li><div class="fn"/>int <b><a href="qcolormap.html#depth">depth</a></b> () const</li> <li><div class="fn"/>Mode <b><a href="qcolormap.html#mode">mode</a></b> () const</li> <li><div class="fn"/>uint <b><a href="qcolormap.html#pixel">pixel</a></b> ( const QColor & <i>color</i> ) const</li> <li><div class="fn"/>int <b><a href="qcolormap.html#size">size</a></b> () const</li> <li><div class="fn"/>QColormap & <b><a href="qcolormap.html#operator-eq">operator=</a></b> ( const QColormap & <i>colormap</i> )</li> </ul> <a name="static-public-members"></a> <h3>Static Public Members</h3> <ul> <li><div class="fn"/>HPALETTE <b><a href="qcolormap.html#hPal">hPal</a></b> ()</li> <li><div class="fn"/>QColormap <b><a href="qcolormap.html#instance">instance</a></b> ( int <i>screen</i> = -1 )</li> </ul> <a name="details"></a> <hr /> <h2>Detailed Description</h2> <p>The QColormap class maps device independent QColors to device dependent pixel values.</p> <hr /> <h2>Member Type Documentation</h2> <h3 class="fn"><a name="Mode-enum"></a>enum QColormap::Mode</h3> <p>This enum describes how <a href="qcolormap.html">QColormap</a> maps device independent RGB values to device dependent pixel values.</p> <p><table border="1" cellpadding="2" cellspacing="1" width="100%"> <tr><th width="25%">Constant</th><th width="15%">Value</th><th width="60%">Description</th></tr> <tr><td valign="top"><tt>QColormap::Direct</tt></td><td align="center" valign="top"><tt>0</tt></td><td valign="top">Pixel values are derived directly from the RGB values, also known as "True Color."</td></tr> <tr><td valign="top"><tt>QColormap::Indexed</tt></td><td align="center" valign="top"><tt>1</tt></td><td valign="top">Pixel values represent indexes into a vector of available colors, i.e. <a href="qcolormap.html">QColormap</a> uses the index of the color that most closely matches an RGB value.</td></tr> <tr><td valign="top"><tt>QColormap::Gray</tt></td><td align="center" valign="top"><tt>2</tt></td><td valign="top">Similar to <tt>Indexed</tt>, pixel values represent a vector of available gray tones. <a href="qcolormap.html">QColormap</a> uses the index of the gray tone that most closely matches the computed gray tone of an RGB value.</td></tr> </table></p> <hr /> <h2>Member Function Documentation</h2> <h3 class="fn"><a name="QColormap"></a>QColormap::QColormap ( const QColormap & <i>colormap</i> )</h3> <p>Constructs a copy of another <i>colormap</i>.</p> <h3 class="fn"><a name="dtor.QColormap"></a>QColormap::~QColormap ()</h3> <p>Destroys the colormap.</p> <h3 class="fn"><a name="colorAt"></a>const <a href="qcolor.html">QColor</a> QColormap::colorAt ( <a href="qtglobal.html#uint-typedef">uint</a> <i>pixel</i> ) const</h3> <p>Returns a <a href="qcolor.html">QColor</a> for the <i>pixel</i>.</p> <p>See also <a href="qcolormap.html#pixel">pixel</a>().</p> <h3 class="fn"><a name="colormap"></a>const <a href="qvector.html">QVector</a><<a href="qcolor.html">QColor</a>> QColormap::colormap () const</h3> <p>Returns a vector of colors which represents the devices colormap for <tt>Indexed</tt> and <tt>Gray</tt> modes. This function returns an empty vector for <tt>Direct</tt> mode.</p> <p>See also <a href="qcolormap.html#size">size</a>().</p> <h3 class="fn"><a name="depth"></a>int QColormap::depth () const</h3> <p>Returns the depth of the device.</p> <p>See also <a href="qcolormap.html#size">size</a>().</p> <h3 class="fn"><a name="hPal"></a>HPALETTE QColormap::hPal () <tt> [static]</tt></h3> <p>This function is only available on Windows.</p> <p>Returns an handle to the HPALETTE used by this colormap. If no HPALETTE is being used, this function returns zero.</p> <h3 class="fn"><a name="instance"></a>QColormap QColormap::instance ( int <i>screen</i> = -1 ) <tt> [static]</tt></h3> <p>Returns the colormap for the specified <i>screen</i>. If <i>screen</i> is -1, this function returns the colormap for the default screen.</p> <h3 class="fn"><a name="mode"></a><a href="qcolormap.html#Mode-enum">Mode</a> QColormap::mode () const</h3> <p>Returns the mode of this colormap.</p> <p>See also <a href="qcolormap.html#Mode-enum">QColormap::Mode</a>.</p> <h3 class="fn"><a name="pixel"></a><a href="qtglobal.html#uint-typedef">uint</a> QColormap::pixel ( const <a href="qcolor.html">QColor</a> & <i>color</i> ) const</h3> <p>Returns a device dependent pixel value for the <i>color</i>.</p> <p>See also <a href="qcolormap.html#colorAt">colorAt</a>().</p> <h3 class="fn"><a name="size"></a>int QColormap::size () const</h3> <p>Returns the size of the colormap for <tt>Indexed</tt> and <tt>Gray</tt> modes; Returns -1 for <tt>Direct</tt> mode.</p> <p>See also <a href="qcolormap.html#colormap">colormap</a>().</p> <h3 class="fn"><a name="operator-eq"></a>QColormap & QColormap::operator= ( const QColormap & <i>colormap</i> )</h3> <p>Assigns the given <i>colormap</i> to <i>this</i> color map and returns a reference to <i>this</i> color map.</p> <p>This function was introduced in Qt 4.2.</p> <p /><address><hr /><div align="center"> <table width="100%" cellspacing="0" border="0"><tr class="address"> <td width="30%">Copyright © 2006 <a href="trolltech.html">Trolltech</a></td> <td width="40%" align="center"><a href="trademarks.html">Trademarks</a></td> <td width="30%" align="right"><div align="right">Qt 4.2.1</div></td> </tr></table></div></address></body> </html>