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<pre> /****************************************************************************
 **
 ** Copyright (C) 2005-2006 Trolltech ASA. All rights reserved.
 **
 ** This file is part of the demonstration applications of the Qt Toolkit.
 **
 ** This file may be used under the terms of the GNU General Public
 ** License version 2.0 as published by the Free Software Foundation
 ** and appearing in the file LICENSE.GPL included in the packaging of
 ** this file.  Please review the following information to ensure GNU
 ** General Public Licensing requirements will be met:
 ** http:<span class="comment">//www.trolltech.com/products/qt/opensource.html</span>
 **
 ** If you are unsure which license is appropriate for your use, please
 ** review the following information:
 ** http:<span class="comment">//www.trolltech.com/products/qt/licensing.html or contact the</span>
 ** sales department at sales@trolltech.com.
 **
 ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
 ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
 **
 ****************************************************************************/

 #include &quot;pathstroke.h&quot;
 #include &quot;arthurstyle.h&quot;
 #include &quot;arthurwidgets.h&quot;

 extern void draw_round_rect(QPainter *p, const QRect &amp;bounds, int radius);

 PathStrokeWidget::PathStrokeWidget()
 {
     setWindowTitle(tr(&quot;Path Stroking&quot;));

     <span class="comment">// Setting up palette.</span>
     QPalette pal = palette();
<span class="comment"> //     pal.setBrush(QPalette::Background, Qt::white);</span>
<span class="comment"> //     pal.setBrush(QPalette::Foreground, QColor(&quot;aquamarine&quot;));</span>
<span class="comment"> //     pal.setBrush(QPalette::Background, QPixmap(&quot;background.png&quot;));</span>
     setPalette(pal);

     <span class="comment">// Widget construction and property setting</span>
     m_renderer = new PathStrokeRenderer(this);

     QGroupBox *mainGroup = new QGroupBox(this);
<span class="comment"> //     QWidget *mainGroup = new QWidget(this);</span>
     mainGroup-&gt;setFixedWidth(180);
     mainGroup-&gt;setTitle(&quot;Path Stroking&quot;);

     QGroupBox *capGroup = new QGroupBox(mainGroup);
     capGroup-&gt;setAttribute(Qt::WA_ContentsPropagated);
     QRadioButton *flatCap = new QRadioButton(capGroup);
     QRadioButton *squareCap = new QRadioButton(capGroup);
     QRadioButton *roundCap = new QRadioButton(capGroup);
     capGroup-&gt;setTitle(&quot;Cap Style&quot;);
     flatCap-&gt;setText(&quot;Flat Cap&quot;);
     squareCap-&gt;setText(&quot;Square Cap&quot;);
     roundCap-&gt;setText(&quot;Round Cap&quot;);

     QGroupBox *joinGroup = new QGroupBox(mainGroup);
     joinGroup-&gt;setAttribute(Qt::WA_ContentsPropagated);
     QRadioButton *bevelJoin = new QRadioButton(joinGroup);
     QRadioButton *miterJoin = new QRadioButton(joinGroup);
     QRadioButton *roundJoin = new QRadioButton(joinGroup);
     joinGroup-&gt;setTitle(&quot;Join Style&quot;);
     bevelJoin-&gt;setText(&quot;Bevel Join&quot;);
     miterJoin-&gt;setText(&quot;Miter Join&quot;);
     roundJoin-&gt;setText(&quot;Round Join&quot;);

     QGroupBox *styleGroup = new QGroupBox(mainGroup);
     styleGroup-&gt;setAttribute(Qt::WA_ContentsPropagated);
     QRadioButton *solidLine = new QRadioButton(styleGroup);
     QRadioButton *dashLine = new QRadioButton(styleGroup);
     QRadioButton *dotLine = new QRadioButton(styleGroup);
     QRadioButton *dashDotLine = new QRadioButton(styleGroup);
     QRadioButton *dashDotDotLine = new QRadioButton(styleGroup);
     QRadioButton *customDashLine = new QRadioButton(styleGroup);
     styleGroup-&gt;setTitle(&quot;Pen Style&quot;);
 #if 0
     solidLine-&gt;setText(&quot;Solid Line&quot;);
     dashLine-&gt;setText(&quot;Dash Line&quot;);
     dotLine-&gt;setText(&quot;Dot Line&quot;);
     dashDotLine-&gt;setText(&quot;Dash Dot Line&quot;);
     dashDotDotLine-&gt;setText(&quot;Dash Dot Dot Line&quot;);
 #else
     QPixmap line_solid(&quot;:res/images/line_solid.png&quot;);
     solidLine-&gt;setIcon(line_solid);
     solidLine-&gt;setIconSize(line_solid.size());
     QPixmap line_dashed(&quot;:res/images/line_dashed.png&quot;);
     dashLine-&gt;setIcon(line_dashed);
     dashLine-&gt;setIconSize(line_dashed.size());
     QPixmap line_dotted(&quot;:res/images/line_dotted.png&quot;);
     dotLine-&gt;setIcon(line_dotted);
     dotLine-&gt;setIconSize(line_dotted.size());
     QPixmap line_dash_dot(&quot;:res/images/line_dash_dot.png&quot;);
     dashDotLine-&gt;setIcon(line_dash_dot);
     dashDotLine-&gt;setIconSize(line_dash_dot.size());
     QPixmap line_dash_dot_dot(&quot;:res/images/line_dash_dot_dot.png&quot;);
     dashDotDotLine-&gt;setIcon(line_dash_dot_dot);
     dashDotDotLine-&gt;setIconSize(line_dash_dot_dot.size());
     customDashLine-&gt;setText(&quot;Custom Style&quot;);

     int fixedHeight = bevelJoin-&gt;sizeHint().height();
     solidLine-&gt;setFixedHeight(fixedHeight);
     dashLine-&gt;setFixedHeight(fixedHeight);
     dotLine-&gt;setFixedHeight(fixedHeight);
     dashDotLine-&gt;setFixedHeight(fixedHeight);
     dashDotDotLine-&gt;setFixedHeight(fixedHeight);
 #endif

     QGroupBox *pathModeGroup = new QGroupBox(mainGroup);
     pathModeGroup-&gt;setAttribute(Qt::WA_ContentsPropagated);
     QRadioButton *curveMode = new QRadioButton(pathModeGroup);
     QRadioButton *lineMode = new QRadioButton(pathModeGroup);
     pathModeGroup-&gt;setTitle(&quot;Path composed of&quot;);
     curveMode-&gt;setText(&quot;Curves&quot;);
     lineMode-&gt;setText(&quot;Lines&quot;);

     QGroupBox *penWidthGroup = new QGroupBox(mainGroup);
     penWidthGroup-&gt;setAttribute(Qt::WA_ContentsPropagated);
     QSlider *penWidth = new QSlider(Qt::Horizontal, penWidthGroup);
     penWidth-&gt;setSizePolicy(QSizePolicy::Preferred, QSizePolicy::Fixed);
     penWidthGroup-&gt;setTitle(&quot;Pen Width&quot;);
     penWidth-&gt;setRange(0, 500);

 #if 0
     QCheckBox *animated = new QCheckBox(mainGroup);
     animated-&gt;setText(&quot;Animated&quot;);
 #else
     QPushButton *animated = new QPushButton(mainGroup);
     animated-&gt;setText(&quot;Animate&quot;);
     animated-&gt;setCheckable(true);
 #endif

     QPushButton *showSourceButton = new QPushButton(mainGroup);
     showSourceButton-&gt;setText(&quot;Show Source&quot;);
 #ifdef QT_OPENGL_SUPPORT
     QPushButton *enableOpenGLButton = new QPushButton(mainGroup);
     enableOpenGLButton-&gt;setText(&quot;Use OpenGL&quot;);
     enableOpenGLButton-&gt;setCheckable(true);
     enableOpenGLButton-&gt;setChecked(m_renderer-&gt;usesOpenGL());
     if (!QGLFormat::hasOpenGL())
         enableOpenGLButton-&gt;hide();
 #endif
     QPushButton *whatsThisButton = new QPushButton(mainGroup);
     whatsThisButton-&gt;setText(&quot;What's This?&quot;);
     whatsThisButton-&gt;setCheckable(true);

     <span class="comment">// Layouting</span>
     QHBoxLayout *viewLayout = new QHBoxLayout(this);
     viewLayout-&gt;addWidget(m_renderer);
     viewLayout-&gt;addWidget(mainGroup);

     QVBoxLayout *mainGroupLayout = new QVBoxLayout(mainGroup);
     mainGroupLayout-&gt;setMargin(3);
     mainGroupLayout-&gt;addWidget(capGroup);
     mainGroupLayout-&gt;addWidget(joinGroup);
     mainGroupLayout-&gt;addWidget(styleGroup);
     mainGroupLayout-&gt;addWidget(penWidthGroup);
     mainGroupLayout-&gt;addWidget(pathModeGroup);
     mainGroupLayout-&gt;addWidget(animated);
     mainGroupLayout-&gt;addStretch(1);
     mainGroupLayout-&gt;addWidget(showSourceButton);
 #ifdef QT_OPENGL_SUPPORT
     mainGroupLayout-&gt;addWidget(enableOpenGLButton);
 #endif
     mainGroupLayout-&gt;addWidget(whatsThisButton);

     QVBoxLayout *capGroupLayout = new QVBoxLayout(capGroup);
     capGroupLayout-&gt;addWidget(flatCap);
     capGroupLayout-&gt;addWidget(squareCap);
     capGroupLayout-&gt;addWidget(roundCap);

     QVBoxLayout *joinGroupLayout = new QVBoxLayout(joinGroup);
     joinGroupLayout-&gt;addWidget(bevelJoin);
     joinGroupLayout-&gt;addWidget(miterJoin);
     joinGroupLayout-&gt;addWidget(roundJoin);

     QVBoxLayout *styleGroupLayout = new QVBoxLayout(styleGroup);
     styleGroupLayout-&gt;addWidget(solidLine);
     styleGroupLayout-&gt;addWidget(dashLine);
     styleGroupLayout-&gt;addWidget(dotLine);
     styleGroupLayout-&gt;addWidget(dashDotLine);
     styleGroupLayout-&gt;addWidget(dashDotDotLine);
     styleGroupLayout-&gt;addWidget(customDashLine);

     QVBoxLayout *pathModeGroupLayout = new QVBoxLayout(pathModeGroup);
     pathModeGroupLayout-&gt;addWidget(curveMode);
     pathModeGroupLayout-&gt;addWidget(lineMode);

     QVBoxLayout *penWidthLayout = new QVBoxLayout(penWidthGroup);
     penWidthLayout-&gt;addWidget(penWidth);

     <span class="comment">// Set up connections</span>
     connect(penWidth, SIGNAL(valueChanged(int)),
             m_renderer, SLOT(setPenWidth(int)));
     connect(animated, SIGNAL(toggled(bool)),
             m_renderer, SLOT(setAnimation(bool)));

     connect(flatCap, SIGNAL(clicked()), m_renderer, SLOT(setFlatCap()));
     connect(squareCap, SIGNAL(clicked()), m_renderer, SLOT(setSquareCap()));
     connect(roundCap, SIGNAL(clicked()), m_renderer, SLOT(setRoundCap()));

     connect(bevelJoin, SIGNAL(clicked()), m_renderer, SLOT(setBevelJoin()));
     connect(miterJoin, SIGNAL(clicked()), m_renderer, SLOT(setMiterJoin()));
     connect(roundJoin, SIGNAL(clicked()), m_renderer, SLOT(setRoundJoin()));

     connect(curveMode, SIGNAL(clicked()), m_renderer, SLOT(setCurveMode()));
     connect(lineMode, SIGNAL(clicked()), m_renderer, SLOT(setLineMode()));

     connect(solidLine, SIGNAL(clicked()), m_renderer, SLOT(setSolidLine()));
     connect(dashLine, SIGNAL(clicked()), m_renderer, SLOT(setDashLine()));
     connect(dotLine, SIGNAL(clicked()), m_renderer, SLOT(setDotLine()));
     connect(dashDotLine, SIGNAL(clicked()), m_renderer, SLOT(setDashDotLine()));
     connect(dashDotDotLine, SIGNAL(clicked()), m_renderer, SLOT(setDashDotDotLine()));
     connect(customDashLine, SIGNAL(clicked()), m_renderer, SLOT(setCustomDashLine()));

     connect(showSourceButton, SIGNAL(clicked()), m_renderer, SLOT(showSource()));
 #ifdef QT_OPENGL_SUPPORT
     connect(enableOpenGLButton, SIGNAL(clicked(bool)), m_renderer, SLOT(enableOpenGL(bool)));
 #endif
     connect(whatsThisButton, SIGNAL(clicked(bool)), m_renderer, SLOT(setDescriptionEnabled(bool)));
     connect(m_renderer, SIGNAL(descriptionEnabledChanged(bool)),
             whatsThisButton, SLOT(setChecked(bool)));

     <span class="comment">// Set the defaults</span>
     animated-&gt;setChecked(true);
     flatCap-&gt;setChecked(true);
     bevelJoin-&gt;setChecked(true);
     penWidth-&gt;setValue(50);
     curveMode-&gt;setChecked(true);
     solidLine-&gt;setChecked(true);

     m_renderer-&gt;loadSourceFile(&quot;:res/pathstroke.cpp&quot;);
     m_renderer-&gt;loadDescription(&quot;:res/pathstroke.html&quot;);
 }

 PathStrokeRenderer::PathStrokeRenderer(QWidget *parent)
     : ArthurFrame(parent)
 {
     m_pointSize = 10;
     m_activePoint = -1;
     m_capStyle = Qt::FlatCap;
     m_joinStyle = Qt::BevelJoin;
     m_pathMode = CurveMode;
     m_penWidth = 1;
     m_penStyle = Qt::SolidLine;
     m_wasAnimated = true;
     setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
 }

 void PathStrokeRenderer::paint(QPainter *painter)
 {
     if (m_points.isEmpty())
         initializePoints();

     painter-&gt;setRenderHint(QPainter::Antialiasing);

     QPalette pal = palette();
     painter-&gt;setPen(Qt::NoPen);

     <span class="comment">// Construct the path</span>
     QPainterPath path;
     path.moveTo(m_points.at(0));

     if (m_pathMode == LineMode) {
         for (int i=1; i&lt;m_points.size(); ++i) {
             path.lineTo(m_points.at(i));
         }
     } else {
         int i=1;
         while (i + 2 &lt; m_points.size()) {
             path.cubicTo(m_points.at(i), m_points.at(i+1), m_points.at(i+2));
             i += 3;
         }
         while (i &lt; m_points.size()) {
             path.lineTo(m_points.at(i));
             ++i;
         }
     }

     <span class="comment">// Draw the path</span>
     {
         QColor lg = Qt::red;

         <span class="comment">// The &quot;custom&quot; pen</span>
         if (m_penStyle == Qt::NoPen) {
             QPainterPathStroker stroker;
             stroker.setWidth(m_penWidth);
             stroker.setJoinStyle(m_joinStyle);
             stroker.setCapStyle(m_capStyle);

             QVector&lt;qreal&gt; dashes;
             qreal space = 4;
             dashes &lt;&lt; 1 &lt;&lt; space
                    &lt;&lt; 3 &lt;&lt; space
                    &lt;&lt; 9 &lt;&lt; space
                    &lt;&lt; 27 &lt;&lt; space
                    &lt;&lt; 9 &lt;&lt; space
                    &lt;&lt; 3 &lt;&lt; space;
             stroker.setDashPattern(dashes);
             QPainterPath stroke = stroker.createStroke(path);
             painter-&gt;fillPath(stroke, lg);

         } else {
             QPen pen(lg, m_penWidth, m_penStyle, m_capStyle, m_joinStyle);
             painter-&gt;strokePath(path, pen);
         }
     }

     if (1) {
         <span class="comment">// Draw the control points</span>
         painter-&gt;setPen(QColor(50, 100, 120, 200));
         painter-&gt;setBrush(QColor(200, 200, 210, 120));
         for (int i=0; i&lt;m_points.size(); ++i) {
             QPointF pos = m_points.at(i);
             painter-&gt;drawEllipse(QRectF(pos.x() - m_pointSize,
                                        pos.y() - m_pointSize,
                                        m_pointSize*2, m_pointSize*2));
         }
         painter-&gt;setPen(QPen(Qt::lightGray, 0, Qt::SolidLine));
         painter-&gt;setBrush(Qt::NoBrush);
         painter-&gt;drawPolyline(m_points);
     }

 }

 void PathStrokeRenderer::initializePoints()
 {
     const int count = 7;
     m_points.clear();
     m_vectors.clear();

     QMatrix m;
     double rot = 360 / count;
     QPointF center(width() / 2, height() / 2);
     QMatrix vm;
     vm.shear(2, -1);
     vm.scale(3, 3);

     for (int i=0; i&lt;count; ++i) {
         m_vectors &lt;&lt; QPointF(.1f, .25f) * (m * vm);
         m_points &lt;&lt; QPointF(0, 100) * m + center;
         m.rotate(rot);
     }
 }

 void PathStrokeRenderer::updatePoints()
 {
     double pad = 10;
     double left = pad;
     double right = width() - pad;
     double top = pad;
     double bottom = height() - pad;

     Q_ASSERT(m_points.size() == m_vectors.size());
     for (int i=0; i&lt;m_points.size(); ++i) {

         if (i == m_activePoint)
             continue;

         QPointF pos = m_points.at(i);
         QPointF vec = m_vectors.at(i);
         pos += vec;
         if (pos.x() &lt; left || pos.x() &gt; right) {
             vec.setX(-vec.x());
             pos.setX(pos.x() &lt; left ? left : right);
         } if (pos.y() &lt; top || pos.y() &gt; bottom) {
             vec.setY(-vec.y());
             pos.setY(pos.y() &lt; top ? top : bottom);
         }
         m_points[i] = pos;
         m_vectors[i] = vec;
     }
     update();
 }

 void PathStrokeRenderer::mousePressEvent(QMouseEvent *e)
 {
     setDescriptionEnabled(false);
     m_activePoint = -1;
     qreal distance = -1;
     for (int i=0; i&lt;m_points.size(); ++i) {
         qreal d = QLineF(e-&gt;pos(), m_points.at(i)).length();
         if ((distance &lt; 0 &amp;&amp; d &lt; 8 * m_pointSize) || d &lt; distance) {
             distance = d;
             m_activePoint = i;
         }
     }

     if (m_activePoint != -1) {
         m_wasAnimated = m_timer.isActive();
         setAnimation(false);
         mouseMoveEvent(e);
     }
 }

 void PathStrokeRenderer::mouseMoveEvent(QMouseEvent *e)
 {
     if (m_activePoint &gt;= 0 &amp;&amp; m_activePoint &lt; m_points.size()) {
         m_points[m_activePoint] = e-&gt;pos();
         update();
     }
 }

 void PathStrokeRenderer::mouseReleaseEvent(QMouseEvent *)
 {
     m_activePoint = -1;
     setAnimation(m_wasAnimated);
 }

 void PathStrokeRenderer::timerEvent(QTimerEvent *e)
 {
     if (e-&gt;timerId() == m_timer.timerId()) {
         updatePoints();
         QApplication::syncX();
     } <span class="comment">// else if (e-&gt;timerId() == m_fpsTimer.timerId()) {</span>
<span class="comment"> //         emit frameRate(m_frameCount);</span>
<span class="comment"> //         m_frameCount = 0;</span>
<span class="comment"> //     }</span>
 }

 void PathStrokeRenderer::setAnimation(bool animation)
 {
     m_timer.stop();
<span class="comment"> //     m_fpsTimer.stop();</span>

     if (animation) {
         m_timer.start(25, this);
<span class="comment"> //         m_fpsTimer.start(1000, this);</span>
<span class="comment"> //         m_frameCount = 0;</span>
     }
 }</pre>
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