Sophie

Sophie

distrib > Mandriva > 2010.2 > i586 > media > contrib-backports > by-pkgid > 24e28c16bd40b822b924a23db53039b7 > files > 4

dunelegacy-0.96.2-1mdv2010.2.i586.rpm

version 0.96.2
	* Add LAN multiplayer mode
	* Internet multiplayer mode with metaserver (Beta!)
	* Use scale2x for scaling
	* Make game scalable ingame (Zoomlevel x1, Zoomlevel x2 and Zoomlevel x3)
	* Add mentat help
	* Scroll build list with mouse wheel
	* Loading maps is more fault tolerant and shows only warnings in most cases
	* Loading maps now checks for non-standard features (see Section "Features" in the Dune II Format Specification)
	* Confirm window for game restart and game exit
	* Added 13 maps by Rippsblack
	* New options "Structures Degrade On Concrete", "Start with Explored Map" and "Instant Build"
	* Earthquake ("Window shaking") on large explosions (e.g. death hand explosion)
	* French translation (incomplete and only a machine translation)
	* Bugfix: Loading SCENH008.INI of Dune II V1.0 failed
	* Bugfix: Dune Legacy.log was not used on Windows
	* Bugfix: Support non-ascii characters in paths and filenames on Windows
	* Bugfix: Infantry units could not trigger spice blooms
	* Bugfix: When playing as the Sardaukar, the announcer still says "Harkonnen", e.g. "Harkonnen harvester deployed"
	* Bugfix: Sardaukar Reinforcements did not work
	* Refactoring: Drop Visual Studio 6.0 support completely and start using C++0x features

version 0.96.1
	* Custom maps implemented (see Dune II Format Specification for details of the map format)
	* AI fixed (but still dumb)
	* Play with AI in one team
	* Fremen, Sardaukar and Mercenary playable (but needs better testing)
	* Only one palace per house possible
	* Colors of ingame GUI elements customized for each house
	* New option screen
	* I18N support (only English and German atm)
	* Savegames are sorted by date
	* Wall-Bug fixed: Walls not drawn correctly after loading a game
	* Linux: Save configuration files to $XDG_CONFIG_HOME/dunelegacy if set; otherwise ~/.config/dunelegacy is used
	* Mac OS X: Save configuration files to ~/Library/Application Support/Dune Legacy instead of ~/.config/dunelegacy
	* Calculate md5sum of all PAK-Files at startup and write them to the log file (should ease debugging)
	* Various smaller bugfixes