<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> <html> <head> <meta http-equiv="Content-Language" content="en-us"> <meta http-equiv="Content-Type" content="text/html; charset=us-ascii"> <title>Boost Function Object Adapter Library</title> </head> <body bgcolor="#FFFFFF" text="#000000"> <table border="1" bgcolor="#007F7F" cellpadding="2" summary=""> <tr> <td bgcolor="#FFFFFF"><img src="../../boost.png" alt= "boost.png (6897 bytes)" width="277" height="86"></td> <td><a href="../../index.htm"><font face="Arial" color= "#FFFFFF"><big>Home</big></font></a></td> <td><a href="../libraries.htm"><font face="Arial" color= "#FFFFFF"><big>Libraries</big></font></a></td> <td><a href="http://www.boost.org/people/people.htm"><font face="Arial" color= "#FFFFFF"><big>People</big></font></a></td> <td><a href="http://www.boost.org/more/faq.htm"><font face="Arial" color= "#FFFFFF"><big>FAQ</big></font></a></td> <td><a href="../../more/index.htm"><font face="Arial" color= "#FFFFFF"><big>More</big></font></a></td> </tr> </table> <h1>Negators</h1> <p>The header <a href="../../boost/functional.hpp">functional.hpp</a> provides enhanced versions of both the negator adapters from the C++ Standard Library (§20.3.5):</p> <ul> <li><tt>unary_negate</tt></li> <li><tt>binary_negate</tt></li> </ul> <p>As well as the corresponding helper functions</p> <ul> <li><tt>not1</tt></li> <li><tt>not2</tt></li> </ul> <p>However, the negators in this library improve on the standard versions in two ways:</p> <ul> <li>They use <a href="function_traits.html">function object traits</a> to avoid the need for <tt>ptr_fun</tt> when negating a function rather than an adaptable function object.</li> <li>They use Boost <a href= "../utility/call_traits.htm">call traits</a> to determine the best way to declare their arguments and pass them through to the adapted function (see <a href="#arguments">below</a>).</li> </ul> <h3>Usage</h3> <p>Usage is identical to the standard negators. For example,</p> <blockquote> <pre> bool bad(const Foo &foo) { ... } ... std::vector<Foo> c; ... std::find_if(c.begin(), c.end(), boost::not1(bad)); </pre> </blockquote> <h3 id="arguments">Argument Types</h3> <p>The C++ Standard (§20.3.5) defines unary negate like this (binary negate is similar):</p> <blockquote> <pre> template <class Predicate> class unary_negate : public unary_function<typename Predicate::argument_type,bool> { public: explicit unary_negate(const Predicate& pred); bool operator()(<strong>const typename Predicate::argument_type&</strong> x) const; }; </pre> </blockquote> <p>Note that if the Predicate's <tt>argument_type</tt> is a reference, the type of <tt>operator()</tt>'s argument would be a reference to a reference. Currently this is illegal in C++ (but see the <a href= "http://anubis.dkuug.dk/jtc1/sc22/wg21/docs/cwg_active.html#106">C++ standard core language active issues list</a>).</p> <p>However, if we instead defined <tt>operator()</tt> to accept Predicate's argument_type unmodified, this would be needlessly inefficient if it were a value type; the argument would be copied twice - once when calling <tt>unary_negate</tt>'s <tt>operator()</tt>, and again when <tt>operator()</tt> called the adapted function.</p> <p>So how we want to declare the argument for <tt>operator()</tt> depends on whether or not the Predicate's <tt>argument_type</tt> is a reference. If it is a reference, we want to declare it simply as <tt>argument_type</tt>; if it is a value we want to declare it as <tt>const argument_type&</tt>.</p> <p>The Boost <a href="../utility/call_traits.htm">call_traits</a> class template contains a <tt>param_type</tt> typedef, which uses partial specialisation to make precisely this decision. If we were to declare <tt>operator()</tt> as</p> <blockquote> <pre> bool operator()(typename call_traits<typename Predicate::argument_type>::param_type x) const </pre> </blockquote> <p>the desired result would be achieved - we would eliminate references to references without loss of efficiency. In fact, the actual declaration is slightly more complicated because of the use of function object traits, but the effect remains the same.</p> <h3>Limitations</h3> <p>Both the function object traits and call traits used to realise these improvements rely on partial specialisation, these improvements are only available on compilers that support that feature. With other compilers, the negators in this library behave very much like those in the Standard - <tt>ptr_fun</tt> will be required to adapt functions, and references to references will not be avoided.</p> <hr> <p><a href="http://validator.w3.org/check?uri=referer"><img border="0" src= "../../doc/images/valid-html401.png" alt="Valid HTML 4.01 Transitional" height="31" width="88"></a></p> <p>Revised <!--webbot bot="Timestamp" s-type="EDITED" s-format="%d %B, %Y" startspan -->02 December, 2006<!--webbot bot="Timestamp" endspan i-checksum="38510" --></p> <p><i>Copyright © 2000 Cadenza New Zealand Ltd.</i></p> <p><i>Distributed under the Boost Software License, Version 1.0. (See accompanying file <a href="../../LICENSE_1_0.txt">LICENSE_1_0.txt</a> or copy at <a href= "http://www.boost.org/LICENSE_1_0.txt">http://www.boost.org/LICENSE_1_0.txt</a>)</i></p> </body> </html>