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<H1 CLASS="chapter"><A NAME="htoc91">Chapter&#XA0;8</A>&#XA0;&#XA0;Connection and Thread Management</H1><P>
<A NAME="chap:connections"></A></P><P>This chapter describes how omniORB manages threads and network
connections.</P><H2 CLASS="section"><A NAME="toc37"></A><A NAME="htoc92">8.1</A>&#XA0;&#XA0;Background</H2><P>In CORBA, the ORB is the &#X2018;middleware&#X2019; that allows a client to invoke
an operation on an object without regard to its implementation or
location. In order to invoke an operation on an object, a client needs
to &#X2018;bind&#X2019; to the object by acquiring its object reference. Such a
reference may be obtained as the result of an operation on another
object (such as a naming service or factory object) or by conversion
from a stringified representation. If the object is in a different
address space, the binding process involves the ORB building a proxy
object in the client&#X2019;s address space. The ORB arranges for invocations
on the proxy object to be transparently mapped to equivalent
invocations on the implementation object.</P><P>For the sake of interoperability, CORBA mandates that all ORBs should
support IIOP as the means to communicate remote invocations over a
TCP/IP connection. IIOP is usually<SUP><A NAME="text17" HREF="#note17">1</A></SUP>
asymmetric with respect to the roles of the parties at the two ends of
a connection. At one end is the client which can only initiate remote
invocations. At the other end is the server which can only receive
remote invocations.</P><P>Notice that in CORBA, as in most distributed systems, remote bindings
are established implicitly without application intervention. This
provides the illusion that all objects are local, a property known as
&#X2018;location transparency&#X2019;. CORBA does not specify when such bindings
should be established or how they should be multiplexed over the
underlying network connections. Instead, ORBs are free to implement
implicit binding by a variety of means.</P><P>The rest of this chapter describes how omniORB manages network
connections and the programming interface to fine tune the management
policy.</P><H2 CLASS="section"><A NAME="toc38"></A><A NAME="htoc93">8.2</A>&#XA0;&#XA0;The model</H2><P>omniORB is designed from the ground up to be fully multi-threaded. The
objective is to maximise the degree of concurrency and at the same
time eliminate any unnecessary thread overhead. Another objective is
to minimise the interference by the activities of other threads on the
progress of a remote invocation. In other words, thread &#X2018;cross-talk&#X2019;
should be minimised within the ORB. To achieve these objectives, the
degree of multiplexing at every level is kept to a minimum by default.</P><P>Minimising multiplexing works well when the ORB is relatively lightly
loaded. However, when the ORB is under heavy load, it can sometimes be
beneficial to conserve operating system resources such as threads and
network connections by multiplexing at the ORB level. omniORB has
various options that control its multiplexing behaviour.</P><H2 CLASS="section"><A NAME="toc39"></A><A NAME="htoc94">8.3</A>&#XA0;&#XA0;Client side behaviour</H2><P>On the client side of a connection, the thread that invokes on a proxy
object drives the GIOP protocol directly and blocks on the connection
to receive the reply. The first time the client makes a call to a
particular address space, the ORB opens a suitable connection to the
remote address space (based on the client transport rule as described
in section&#XA0;<A HREF="#sec:clientRule">8.7.1</A>). After the reply has been received,
the ORB caches the open network connection, ready for use by another
call.</P><P>If two (or more) threads in a multi-threaded client attempt to contact
the same address space simultaneously, there are two different ways to
proceed. The default way is to open another network connection to the
server. This means that neither the client or server ORB has to
perform any multiplexing on the network connections&#X2014;multiplexing is
performed by the operating system, which has to deal with multiplexing
anyway. The second possibility is for the client to multiplex the
concurrent requests on a single network connection. This conserves
operating system resources (network connections), but means that both
the client and server have to deal with multiplexing issues
themselves.</P><P>In the default one call per connection mode, there is a limit to the
number of concurrent connections that are opened, set with the
<TT>maxGIOPConnectionPerServer</TT> parameter. To tell the ORB
that it may multiplex calls on a single connection, set the
<TT>oneCallPerConnection</TT> parameter to zero. If the
<TT>oneCallPerConnection</TT> parameter is set to the default
value of one, and there are more concurrent calls than specified by
<TT>maxGIOPConnectionPerServer</TT>, calls block waiting for connections
to become free.</P><P>Note that some server-side ORBs, including omniORB versions before
version 4.0, are unable to deal with concurrent calls multiplexed on a
single connection, so they serialise the calls. It is usually best to
keep to the default mode of opening multiple connections.</P><H3 CLASS="subsection"><A NAME="htoc95">8.3.1</A>&#XA0;&#XA0;Client side timeouts</H3><P>
<A NAME="sec:timeoutAPI"></A></P><P>omniORB can associate a timeout with a call, meaning that if the call
takes too long a <TT>TRANSIENT</TT> exception is thrown. Timeouts can be
set for the whole process, for a specific thread, or for a specific
object reference.</P><P>Timeouts are set using this API:</P><DIV CLASS="lstlisting"><B>namespace</B> omniORB {
  <B>void</B> setClientCallTimeout(CORBA::ULong millisecs);
  <B>void</B> setClientCallTimeout(CORBA::Object_ptr obj, CORBA::ULong millisecs);
  <B>void</B> setClientThreadCallTimeout(CORBA::ULong millisecs);
  <B>void</B> setClientConnectTimeout(CORBA::ULong millisecs);
};</DIV><P><TT>setClientCallTimeout()</TT> sets either the global timeout or the
timeout for a specific object reference.
<TT>setClientThreadCallTimeout()</TT> sets the timeout for the calling
thread. The calling thread must have an <TT>omni_thread</TT> associated
with it. Setting any timeout value to zero disables it.</P><P>Accessing per-thread state is a relatively expensive operation, so per
thread timeouts are disabled by default. The
<TT>supportPerThreadTimeOut</TT> parameter must be set true to enable
them.</P><P>To choose the timeout value to use for a call, the ORB first looks to
see if there is a timeout for the object reference, then to the
calling thread, and finally to the global timeout.</P><P>When a client has no existing connection to communicate with a server,
it must open a new connection before performing the
call. <TT>setClientConnectTimeout()</TT> sets an overriding timeout for
cases where a new connection must be established. The effect of the
connect timeout depends upon whether the connect timeout is greater
or less than the timeout that would otherwise be used.</P><P>As an example, imagine that the usual call timeout is 10 seconds:</P><H4 CLASS="subsubsection">Connect timeout &gt; usual timeout</H4><P>If the connect timeout is set to 20 seconds, then a call that
establishes a new connection will be permitted 20 seconds before it
times out. Subsequent calls using the same connection have the normal
10 second timeout. If establishing the connection takes 8 seconds,
then the call itself takes 5 seconds, the call succeeds despite having
taken 13 seconds in total, longer than the usual timeout.</P><P>This kind of configuration is good when connections are slow to be
established.</P><P>If an object reference has multiple possible endpoints available, and
connecting to the first endpoint times out, only that one endpoint
will have been tried before an exception is raised. However, once the
timeout has occurred, the object reference will switch to use the next
endpoint. If the application attempts to make another call, it will
use the next endpoint.</P><H4 CLASS="subsubsection">Connect timeout &lt; usual timeout</H4><P>If the connect timeout is set to 2 seconds, the actual network-level
connect is only permitted to take 2 seconds. As long as the connection
is established in less than 2 seconds, the call can proceed. The 10
second call timeout still applies to the time taken for the whole call
(including the connection establishment). So, if establishing the
connection takes 1.5 seconds, and the call itself takes 9.5 seconds,
the call will time out because although it met the connection timeout,
it exceeded the 10 second total call timeout. On the other hand, if
establishing the connection takes 3 seconds, the call will fail after
only 2 seconds, since only 2 seconds are permitted for the connect.</P><P>If an object reference has multiple possible endpoints available, the
client will attempt to connect to them in turn, until one succeeds.
The connect timeout applies to each connection attempt. So with a
connect timeout of 2 seconds, the client will spend up to 2 seconds
attempting to connect to the first address and then, if that fails, up
to 2 seconds trying the second address, and so on. The 10 second
timeout still applies to the call as a whole, so if the total time
taken on timed-out connection attempts exceeds 10 seconds, the call
will time out.</P><P>This kind of configuration is useful where calls may take a long time
to complete (so call timeouts are long), but a fast indication of
connection failure is required.</P><H2 CLASS="section"><A NAME="toc40"></A><A NAME="htoc96">8.4</A>&#XA0;&#XA0;Server side behaviour</H2><P>The server side has two primary modes of operation: thread per
connection and thread pooling. It is able to dynamically transition
between the two modes, and it supports a hybrid scheme that behaves
mostly like thread pooling, but has the same fast turn-around for
sequences of calls as thread per connection.</P><H3 CLASS="subsection"><A NAME="htoc97">8.4.1</A>&#XA0;&#XA0;Thread per connection mode</H3><P>In thread per connection mode (the default, and the only option in
omniORB versions before 4.0), each connection has a single thread
dedicated to it. The thread blocks waiting for a request. When it
receives one, it unmarshals the arguments, makes the up-call to the
application code, marshals the reply, and goes back to watching the
connection. There is thus no thread switching along the call chain,
meaning the call is very efficient.</P><P>As explained above, a client can choose to multiplex multiple
concurrent calls on a single connection, so once the server has
received the request, and just before it makes the call into
application code, it marks the connection as &#X2018;selectable&#X2019;, meaning
that another thread should watch it to see if any other requests
arrive. If they do, extra threads are dispatched to handle the
concurrent calls. GIOP 1.2 actually allows the argument data for
multiple calls to be interleaved on a connection, so the unmarshalling
code has to handle that too. As soon as any multiplexing occurs on the
connection, the aim of removing thread switching cannot be met, and
there is inevitable inefficiency due to thread switching.</P><P>The <TT>maxServerThreadPerConnection</TT> parameter can be set to limit
the number of threads that can be allocated to a single connection
containing concurrent calls. Setting the parameter to 1 mimics the
behaviour of omniORB versions before 4.0, that did not support
calls multiplexed on one connection.</P><H3 CLASS="subsection"><A NAME="htoc98">8.4.2</A>&#XA0;&#XA0;Thread pool mode</H3><P>
<A NAME="sec:watchConn"></A></P><P>In thread pool mode, selected by setting the
<TT>threadPerConnectionPolicy</TT> parameter to zero, a single thread
watches all incoming connections. When a call arrives on one of them,
a thread is chosen from a pool of threads, and set to work
unmarshalling the arguments and performing the up-call. There is
therefore at least one thread switch for each call.</P><P>The thread pool is not pre-initialised. Instead, threads are started
on demand, and idle threads are stopped after a period of inactivity.
The maximum number of threads that can be started in the pool is set
with the <TT>maxServerThreadPoolSize</TT> parameter. The default
is 100.</P><P>A common pattern in CORBA applications is for a client to make several
calls to a single object in quick succession. To handle this situation
most efficiently, the default behaviour is to not return a thread to
the pool immediately after a call is finished. Instead, it is set to
watch the connection it has just served for a short while, mimicking
the behaviour in thread per connection mode. If a new call comes in
during the watching period, the call is dispatched without any thread
switching, just as in thread per connection mode. Of course, if the
server is supporting a very large number of connections (more than the
size of the thread pool), this policy can delay a call coming from
another connection. If the <TT>threadPoolWatchConnection</TT>
parameter is set to zero, connection watching is disabled and threads
return to the pool immediately after finishing a single request.</P><P>In the face of multiplexed calls on a single connection, multiple
threads from the pool can be dispatched for one connection, just as in
thread per connection mode. With <TT>threadPoolWatchConnection</TT> set
to the default value of 1, only the last thread servicing a connection
will watch it when it finishes a request. Setting the parameter to a
larger number allows the last <EM>n</EM> connections to watch the
connection.</P><H3 CLASS="subsection"><A NAME="htoc99">8.4.3</A>&#XA0;&#XA0;Policy transition</H3><P>If the server is dealing with a relatively small number of
connections, it is most efficient to use thread per connection mode.
If the number of connections becomes too large, however, operating
system limits on the number of threads may cause a significant
slowdown, or even prevent the acceptance of new connections
altogether.</P><P>To give the most efficient response in all circumstances, omniORB
allows a server to start in thread per connection mode, and transition
to thread pooling if many connections arrive. This is controlled with
the <TT>threadPerConnectionUpperLimit</TT> and
<TT>threadPerConnectionLowerLimit</TT> parameters. The former must
always be larger than the latter. The upper limit chooses the number
of connections at which time the ORB transitions to thread pool mode;
the lower limit selects the point at which the transition back to
thread per connection is made.</P><P>For example, setting the upper limit to 50 and the lower limit to 30
would mean that the first 49 connections would receive dedicated
threads. The 50th to arrive would trigger thread pooling. All future
connections to arrive would make use of threads from the pool. Note
that the existing dedicated threads continue to service their
connections until the connections are closed. If the number of
connections falls below 30, thread per connection is reactivated and
new connections receive their own dedicated threads (up to the limit
of 50 again). Once again, existing connections in thread pool mode
stay in that mode until they are closed.</P><H2 CLASS="section"><A NAME="toc41"></A><A NAME="htoc100">8.5</A>&#XA0;&#XA0;Idle connection shutdown</H2><P>
<A NAME="sec:connShutdown"></A></P><P>It is wasteful to leave a connection open when it has been left unused
for a considerable time. Too many idle connections could block out new
connections when it runs out of spare communication channels. For
example, most platforms have a limit on the number of file handles a
process can open. Many platforms have a very small default limit like
64. The value can often be increased to a maximum of a thousand or
more by changing the &#X2018;ulimit&#X2019; in the shell.</P><P>Every so often, a thread scans all open connections to see which are
idle. The scanning period (in seconds) is set with the
<TT>scanGranularity</TT> parameter. The default is 5 seconds.</P><P>Outgoing connections (initiated by clients) and incoming connections
(initiated by servers) have separate idle timeouts. The timeouts are
set with the <TT>outConScanPeriod</TT> and <TT>inConScanPeriod</TT>
parameters respectively. The values are in seconds, and must be a
multiple of the scan granularity.</P><P>Beware that setting <TT>outConScanPeriod</TT> or <TT>inConScanPeriod</TT>
to be equal to (or less than) <TT>scanGranularity</TT> means that
connections are considered candidates for closure immediately after
they are opened. That can mean that the connections are closed before
any calls have been sent through them. If oneway calls are used, such
connection closure can result in silent loss of calls.</P><H3 CLASS="subsection"><A NAME="htoc101">8.5.1</A>&#XA0;&#XA0;Interoperability Considerations</H3><P>The IIOP specification allows both the client and the server to
shutdown a connection unilaterally. When one end is about to shutdown
a connection, it should send a CloseConnection message to the other
end. It should also make sure that the message will reach the other
end before it proceeds to shutdown the connection.</P><P>The client should distinguish between an orderly and an abnormal
connection shutdown. When a client receives a CloseConnection message
before the connection is closed, the condition is an orderly shutdown.
If the message is not received, the condition is an abnormal shutdown.
In an abnormal shutdown, the ORB should raise a <TT>COMM_FAILURE</TT>
exception whereas in an orderly shutdown, the ORB should <EM>not</EM>
raise an exception and should try to re-establish a new connection
transparently.</P><P>omniORB implements these semantics completely. However, it is known
that some ORBs are not (yet) able to distinguish between an orderly
and an abnormal shutdown. Usually this is manifested as the client in
these ORBs seeing a <TT>COMM_FAILURE</TT> occasionally when connected
to an omniORB server. The work-around is either to catch the exception
in the application code and retry, or to turn off the idle connection
shutdown inside the omniORB server.</P><H2 CLASS="section"><A NAME="toc42"></A><A NAME="htoc102">8.6</A>&#XA0;&#XA0;Transports and endpoints</H2><P>omniORB can support multiple network transports. All platforms
(usually) have a TCP transport available. Unix platforms support a
Unix domain socket transport. Platforms with the OpenSSL library
available can support an SSL transport.</P><P>Servers must be configured in two ways with regard to transports: the
transports and interfaces on which they listen, and the details that
are published in IORs for clients to see. Usually the published
details will be the same as the listening details, but there are times
when it is useful to publish different information.</P><P>Details are selected with the <TT>endPoint</TT> family of parameters.
The simplest is plain <TT>endPoint</TT>, which chooses a transport and
interface details, and publishes the information in IORs. Endpoint
parameters are in the form of URIs, with a scheme name of
&#X2018;<TT>giop:</TT>&#X2019;, followed by the transport name. Different transports
have different parameters following the transport.</P><P>TCP endpoints have the format:</P><BLOCKQUOTE CLASS="quote">
<TT>giop:tcp:</TT><I>&lt;host&gt;</I><TT>:</TT><I>&lt;port&gt;</I>
</BLOCKQUOTE><P>The host must be a valid host name or IP address for the
server machine. It determines the network interface on which the
server listens. The port selects the TCP port to listen on, which must
be unoccupied. Either the host or port, or both can be left empty. If
the host is empty, the ORB publishes the IP address of the first
non-loopback network interface it can find (or the loopback if that is
the only interface), but listens on <EM>all</EM> network interfaces. If
the port is empty, the operating system chooses a port.</P><P>Multiple TCP endpoints can be selected, either to specify multiple
network interfaces on which to listen, or (less usefully) to select
multiple TCP ports on which to listen.</P><P>If no <TT>endPoint</TT> parameters are set, the ORB assumes a single
parameter of <TT>giop:tcp::</TT>, meaning IORs contain the address of
the first non-loopback network interface, the ORB listens on all
interfaces, and the OS chooses a port number.</P><P>SSL endpoints have the same format as TCP ones, except &#X2018;<TT>tcp</TT>&#X2019;
is replaced with &#X2018;<TT>ssl</TT>&#X2019;. Unix domain socket endpoints have the
format:</P><BLOCKQUOTE CLASS="quote">
<TT>giop:unix:</TT><I>&lt;filename&gt;</I>
</BLOCKQUOTE><P>where the filename is the name of the socket within the
filesystem. If the filename is left blank, the ORB chooses a name
based on the process id and a timestamp.</P><P>To listen on an endpoint without publishing it in IORs, specify it
with the <TT>endPointNoPublish</TT> configuration parameter. See below
for more details about endpoint publishing.</P><H3 CLASS="subsection"><A NAME="htoc103">8.6.1</A>&#XA0;&#XA0;IPv6</H3><P>On platforms where it is available, omniORB supports IPv6. On most
Unix platforms, IPv6 sockets accept both IPv6 and IPv4 connections, so
omniORB&#X2019;s default <TT>giop:tcp::</TT> endpoint accepts both IPv4 and
IPv6 connections. On Windows versions before Windows Vista, each
socket type only accepts incoming connections of the same type, so an
IPv6 socket cannot be used with IPv4 clients. For this reason, the
default <TT>giop:tcp::</TT> endpoint only listens for IPv4 connections.
Since endpoints with a specific host name or address only listen on a
single network interface, they are inherently limited to just one
protocol family.</P><P>To explicitly ask for just IPv4 or just IPv6, an endpoint with the
wildcard address for the protocol family should be used. For IPv4, the
wildcard address is &#X2018;<TT>0.0.0.0</TT>&#X2019;, and for IPv6 it is &#X2018;<TT>::</TT>&#X2019;.
So, to listen for IPv4 connections on all IPv4 network interfaces, use
an endpoint of:</P><BLOCKQUOTE CLASS="quote">
<TT>giop:tcp:0.0.0.0:</TT>
</BLOCKQUOTE><P>All IPv6 addresses contain colons, so the address portion in
URIs must be contained within <TT>[]</TT> characters. Therefore, to
listen just for IPv6 connections on all IPv6 interfaces, use the
somewhat cryptic:</P><BLOCKQUOTE CLASS="quote">
<TT>giop:tcp:[::]:</TT>
</BLOCKQUOTE><P>To listen for both IPv4 and IPv6 connections on Windows
versions prior to Vista, both endpoints must be explicitly provided.</P><H4 CLASS="subsubsection"><A NAME="htoc104">8.6.1.1</A>&#XA0;&#XA0;Link local addresses</H4><P>In IPv6, all network interfaces are assigned a <I>link local</I>
address, starting with the digits <TT>fe80</TT>. The link local address
is only valid on the same &#X2018;link&#X2019; as the interface, meaning directly
connected to the interface, or possibly on the same subnet, depending
on how the network is switched. To connect to a server&#X2019;s link local
address, a client has to know which of its network interfaces is on
the same link as the server. Since there is no way for omniORB to know
which local interface a remote link local address may be connected to,
and in extreme circumstances may even end up contacting the wrong
server if it picks the wrong interface, link local addresses are not
considered valid. Servers do not publish link local addresses in their
IORs.</P><H3 CLASS="subsection"><A NAME="htoc105">8.6.2</A>&#XA0;&#XA0;Endpoint publishing</H3><P>For clients to be able to connect to a server, the server publishes
endpoint information in its IORs (Interoperable Object References).
Normally, omniORB publishes the first available address for each of
the endpoints it is listening on.</P><P>The endpoint information to publish is determined by the
<TT>endPointPublish</TT> configuration parameter. It contains a
comma-separated list of publish rules. The rules are applied in turn
to each of the configured endpoints; if a rule matches an endpoint, it
causes one or more endpoints to be published.</P><P>The following core rules are supported:</P><TABLE CELLSPACING=6 CELLPADDING=0><TR><TD VALIGN=top ALIGN=left><TT>addr</TT></TD><TD VALIGN=top ALIGN=left>the first natural address of the endpoint</TD></TR>
<TR><TD VALIGN=top ALIGN=left><TT>ipv4</TT></TD><TD VALIGN=top ALIGN=left>the first IPv4 address of a TCP or SSL endpoint</TD></TR>
<TR><TD VALIGN=top ALIGN=left><TT>ipv6</TT></TD><TD VALIGN=top ALIGN=left>the first IPv6 address of a TCP or SSL endpoint</TD></TR>
<TR><TD VALIGN=top ALIGN=left><TT>name</TT></TD><TD VALIGN=top ALIGN=left>the first address that can be resolved to a name</TD></TR>
<TR><TD VALIGN=top ALIGN=left><TT>hostname</TT></TD><TD VALIGN=top ALIGN=left>the result of the gethostname() system call</TD></TR>
<TR><TD VALIGN=top ALIGN=left><TT>fqdn</TT></TD><TD VALIGN=top ALIGN=left>the fully-qualified domain name</TD></TR>
</TABLE><P>The core rules can be combined using the vertical bar operator to
try several rules in turn until one succeeds. e.g:</P><TABLE CELLSPACING=6 CELLPADDING=0><TR><TD VALIGN=top ALIGN=left><TT>name|ipv6|ipv4</TT></TD><TD VALIGN=top ALIGN=left>the name of the endpoint if it has one;
	failing that, its first IPv6 address;
	failing that, its first IPv4 address.</TD></TR>
</TABLE><P>Multiple rules can be combined using the comma operator to
publish more than one endpoint. e.g.</P><TABLE CELLSPACING=6 CELLPADDING=0><TR><TD VALIGN=top ALIGN=left><TT>name,addr</TT></TD><TD VALIGN=top ALIGN=left>the name of the endpoint (if it has one),
followed by its first address.</TD></TR>
</TABLE><P>For endpoints with multiple addresses (e.g. TCP endpoints on
multi-homed machines), the <TT>all()</TT> manipulator causes all
addresses to be published. e.g.:</P><TABLE CELLSPACING=6 CELLPADDING=0><TR><TD VALIGN=top ALIGN=left><TT>all(addr)</TT></TD><TD VALIGN=top ALIGN=left>all addresses are published</TD></TR>
<TR><TD VALIGN=top ALIGN=left><TT>all(name)</TT></TD><TD VALIGN=top ALIGN=left>all addresses that resolve to names are published</TD></TR>
<TR><TD VALIGN=top ALIGN=left><TT>all(name|addr)</TT></TD><TD VALIGN=top ALIGN=left>all addresses are published by name if they have
one, address otherwise.</TD></TR>
<TR><TD VALIGN=top ALIGN=left><TT>all(name,addr)</TT></TD><TD VALIGN=top ALIGN=left>all addresses are published by name (if they
have one), and by address.</TD></TR>
<TR><TD VALIGN=top ALIGN=left><TT>all(name), all(addr)</TT></TD><TD VALIGN=top ALIGN=left>first the names of all addresses are published,
followed by all the addresses.</TD></TR>
</TABLE><P>A specific endpoint can be published by giving its endpoint URI,
even if the server is not listening on that endpoint. e.g.:</P><TABLE CELLSPACING=6 CELLPADDING=0><TR><TD VALIGN=top ALIGN=left><TT>giop:tcp:not.my.host:12345</TT></TD></TR>
<TR><TD VALIGN=top ALIGN=left><TT>giop:unix:/not/my/socket-file</TT></TD></TR>
</TABLE><P>If the host or port number for a TCP or SSL URI are missed out,
they are filled in with the details from each listening TCP/SSL
endpoint. This can be used to publish a different name for a
TCP/SSL endpoint that is using an ephemeral port, for example.</P><P>omniORB 4.0 supported two options related to endpoint publishing that
are superseded by the <TT>endPointPublish</TT> parameter, and so are now
deprecated. Setting <TT>endPointPublishAllIFs</TT> to 1 is equivalent to
setting <TT>endPointPublish</TT> to &#X2018;<TT>all(addr)</TT>&#X2019;. The
<TT>endPointNoListen</TT> parameter is equivalent to adding endpoint
URIs to the <TT>endPointPublish</TT> parameter.</P><H2 CLASS="section"><A NAME="toc43"></A><A NAME="htoc106">8.7</A>&#XA0;&#XA0;Connection selection and acceptance</H2><P>In the face of IORs containing details about multiple different
endpoints, clients have to know how to choose the one to use to
connect a server. Similarly, servers may wish to restrict which
clients can connect to particular transports. This is achieved with
<I>transport rules</I>.</P><H3 CLASS="subsection"><A NAME="htoc107">8.7.1</A>&#XA0;&#XA0;Client transport rules</H3><P>
<A NAME="sec:clientRule"></A></P><P>The <TT>clientTransportRule</TT> parameter is used to filter and
prioritise the order in which transports specified in an IOR are
tried. Each rule has the form:</P><BLOCKQUOTE CLASS="quote">
<I>&lt;address mask&gt; [action]+</I>
</BLOCKQUOTE><P>The address mask can be one of</P><TABLE CELLSPACING=6 CELLPADDING=0><TR><TD VALIGN=top ALIGN=left NOWRAP>1.</TD><TD VALIGN=top ALIGN=left NOWRAP><TT>localhost</TT></TD><TD VALIGN=top ALIGN=left>The address of this machine</TD></TR>
<TR><TD VALIGN=top ALIGN=left NOWRAP>
2.</TD><TD VALIGN=top ALIGN=left NOWRAP><I>w.x.y.z</I><TT>/</TT><I>m1.m2.m3.m4</I></TD><TD VALIGN=top ALIGN=left>An IPv4 address
with bits selected by the mask, e.g.
 <TT>172.16.0.0/255.240.0.0</TT></TD></TR>
<TR><TD VALIGN=top ALIGN=left NOWRAP>
3.</TD><TD VALIGN=top ALIGN=left NOWRAP><I>w.x.y.z</I><TT>/</TT><I>prefixlen</I></TD><TD VALIGN=top ALIGN=left>An IPv4 address with
<I>prefixlen</I> significant bits, e.g.
 <TT>172.16.2.0/24</TT></TD></TR>
<TR><TD VALIGN=top ALIGN=left NOWRAP>
4.</TD><TD VALIGN=top ALIGN=left NOWRAP><I>a:b:c:d:e:f:g:h</I><TT>/</TT><I>prefixlen</I></TD><TD VALIGN=top ALIGN=left>An IPv6
address with <I>prefixlen</I> significant bits, e.g.
 <TT>3ffe:505:2:1::/64</TT></TD></TR>
<TR><TD VALIGN=top ALIGN=left NOWRAP>
5.</TD><TD VALIGN=top ALIGN=left NOWRAP><TT>*</TT></TD><TD VALIGN=top ALIGN=left>Wildcard that matches any address</TD></TR>
</TABLE><P>The action is one or more of the following:</P><TABLE CELLSPACING=6 CELLPADDING=0><TR><TD VALIGN=top ALIGN=left NOWRAP>1.</TD><TD VALIGN=top ALIGN=left NOWRAP><TT>none</TT></TD><TD VALIGN=top ALIGN=left>Do not use this address</TD></TR>
<TR><TD VALIGN=top ALIGN=left NOWRAP>2.</TD><TD VALIGN=top ALIGN=left NOWRAP><TT>tcp</TT></TD><TD VALIGN=top ALIGN=left>Use a TCP transport</TD></TR>
<TR><TD VALIGN=top ALIGN=left NOWRAP>3.</TD><TD VALIGN=top ALIGN=left NOWRAP><TT>ssl</TT></TD><TD VALIGN=top ALIGN=left>Use an SSL transport</TD></TR>
<TR><TD VALIGN=top ALIGN=left NOWRAP>4.</TD><TD VALIGN=top ALIGN=left NOWRAP><TT>unix</TT></TD><TD VALIGN=top ALIGN=left>Use a Unix socket transport</TD></TR>
<TR><TD VALIGN=top ALIGN=left NOWRAP>5.</TD><TD VALIGN=top ALIGN=left NOWRAP><TT>bidir</TT></TD><TD VALIGN=top ALIGN=left>Connections to this address can be used
bidirectionally (see section&#XA0;<A HREF="#sec:bidir">8.8</A>)</TD></TR>
</TABLE><P>The transport-selecting actions form a prioritised list, so
an action of &#X2018;<TT>unix,ssl,tcp</TT>&#X2019; means to use a Unix transport if
there is one, failing that a SSL transport, failing <EM>that</EM> a TCP
transport. In the absence of any explicit rules, the client uses the
implicit rule of &#X2018;<TT>* unix,ssl,tcp</TT>&#X2019;.</P><P>If more than one rule is specified, they are prioritised in the order
they are specified. For example, the configuration file might contain:</P><PRE CLASS="verbatim">  clientTransportRule = 192.168.1.0/255.255.255.0  unix,tcp
  clientTransportRule = 172.16.0.0/255.240.0.0     unix,tcp
                      =       *                    none
</PRE><P>This would be useful if there is a fast network
(192.168.1.0) which should be used in preference to another network
(172.16.0.0), and connections to other networks are not permitted at
all.</P><P>In general, the result of filtering the endpoint specifications in an
IOR with the client transport rule will be a prioritised list of
transports and networks. (If the transport rules do not prioritise one
endpoint over another, the order the endpoints are listed in the IOR
is used.) When trying to contact an object, the ORB tries its
possible endpoints in turn, until it finds one with which it can
contact the object. Only after it has unsuccessfully tried all
permissible endpoints will it raise a <TT>TRANSIENT</TT> exception to
indicate that the connect failed.</P><H3 CLASS="subsection"><A NAME="htoc108">8.7.2</A>&#XA0;&#XA0;Server transport rules</H3><P>
<A NAME="sec:serverRule"></A></P><P>The server transport rules have the same format as client transport
rules. Rather than being used to select which of a set of ways to
contact a machine, they are used to determine whether or not to accept
connections from particular clients. In this example, we only allow
connections from our intranet:</P><PRE CLASS="verbatim">  serverTransportRule = localhost                  unix,tcp,ssl
                      = 172.16.0.0/255.240.0.0     tcp,ssl
                      = *                          none
</PRE><P>And in this one, we accept only SSL connections if the
client is not on the intranet:</P><PRE CLASS="verbatim">  serverTransportRule = localhost                  unix,tcp,ssl
                      = 172.16.0.0/255.240.0.0     tcp,ssl
                      = *                          ssl,bidir
</PRE><P>In the absence of any explicit rules, the server uses the
implicit rule of &#X2018;<TT>* unix,ssl,tcp</TT>&#X2019;, meaning any kind of
connection is accepted from any client.</P><H2 CLASS="section"><A NAME="toc44"></A><A NAME="htoc109">8.8</A>&#XA0;&#XA0;Bidirectional GIOP</H2><P>
<A NAME="sec:bidir"></A></P><P>omniORB supports bidirectional GIOP, which allows callbacks to be made
using a connection opened by the original client, rather than the
normal model where the server opens a new connection for the callback.
This is important for negotiating firewalls, since they tend not to
allow connections back on arbitrary ports.</P><P>There are several steps required for bidirectional GIOP to be enabled
for a callback. Both the client and server must be configured
correctly. On the client side, these conditions must be met:</P><UL CLASS="itemize"><LI CLASS="li-itemize">The <TT>offerBiDirectionalGIOP</TT> parameter must be set to true. 
</LI><LI CLASS="li-itemize">The client transport rule for the target server must contain the
<TT>bidir</TT> action.
</LI><LI CLASS="li-itemize">The POA containing the callback object (or objects) must have
been created with a <TT>BidirectionalPolicy</TT> value of
<TT>BOTH</TT>.</LI></UL><P>On the server side, these conditions must be met:</P><UL CLASS="itemize"><LI CLASS="li-itemize">The <TT>acceptBiDirectionalGIOP</TT> parameter must be set to true. 
</LI><LI CLASS="li-itemize">The server transport rule for the requesting client must contain
the <TT>bidir</TT> action.
</LI><LI CLASS="li-itemize">The POA hosting the object contacted by the client must have
been created with a <TT>BidirectionalPolicy</TT> value of
<TT>BOTH</TT>.</LI></UL><H2 CLASS="section"><A NAME="toc45"></A><A NAME="htoc110">8.9</A>&#XA0;&#XA0;SSL transport</H2><P>omniORB supports an SSL transport, using OpenSSL. It is only built if
OpenSSL is available. On platforms using Autoconf, it is autodetected
in many locations, or its location can be given with the
<TT>--with-openssl=</TT> argument to <TT>configure</TT>. On other
platforms, the <TT>OPEN_SSL_ROOT</TT> make variable must be set in the
platform file.</P><P>To use the SSL transport, you must link your application with the
<TT>omnisslTP</TT> library, and correctly set up certificates. See the
<TT>src/examples/ssl_echo</TT> directory for an example. That directory
contains a <TT>README</TT> file with more details.</P><HR CLASS="footnoterule"><DL CLASS="thefootnotes"><DT CLASS="dt-thefootnotes">
<A NAME="note17" HREF="#text17">1</A></DT><DD CLASS="dd-thefootnotes">GIOP 1.2 supports
&#X2018;bidirectional GIOP&#X2019;, which permits the r&#XF4;les to be reversed.
</DD></DL>
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